Rex_Huin
Rex_Huin
About
- Username
- Rex_Huin
- Joined
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Comments
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I always bring it and another gen stopper perk as well. I don't bother trying to protect it.
Even if it distracts 3 survivors for 20 seconds that's a minute saved. Its worth it. That's 1 gen. Often it lasts a bit longer than that.
Every time I try a 'fun' build its only fun for the survivors.
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Waiting for a survivor lobby recently:
Read a couple of chapters of a book
Make a 1/32 scale model of the Eiffel Tower out of matchsticks.
Think about the futility of sitting waiting 20 minutes for a game and then getting booted out of the lobby because only 3 people turn up when I could be playing Devil May Cry V instead...
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if its not one thing its another. Each fix breaks something else. When will it ever end?
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/708676#Comment_708676
Dude... I got the wooden clown and I almost never play as him... I mean, he does look cool AH though
Yes I like that one too - Pucinella or something? Never seen one in the wild though....
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I am already regretting the fact that I am going to buy the clown Santa costume to use this Christmas.
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The thrill of hiding and fear of being found.
(this is what it felt like most of the time when I first started playing.)
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Currently waiting for a survivor game for 30 minutes. Several lobbies failed to result in a match starting.
BHVR can you tell me if there is such a long queue for survivor games why does the lobby not fill when I get there !!??
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Was never a big fan of her films although I suppose A Few Good Men was decent.
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Don’t underestimate the cool down add-ons for him. Most of the time you won’t be hitting someone at the end of a charge.
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Oh and there should be a pretend mori where instead of stabbing them you honk their nose and let them go. He's a clown right?
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Would like to be able to drop a bottle at my feet during a loop just with a button press and no slowdown.
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OCD Alert!
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How many hours OP?
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Devs should be more concerned with the grievances of players who quit after 15 hours rather than those who played 1500 hours.
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@FredKrueger said:
https://forum.deadbydaylight.com/en/discussion/comment/579571#Comment_579571
Did not know that. Haven't played survivor in over 6 months. I knew something was different though. I wish they would give us better FR. Would make the game run so much smoother and finding people a lil easier also. The graphics are crap on ps4 which is sad, because it clearly has the power for it.
If you haven't played survivor for 6 months give it a go! They have improved the frame rate a bit - it does run smoother now than what you may remember.
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Just as a side note. Ruin in effect got a PS4 nerf a few patches ago when they finally made the skill check dial run properly smooth. Before that it could be laggy or choppy and much harder to hit the perfect checks...Maybe nerf is the wrong word but you know what I mean..
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I like swamp as both killer and and survivor. The one I fear as killer is the Japanese one - so much shrubbery and so many places to hide...
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I think for a new player it could be very confusing. When I started it was very easy to understand the trapsy one, the invisible one etc. and what they all did. Not so straight forward now.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/562271#Comment_562271
You're right, i should assume it won't come, so i'll be pleasantly surprised when it does come.
I said that because that's how it's been so far.
Maybe you can use them for the battlepass assuming you want it. Anyhow I'm curious what is this particular weapon you want?
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What makes you think will you have to wait another year for something you want?
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Bu..bu...but ruin always gets destroyed within 30 seconds...?
Right?
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As killer I like it at the moment. It's like having built in Stridor that actually works. Several times I have found survivors just from their breathing.
I do think though that some tension has been lost from the chase etc without the loud music.
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Needs more coxcombing on his clappers.
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@tehshadowman33 said:
https://forum.deadbydaylight.com/en/discussion/comment/557705#Comment_557705
It kinda sounds like that loud string section during the shower scene from Psycho. But it's a single note. It's also only heard from the survivor's POV. The killer doesn't hear this note play.
That's sounds like the noise the killer makes when moving after using Insidious....
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meg is god
Not since they nerfed her sporty bob...
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I often take both on clown. Ruin slows the start of the game. By the time its destroyed hopefully I have started hooking people and it rolls on quite nicely.
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@Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/551999#Comment_551999
They are not i can play every game with a key mori etc
Bp easy to get with nurse
People on here will moan about anything. The fact that a key grizzle doesn't happen often means that people either don't mind or it doesn't happen that often. I think the latter.
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Keys are only tolerated because they are relatively rare. If it were a common occurrence the mechanic would be changed for sure.
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@kimukipi said:
https://forum.deadbydaylight.com/en/discussion/comment/551943#Comment_551943
that's kind of the idea though, to force survivors to heal. If you are aware of high rank games, no one bothers to heal since there is no effective penalty. This should change that and help killers by delaying the game considering ruin is a joke against good survivors.
Yes but it seems that it intends to punish survivors in close proximity but that the solution for survivors (healing) is also aided by this. Doesn't work for me.
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@kimukipi said:
https://forum.deadbydaylight.com/en/discussion/comment/551923#Comment_551923
and that's why its a "rework"
Fair enough. I think its slightly flawed in that if another survivor does happen to be within 8m although they will be affected they can also heal up the injured one really quickly.
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This feels more like a new perk than a revision to Thanatopophobia?
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I usually keep one of my 5 year olds on hand while I play to do the button mashing for me.
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@RicardiBacardi said:
https://forum.deadbydaylight.com/en/discussion/comment/551496#Comment_551496
Where can i check those % ?
They are based on the steam achievements. Need to be taken with a pinch of salt as doesn't really consider the active player base. For example how many people got a couple of trophies then binned the game off.
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I have some kitchen scales at home which you can balance things perfectly on. They should aim to balance the game by looking at my kitchen scales. That makes about as much sense as this thread...
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I have mixed feelings on this. Yes survivor can be repetitive but often the people complaining of being bored have played for 3 years and a 1000 hours. I don't think many games have that lifespan. Would a second objective or whatever really make that much difference. Maybe time to move on to a new game?
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@Bongbingbing said:
It's pretty expensive in my opinion, Killers barely even see their cosmetics so I find those almost pointless but even some of the survivor outfits, You could buy another game for that amount It's crazy.
But hey, apparently people are buying them otherwise they wouldn't keep making them.
Exactly. But I am happy other people are buying them.
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I like playing Clown a lot but a nice little qol change would be the ability to drop a bottle at your feet without having to aim. Would be really helpful with loops.
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@Redd said:
https://forum.deadbydaylight.com/en/discussion/comment/545906#Comment_545906
I only bought skins that make me easier to see. I like being a goopy Christmas tree.
Santa Clown?
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Killer costumes - £8 and you cant even see yourself in game except for a few seconds at the start of the match. Its crazy really....
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Then we will never have 2 man leatherface. One brings survivors to the basement with Agitation and Iron Grasp. The other just camps the stairs with a full chainsaw charge.
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@TheBean said:
Yee, the hatch spawns no matter what now... Even with 5 gens left, there is little incentive to bother working on gens. The only incentive you have is if you are playing in a SWF group.
If the killer finds a survivor and hooks them quickly in the match, and starts their steam roll, I'd rather run around picking off the saves until everyone is dead on hook after 3 times. Then only touch gens in between hookings, which get you a few extra blood points.
Fast match... move on to the next.
That is more fun. Gens are just for some extra points.
Yes exactly. Once the steamroller starts you either mop up points where you can and on to the next game or if you want to survive it's likely going to be a lengthy game of cat and mouse at the end. Its not great design as for optimal bloodpoints your best off doing the former.
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Its a terrible grind now and its interesting to see the maths behind it. If there is an upside at least it should mean we see more diverse builds? Lets face it everyone is more of less after the same perks within a range of about a dozen.
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@ACEvHEARTS said:
I am not finding a single one on any characters who are maxed out. Is this a bug, or is 10 levels of crap rng normal?
@calers said:
Same I am not finding any on my p3 maxed out Jake. I've been leveling him up and I only get the event firecracker. The weird thing is that the firecracker always spawns in the same spot everytime.
Yep me too on my P3 Meg. Just the same old firecracker one step in a north-western direction. Been through about 10 webs now.
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@weirdkid5 said:
https://forum.deadbydaylight.com/en/discussion/comment/537260#Comment_537260
The red meter means you are exposed and represents how much time you have until it wears off.
When he turns white, it means you are beginning to reveal him. Keep that angle and eventually you'll see him flash white. There are also audio cues that play as you are revealing, and when you reveal him.
Thanks. I need to get my head around it. He was stomping me last night.
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When he shines white that means I have exposed him? Then during the chase do I need to keep looking at him to stop him charging up again? What is the red meter around my character name?? So confused..
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Ghostface all the way on ps4 last night....have no idea what I'm supposed to be doing against him. I've tried staring at him but he still insta downed me. What is the red meter? I really have no idea.
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Something is definitely rotten with survivor gateau. Haven't found one yet tonight.
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The music is really quiet now on ps4 and the survivor breathing is much more apparent. A couple of times last night I had to check it wasn't the killer.
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Yeah before yesterday survivor queues on ps4 were taking some time. It's nice to be able to get a quick game again to be honest.