Pulsar
Pulsar
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2265877#Comment_2265877
believe me it's happened to me too and it makes me wanna throw my controller.
Couldn't really blame you.
It really sucks when the game works against you even though you played well.
It's incredibly tilting
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2265853#Comment_2265853
Holding a Killer in the center of your screen is BS?
Are you mad about needing to TRY to counterplay a Killer power?
It doesn't always work like that and you know it.
It's incredibly inconsistent both ways.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2265860#Comment_2265860
yeah this (BAD WORD) is unacceptable.
There is no possible way that could have missed if the game didn't completely freeze.
I've had this happen multiple times per match and it can easily cost you the game.
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Just one for today.
Should've been an easy hit, but once again, either the freeze or auto-aim screws me over.
https://youtu.be/4li4DXxeCSM -
I legitimately have never had an issue revealing him, but I understand a lot of people do.
You do have to remember that its inconsistent for both sides. He gets revealed through solid objects as much as he doesn't get revealed when you stare at him.
He needs to be in the center of your screen and the Survivor model cannot be blocking your view of him.
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Keys should only be able to be used after the Exit Gates are open.
This puts them in the same realm of power as Mori's and is therefore fair.
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No.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2264328#Comment_2264328
Here's hoping he'll want to help us out. Think it would be good coming from big content creator that not only played on console but reason they left console was performance was not as good as pc.
I hope so too.
The more people who talk, the better.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2264323#Comment_2264323
I know he used to play DBD on PS4 before switching to PC. When someone in his chat asked him about leaving PlayStation he said something like "Why play this game at 30 frames when I can at 130"
I mean, yeah.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2264307#Comment_2264307
About this post we've created here. I call it our cause!
Ah, thank you!
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@M1MASTER said:
https://forum.deadbydaylight.com/en/discussion/comment/2264277#Comment_2264277
Imagine being a Nurse main and complain about BBQ being OP lmao
Sluzzy GOD
Makes sense since a god Nurse doesn't really lose
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2264214#Comment_2264214
I reached out to him through YouTube, as I have no other way. Dunno how it will be received though. It's on his channel's Community page.
You reached out to Puppers about Optimization or about whether or not he played on PS4 previously?
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2264201#Comment_2264201
Your voice carries weight with the community even if it doesn't directly with the devs, as does all of the larger content creators of whatever quality.
From what I've seen of your videos over the years (aside from playing lots & lots of killer) you are passionate about this game, it's current state, and it's future.
So are we, and just recently we have attempted to band together in gathering support to the actual performance of this game outside of NASA-strength gamer PC rigs, which should not be a requirement to run a 5 year old game well in our opinion.
I've heard in your vids you let out the occasional comment about lags here, microfreezes there, and frame drops everydangwhere. Other creators comment on those as they occur in their vids too, but no one i know of has dedicated an entire effort to game performance as a talking point.
These problems are much more pronounced on the consoles and lower-end PCs, in particular the prior gen systems that like 85% of us are still on.
I and many here would appreciate you considering our cause. Ty
You said it much better than I could.
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@Marik13 said:
You know, if Sluzzy spent as much time getting better at the game as they do crying about it, they might actually find out how to counter all these things.
(Yes I'm aware Sluzzy is a troll)
Sluzzy is actually very good at the game.
They are a Nurse main.
Which explains a lot tbh
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/2263891#Comment_2263891
Hey I agree its a big issue but I'm not really sure what you want me to do about it. I could make a video that gets 8 trillion views and it still won't affect what Behavior actually does.
I absolutely agree with that.
However, BHVR does respond to the community when there is a public outcry about something, at least in some regard.
When the UI was changed, people spoke out about it and it BHVR changed it into a much more user-friendly design.
Same with colorblind options, but that one seemed to more influenced by Twitter than by anything else. However, the point still stands.
Most content creators seem to not talk about Optimization much, and I think that is part of the problem.
Obviously, you are by no means obligated to make a video just because you have a platform, but you've certainly made videos with feedback and ideas in mind before, which like you said, won't affect what BHVR actually does.
The best thing we can do as a community is talk about this issue and not allow it to fade into the background.
I'd argue that this issue is much much more important than any balance issues at the moment, and yet there are numerous videos about those and none about this.
Like I said, you are by no means obligated in any way, but the only thing we can do is continue to talk about it until something is done.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2264067#Comment_2264067
https://forum.deadbydaylight.com/en/discussion/comment/2264093#Comment_2264093
The ridiculous things from both sides I've seen recently on twitter/twitch chats really doesn't give me much hope. It's sad how petty the followers have been. I've seen people say they won't tune in to the charity stream next month that has like 100 players just because the handful of people involved in drama are participating. 🤦♀️ Don't underestimate the pettiness of this community. 😂
Definitely petty.
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@DoritoHead said:
Why? Dbd isn't designed to be a competitive game, no matter how much the devs or anyone else want it to be.
Doesn't mean it shouldn't be a little more balanced and enjoyable at high Ranks.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2264014#Comment_2264014
pretty sure there's actually no console fog whisperers
Alright, who wants to be the first XD
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2263891#Comment_2263891
Based on recent happenings may not be good one to bring attention to this because right now there's plenty that will go against him saying optimization needs to happen just because it's him and the drama surrounding him.
Nobody is that stupid, I hope.
He's also the only person I can get ahold of.
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It is not on.
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Technically, there is a shirtless Yui floating around.
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@TheClownIsKing said:
Here’s my guess as to what happened, and what the problem was.
I don’t think they ever intended to do intensive optimisation for PS4 or XBONE, beyond minor tweaks and bug fixes.
I think that every time they publicly said they were optimising for console, they specifically meant PS5 and Series X/S. And technically they could say that without it being a lie.
I think they were banking on a much greater transition of the PS4 and XBONE DBD player base to the new consoles, expecting only ones that wouldn’t would be those that can’t budget for one.
The problem they never saw coming (again, just my theories) was the extreme shortage of supply of the new consoles, leaving a great deal of DBD players having to still play on PS4 & XBONE, even though they’d willingly buy a new console in a heartbeat if they were available.
So they now have a conundrum where they banked on not needing to invest more time and finances into more intensive optimisation of the older consoles, because “why? so few DBD players will be playing on those consoles within 6 to 12 months.” only to now realise many of those players are now forced to play DBD in those older consoles for probably a much much longer period of time.
They specified Xbox One and PS4 though and said they'd get 60 FPS on them.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2263844#Comment_2263844
Hillbilly and Hag.
I'm sorry for your loss.
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It's off right now.
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Try not to spam him, I certainly wouldn't want to wake up and have a hundred tags to one thread lmao
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Split up on gens.
The Killer can't be everywhere at once.
Break Ruin totem, Tinkerer isn't nearly as good without Ruin.
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Hey @ScottJund on the off chance that you read this, I apologize if this comes off as desperate or rude.
I'm sure that you've probably seen this thread by now, and if you haven't, the first page should tell you what can be found on the next 30+ pages.
At this point in time, I've tried my best to fight to get Console's and low-spec PC's the optimization they were promised, but I find myself unable to carry the topic any further. I simply do not have the influence nor the capability to expand it any more. This is why I've tagged you.
I was wondering if you'd be willing to speak about this topic. You've created some of the best video essays in the community and while I haven't always agreed with you, I have always found your arguments to be well thought out and well put together.
This issue doesn't only affect Console players, but also our friends over on PC as well. Not everyone has the money to spend on a 800 USD gaming system, and we shouldn't need to spend that much money in order to play a 5 year old game.
BHVR's continued silence on this is unacceptable, especially after they promised improvements in March 2019.
Despite this thread, no word has been given about Optimization. I fear that, like colorblind settings, the only way to get results is to continue to expand the audience, which is where you could help.
I understand if you are unable or unwilling to do so, but it would mean a lot to me and to many other people on this thread (and to people on the affected systems) if you would help us.
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2263810#Comment_2263810
Ping Scott Jund and Otzdarva? idk
EDIT: Actually, maybe you could try Scott Jund, he should have a account on these forums...
He does, but it seems a bit rude to tag him in order to ask him to speak about it.
Oh well, I'll give it a shot.
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@WishIcouldmain said:
My mains die on console.
Who do you main?
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263777#Comment_2263777
Hopefully they won’t. As long as discussion stays civil and there isn’t any name bashing
If they do close it, I'll re-post all 50ish videos in a new thread.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2263783#Comment_2263783
I though their reason was it gives an advantage but some people who get motion sickness from the wider fov won't be able to use it so no one should have it since the people who can use it would have an unfair advantage over people who can't use it
Nurse makes me motion sick which puts me at a disadvantage at high ranks, since I can't play the best Killer.
They also screwed over colorblind people for 4 years.
I doubt that's the reason.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2263798#Comment_2263798
May your prayers be answered by Sony, and a stray cat drags a PS5 into your backyard.
I play on Xbox :p
But at this point, I'd take whatever machine runs DBD at decent FPS.
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@BingBongMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2263785#Comment_2263785
If only some of the fog whisperers would be vocal about optimization, they hold at least a small amount of sway. Especially with the size of some of their communities.
I wish they would be.
I don't know how to get in contact with any of them, but if I could I'd like to ask some to speak about it.
So if anyone can get me into contact with someone willing to listen, I'd appreciate it!
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None until I see how it runs on Console.
If it runs poor, I'm done playing DBD.
If it runs okay, I might buy it.
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@Airless said:
Honestly maybe we should move to Twitter. BHvr only cares about blue checkmarks and fog whisperers with 6 viewers
Perhaps.
I'm not on Twitter, and I doubt any influential people would want to pick this up.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2263689#Comment_2263689
I know. I never called it an unfair advantage.
Oh, I know.
I was just parroting the reason BHVR gave for not implementing an FoV slider.
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@TheClownIsKing said:
Because the devs want players to at least play a little bit of each available piece of content.
If there were no cap it would be possible to P3 50 a character, with every perk at T3, and never have used them, or never use them even after having done that.
Basically it’s to ensure players are exposing themselves to variety, and also to encourage investment in add on and offering stock.
You can still do that.
I have Hag lvl 50 and I've NEVER played her.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2263669#Comment_2263669
Unlucky.
Yeah that really sucks. There should be an FOV slider in game honestly.
"Unfair advantage"
But PC players can stretch their FOV whenever they want.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2263237#Comment_2263237
https://us.v-cdn.net/6030815/uploads/0OVUCJR29A80/image.png
2011 game for PS3 hardware.
Ran smooth 30fps with literally 0 drops.
The remastered version looks better than DBD, too.
You can definitely improve on a 2016 game, especially when using 2021 technology and an engine that's used to power Crash Bandicoot 4, FNAF Help Wanted, Fortnite, F13th The Game, Kingdom Hearts 3, both Little Nightmares games, Sea Of Thieves, and more.
And so, the question circles back to, if they are capable of doing, why won't they?
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@OopsAllHexes said:
https://forum.deadbydaylight.com/en/discussion/comment/2263556#Comment_2263556
I'm still confident they hired almost no coders in their "300 people team" that they boasted about on stream.
Even worse, I heard on this board BHVR actually has 600 employees... and yet they haven't worked on optimization.
As a company, BHVR has 600 employees.
There very well could be only 300 working on DBD.
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@ast2astRegMgr said:
https://forum.deadbydaylight.com/en/discussion/comment/2263435#Comment_2263435
The thing with that is you’d never get enough people to commit to such a task but boycotts are needed sometimes to get people to listen to their frustrations
Which is why getting someone on Twitter to make a fuss is a better idea.
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@Star99er said:
Is was very bad back when I played on Xbox One, you couldn’t even play certain killer because of how low the frames drop, occasionally there would be stutters and when trying to perform a basic attack on killer it’ll freeze up for a second. Fortunately I haven’t experienced it since I got a Series X but still was it horrible.
There have been some reports of issues with performance on PS5 and Series X already.
Iirc, they were noted to occur more frequently on The Game and Lery's.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2263121#Comment_2263121
Makes sense why that infamous hacking ghostface can throw hatchets and those hacking myers players can put RBTs on people
Anyone else remember invisible chainsaw Myers?
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@M1MASTER said:
People should stop buying their overpriced skins, but that's obviously not gonna happen. If there is a single thing this community is very good at, is spending tons of money in the game only to keep complaing about the same things over and over expecting BHVR to care about them.
The only thing that really seems to provoke change is upsetting Twitter.
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2262897#Comment_2262897
https://forum.deadbydaylight.com/en/discussion/comment/2262909#Comment_2262909
That is true. I think @Pulsar put it best though.
Thanks.
I figured I'd chime in a bit.
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/2263097#Comment_2263097
Uh huh. Last time I encountered an Insidious Basement camping Bubba, it resulted in 3 disconnects, no gens done, and I was left to find the hatch. Everyone depipped, no one earned many BPs, so If you aren't finding the idea of making others miserable entertaining, because you know full well that it's universally despised- can you articulate what you find fun about it?
and I know it's technically not bannable. But I hope it becomes punishable some day b/c it's griefing almost exclusively against Solo survivors, exploiting their inability to communicate.
The only people breaking rules there are the people who DC'd.
You can't punish perk set-ups/playstyles
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What do you mean you don't want to sink 800 USD just to play a video game?????
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2262870#Comment_2262870
The same thing was said about MMR, yet here we are. Maybe they just don't have an update yet.
I'd agree, except there have been ZERO improvements since it was announced they'd be working on it in March 2019.
The game has only gotten worse.
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/2256294#Comment_2256294
There's truly only so much you can improve upon a 2016 game. Then again Fortnite was 2017 and to my knowledge there's a myriad of new content being released so often
Not much of an excuse.
No 2016 game runs this poorly.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2262926#Comment_2262926
No doubt that's a major factor, but also not every one has $600 usd to buy them in the first place.
The notion of needing to buy a stronger machine to play a five year old game also makes my head hurt...
If you can find one for 600 USD that's a good price. Most are 800+.
BHVR is really asking you to buy 100+ USD of DLC plus a 700+ USD Console just to play their game.