Pulsar
Pulsar
About
- Username
- Pulsar
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@onemind said:
Also on 31 pages no and still no actions taken
Not exactly super surprising.
BHVR only seems to move fast when Twitter gets riled up.
-
@HollowsGrief said:
https://forum.deadbydaylight.com/en/discussion/comment/2261589#Comment_2261589
I realize that this isn't something you get to decide, so if this seems rude I apologize. Bhvr's past record is why I and a lot of other people do not have faith that this will be implemented in an appropriate way. I mean how long have dedicated servers been out and grabs are still not fixed, Myers stalk is still broken, etc. MMR has been a dumpster fire every single time it was turned on, I could go on and on. Actions speak louder than words and I'm sorry but only a fool takes someone at their word when they have failed to live up to their word time and time again.
Don't forget about Console Optimization!
-
@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2261422#Comment_2261422
Not to dissuade you from doing it, but here are some moments of me going against a Huntress who was using a VPN, their profile was completely in Chinese and they didn't say anything in the after-game chat. The blood spots in the air is where I was on her screen, the hatchets exploded like 6 feet away from my character and I went down both times.
https://us.v-cdn.net/6030815/uploads/YSR6KIQDIFKU/image.png
https://us.v-cdn.net/6030815/uploads/PUADMJJ2VG29/image.png
It definitely gives you an unfair advantage, so much so that I think it should be bannable because it ruins games.
DDoS is a federal crime in the US and if I can avoid getting knocked offline, I will.
Hell, I'll even play perkless.
I just need my IP to move so I don't get booted offline because someone is upset.
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2261416#Comment_2261416
The only certified hot things in this world are Ulquiorra Cifer, Gremmy Thoumeax, and Felix Richter
Another cultured person I see.
Aren't those two from Bleach?
-
@CoalTower said:
Not bannable, but you're a ######### person if you VPN for an advantage.
I'd do it just to get away from DDoS attacks.
Unfortunately, I've not figured out how to set up a VPN on Console.
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2261366#Comment_2261366
Eh. Still ugly, but on a lesser degree
Blasphemy.
Young Bruce Campbell is certified hot.
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2261211#Comment_2261211
He's ugly.
Like, the closeted pedo that is your neighborhood pastor
Why couldn't we get this Ash?
-
False.
He is:
-
@SilentPill said:
Well, it will be impossible for people to coordinate reporting you with the in game system beyond the 4 you played with.
From what I understood it is that once you pass a certain threshold it’s forwarded to the devs for manual review. Hardly an auto ban.
They said "take action." That usually means that some punishment will be given out.
Additionally, BHVR has not denied these claims when they were brought up on the Forums, they merely said it wasn't finished, which leads me to believe that that's exactly how it will work.
Why else would they not deny those claims that the system will auto-ban players?
-
Not until something is done about the miserable nature of high level play.
As it stands, Spirit and Nurse are the only ones who can compete there consistently
-
DC'ing is against the rules.
Don't encourage it.
-
@SoapNSpook said:
https://forum.deadbydaylight.com/en/discussion/comment/2260352#Comment_2260352
Just get more hooks than usual, that means no camping and letting people go to second or death stages at once. Easy.
Easy loss more like.
-
Machine gun build.
-
I agree with both
iW has no counterplay.
-
@ManWithALemon said:
https://forum.deadbydaylight.com/en/discussion/comment/2258275#Comment_2258275
Alright, I asked him to explain what he means. This was his response.
“From what I know, Dead By Daylight uses one raw script that loads every single character and perk asset in the game regardless of if they are being used in the match. This means that, for example, Huntress assets like her hatchets and her point gain events are loaded even if Huntress isn’t present in the match. Having a single long script with every character’s data causes performance issues when a character is called into play later on due to the game having to find their data in the script to call upon.”
“Eventually, performance degrades to such a point that the game may stutter until it finds the correct character data to load into memory. Games with multiple characters usually compile seperate scripts of data that are loaded depending on if said character is in play; this is not the case with Dead By Daylight, since this game was built on “blueprints” made generically by other UE devs. The optimal loading method is to have all killer and survivor perks on one script, and all killer powers on individual scripts that can be called upon when that killer is present. If you notice, depending on what killer you are playing, the game may perform with more stutter or less depending on where the killer’s code is in the script.”
“That’s the gist of it. Also, the game stutters worse depending on what survivor is loaded into the lobby, with the four original survivors with their original clothing causing the least amount of stutter.”
”Also because of this ######### one-script method, it allows hackers to spawn in and use different killer powers regardless of if they are playing a different killer. Normally, spawning in a different character asset not present in that level would crash the game. Look at Left 4 Dead 2, spawning the bride witch on a stage she is not present in will crash the game.”
If that's true, it certainly explains why they haven't fixed anything yet
-
@Orion said:
The simplest way to explain how MMR works is that it's like trying to guess a number between 1 and 1000 while only knowing if it's higher or lower than your guess. We all know how this goes: you start by guessing 500, then they tell you higher/lower so you guess 750/250, and so on.
You're focusing on Otzdarva's skill (whatever that is) while completely ignoring the 4 survivors whose skill may not have been determined yet. The MMR does need some restrictions on these guesses, but this does not demonstrate a failure with the MMR per se.
You'd think they would've figured out how to implement a guess restriction because the two other tests have had similar issues
-
@Sluzzy said:
I'm not sure how MMR can guage skill here with so many variables. No amount of skill can beat a Spirit or a Leatherface in a dead zone. You suddenly sink in MMR. A survivor being able to survive really depends on the killer, map, and perks.
Those poor survivors playing against Otz.
What the ######### I'm agreeing with Sluzzy?
Sluzzy's right this time, I'm astounded.
-
@solidhex said:
Why is MMR considered bad for streamers? I would rather watch them playing against survivors who are actually worth going against them than seeing them destroying random solo teams at 4 gens every game...
Because streamers generally need to win most of their games. Nobody really wants to watch if all they do is lose.
However, this basically means they are cursed to go up against extremely good players and other streamers constantly.
It means players on the caliber of Otz are constantly going up against each other, over and over again.
If you've ever played against a really good SWF or a really good Nurse or Spirit, you know how awful that can be.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2258685#Comment_2258685
If MMR works as intended, you should be trying your hardest every game, since the players around you are of equal skill. For me, I'd have to run meta on every Killer if I wanted to have a chance to win at my current MMR. That just doesn't sound appealing to me, and many other players have expressed the same sentiments.
But, if you enjoy that, I have no room to judge.
You should only be trying your hardest to win if you actually want to rank up, though. I play casually and went up with/against others who played casually, for the most part. Win or lose, I am always relaxed. Except in that one Nurse game because survivors don't know how to loop her and never touched a single generator. That one was annoying.
Publicity is an issue. A game without a large content creating community is a dead game. Think about what streamers like Otz, Hexy, Cope ect do for the game. I give them 6 months before they are as burnt out as Tru3 clearly is.
Can we not overstate the importance of "content creators"? Games were sold long before Twitch and YouTube were a thing and they continue to be sold now, even without them.
The issues are already known. Anyone with a reasonable understanding of the game knows that it is not balanced and certainly not fun at high Ranks. The issues have been pointed out but nothing has been done. I see no reason why BHVR would immediately start on a fix.
I literally agreed with your 8 months timeline. That's not "immediately". I'm beginning to think you're not reading what I'm writing.
Not having a visual indication only makes it slightly harder for people to abuse it. If you throw 20 matches and only hit 3 people, your MMR will plummet. I don't think anyone needs a visual indicator to know that and to abuse it.
However, as OP already so helpfully demonstrated, people who like to "sweat" do care if they win or lose, so they'd never do that on purpose. They'd try to find a way to game the system so they can still crush the other player(s), but without actually ranking up.
1.)
Sure, if you play casual then MMR should be fine for you. But new players and players who try are going to have a miserable experience and I do not think that can be dismissed.
2.)
Multiplayer games have a very difficult time surviving in this day and age without content creators supporting them. Siege, OW, CoD, Battlefield, Halo, GTA ect ect all have communities that promote the game and show how fun it can be. If they all left, the games would decline dramatically. Because, like it or not, that's the world we live in.
3.)
I did read what you wrote. I'm merely clarifying that I do not believe they'll do anything at all, but if they do it won't be soon enough to prevent people from leaving.
4.)
I don't think you could do that based off of Rank alone. Just put in something like OW's SR system. It's just a visual indication of the weight bracket you are in. That's the same info you have right now.
-
I split 50/50 and I'm an average Survivor but (hopefully) a good Killer.
Even if I wasn't, I wouldn't main one side. It's much more important to understand both sides issues and gripes than it is to be the best at either, at least to me.
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2258655#Comment_2258655
I think you'll get burnt out a ton faster.
I was burned out because it was always either "get crushed by a killer", or "crush a killer", with nothing inbetween.
I think I'll do just fine if trials are actually more varied and actually allow for more diversity in gameplay.
The streaming community is also going to take a massive hit.
They can play more (or less) relaxed if they so choose. That's not really a problem for the devs, as far as I'm concerned.
Personally, I think it's going to highlight balance issues at high MMR which will take at least 8 months for any changes to be implemented.
I'll take it.
You know what's worse than waiting 8 months for changes to be implemented? Not having the issues highlighted and fixed in the first place.
Also, I don't like that we have no visual indication of MMR, it'd make me a lot more likely to grind if I could see how good I am compared to others.
As you know, people would exploit that to try to cheat the system.
1.)
If MMR works as intended, you should be trying your hardest every game, since the players around you are of equal skill. For me, I'd have to run meta on every Killer if I wanted to have a chance to win at my current MMR. That just doesn't sound appealing to me, and many other players have expressed the same sentiments.
But, if you enjoy that, I have no room to judge.
2.)
Publicity is an issue. A game without a large content creating community is a dead game. Think about what streamers like Otz, Hexy, Cope ect do for the game. I give them 6 months before they are as burnt out as Tru3 clearly is.
3.)
The issues are already known. Anyone with a reasonable understanding of the game knows that it is not balanced and certainly not fun at high Ranks. The issues have been pointed out but nothing has been done. I see no reason why BHVR would immediately start on a fix.
As another example of that, the Optimization of this game is pretty abysmal. The game can be borderline unplayable for Console's and has been for years. BHVR said they would do something about it, but that was 2 years ago. Since then, it's only gotten worse.
BHVR does not address fundamental issues. They only bandaid them.
4.)
Not having a visual indication only makes it slightly harder for people to abuse it. If you throw 20 matches and only hit 3 people, your MMR will plummet. I don't think anyone needs a visual indicator to know that and to abuse it.
-
I had someone do that to me when I played Deathslinger.
Shot them, instant DC and I'm permanently stuck in a reel animation, unable to do anything.
Her friend was still in the trial and stayed there for an hour I think.
-
Frank's Mixtape
VALUE
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2258644#Comment_2258644
other times I just want to mess around with friends and have fun in SWF without a care in the world if I escape. Despite the flaws of old matchmaking, to it's credit, it did often allow people to do this.
You can still do that. If you truly don't care about escaping, then you won't care when you die.
There was at least variety in matches. For me at least, a perfect MMR system (not that it would even be possible) would be incredibly boring.
I'll take trials that are always at my skill level instead of trials that are either against people who are stupidly more (or less) skilled than I am. I don't like clubbing baby seals any more than I like being mauled by bears.
I think you'll get burnt out a ton faster.
The streaming community is also going to take a massive hit.
Personally, I think it's going to highlight balance issues at high MMR which will take at least 8 months for any changes to be implemented.
Also, I don't like that we have no visual indication of MMR, it'd make me a lot more likely to grind if I could see how good I am compared to others.
-
@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2258568#Comment_2258568
Yeah I am saying that. Because it is true.
the info about the one being completely new to the game was missing. But i guess you expected us to know that? (Could still be a lie btw)
and we really don’t know how the red rank killer plays. There are killers on red rank that that do play awfully. more context would be helpful instead of just showing the ranks during a matchmaking test that specifically ignores the ranks.
Eh.
In my 5 duo SWF matches at Rank 1, all of the teammates we got were sub Rank 15 and had under 100 hours. 3/5 Killers were Red Ranks, the others were also sub Rank 15.
-
@ManWithALemon said:
https://forum.deadbydaylight.com/en/discussion/comment/2258185#Comment_2258185
Unfortunately, I do not. Like I said, it was through the grapevine. But the person who told me is an aspiring coder, if that is noteworthy.
Do you think you could ask them?
Maybe they can type a doc explaining it?
-
@ManWithALemon said:
I heard through the grapevine that every single asset for every single Killer is loaded into every match, regardless of what Killer you're playing.
Just to really show how good BHVR is at optimization.
Do you have a way to confirm/prove this?
Not saying I don't believe you, I'd just like to have something to show others.
-
@Zucker_Schock said:
https://forum.deadbydaylight.com/en/discussion/comment/2258066#Comment_2258066
It can only log, when your IP gets updated. So dont log into your xbox for a day maybe. The ddos would need to actively run for you to loose connection right ? They will not let it run forever.
Thankfully, it only ran for about 7 hours. It's ended now.
Doesn't not logging into my Xbox (where I play DBD) nullify the whole point of changing my IP?
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258069#Comment_2258069
Those are too quiet to hear in comparison to what she hears. We need something louder.
They were fairly loud and gave an indication of both the area and when she was phasing, whilst not making her bad.
I've no clue why they got rid of them and I think we should bring them back before we try anything else.
-
@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2258069#Comment_2258069
They removed footsteps? No wonder I can never hear those
Yeah, they got removed a while back.
-
@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2258006#Comment_2258006
It's been a while, but wasn't that directional? Because directional information literally kills her.
Yes, it was directional.
-
They really just need to bring back her footsteps tbh.
-
@Zucker_Schock said:
Shouldnt you get a new IP when you restart your router/modem ?
I think I have to call them and ask them to change my IP.
Unfortunately, the website I mentioned logs IP's from Xbox's own servers, so changing it gives me maybe a 12 hour period of peace.
-
New videos. The DDoS has ended and I am free once more.
Subsequently, these are from the only game I got to play so far today. I even have the funny DDoS recorded and tbh, I thought I was just freezing at first.
https://youtu.be/LFOvFyv8xOo https://youtu.be/NHT8BB2ZTR4 https://youtu.be/7HPAkfsPF2k -
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2257999#Comment_2257999
I've mentioned already on here, my cut off is when I get a ps5. I just don't see the point in installing a 5 year old game that isn't fixing performance issues, just hoping systems will power through them. In 6 months players on PS5 are already pointing out performance issues, who knows how many more will crop up by time I upgrade.
I've cut back playing quite a bit already. At this point I mostly keep playing because it's something to play with my swf teammate - we have a hard time finding games to play together. It's just obnoxious getting outplayed by a trigger in the game causing an fps drop.
I jjst really can't find it in me to play knowing that the company isn't going to address meaningful issues.
It took a damn near riot on Twitter to get them to do ANYTHING with colorblind options.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2257373#Comment_2257373
As will I and I'm sure others on this post.
Good.
Because it's highly likely that I'll quit in the next few weeks, if not sooner.
MMR, bad community experiences and the absolute atrocity that has been the lack of a response to this issue are driving me away fast.
I'll still be here on the Forums, but I probably won't be an active player.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2257763#Comment_2257763
this.
I really suggest not joining sus parties in the future. Only friends
As I explained earlier, it isn't the party.
It's a third-party site that logs all Xbox IP's
-
@fogdonkey said:
I think you will need a better story to tell to the professor why you didn't submit the homework.
Jokes aside... It is pretty crazy if they did this. What do you mean booted? Did you run or open some file they sent to you? How do you know you are ddos'd, if you turn off the network your computer works?
This is however not the MMR s fault.
Xresolver.
Also because everything in my house is down atm
-
@Yatol said:
- never join party blindly
- that's not MMR fault could have happened with the old matchmaking
Didn't have to join any parties. It's XResolver, which is basically an extortion site. It logs IP's so that people can DDoS them. But you can pay a fee to be blacklisted and have your IP hidden.
I haven't been in a full Rank 20 lobby before.
-
@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2257187#Comment_2257187
Probably not last either.
Probably not.
I'll keep fighting for it tho.
-
@Chilli_man2400 said:
Wow! Holy #########! 30 pages of comments about Optimization and yet still no response.
Not surprised
-
As a matter of fact. my One X does run Doom Eternal way better than Dead By Daylight
-
@BongRips4Wraith said:
Pop Corrupt Thana Sloppy
Ruin Undying Tinkerer Monitor Deathslinger
Pop Corrupt Stridor Spirit
You deserve worse frames to be honest.
Imagine trying to win and have fun.
Try not to knock people for enjoying themselves and stay on topic
:)
-
The game can end, so it isn't taking the game hostage.
The other person needs to either do a gen or die. Either way, the game ends.
-
@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2256788#Comment_2256788
You aren't alone, the stream a while back gave off that feeling, they mentioned multiple times about stuff like "bringing DBD up to modern games" and stuff graphic wise. They're completely focused on how things look instead of how the game plays. Basically graphics over gameplay... and if people here have been gaming a while, they should remember how those games typically don't succeed.
It's like
but instead
-
@GoodBoyKaru said:
Bhvr has yet to read this thread from an official forums account, or even open it. :)
I think we all know the only thing we'll ever see on this thread from BHVR is "we've heard you and are looking into this issue, as such, we wre locking this thread."
I think the only way we get any sort of resolution is if we invoke the wrath of Twitter, but they seem preoccupied right now.
-
@QwQw said:
At this rate, we're definitely gonna pass that other thread that got closed for being the biggest thread on the forums.
Unless of course it get's closed due to "violating the forum rules".
Even if it does, I'll just make a new one with all the videos linked.
-
I'd rather her be a Killer tbh.
Think of when she controlled the MPD and all the zombies.
-
@DoctorRogue said:
I kind of understand it to an extent, for me personally most of the games i get into with console players they always manage to single-handedly ruin games for me, being causing a 3 gen, crouching on the edges of the map and not doing anything, farming me when the killer is 0.5 nano-pixels away etc, this isnt to say there arent ANY good console players or that they CANT be better than pc players, but from my experience (again, from MY experience so it may differ for others) console players that i get teamed up with seem to be generally worse than pc players i get teamed up with, not to say i dont get my fair share of room temprature iq pc teammates.
TLDR i understand the frustration that both sides have, it certainly must suck if you are a console player to be constantly assumed to be room temperature IQ
Check out this thread to understand a few of the issues Console players face.
@Pulsar said:
This is a rant.
Recently, it's been getting more and more difficult to enjoy this game and to look over the glaring issues. The Console version of DBD is an absolute nightmare when it comes to optimization and trying to play the game in a similar way to PC.
I've reached my wits ends with the game constantly freezing and never getting above 25 FPS. How in the ######### am I supposed to counter a 360 if I am getting less than HALF of the frames I should be getting, I'm being denied visual information.
Have some videos demonstrating my point, if you have any of your own, please share them. Maybe we can get an answer out of BHVR about what happened to the Optimization we were promised if we make a big enough fuss.
https://www.youtube.com/watch?v=Nl7zIxwMUn0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=k7p_8C649Rs&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=PSa8yNir8wU&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=jlwQc0rdiM0&ab_channel=PulsarGaming360
https://www.youtube.com/watch?v=7tQaee-Od90&ab_channel=PulsarGaming360
-
@JPLongstreet said:
I also appreciate our PC cousins adding their support to the cause, and relating their own experiences as well. Thank all of you that have stopped by and contributed! :)
By now I think we all know resolving these problems benefits everybody who plays this game, no matter where they do. We are in this together gamers!!
Yes, we certainly do appreciate our PC friends joining us to try and help.
Clearly tho, the mods have bigger issues at the moment.




