SAF3TYRA1LS
SAF3TYRA1LS
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- SAF3TYRA1LS
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Nea (hear me out), when I first started playing dbd in 2018 the whole running leaves scratch marks mechanic really bothered 9 year old me, thus the reason I was terrified of running and whenever I saw someone running, so obviously urban evasion was a no brainier of why I should play Nea, but after I already prestige her I decided to keep playing her because I grew in touch with her personality and aesthetic, so yeah, one perk is now the reason I mostly play one survivor (besides vittorio)
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@ShErMaDeRmA said:
Buckle up + For the people is one of the most infuriating perk combos in this game rn. Idk how it's made it this long without changes. "I ran in your face and got an autoheal, so we're both invincible for 10 seconds". How is this fair? If you try to wait that 10, either they make it somewhere safe for free, or you only wait 9.99 seconds. This combo can suck a bag of clown fingers
I agree this perk combo has been popular in my matches, but it’s only ever annoyed me and at most slowed down a bit of the game. I wouldn’t really say it’s a big game changer and it completely reduces the chances of winning, most killers are just salty imo
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@OrangeBear said:
Murder
Oh!
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ITS BACK???
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Literally the first thing I thought when Alien first came out
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@Mooks said:
we don’t know everything about the game yet!
it seems like it’s gonna be a complete new cast so unlikely to see familiar faces. Though maybe there will still be sections featuring some of them(?), maybe not. There will be references to DbD to some degree - we already see a meathook in the trailer for example.
as to survive or telltale also not know yet. Though i would assume it’s in the spirit of other Supermassive games? (I have only seen Until Dawn and The Quarry yet)
Alr thanks for the info!
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@felix820209 said:
It's weird that I did not get any of my PS4 trophies automatically pop on the PS5 when log in the game :\ Any idea how to fix this?
No idea. Maybe make a complaint?
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@BubbaDredge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540754#Comment_3540754
I mained Bubba for years, only camped when the survivors were already there, which was and is a lot.
Otherwise, it's not a great or fun tactic. But I'm standing up for Bubbas that just play normally but with a chainsaw.
It's a self-fulfilling prophecy, all Bubbas camp so let's all swarm all Bubbas when they try to hook and then make them chase us around under the hook. Or lets all just stand there and look at him as if he's obligated to hide in a corner to prove something to you.
As Bubba, I camp only when survivors make it fun and effective. Same thing I do with all the other killers. But you'd be surprised how often survivors will give you no choice just because you're Bubba. I can only get away from the hook so fast.
The facecamping bubbas gave us PTSD and left us no choice </3
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It doesn't need a nerf, it was probably added to balance out MFT to make both sides have strong perks. (No, I'm not implying MFT is OP)
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Don't they miss 1 in 5 skill checks? That's way too much imo, to match a realistic player, maybe abt 1in 20 they should miss
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Every bubba:
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@pseudechis said:
Its framed kinda funny though.
If you are looking at what's being stated according to the OP flashlights are more essential to the game than server access is in terms of playability.
PLEASE I THOUGHT THE BUG WOULD VE FIXED FASTER IF THE SERVERS WERE SHUT LIKE OTHER GAMES BUT I GOT TOLD 3836 TIMES DVD ISN'T LIKE THAT 😭😭
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@Archael said:
https://forums.bhvr.com/dead-by-daylight/discussion/391159/dont-killswitch-flashlights
So, instead of removing one broken thing thing from the game, you want to remove entire game with this broken thing included...
With the broken thing fixed actually..
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@Yatol said:
I AM MAGIC, POOF NO MORE BUGS, FLASHLIGHT USABLE NAO
😱😱
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@GoodJobGuys92 said:
I bet this guy used the glitch or was gonna do it
No
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@CatnipLove said:
They took my Dramaturgy away...
😢
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540286#Comment_3540286
Its something about Loyalty. There is a certain movement within the killer community, that venerate Lightborn. They say "after seeing the light for the umpteenth time, I equipped Lightborn and NEVER took it off, again." and they stand by that statement. I find that recommendable.
Respect 😞✋
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@Mr_K said:
You want BHVR to stop the servers until its fixed and BHVR wants to killswitch an item.
Lets compromise.
Until it's fixed, flashlight can be disabled and you don't have to play dbd.
See, everyone wins.
STOP I ALREADY HAD IT EXPLAINED TAKING THE SERVERS OFF DOESN'T FIX THE BUG QUICKER LIKE 2736 TIMES 😭😭
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@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540034#Comment_3540034
No, the servers being on or off doesn't affect how long it takes to fix something. It still takes the same amount of time to pinpoint the issue, fix it, test the fix, create a build of the game where the issue is fixed, send those builds to every platform, wait for each platform to test those builds, and then finally release it for everyone.
There's no practical reason to shut down the entire game when we could more easily kill switch the thing that's actually causing problems and allow people to continue playing in the meantime.
Sorry Ig I misunderstood 😞
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@Aurelle said:
Well if some players hadn't have purposely exploited a game breaking bug then we wouldn't be in this situation in the first place.
Also shut the servers down because of an issue with an item? That's a very bad idea. That's like saying shut down the servers because a killer got killswitched. It's better to eliminate the problem until it's fixed than shut down the entire game because of 1 item.
Ig so
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@SleepyLunatic said:
Whats up with people acting like their whole lives depends on flashlights??
It does 😢... literally
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540080#Comment_3540080
Sorry, I thought you meant Wesker.
It's true that they are DLC perks, you are right about that.
You can, however, still use event firecrackers.
On the other hand, I have to ask: is the flashlight really that necessary for you to have fun in dbd?
I find Flashlights to he fun but only a small part of dbd.
Best chase scenario: they fix the bug in short amount of time.
Worst chase scenario: it takes a bit longer.
But I do think that a bug that gives survivors immunity is a problem of higher priority than a item that is not required to play the game.
I guess I do have to agree with this, might end up playing killer until killswitched is off though
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540102#Comment_3540102
Since they made the windows for a flashlight safe so huge it is really not hard to be somewhat decent at using them, you basically need no timing anymore...
Id still saying decent timing is relevant
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@sulaiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540034#Comment_3540034
but what is the difference? IF they killswitch servers, you wont be able to play. But you have the choice of not playing now as long as flashlights are killswitched. So there is no difference for you, but others might still choose to play, because they dont use flashlights that much.
I originally thought that the bug would be fixed quicker because if they weren’t focusing on servers they’d have more resources on the locker bug, but I had it explained to me that it doesn’t work that way so I might just play killer till the killswitch is over
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@vol4r said:
You totally make no sense. I do myself play 90% of the time with a flashlight, but i don't care for that killswitch, especially if flashies made my life miserable playing as a killer for 2 days straight.
I am also playing flashbangs now, with a toolbox or medkit and this combo is far stronger than flashlight.
Oh, you don't have flashbang? so sad, buy leon or wait for shrine if you don't want to buy.
Or maybe take a break from game! You seem flustrated, fix that then come back.
Yeah I’m quite flustrated, regardless, it’s just that flashies were my main surv tool and I’d say I was pretty decent with them and they got me a lot of escapes and saves, now that they’re disabled I haven’t really gotten the same fun as I had before, but I haven’t played killer since the killswitch so I might try that instead
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@Wiccamanplays said:
I don't know what lobbies you're getting but flashlights being 'practically the number 1 Survivor tool' is a pretty wild thing to say. I guess since maps and keys are virtually useless flashlights are at least in the top 3...
Literally every lobby I have survivor or killer at least 2 or 3 ppl have flashlights??
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Flashbang is from Leon..a paid DLC character..?
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@TerraEsram said:
https://forums.bhvr.com/dead-by-daylight/discussion/391159/dont-killswitch-flashlights
Nah, best survivor tool is the key, use it for saving teammate, it can blind the killer, I assure you
I was so wrong the entire time 😍
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540034#Comment_3540034
You don't understand how programming works, do you? There is no magic wand to fix a bug. They need to look at the code. They need to read the code. They need to determine where the code is wrong. They need to write new code. They need to then TEST THE NEW CODE on a developer build of the game, then put it in only when they are reasonably sure its fixed. There is no magic wand to fix a bug. One of the reasons they sometimes fail to fix a bug or introduce another bug that they then need to revert until they can do a better job of testing, like the recent thing where they fixed fast vaults but somehow accidentally made male survivors vault twice as far... is they more than likely rushed out the fix as you would have them do here (to be clear, I understand why a fix is sometimes rushed, one needs to fix bugs ASAP and sometimes something slips through the cracks in testing. My reason for saying this is not at all to fault the programming team, I understand how programming works.) They can't shut down the servers until they fix a bug, which is why they only use the killswitch for game-breaking bugs, like this killswitch issue. Would it be wonderful if they could magically fix a bug and not sometimes make it worse? Yes, it would. But programming doesn't work that way.
In fact, I use Residual Manifest. This means one of my main 4 perks is killswitched too. But unlike you, I understand how programming works. So I mention that Residual Manifest is killswitched as well not to complain, but to make the point that I am not complaining, because I understand why.
So sure, shut down the entire game while they work on this bug. See you all next week.
Oh mb 😞
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@Tsulan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540034#Comment_3540034
Thats funny. Yesterday there was not a single lobby without a flashlight. Game was unplayable, because people exploited and now you complain that they kill switched the exploit?!
Like really?
Yeah..
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I DON'T HAVE IT SISGAUHSIWB
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3540034#Comment_3540034
No. Broken items, characters and maps are supposed to be killswitched. Popular or not.
Wesker was also killswitched despite his popularity.
Besides, you can still use flasgbangs and blast mine to blind the killer or save a teammate.
Those are DLC perks not everyone has..
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/391159/dont-killswitch-flashlights
So instead of fixing the game while people can play without flashlights you want them to shut down the game while they fix it? You re not making sense... The kills witch is literally there to remove broken stuff while they work on a fix... What else is it for? xD
But to killswitch such a used surv tool?? And isn’t it faster to fix smthng when they shut the servs anyways?
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Average bubba main:
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double and give to the next person
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When I switched from ps4-ps5 around 4-5 months ago, NONE of my trophies progressed despite everyone else saying it was fine for them, I didn’t mind simply re-earning the trophies but the fact was that I COULDNT re-earn the progression trophies (prestige I-III, skillfull, etc.), so, I filed a bug complaint but it got closed and declined (the post is prolly still there if u look for it), I sent an email to BHVR but they replied it had to simply be the PSN servers, but that was clearly deflection for their broken game because every other game on PS5 gave me my trophies for PS4, it wasn’t until the Nicolas Cage update came out that when I logged on it finally gave me my trophies, just like that, as soon as I logged on, the trophies popped, but I remember shortly after that there were a few forums saying they got trophies for stuff they didn’t do, I also got a few trophies I didn’t meet the criteria for, also got up to 80% progression on the “Swirling Death” trophy despite not playing huntress for around 4 months (progression on it just stopped after last month), weird it hasn’t popped for you..I’d say best bet would to wait for next update and it might pop or send an email to BHVR support explaining the situation and saying it is clearly NOT the PSN servers. Sorry for making this so long and thank you for reading.
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@TheWarNung said:
Bro don't bogart. It's hook, hook, pass.
What’s a hook hook pass 😢
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@CatnipLove said:
It's been confirmed to be a bug with the text.
Oh ok ty
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Oh 😞 💔
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@IlliterateGenocide said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3535148#Comment_3535148
I agree, even if it's small does not me it doesn't slightly bother me.
I think I died trying to understand this what 😨
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The mutant that raises zombies (Nemesis) and the Alien are there because they're licensed characters from another game/movie not BHVR originals. I guess The Oni is kind of a classic character? (being a Japanese ogre and all), maybe a vampire would be a bit too comedic for dbd (personal opinion) but a werewolf sounds like a not too bad idea! Great story btw!
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@versacefeng said:
Maybe because her description is generally smaller and doesn't warrant a second paragraph.
But still, it looks so off, her not having a second paragraph and literally every other character does
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@Science_Guy said:
Oh no, do not look too carefully at the Survivor descriptions on that menu if inconsistencies trigger you. You'll go mad.
Oh 😨
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530926#Comment_3530926
No it isn't. I have a P100 Jeff and a P32 Leon/Chris on survivor side and a P63 Wesker. I haven't really played with Jeff since I P100ed him because I just get dodged all the time until a sweaty Blight remains. All other survivors I have are between P3 and P10. If I would play with one of those, you would never guess that I have 6.5k hrs. At least if you are not on Steam and are not checking my profile.
Prestige =/= Skill
It just shows you the player's favourite characters and how efficient they are at BP farming. The first P100s that existed were a 4man team who farmed together and they were always switching to killer if they had the bonus on killer. It took them 2-3 months if I remember correctly. And then there was a guy who had someone else play for him while he was asleep.
Amazing, heartfelt, emotional, tear wretching story. Especially the last part.
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I only agree with turret buff, I play xeno and I agree the turret is only good for ending crawler, and the stagger isn't powerful enough, they should probably up the stagger and reduce amount of turrets
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@adaw0ng said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3530926#Comment_3530926
Prestige doesn’t equal skill. Solely for this misconception of it, it’s good that they will hide it soon. It conditions players when the point of it was never that.
I mean that's true, I know a prestige 30 who is.. (not saying anything but..) but for the most part high prestige players typically means a higher skill level, so wouldn't it be good to know who you're up against or with.
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What's the point of hiding prestige? I thought it was a good thing to know the skill level of other players?
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@totallynotamegmain said:
https://us.v-cdn.net/6030815/uploads/DXCC8PAJVTBJ/img-0485.jpeg
scoops ahoy Steve would like to offer you a free birthday ice cream
Ty Stevey bb 😍😍
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@Xernoton said:
It's a tried and true concept to give a killer some kind of map mobility and chasing power. The fact that it's non human and the fact that both killers follow this concept is naturally going to make people compare to each other. They are quite different though.
Unfortunately Alien's mobility is pretty much a power creep of Demo's. Demo can place them wherever he pleases but you're going to set them up near gens anyway. His detection is also worse. Alien can crawl through the tunnels and hear survivors and gens above and when they crawl out near a survivor they get killer instinct right when they need it without being slowed down. To top it off, Demo has a cooldown on his mobility while Xeno doesn't.
Their chase powers are pretty different from each other though. Xenos tail works a bit like Nemesis' tentacle and Slinger's gun while demogorgon is more similar to Huntress and can destroy pallets as opposed to Xeno. Also, Demo's power is a lot easier to use and hit than Xeno's.
True but it's not just the fact that they're both inhumane, it's just the aliens power just seems like a lesser version of demo :/
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@Ayodam said:
The alien’s abilities in this game mirror what they were in the film, though? And the entire Alien series predates Stranger Things
I'm aware but it's abilities just seem so similar (also correct me if I'm wrong but didn't they use the tunnels to trap humans for facehuggers, they used the vents for movement didn't they?)