QwQw
QwQw
About
- Username
- QwQw
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
No... But judging by these comments I don't think I want to know.
-
@SuzuKR said:
https://forum.deadbydaylight.com/en/discussion/comment/3154244#Comment_3154244
Ah yes, the 2 seconds base fatigue + 0.5s extra fatigue per chain blink + 1s if she attacked at all regardless of hit or miss + the remaining time for the remaining blink recharges (total of 6s, eg, 2.5s fatigue = 3.5s longer for recharge), then 2s for charging up, then 1.5s for travel time, then up to ~1.2s for charging up, then up to ~1s for travel time.
Wow maybe, it's almost like if you aren't as equally good as the other side, you should not be winning, and other killers have way too absurdly long downtimes.
Writing down the math doesn't change anything. Nurse is barely punished for missing a blink and everyone knows it.
Solo-que is already miserable, and it's damn-near impossible for any solo team to win against a good Nurse. Hell, most swfs can't either. You can't just git gud against a Nurse, because that simply does not work. She's the strongest killer in the game for a reason.
Oh, and of course we must look at the rare times where you don't get a good Nurse. Well, because Nurse is so horribly designed, that's also not fun or enjoyable because you'll stomp them almost without trying.
Nurse is just a lose-lose. Either you get a bad one and you'll easily win with zero effort, or you'll (most commonly) get a good one and you'll lose without a chance at winning.
Nurse's basekit is already over-tuned, and it only gets worse when you stack it with her OP add-on's, super powerful perk combos, and map offerings. And most Nurse mains tend to use at least one out of these three almost every game.
-
@GoodBoyKaru said:
Dead By Daylight: A Twist of Fate: Fatal Crescendo
New Killer: The Idol (Yun-Jin Lee)
New Survivor: Ji-Woon Hak
Oh, hell to the yes.
-
Yoichi and Sadako I think could both be very interesting.
-
@Saitamfed said:
I am from the times where nurse had only fatigue and +5 blinks... yet back in the day I was able to beat nurses... I know, it's not easy to do but you can do beat a nurse... she is heavily penalized for missing a blink, it's not a "oh, she misses, she has another blink"... if she misses both blinks, she has to wait three seconds until she gets the second blink again... every killer will down you eventually if they've set your mind in doing so... the problem with nurse is that you can not do the same "hold W brainlessly" strategy so... learn to count her, Is it hard? Yes, but hard doesn't mean impossible.
"If she misses both blinks, she has to wait three seconds until she gets the second blink again." Oh golly! Three whole seconds! C'mon guys, you're spoiling me here.
The problem with Nurse is that you and your entire team need to be the best of the best if you want to have a shot at beating a good one. I feel like all of these Nurse defenders just telling people to git gud have never bothered actually playing against her in solo-que or anything short of a comp swf. (And that's not meant to be a dig at the OP either.)
There are others who can word and explain the problems with her better than I can, but she is most certainly problematic and needs to be changed.
-
@Sadako_Best_Girl said:
https://forum.deadbydaylight.com/en/discussion/comment/3150765#Comment_3150765
The Sadako society (all 3 of us members of it) pledge not to abuse this bug until it is fixed.
Can I join this society?
-
Sadako is a lot stronger than people give her credit for. She's definitely better than Trapper.
-
@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3148712#Comment_3148712
So a Feng and Kate tattoo
Looks like The Pig with a colorful streak on her mask to me.
-
Basically everything was great except the nerfs to Reassurance, Better Than New, and Awakened Awareness (looking at you, Nurse).
-
Eh, maybe. I'll probably get Wesker, though.
-
Was super happy to see they smoothed out his collision. I feel like he's going to be a very strong killer.
-
I'm keeping my fingers crossed that we'll get a third Resident Evil chapter with Jack and Ethan as the killer and survivor.
-
It blows my mind how some people can still unironically think the devs are survivor-sided.
-
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3147870#Comment_3147870
Ssshhh silly, do not call her name. Do you wanna make her nerfed again?!?
Let's hope devs don't remember her.
https://forum.deadbydaylight.com/en/discussion/comment/3147879#Comment_3147879
But they nerfed his best part, the butt. He is not same anymore :(
Knowing how survivor-sided Behavior is, they'll nerf every killers butt soon. Just watch.
-
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3147855#Comment_3147855
Nah, Myers. This guy can mori people without hooks.
Wait a second...
Sadako can do exactly same thing. Let's say they are equal and strongest killers? Deal?
Don't forget Pyramid Head; he can mori survivors without hooks as well. That means he's at least as good as Sadako, maybe even Myers.
-
You guys, it was clearly Myers.
-
I think you downloaded the wrong dev update, mate.
-
Mia and Ethan.
-
Old Mom/Old DS for survivors, and Old Unrelenting for killer.
-
No idea. I didn't even know they had any writing on them.
-
They're pretty bad. Honestly, it kind of feels like they did it on purpose as a call back to the early RE games where the voice acting was hilariously terrible.
-
I could somewhat understand these complaints with Nemesis, but with Wesker? Really? What was Behavior supposed to do? They can't just directly pull him out of Re5 without him being overpowered.
Resident Evil is not Dead by Daylight. There's a reason why the only gun we have in the game is a harpoon gun from the 1800's. We are never going to get rocket launchers, or flamethrowers, or ballistic weapons in DbD. Behavior has to work around that, which is why Nemesis uses his fists and Wesker uses a knife (which I've heard he does in fact use in some of the spin-off games).
Characters are never going to be 100% accurate to their source material, but I feel like recently Behavior has done a great job working with what they've got.
-
Because Legion is a killer I hold very close to heart. Though to be honest, I haven't been playing them very often lately, so I kind of want to switch.
-
@OnryoFlow said:
You can tell that most of the people on this forum are men, because holy ######### some of these comments. "Hideous" because...she has a nubian nose, maybe? "Overweight" when she released with a midriff-exposing cosmetic that reveals zero flab. "Looks to be in her fifties" when she has laugh lines and literally no other wrinkles. Have any of you even seen a woman without makeup, or is it just TikTok and anime?
That's what I'm saying. Haddie honestly looks completely fine.
-
Ethan or Mia.
-
This is probably the worst place on the internet to celebrate Fanf.
-
@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/3119828#Comment_3119828
I genuinely think it's just the licenses. I do not think they have anything outside of RE2R, RE3R, RE4, and RE5. The newest chapter proves that even more. Rebecca is licensed just how I predicted. She's from RE5's version in Mercenaries because the symbol on her back only appeared in RE5.
That feels very odd though, unless Capcom only has the licenses to some of the games, but as far as I know that's not true?
-
@Mekochi said:
https://forum.deadbydaylight.com/en/discussion/comment/3119635#Comment_3119635
True, although I'm personally fine with Nurse's current position, if they do rework her, I just don't want her to be nerfed into oblivion to where no one can play her
She's a genuinely fun killer to play against when you know how to counter her ^^
The reason I think Nurse needs to be reworked is because I don't see a way to nerf her without making her suck.
-
@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/3119627#Comment_3119627
I mean I'm sure there are other reasons. I mean I actually really liked Ethan but the clear reason they wouldn't put him in yet is because they want the better more iconic characters that fans love, even if they aren't represented correctly.
I mean yeah, Ethan is the newest and probably least known RE protagonist, which is why I wasn't really surprised when he didn't become an actual survivor, but I still don't understand why he can't be a skin. Hell, now that I'm thinking about, just why hasn't Behavior made more RE characters skins? There are so many that could work for both roles. It's an untapped goldmine.
-
I still think a rework would be best (assuming Behavior doesn't pull a Freddy) but I'll take an add-on pass over nothing.
-
That's the only logical reason I can think of of why he hasn't become a skin or a survivor yet, and even then, there are workarounds.
-
Maaaaaaaan, I just want an Ethan skin.
-
@SoloQKev said:
https://forum.deadbydaylight.com/en/discussion/comment/3115628#Comment_3115628
Yeah, it's all good. You wanted birkin I wanted him to. Not sure on 7-8 as that is the only ones I haven't played. I tend to just play with the original characters, but tempted to play 7 and 8.
I can't recommend them enough. Seven is one of the best in the series if you ask me.
-
@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/3115628#Comment_3115628
What characters did you want
Carlos, Jack Baker, Ethan Winters, Dimitrescu, Sheva or Hunk
Really anyone from 7+8, or Birkin.
-
@SoloQKev said:
https://forum.deadbydaylight.com/en/discussion/comment/3115595#Comment_3115595
It's all good you are allowed an opinion and I respect that. Not everyone is into resident evil.
I actually am, but these aren't the characters I wanted. At the end of the day though, the choice isn't up to me, and I don't want to piss on others who don't share the same opinion as me. What type of fan would I be if I did?
-
This chapter looks pretty boring to me personally, but I don't want to rain on your parade. I hope you have fun playing as Ada!
-
I played him a lot when he first came out, but eventually came the conclusion that he's not for me. He just feels very clunky and janky to play as in my opinion.
-
My favorite part was when Wesker said "It's Wesking time!" and Wesked all over the survivors.
-
The reason we haven't gotten any left-handed killers is because the devs tend to reuse character models when creating new killers, so it would be unnecessary work for them to edit the model just to make the killer left-handed. Also, I would imagine the devs don't want playing killer to get too disorienting constantly switching between right and left-handed killers.
-
It's a sad day for us Ash mains.
-
At least that would fit with the slasher stereotype that one person almost always escapes.
-
Oh, without a doubt Old Freddy.
-
Well, damn. You certainly weren't lying! I legit thought some of those were renders from the game.
-
They shouldn't just delete a perk from the game, but CoH from a design standpoint is a very hard perk to balance and it still isn't in a healthy state right now.
-
Hmmmm.
I would probably say Old Billy, Oni, Demo, and Sadako (kinda).
-
Ideally something that's not as boring as Freddy's reworked power.
-
Ash, Steve, and Quentin for me.
-
@ArchAbhor said:
https://forum.deadbydaylight.com/en/discussion/comment/3065343#Comment_3065343
I still think bhvr are competent enough to make something interesting. I haven't been disappointed with a killer since twins
Guess you are more accepting than I am. I've been pretty disappointed with most of the recent killers.
-
One of the best chapters in the game! I love both Sadako and Yoichi's implementation into DbD, and I think the perks are good. My only complaints are that Sadako is a little weak and that we didn't get a map.
-
@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3065334#Comment_3065334
I also wish he had gotten a different power. I don't like the playing card being thrown during the mori either. Those things make him seem more like a carnival performer, not a pop star.
I still think his power should have involved music. Maybe he could carry around a speaker or they'd be placed around the map, and they would play music that would buff you or debuff the survivors, and you could change the music to do different things.