RaSavage42
RaSavage42
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- RaSavage42
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Comments
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Yea... it's safe to say that Sloppy Butcher is going to be used more often now
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Perks are there for a reason... just remember the base mechanics of this game.... Geez
Base Regression is 1/4th of Progression
Maps are (Bad Word) at this point
Sure Hooks do last longer... But a Toolbox and 2.5 Seconds of time can destroy them... Sure they do come back but only after 30 Seconds to a minute
Struggling on the Killer's shoulder is lame... thank god they changed that
Looping and/ or hiding is good enough for one side (also Killer dependent)
If I were to do an experiment on all this... First it will take a while... Second it might just show that Perks are meant to be a thing in this game
Perks just don't "carry" matches on their own... It comes down to the person using them to matter one way or the other
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Any modern Killer.... safe to say that there aren't many to choice from or are just re-boots of earlier works
I can't come up with any as of right now... except for those of the SAW series (Hoffman, DR. Gordon, Jigsaw... I can't remember his name, hell even John Kramer) cause they won't work in game (for the most part)... Plus we already have Amanda so it's good
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@VaJaybles said:
https://forum.deadbydaylight.com/en/discussion/comment/2870533#Comment_2870533
What a cool maiden name! I'm jealous
Yea.... I know right
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RaSavage42 is just My first and middle initial and my mother's maiden name and my favorite number
It's not much but there you go
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I'd say Whispers... It does let you know if there are Survivors within your TR (But the down sides are that it works with Survivors on hook and Multiple floors
Unrelenting... With 360'ing becoming a thing
SH: Gift of Pain... It's effect is after a heal (which survivors will do) and slows down Gens for that Survivor
Agree with Kindred...
I run Stakeout, Leader, Kindred, and BT (I know "meta" right)
Oppression... let's you regress up to 4 Gens
Surveillance... give you Information on regressing Gens
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@FrostyEyesSusie said:
https://forum.deadbydaylight.com/en/discussion/comment/2870139#Comment_2870139
I wasn't disagreeing with you.
I know... Thanks
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2869321#Comment_2869321
you seriously think that medkits aren't strong when they are literally a portable, almost guarantee self heal? I can understand why you say flashlights and maps aren't that good but toolboxes and medkits can make a huge difference.
No I was just saying what medkits do... Of course Healing is strong
@FrostyEyesSusie said:
https://forum.deadbydaylight.com/en/discussion/comment/2869321#Comment_2869321
A key with the killer aura reading add-on will completely deny any mindgame at loops. It's incredibly powerful, specially since the effect still lingers for a couple of seconds so all you need to do is tap it to get a fair glimpse of the killer trying to moonwalk or whatever.
That's part of my point though.... Keys can be useful
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But Keys aren't only for escaping... they still have a use for Survivor and Killer auras
Maps are only used for Totems, Gens and Chests
Flashlights are used for Blinds... That's it
Medkits are used for Healing... That's it
Toolboxes are used for Gens and Hooks... That's it
So it's hard to say what's strong and what's weak... Oh and I'm including addons as well
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I would like to believe that making Survival more apparent though out the match would help... like Gens getting done improve the chances of escaping (does it not)... Saving other Survivors improve the chances of escape (does it not)
Things like that
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Typical Survivor thought process... The same thing happened to me
I even had a conversation with a Survivor (who was actually level headed) about the match that I played against them
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We do kinda need a thought process like this at BHVR
But on the other hand... she's just as strong as Pig with Amada's secret (for the most part)
Actually having an addon that shows auras of Survivors getting or putting a Tape might help (IDK though)
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The one I play on (all of them)
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I don't play Survivor all that much... so all Killers have a field day with me ( Meaning they kill me for free cause I can't prolong chases all that much)
I do understand some players feelings on certain Killers... But I enjoy playing Killer more then Survivor at this point
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Pig and Nurse... they only have a few viable addons to use
Sadako as well
But yea... the other ones mentioned are just as bad
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They aren't going to change that...
We were able to before they started the MMR thing (I even reached Rank 1 before that changed)
I've gotten used to it so it doesn't matter that much to me
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In my opinion... Whispers should be S tier I run it on all Killers that I can... Has no counterplay but it does have downsides (Multi-floor maps)
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Too bad you feel that way.... I really do mean it
I don't run "meta" perks (Maybe corrupt)
And I also get flamed for being "trash" for playing how I play (not camping unless 3-4 Gens are done and no Tunneling)... so thank the other Survivors for it being this way
Also it's in the base mechanics... Gen Regression being so low (so why kick Gens)... Gen tapping being a thing...
A Perkless/ Itemless 4 Survivor SWF is stronger then a Perkless/ without addons Killer
But if all 4 Survivors are running the same build then doesn't that shorten the Survivor "meta"?
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I've seen those offerings being used....
It's probably cause they want to know where Hatch will spawn
But that's just one thing
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The only thing I changed was the action button... From RB to X (Xbox)
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Thanks @TheGannMan I appreciate that a lot
IDK how I have dealt with it... it could be what I'm used to
Like for me M&K would be a hard thing to get used to... It's all about what you are used to I guess
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A health patch (or 2)
I don't have anything in terms of new characters (Killers or Survivors) but just for them to focus more on what they have rather then what they don't
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Because nice players get stepped on... and then the attitude changes
I have sent messages to those that I can... and for the most pert they seem to respond better
But yea I do get toxic messages as well... And I remember those toxic messages more then the good ones (which is sad)
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Not really... Yea it does show the Gen that the Survivor is on but it doesn't show the Survivor themselves
And Gen Tapping is even better for it
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Damn... everyone else is saying what i want
LOL
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Also from the Killers point of view... sometimes we (I) want the game over with
And I don't run NOED, BW, NWO so... yea
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Yea I use it on the Pig
But the fact that you have to spend time to kick a Gen with the speed at which the game does go sometimes... it does a lot
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I don't use it cause the only Killer I have it on is Pig (I think)
It's a good perk... but I just don't use it
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@Chadku said:
https://forum.deadbydaylight.com/en/discussion/comment/2865757#Comment_2865757
What use is STBFL on Nurse then?
Cause sometimes you don't have to blink to get a hit
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@Chadku said:
https://forum.deadbydaylight.com/en/discussion/comment/2864700#Comment_2864700
How does it work on Nurse?
Doesn't she get fatigued after each hit?
No it doesn't effect her fatigue at all... unless you are running fatigue shortening addons
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I use it on:
Spirit, Hag and Nurse
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I've been called Boring for playing Pig
Not by using NOED
Wow things have changed
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Yea... I feel that way with Pig
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Corrupt... On all Killers
It doesn't matter if they are Highly Mobile
IMO
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2863266#Comment_2863266
Can you imagine Mettle of Man in the current game?
oof
Old MOM would have thrown this game into chaos
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Also Survivors are better then before... So it's not just the Perk (but I do understand the issue)
If COH came out before (like around the time Hag came out things would be different)
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Forced to use certain Killers and Perks
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Huntress's Mother... sadly she can't come into the realm
I want to see what they could do for her though.... So much for thought
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@OddOracle18 said:
https://forum.deadbydaylight.com/en/discussion/comment/2861018#Comment_2861018
Most of the killer's perks influence the gameplay of all 4 survivors, so those perks can even make useless survivor perks.
Also, survivors might get more cosmetics? Maybe so, but it's also true that there are more survs than killers though.
I think blaming the devs for everything is pointless.
I wasn't blaming the Devs
I was simply pointing out why things are what they are
Also Survivor Perks influence Killer gameplay as well... Don't leave them out of your point
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Perks also play into who lives V who dies
All you need to do is write who the killer was and how many Survivors died/ escaped... seeing how this is a personal matter
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NOED is "meta"?
Iron Will is "meta"?
Dead Hard... yea I see that one a lot
But anyways to answer your question... Survivors first
Iron Will is strong... but mildly selfish
Dead Hard is extremely selfish (but then again all Exhaustion perks are)
DS has to be selfish to even work... No working on Gens, no Healing yourself or teammates, no Cleansing or Blessing Totems (so on and so forth)
COH isn't selfish by any means... but it's really strong
Killers now...
Corrupt delays the start of a match... but Gens can still be done
Ruin/Undying apply Regression without kicking (bonus Regression at that) and Undying helps Ruin stay active
DMS/ PR apply 15% loss of Progression and Blocks a Gen for 30-/+ seconds
Deadlock Blocks the most Completed Gen when another one is done... Giving the Killer information and game delay
NOED's effect is strong and relies on Survivors either not finding it (ASAP) or Cleansing all Totems
Any other perk that's "meta"?
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@CrowFoxy said:
https://forum.deadbydaylight.com/en/discussion/comment/2861089#Comment_2861089
I mean if I'm using call of brine then regression is really powerful.
2 seconds per charge lost ain't bad. But a single tap to stop sucks. And overcharge is garbage.
My point exactly... Overcharge isn't as good as other people say it is
Call Of Brine should be basekit
So all of these band-aid perks are cause the Devs don't want to change the Base Game
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Maybe... maybe not
it all depends on Pick rate and Kill rate
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There's a lot of things that should be basekit
But alas... The Devs don't see it that way
I've said that the Base Regression needs to be higher... But we got a perk (Call Of Brine) instead
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Yea I run Corrupt on all Killers that have it
But then Survivors will go to an unblocked Gen and complete it (what feels like) instantly
Also sometimes Corrupt doesn't block the Gen that the Survivors spawn on
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2861084#Comment_2861084
Sabo has been nerfed so that hooks respawn almost instantly. There is like half as many pallets as used to be. Leatherface always finding you in dead zones.
Circle of healing nerfed hard, Boil Over nerfed into non-existence. Dead Man Switch buffed to be broken. Pinhead and Wraith is still very very strong.
Sabo was nerfed on that front but what about the time it takes to Sabo... 2.5 seconds
There's more pallets on certain Maps (The Game) but the placement of those pallets have changed
COH wasn't nerfed hard... If it were then it'd be the same as Self Care maybe even worse
Boil Over was buffed to far and was brought back... but it's still strong
DMS is only "broken" when used with SH:PR... So only that combo but that only means 15% loss of progress that can be repaired in a snap
You love over execrating everything don't you
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Well for me it's Perk selection... seeing Survivors with Flashlights and spinning into DH make me want to switch up my perk selection
And getting toxic messages make me want to throw on NOED and stuff... and say blame the Survivors that I previously faced for how I play
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Overcharge doesn't work as intended... IMO
Gen Tapping only stops Regression... But the Regression is so low that it doesn't even matter
I'm beginning to think that the fact that there are 7 Gens on a map that they all need to be done
But the Devs will only see the Pick rates and Kill rates... and that's what "balance" is centered around
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@Sluzzy said:
No sir, you are wrong. It is overwhelmingly killer sided.
So what about the Sabo change and the Hangman's Trick changes
So what about Boons
So what about the maps
So what about Pallets
So what about the Hillbilly, Spirit, Pinhead, Wraith changes
In all of those things you think that the game is Killer sided... HA
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I mean that's the "meta" right (playing selfishly)
DH- DS are selfish perks IMO (granted Exhaustion perks are there for a reason... and DS has deactivation conditions)
BT is a good team perk but now other Survivors expect that perk to be ran even if they don't use it