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Roaroftime

Roaroftime

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Roaroftime
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  • Literally, it was fun and innocent and barely anyone used it anyway. It's the same as MoM they just keep nerfing survivor perks for no apparent reason, It's usage rate will go from 1% to 0.1% theres just no point other than to reduce survivor fun when it's already at an all time low. I don't understand devs logic at all?

  • Basically devs have a hat and they pick a perk from it completely randomly with no motive and change it in the worst way possible, last time it was MoM and now it's blast mine, an innocent and fun perk barely anyone used that didn't need changing at all. Survivors can't have anything nice since the last major unbalancing update.

  • "you can't nerf nurse" but you can quit the game, and that's apparently what a lot of people are doing as the player count is falling for a second month in a row. they need to fix the game, nurse is broken.

  • It's not that nobodies trying it just feels like they're not because you spend ages on a gen and it's just useless because killers run 4x slow down perks and the gen times got buffed as well, I could literally be trying to complete a gen in solo queue for what feels like 3-4 minutes because of deadlock, pain res, eruption etc. It's so boring since the update I can only manage 2-3 rounds a time then I have to play something else. Used to love this game. :/

    O well hopefully devs are happy with the increased kill rates? And the fact they're trying to bring survivors back with lowering prices and giving 5 more seconds of base kit BT (which will do nothing to stop tunnelling) is a bit sad.

  • "I see it in every game" Well yeah they "changed the meta" remember sO tHaT wE cOuLd TrY nEw pErKs fOr mOrE fUn but also made an escape only possible with certain surv perks like prove thyself so everyones going to bring it now because dev's forced us too. Unlike killers who still use 4 slow down perks despite not being forced and even tho their entire base kit got buffed too *cough *cough pain res.

  • hun u just got ur entire base kit buffed its never been this difficult for solo queue survivor. stop.

  • Honestly it's so annoying and the tunnelling is ridiculous now as well

  • They really messed this one up, games in a state :/

  • If you play sweaty, you get sweaty teams. Your own fault. This is why I don't feel totally angered by killers slugging me for a 4k or playing toxic because karma in the form of a 4 man SWF every round is around the corner lmao.

  • Sorry are 3.75/4 average kill rates not high enough for you post update? Do survivors get a 0.00001% chance they'll get downed in a hook dead space lmao these entitled killer mains

  • For solo queue bring clairvoyance and a key and be ultra stealthy, before the first gen pops all 3 of your teammates will be on death hook and you can wait for hatch. Happens almost every round for me but this tactic has a high success rate. Ofc I still play normally and do gens/ go for saves at first but all my rounds end up snowballing at 5-4 gens.

  • I’ve only really noticed OTR being used the rest of the survivor “buffs” are garbage, killer buffs however I’ve seen most of them used because they actually got buffed.

  • Nurse is so easy she takes minimal skill.

  • Not really though if you look at the last year it's been on it's way down and the curve got steeper after the last update. Ratings have also fallen. It's really sad because this was an A Tier game but it's being driven to the ground by bad decisions and unbalancing :/ You can't just make one side "unstoppable" like they said they're doing and not expect the other side to not want to play anymore. Solo queue has never been this miserable.

  • Player count disagrees

  • Just thought I'd add one of the most cringe nurse rounds I've had all day, two people killed themselves on hook and I was left to bleed out so she could have her 50th 4k of the day all at 4 gens which is pretty good for a nurse round:

    lol.png lol2.png

    3 People were downed by the time the first gen had stopped which is understandable since she has no effective counter play :/ Guess we'll just have to keep dealing with this as dev's don't care about balancing their game

  • "A competent survivor will rarely be doing either action" you mean the actions that apply to every killer apart from Nurse because she's a complete outlier as a killer

  • Probably around 20-30% In solo queue and it used to be a perfectly balanced 50% before the update (in solo queue) :/

  • Nurse is the only killer in the game where I've never said "Wow that was smart" or "Wow that caught me out" because her power is so simple and easy to use anyone can after 48 hours of practice, although you'll still get people saying holding a button for a few seconds to teleport you next to a survivor is "skill".

  • @Viktor1853 said:

    Nurse is fine if you are good as survivor

    Yeah that's just not true though is it?

    You could be elite at blocking line of sight and 360'ing but it'll get you an extra 10 seconds tops against an average nurse. She has completely different counter play to ANY killer because none of the methods of escape apply to her that apply to every other killer because she can just teleport to you from across the other side of the map if she wants.

  • By playing very well I assume you mean tunnelling and camping at 5 gens with starstruck after the first person just DC'ed and hitting on hook as that's what every nurse round ends up being ? There is no "playing well" as nurse you just teleport to the survivor and ignore any means they had to get away i.e. pallets and vaults she breaks the entire mechanics of the game who allowed it lmao

  • @rook10682 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115960#Comment_3115960

    Honest question; what does the update have to do with anyone hitting you on hook for 3 gens? I mean, I would be willing to bet money that this person behaved like that long before the update? Just saying, if you are going to complain about the effects of the update, don't discredit the ACTUAL complaints by just lumping totally unreleated problems onto it. When someone hears you say things like that, it is harder for them to hear legit complaints about the patch. I am telling you this for your own good if you REALLY want someone to revisit the changes made in the game.

    It's more common after the update and they won't revisit them anyway unless they help prevent tunnelling.

  • @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3117908#Comment_3117908

    ...Right. Please play Pig or Ghost Face against good survivors and try to get A kill.

    All pigs I play against just tunnel the first person with a trap on their head so they can't get it off and so can't leave when the exit gates open meaning they're guaranteed a kill so that's easy. Ghost face just camp and tunnel like every other ghost face. Easy.

  • But that just can't be true because the update "wAs sO PeOPle tRy DiFfErEnT pErKs" (and not just use Pain Res + DMS) and yeah completely agree but it's a killer sided game now and a killer forum so no one will listen to survivors and they won't balance the game :(

  • She is the easiest to learn, and the easiest to master. Her power basically teleports u next to the survivor so u can just hit them easily.

  • She's very easy yes you just have to teleport to the survivor and down them

  • High mmr or low mmr makes no difference to nurses power and her addons, she can still teleport to the survivor all the same which would also explain her higher kill rate at higher mmr.

  • @RatbasterdJr said:

    https://forum.deadbydaylight.com/en/discussion/comment/3117579#Comment_3117579

    Based on that comment tells me very obviously you are the kind of nurse that would get pubstomped by decent survivors. Point and click doesn’t work in higher tier lobbies Lmaoo.

    Then that would be a skill issue which should be rare on nurse because as I said you just teleport next to the survivor and hit them it's really easy even in high mmr games x

  • @RatbasterdJr said:

    https://forum.deadbydaylight.com/en/discussion/comment/3117567#Comment_3117567

    it is ignorant to say you can master nurse in 2 days. 😂😂

    I did, u literally just hold ur mouse until u have the distance to the survivor then hit them, basically teleporting right next to the survivor and then hitting and usually with an exposure perk like starstruck, line of sight blockers and being unpredictability don't work forever. How that's allowed I'm not sure but devs don't play their game so

  • @legacycolt said:

    It took me 2 days to get used to blinking and I was already completely dominating teams. Nurse needs several nerfs or a rework.

    yup same anyone can master nurse in about 2 days, combined with perks like starstruck or gen slow down and she can just snowball immediately at 5 gens which happens most times in solo queue, awful to play against and she's game damaging they limit new perks because of her

  • The good survivors didn't go anywhere it's just now extremely hard to finish gens which take longer when every aspect of killer during a chase got buffed, so gens take longer and chases end quicker in solo queue than they did before, therefore the game is now very very killer sided unless u get 4 amazing solo queue players

  • Back to blaming solely dead hard for a disastrous update despite it still being a decent perk, ok

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3116961#Comment_3116961

    Incorrect. At high MMR, Nurse averages out to a 2k. So in other words, she's balanced.

    source: believe me

  • @Ghostofsnow said:

    Honestly I had a lot of concerns but after trying the new version of dead hard out a lot it's honestly really impactful and satisfying to hit. It's a fun way to keep a chase going and the mending time balances out the on demand health state hit boost it can give.

    Any others agree? Despite strict timing I'm going to keep it on one of my most played characters for the fun factor I get from it like tanking a demon dash or shred

    Ye I think the new dead hard is great now that people have learnt to use and time it well including myself, not long now and killers will start saying it's broken again and want another nerf lmao

  • @Roaroftime said:

    https://forum.deadbydaylight.com/en/discussion/comment/3116829#Comment_3116829

    Lmao I really hit a killer mains nerve complaining about the new MacMillan tiles didn't I? Also pretty sure my last 2-3 posts were also about my solo queue experience and people DC'ing and killing themselves on hook so I'm sorry killer main for being so "biased" and just saying my real experiences of the game as survivor because clearly this is a killer forum and you're only allowed to be biased towards killer. Silly me.

    Also please could you elaborate on "every other anti tunnel perk"? Because the only one we did have got nerfed to oblivion which was DS and now we have OTR (which is easily countered and makes survivors useless for 80 seconds unless they want to accept their fate and be tunnelled) so what other perks are there to counter tunnelling? Thanks.

  • @Sava18 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115968#Comment_3115968

    • - They nerfed ds to 3 seconds, every other anti tunnel perk is the same except bt got buffed and otr is S tier
    • - Almost all the tiles imported are actually real good for survivors and you should learn how to loop them!!!!!!! Especially the half LT half Long wall tiles they are broken for survivor!!!!!!!!!!!!!!!!!!!!!!!!!
    • -The fact that you keep generalizing shows your lack of anything but first thought emotional reactions.
    • -I've seen you on multiple threads voicing completely incorrect things because you are so bias to your role.
    • -You don't have to play the other role to have at least some understanding of it.
    • -Nothing is wrong with the power level of survivor right now. Other than sbmm being absolute garbage right now, good survivors do great. Most of the base killer buffs affected m1 killers who survivors should have no problem dealing with. Other than alch ring blight getting a buff on maps where Tiles are really far apart. I really can't stress enough how all of the DH bots are either gone from my game and I get good survivors who can and will give me a run for my money or the queue time is too long at 2am and they can't do anything.
    • -I as a killer main can sympathize with most gripes survivors have with the game. Exceptions being anything related to A DH buff and them thinking survivor is weak this patch just because MMR is trash. You should put in effort to understand the other side as well!!!!!!!

    Lmao I really hit a killer mains nerve complaining about the new MacMillan tiles didn't I? Also pretty sure my last 2-3 posts were also about my solo queue experience and people DC'ing and killing themselves on hook so I'm sorry killer main for being so "biased" and just saying my real experiences of the game as survivor because clearly this is a killer forum and you're only allowed to be biased towards killer. Silly me.

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115987#Comment_3115987

    I don't main any particular role

    You don't need to project intentions onto me I'm just giving my opinion, if you can't take someone not agreeing with you without needing to get the label brush out maybe don't post on a public forum js

    For the record I've played more surv than killer this patch, I think the tiles are fine and macmillan is a more balanced realm as a result. Feel free to disagree if you want, it's not an objective scientifically proven fact.

    Thank you for your permission to disagree, I do

  • @Brokenbones said:

    https://forum.deadbydaylight.com/en/discussion/comment/3115968#Comment_3115968

    They took tiles from realms like Autohaven, Yamaoka and Ormond and added them into a realm that had little variety

    That's not a survivor nerf. Learn how to run the tiles

    Personally sick of the same Jungle Gym/L Wall T wall/Pallet gym variations, so boring.

    Average response: skill issue because removing the pallets and putting windows in places where u can't speed vault is my skill that's the problem and I'm not talking about those tiles, SOME of the new tiles are awful

  • they're just another way survivors got nerfed because destroying every anti tunnel perk, increasing gen times and buffing all aspects of killer weren't enough, the tiles are awful and most of the time it's just dead space

  • yup, I just had a wraith stood hitting me on hook at 3 gens :/ This effects of this update r v damaging to the game :(

  • @Grum said:

    There is nothing you can do to make people play a match that they don't want to.

    I mean dev's could make more matches playable by buffing solo queue that would help reduce the chance of the round becoming miserable

  • No because everyone will be playing the new killer but yes because hopefully 50% of the nemesis players (so 90% of the killer community) will play the new killer meaning now I might actually see two killers in my games rather than just nemesis

  • ye but all my solo queue team r dead before a gen even starts to regress so not rlly useful in solo queue

  • Thana isn’t needed anymore because of the gen buff it should never been buffed stop being sad that you can’t make survivor solo q games miserable in that way anymore, but you can still tunnel and camp don’t worry plenty of ways to ruin someone’s game still you haven’t lost every option

  • Every single legion was using it to make sure survivor rounds were boring so they can only blame themselves

  • or balance the game and make it playable in solo q to stop DC's rather than just complaining about them when they're inevitable in the state the games in right now

  • Forcing survivors to stay in miserable rounds for longer is a great way to kill the game

  • lost me at saying the patch is good, I ain't reading the rest of that then

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