Pulsar
Pulsar
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2268335#Comment_2268335
Damn,the actually have people working on optimization?
And they STILL can't even find the cause behind those FPS drops/screen freeze trigger that we already mentioned 2 years ago?
I'm quite impressed
Correct
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@RiskyKara said:
I'm running a 3900x and a 3080. Before Struggle was updated I would regularly get frame drops enough where I'd just fail at struggle no matter what I did. Spamming the button, using a macro button, making sure DBD was the only active program (Yes closing my tabs in my browser, closing discord, everything.)
This game is just optimized like garbage.
Unfortunately true
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2268303#Comment_2268303
Welcome to the gaming industry 🤗
Indeed
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@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/2268335#Comment_2268335
I wanna know, where they genuinely working on optimisation? Or were they lying to our faces the whole time.
I've no idea.
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This video is a little harsh but it contains everything I remember hearing about back when I had under 500 hours on the game.
https://youtu.be/isP4DycDQPE -
@LethalPugy said:
https://forum.deadbydaylight.com/en/discussion/comment/2268221#Comment_2268221
I feel honoured that you saw this. You’re really leading the rebellion. Can’t wait till i’m added to your collection!
Don't be afraid to tag me in stuff like this, I always enjoy reading these threads!
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@TheOwl said:
I know this thread has been around for a while, but I hope the renewed conversation gets some attention from the developers.
Honestly, I feel bad for everything console players' experience regarding optimization. Still, I hope you know you aren't alone in suffering from poor performance (although I'm sure you experience it worse). I play on PC and have an RTX 2070. I constantly deal with freezes in DbD, similar to what Scott showcased in his video, and they frequently cause me to be at a disadvantage on both sides. As others have mentioned, these issues seem to have ties to the game's status effects (such as blood lust, exposed, blindness, etc.), and usually when one of these effects activate, I'll experience a performance drop. DbD is the only game I play that I experience these kinds of issues with performance, and it would benefit from a health patch to improve optimization for all players, as it is frustrating to suffer in a match due to issues that are out of your control.
I hope so too
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2268172#Comment_2268172
Be careful with that or else this thread gets closed because of naming and shaming 😧
Ye, that's why I said to post it on my wall.
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Not to be rude or mean, but it's actually 36 pages now and has 1.1K comments :D
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@Ryuzaki said:
If I recall, overall performance took a hit as soon as The Legion chapter was released. Did BHVR also update the Unreal Engine around this time?
I believe that's accurate, I first played just before the Clown chapter.
I honestly don't remember much about the performance of the game back then.
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The Devs have confirmed it is not cheating
Neither is stream sniping, i think
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@Thund3rstruck57 said:
How are they 5 years in and the optimization is still this bad? That blows my mind.
I have no idea.
The real question is why haven't we haven't made a bigger deal out of it.
Imagine if CoD or something shipped with this amount of performance issues, there'd be riots.
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@Woodywool said:
To all people that have scratch frame drops, I've a question:
Are you using HDD as a storage for DbD?
I just have it on Xbox.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2268018#Comment_2268018
I like to think that the Devs want to. Maybe it's the investors that just don't care, or they just can't figure it out. But I like to think that they want to.
Who knows, maybe I'm just being optimistic.
I hope they do.
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@NomiNomad said:
I thought I had already commented on this. Damn you ADD.
Yeah, back before I bought my PC (and back before my PS4 just died) I was genuinely considering just quitting the game because it was so unpleasant to play. I can't count how many times I lost a chase to a random game stutter.
Nowadays, I have a GTX 1650 Super. It's nothing amazing, but it can handle other, much more graphically intensive games just fine. Yet, I'll still get random frame drops (always in the middle of a match for some reason) and the occasional stutter.
Come on BHVR. You can be better than this.
I'm genuinely starting to wonder if they can.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2267564#Comment_2267564
You're so awesome dude!
We love to see it
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@humanbeing1704 said:
The lag makes legion almost unplayable the amount of times I've been taken out of frenzy because of stupid frame drops is insane
TRUE
FINALLY
SOMEONE ELSE SAID IT
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2267938#Comment_2267938
My guess is that the recording/streaming process is part of the problem. I have a 1070 and don't usually experience problems. On the rare occasions that I do, the devs put out a patch that fixes them and that's the end of it.
I wish that were how it was on Console.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2267930#Comment_2267930
I gave into the dark side and got the next gen console.
I just had to and now it doesn't freeze anymore.
True, but there are isolated reports of it happening on next-gen Console's as well.
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Yeah, Doc kinda destroys FPS on Console for a lot of people.
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@dspaceman20 said:
Optimization has gotten so bad that even Scott had to say something.
They really need to do something about this problem
I agree.
Do you think they will?
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2267732#Comment_2267732
Yeah i get obvious render issues as well. They seem to be only on the older un-reworked maps to me, but I could be mistaken. I'll have to pay attention to that.
I think I've seen some on Shelter Woods, but I'll have to pay more attention.
Also, hooray for 36 pages and 1100 comments
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/256852/what-do-you-think-of-this-video
Honestly? Not much. I can't watch his videos anymore. He talks too fast and pretty much complains constantly. I can get the constant complaints here and not have to parse his emotions out. :) I don't go to Streamers to listen to them complain. I go to learn things. The odd commentary and critique here and there is great, but watching his videos is like hanging out with a psychic vampire, a real Debbie Downer. I get enough of that here.
You can learn that the game is running extremely poorly on Console, and now, it also is having issues with PC as well.
I'd say that IS something worth complaining about.
Also, I asked him to make the video. If you have a problem with the "complaints" in the video, put that on me, not on him.
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@nursewannabe said:
I have a 2070 super and usually during my second/third game of the day i ALWAYS get some frame drops for some reason. They last around 30 seconds, then they disappear. I don't know why it happens, but it's always in that timeframe, and it's really annoying.
And you shouldn't be having those issues.
All of those cards should be able to run a 5 year old game no issue.
There must be something fundamentally wrong with how the game is optimized if NEW graphics cards are having issues
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@JimboMason said:
Its pretty decent, offers insight from a pc player, and since he is a well - known creator within the community, it could help bring the poor optimization in this game to a bigger light (even though we have your mega thread, which btw has been really helpful learning about issues others are having)
Thank you, the goal has always been to show others whats been happening with Console's, and now apparently, with PC too
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2267740#Comment_2267740
It happened! Great job @Pulsar!!!
More eyes on the cause can only help. Looking through the comments of Scott's vid I saw many mentioning the same triggers and issues we've all illustrated here, and I saw too many a comment from PCrs as well. I feel he def did us a solid making it.
On a side note, Pulsar you so famous can we have your autograph??
Absolutely he did us a huge favor.
Any word from Puppers?
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@bm33 said:
Was looking through comments on Scott's video and this one stood out. Builds just to trigger fps drops on other players shouldn't be a thing.
https://us.v-cdn.net/6030815/uploads/CYO9QSX9U26C/20210613-161032-jpg.jpg
Do you think you could find some and link them to my profile?
I'd just like to know if they exist.
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@Wish2Die4U said:
I tend to have the same issues, doesn't matter if I play killer or survivor. I play on Xbox One X. The biggest issue I find is that it always triggers during the most inconvenient times. During skillchecks which you'll then end up missing, during hits, when bloodlust triggers, etc. Really disorienting when it happens, most of the time I lose sight of the survivor I was trying to chase or just fail to make distance on the killer because I ran into a wall during the freeze.
I doubt this video helps, I think there's plenty of evidence/proof already, but figured I'd upload it anyways.
More clips help show people this isn't an isolated issue.
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@GoodBoyKaru said:
Hey @Pulsar Scott actually mentioned you
I saw <3
I appreciate that he's talking about it, but its so ridiculous that he has a 1080 Ti and still has issues.
That should be a huge warning sign to BHVR.
What do they want us to do, buy a 2080 Ti?
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@Ryuzaki said:
https://forum.deadbydaylight.com/en/discussion/comment/2267693#Comment_2267693
I have a 3060 Ti and I get random frame drops. My friend has a 2080 Ti which is an absolute beast of graphics card and also has the same issue. Texture pop-in is really bad on PC, do you experience this on console?
As in, a house on hHaddonfield changes color when you get closer?
If so, then yes.
Bushes and smaller rocks also pop in when you get close.
Also, the render distance is pretty bad. You have a tough time seeing across the map.
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@Airless said:
https://forum.deadbydaylight.com/en/discussion/comment/2267564#Comment_2267564
As promised, expect a Prestige 4 demo cosmetic via pigeon
here it is.
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@ScottJund said:
@Pulsar https://youtu.be/Tt0gRZWBj9I hope it helps dude
Thank you!
I really appreciate it and I'm so sorry that you are starting to get freezes too.
It's completely ridiculous that the game stutters and freezes on a 1080 Ti.
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@TwitchyMike said:
That is some insane lag... You sure it's not just your network settings? Is the optimization problem mostly on console?
My upload speed is 238 mbps and my download is 48 currently.
It is not my internet, as has been established previously.
This is the state of DBD on Consoles and lower end PC's.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2266355#Comment_2266355
My spies and agents tell me the breakdown is something like this:
~223,000 total; approx 87000 on pc, 77000 on ps, 45000 on xbox, and 14000 everything else.
Now keep in mind they are an utterly unreliable pool of info even on the very best of days.
Also good luck getting official counts due to UEA deals with the consoles.
That seems like a reasonable number.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2266094#Comment_2266094
Wouldn't that just be a unfair disadvantage rather than an unfair advantage
since the pc players had nothing to do with those issues, ergo its something wrong with the game, ergo its a disadvantage on your side rather than an advantage on theirs if an advantage is not having to deal with X problem its not an advantage, its a disadvantage the devs have to fix, and you seem to be directing how you feel about it at the wrong people
I am upset because that person seemed to be dismissing the issue, saying it didn't matter.
A disadvantage for one side is an advantage for the other.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2266195#Comment_2266195
I really do not know how much different? Because i am seeing so much good console players. For example i had one console Nea on my team last night. We were 3 pc survivors. And other 2 were potatoes and i will be honest, Nea carried team so well.
So i really do not think there is big differences. Because people are coming from console have good players, bad players like pc. Performance is not big deal.
Have you seen the thread with 1K comments?
Go look, please and tell me it isn't different.
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@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2266228#Comment_2266228
If you're playing on the xbox one or ps4, you're playing on old outdated hardware. I'd be saying the same thing if someone tried to run this game on a old pc or laptop.
I'm playing on the One X.
Even my Xbox One from 2013 ran Battlefront II at 45 FPS.
You going to tell me Battlefront II from 2017 is less intense than DBD?
Either way, BHVR said they'd get 60 FPS on Xbox One and PS4.
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@Avilgus said:
https://forum.deadbydaylight.com/en/discussion/comment/2266045#Comment_2266045
Playing 60 fps it's not an advantage, it's a normal thing in 2021.
It's an advantage when a majority of players do not get to play on it.
I'm not blaming people who DO have 60 FPS for using it, but I am blaming BHVR for allowing the disparity to continue
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2266045#Comment_2266045
I am pc player and how i have advantage?
Better frame rate, less freezing, ect
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XDXD
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2266045#Comment_2266045
What do you mean unfair advantage?
Also it is possible to have cross play turned off as a steam user at because it's divided by specific platform I think, there is also window users we can't forget that. But during the day getting match is quick, at nigh however it takes way too long without cross play. But some people that I know do have cross platform off on PC, since according to them consoles on average play worse.
Check the giant 1K thread for clips showing what Console deals with.
Many PC's don't deal with those issues, ergo, an unfair advantage.
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@Xyvielia said:
https://forum.deadbydaylight.com/en/discussion/comment/2266041#Comment_2266041
Yeah, I do remember 3 as well.
Don’t recall the topic of the 1st;
the last one from 2020 was one of the plethora “nErF Spirit!” threads that gained more traction than the others through it’s aggressive nature and triggering content.
This discussion is healthy and significant, and the champion of the 1k+ Trilogy imo❣️
We are the Revenge of the Sith of the 1K threads.
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I'm on Xbox and I have Crossplay disabled.
I don't enjoy playing against people who have an unfair advantage over me.
I doubt people on PC have turned it off.
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@Xyvielia said:
https://forum.deadbydaylight.com/en/discussion/comment/2266003#Comment_2266003
One of the quickest to reach 1k!
I like that in a thread😊
...hope they let it continue on in all it’s passion and splendor😌
I don't remember many other threads hitting 1K comments at all, I can think of maybe 3.
Either way, hopefully BHVR understands that people care about this issue.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2265894#Comment_2265894
Beyond tilting, but sadly all too common.
Unfortunately.
I've filled up my storage taking clips 😅
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@Airless said:
Well, about 35 pages now, I think it's fair to say we've past the last optimisation mega thread. And Whoopi do we got ######### all in feedback
I believe the last was at around this mark when it was terminated.
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@Xyvielia said:
1000
I didn't think we'd hit 1K comments when I made the thread.
Here we are regardless.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/2265852#Comment_2265852
I would prefer if survivors who point at him would automatically reveal him if he's either stalking them or was stalking them within the last few seconds. The cone size would be ridiculously small, so small that the survivor would need to know his EXACT location to reveal him. Then, if he enters a chase — he automatically gets revealed because at that point, I believe the survivor has "found you".
Also, to make 99% stalking viable, he'll become immune to being revealed for just a second. Enough to finish the remaining 1% for the exposed effect.
To compensate, we significantly (maybe tremendously) increase how fast he stalks. It's only fair he gets this boost since survivors can instantly reveal him by pointing at him.
This would need testing in the PTB of course, but that's the idea to make it consistent for both sides.
He'll also lose his biggest strength, which is that he can hide his glow in chase.
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2265812#Comment_2265812
EGC already existed when I started to play DBD. How it was before it? You would something else to replace it or just the remove of it?
https://forum.deadbydaylight.com/en/discussion/comment/2265825#Comment_2265825
Milk should be banned from a bowl full of cereals. (I really eat my cereals without milk, and I don't understand how people eat them with milk. 🙈)
Survivors would open the gates and t-bag until the Killer forced them out.
There was also no time limit, meaning opening the gates was pretty much a guarantee that everyone alive would get out
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It's going to be miserable at the top.
And I doubt BHVR will do anything about it.
