Pulsar
Pulsar
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- Pulsar
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Comments
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@D2night said:
https://forum.deadbydaylight.com/en/discussion/comment/3224542#Comment_3224542
I honestly don’t care about you disagreeing with me it’s the fact you acted like a child while doing it and then lied about what I’ve done and blamed me for your doings when all I was doing is helping somebody spread his message who clearly has a passion for his work and for his work to be incorporated into dbd (he might even have a passion for dbd).
I haven’t done anything lmao your first comment was a snarky “im not interested in it.” “And I’m definitely not gonna be interested in it since people keep spamming it.” I didn’t find your attitude nice so I said obviously when somebody is annoyed that they’ve REALLY tried to be in a game but couldn’t be in it because they weren’t “popular” enough and now they actually feel like they are popular enough, they obviously will be excited and try to reach out to them a lot. Let him be. He’s trying to do what he loves. So if he’s a little happy that something he’s produce is popular and gets a little carried away and spams a couple times? He’s happy.
In fact, if he didn’t do that, I probably would’ve never seen it and we wouldn’t be having this conversation right now so obviously it worked.
and my part where I said “who cares if you’re not interested in it” is because we should be looking at dbd in general not what movies are put into it. You think I care about hellraiser? No I’ve never seen the movies but i was super happy he was put into the game because it attracts more people. You were being selfish and not wanting this guys creation into the game because of a little “spam” because he’s happy with his work.
I gave my opinion on it. I wasn't interested but you'll notice I never said I was against it, that was not an accident. I said my opinion on it would go down if people spammed about it and if the Tweets author continued to whine. I'm generally fairly open to horror licenses being added, but I usually dislike things that stray too far outside 'horror-inspired' media.
It's great that this producer is happy, if he has enough money to finance these movies, I am sure he doesn't need people helping him spam BHVR. I am positive he has people that have reached out to BHVR if he's that invested. Unfortunately, his Tweets come off as extremely entitled and whiny, he literally says "pay attention to us now." That's pretty....rough.
Yeah, I'm being selfish because it's literally my opinion. I wasn't incredibly interested in the license, most people aren't it seems. Whether that's from a lack of knowledge or a lack of liking it, I couldn't tell you.
Quite frankly, I don't want this in the game because there are better things to add than an indie horror flick.
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@adsads123123123123 said:
https://forum.deadbydaylight.com/en/discussion/comment/3224550#Comment_3224550
There are a lot of games where survivors don't run Dead Hard and still escape. I don't see what your point is.
There are even more games where Survivors run it and don't escape.
DH is fine, for now. Good players get use out of it but it isn't uncounterable.
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Hmmmm, fellow Steve and Jonathan players. I like it <3
I did actually see a Spirit Fury and Enduring Pig the other day. That build used to be very popular way back when so it was a nice little surprise when I stunned her and I got downed instantly :)
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3224544#Comment_3224544
Respectfully, hostility is not the best way to get your message across.
You're probably just turning people away from the idea with stuff like this....
That's what I was trying to communicate in my first comment but it just seems like the Hellraiser Teaser fiasco all over again here
Outright hostility and vitriol to anyone who doesn't immediately support it
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@OnryosTapeRentals said:
https://forum.deadbydaylight.com/en/discussion/comment/3224535#Comment_3224535
Agreed.
I do like a handful of Saw movies but most of the entires in the series just feel like they tried to shove in as much graphic and gratuitous violence as possible instead of actually focusing on the narrative.
Like the plot quickly becomes so convoluted and messy. Felt like they splurged all the budget on blood and guts for SFX lol
Yeah, I felt like the original was a really cool and new experiment and then they just got too tied up in their own success.
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@D2night said:
https://forum.deadbydaylight.com/en/discussion/comment/3224517#Comment_3224517
lmfaoo yeah idk bro, dude @Pulsar spends more time on the forums than his only 3k hours in game so I’d imagine he probably gets tired surfing the internet this late.
But I enjoyed the movies also, while they might not be the most fitting or popular enough for dbd, the devs can certainly come up with a fullfilling way to integrate him through dbds “lore and entity” like they did with other killers.
In my opinion, I couldn’t care less about what killer is in the game, I just want more people to recognize the game and play it. I’m team “get everything we can incorporated into the game so it lasts longer and more people play it” over “oh that doesn’t fit” or “I don’t like that movie so I don’t want it in the game”
at the end of the day if they don’t like the killer they don’t have to buy them, but bringing any licensed character is bound to attract at least a handful of people and that’s what I’m all about. Plus the creator is reaching out to them which is kinda the opposite of what usually happens lol. Bhvr usually spends a lot of time trying to reach out to creators
https://forum.deadbydaylight.com/en/discussion/comment/3224526#Comment_3224526
lmao, I live that rent-free in your head?
you really can't handle people disagreeing with you huh
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@sickdeathfiend said:
https://forum.deadbydaylight.com/en/discussion/comment/3224502#Comment_3224502
He seems to have a hate boner for that movie, haha. Relax, dude. BHVR probably would never add it because its simply not popular enough.
https://forum.deadbydaylight.com/en/discussion/comment/3224509#Comment_3224509
That's a nice opinion you got there, but I wouldn't agree that your opinion as fact. I and many others quite enjoyed them. To each their own.
That's why it's an opinion.
@ImmersedNurse never said it was a fact?
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@neb said:
https://forum.deadbydaylight.com/en/discussion/comment/3224446#Comment_3224446
I don't really care about the license (I've never heard of it), but I'm surprised you don't like it. Any reason in particular?
Because of OP and the Twitter link they posted.
Whoever that is seems extremely whiny and entitled, likewise, OP has been spamming the Forums with this stuff.
Basically destroyed my opinion of the license.
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@sickdeathfiend said:
https://forum.deadbydaylight.com/en/discussion/comment/3224465#Comment_3224465
So you've never seen the SAW films then. Go checkem out and get back to me. lmao
Eh, you know what, that's true.
I didn't feel that way about the first SAW movie, but the rest are definitely gore flicks bordering on torture tbh.
I do remember when Pig was added there were some SAW fans that were not happy with how the series was implemented but you don't really see that sentiment anymore.
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@sickdeathfiend said:
https://forum.deadbydaylight.com/en/discussion/comment/3224451#Comment_3224451
LOL wat. Weird take
I think it's actually fairly reasonable.
It's a gore flick more than a horror flick and that's not super marketable. BHVR doesn't seem to like to do really intense gore and I doubt fans of the movie would be happy about having it dumbed down.
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@D2night said:
https://forum.deadbydaylight.com/en/discussion/comment/3224446#Comment_3224446
Try working hard on something and then being ignored because you’re not “profitable enough” or ignored because you’re “a nobody”. I’d be pissed too. Who cares if you’re not interested in it lmfao the more licenses/characters in this game, the more people it attracts, and the longer this game that you play is supported with content.
What a selfish and foolish take smh.
That's cool.
You know how to really rally people to your cause? Attack and berate them for disagreeing and spam about how you should be added to a game.
I know nothing about this IP, I had exactly zero feelings towards it before you gave me a very negative impression. There are FAR more deserving and storied IP's that should get added first.
This IP is going way down on my list of things I'd wish to see. Attacking people for disagreeing is not how you get people to agree with you. And those Tweets you linked seem extremely whiny and entitled.
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Not interested in it.
Will be even less interested if people keep spamming it and act whiny about not getting attention.
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Wrecker's Yard, Aazarov's Resting Place and Dead Dawg are all pretty Killer-sided regardless of RNG.
Depending on RNG: Shelter Woods, Coal Tower, Blood Lodge, Torment Creek and Thompson House.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3222223#Comment_3222223
Play killer after like 10 pm on the west coast and tell me that. I normally expect to lose most my games because the most sweaty survivors seem to come out at that time.But during normal hours I might get 2 in a row worst case scenario. There are times though when gen spread has 3 gens pop in 2 minutes and then killing some definitely is a priority because there's literally 1 survivor for each gen left and that's a losing battle for the killer.
When I was playing Killer I literally exclusively played after 10 PM on the East Coast.
Prior to 6.1.0 I'd agree, but after this patch, it's not normally necessary. It is certainly easier and less stressful.
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Yeah, I agree.
Tunneling is a crutch to a lot of Killers at this point.
It's necessary against really good Survivors but the fact of the matter is, nobody plays against those players consistently.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3221576#Comment_3221576
in that case you have trolls in your team... it's literally impossible to see 5 hooks without a single gen done unless you have a bunch of griefing trolls in your team who will do everything in their power to make you suffer
"It's literally impossible"
This is literally my average Solo Q games. The average Survivor sucks at the game.
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The engine seems very limiting.
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No, I get it.
5 hooks, 1 person is dead and not a single gen has popped.
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Pig is really good at stomping casual players.
The head traps can really slow them down and if you get bad RNG, they can kill you through little fault of your own.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3221087#Comment_3221087
Dio or hell any of the Stone Men but they all have to be their Flamboyant fabulous selves.
Yes.
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3221396#Comment_3221396
Is it JoJo's Bizarre Adventure, from 2012?
Yes, that gif is from Phantom Blood, which is part 1 of jojo.
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3221087#Comment_3221087
Sir Pulsar, please shed some light. Who is this (and is it worth watching)?
It is Dio.
Also, yeah, I liked JoJo. It's an acquired taste but it's fire.
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it simply has to happen
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@Jay_K said:
See this is where the game fails. If you raise to high they make it next to impossible to go back down to a level you should be. Losing games constantly sounds horrible. just going to a match knowing i have to lose every game to get my MMR down to the bracket I should be.
This is a reason i liked the old match making system. Matched based on ranks not on a number that we can't see or control. At the very least revert everyone's MMR each month by x amount below the cap or have the option to lower it once a month.
https://forum.deadbydaylight.com/en/discussion/comment/3220902#Comment_3220902
Yeah i get what your saying that I got to the point im at for a reason but there was a time I was 3/4king every match because I happened to get SWF that had 3 new players and 1 really good player.
I do hope that they re-look at this match making system as honestly if you play even semi casually you will eventually be at the top MMR level without even trying.
Side not @Pulsar I have nothing against console players infact i commend you guys for playing on controller as you have such a disadvantage because how the keybinds work. However I did just complete a game against 4 console players who spam clickied flashlights, Tbagged after every pallet drop and let's not forget the insane tbaging from all of them at the exit gate.
Again nothing against console players just found it funny that i literally just got 4 console players who acted like 5 year olds XD
You shouldn't be 4K'ing in most of your games. That means that you aren't in the correct MMR bracket. Technically speaking, you should be getting 2K's on average.
Also, there's literally a group of Xbox players who boot me off anytime I load into a lobby with them. Some people are #########.
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I genuinely do not think anything can save this community.
Toxicity has been ingrained in us since the very beginning.
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/3220905#Comment_3220905
that sounds sick, he could drag survivors to the upside down and be a super serious threat there, like a nightfall dredge on crack, and the only way they can escape is through a portal
That is the idea
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I'd completely rework Demo to be more accurate to the show and to be a sort of old Freddy hybrid.
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@Jay_K said:
https://forum.deadbydaylight.com/en/discussion/comment/3220890#Comment_3220890
It wasn't a shot at console players at all. It was simply the fact that we can't see console players game time the only number we have to go off is prestige. And as prestige = playtime then its safe to assume that if a console player has 40 - 50 prestige levels they have a ton of hours in the game.
In terms of your actual point, you lower it by losing.
Evidently, you got to that point for a reason. I'd personally recommend you don't ruin other people's games, but I am literally unable to stop you from smurfing.
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3220886#Comment_3220886
There is a mod where you can play with friends, it's called The Skyrim Together Reborn multiplayer mod. I play that sometimes and still it never lags.
And yeah, it happens to me and I've seen other people complain about it too. It's when certain situations happen and not so much as random occurrences. It doesn't happen every single game though, maybe every 3/5.
I went to the Archives and found this.
https://www.youtube.com/watch?v=2vQ3UyROoW4&ab_channel=PulsarGaming360Is this close to what you're experiencing?
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@ASusSheep said:
Thanks for the answers everyone! Also just to clarify, would spam vaulting a window or keeping it blocked with bamboozle also fall under the same rules as bodyblocking? Like it's okay to do it strategically but not if it's holding the game hostage, e.g, the rooms in Dead Dawg Saloon's main building where the only way in or out is a window, assuming the walls are unbroken?
That is correct.
If you block the window to the Room of Death so that you can down the Survivor, that's a-okay.
If you keep it perma-blocked simply to ######### with them, that's not okay.
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I appreciate the shot at us Console players.
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@My_Aespa said:
The issues I'm having right now in my current games are rubber-banding and lagging. The FPS drops hard for some reason and the game sometimes lags my character when someone is hooked or a generator pops and teleports me back about 3m which is detrimental in this game and ultimately decides whether you live or die sometimes and it has killed me quite a few times already. It's not my internet, my internet is flawless when I play other games such as the Borderlands series, Skyrim, etc.
Skyrim is single-player I thought?
You will get freezes but I haven't seen hooks or gen pops causing rubber-banding.
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The Stranger Things Trailer.
I remember there was a lot of "is it ST?" surrounding the reveal and it was super hype to see the trailer. Also, the music was fire and is probably the best in the entire game.
https://www.youtube.com/watch?v=9nLahrUTxuQ&ab_channel=DeadbyDaylight -
@Tsukah said:
https://forum.deadbydaylight.com/en/discussion/comment/3217391#Comment_3217391
Is the PS5/XSX more quiet than the PS4? The PS4 is obnoxiously loud when playing DBD
My Series X is quieter, until I load into Haddonfield, Garden of Joy or RPD.
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Neither of these are bannable and that room in RPD is just another example of why the map is awful.
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I try to say GG even if I don't think it was or if I don't really mean it.
Helps me control my temper and reminds me there's another person on the other side of the connection.
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$$$
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Well, we had the NFT debacle this time last year, so it seemed about time for BHVR to make scummy financial moves.
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He looks cool but he's not really that good.
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And here I thought it was just good sportsmanship to say it and acknowledge the other sides skill.
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@Travis_Bateman said:
https://forum.deadbydaylight.com/en/discussion/comment/3218349#Comment_3218349
1 - Thanks
2 - You need to play a lot to learn that,i think you should be able to get something of good from your experience,that's how learning works
3 - I Think you edited your post because i saw other thing in the message pop - up here,so i'm gonna say that to find the box,you need to learn the spawn locations,that also takes time
You can literally see that I edited it.
I wasn't arguing whether or not it was a good thing, I was merely remarking that if you can force Chain Hunts on a consistent basis, Pinhead becomes very oppressive
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@Travis_Bateman said:
https://forum.deadbydaylight.com/en/discussion/comment/3218346#Comment_3218346
What do you mean by difficult condition ? Also,are you seeing the gif i posted ? because its not showing up here to me
I am seeing it.
consistently forcing Chain Hunts isn't easy but it is do-able.
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@Travis_Bateman said:
https://forum.deadbydaylight.com/en/discussion/comment/3215368#Comment_3215368
https://us.v-cdn.net/6030815/uploads/WXFNB8XOKUHR/final-633cfb4a346a590081190d16-530059-281-29.gif
"Pinhead is one of the most opressive killers in the game"
If you can consistently achieve a difficult condition, yes, Pinhead can be incredibly oppressive.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3215368#Comment_3215368
That's basically equivalent of "if you can consistently and quickly find, chase and down survivor, that killer will be oppressive".
But agreed, with DMS+chain hunt doing gen is literally impossible, at least DMS is now 30 seconds so required consistency is lot higher.
Well without DMS they can still do gens just fine, chain hunt mostly only helps for information and chase in that case.
Knowing Box spawns and Franklin's Demise do wonders for Pinhead.
Also, Impaling Wire.
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3217388#Comment_3217388
Reading some of the suggestions on forums I am not so sure about that lol.
Some people have very different experiences.
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@KayTwoAyy said:
https://forum.deadbydaylight.com/en/discussion/comment/3217387#Comment_3217387
Sounds like the mindset I had when I took my first major break from the game.
Basically acknowledging that I've pretty much "mastered" the game, and the outcome of a match is no longer really a result of my own skill so much as a reflection of the game's RNG
I've not mastered it, not even close.
There are still people better than me and that drives me absolutely insane.
(yes, i am way too competitive, i know)
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@Jago said:
I'm all ears = 1 sec freeze
In the past, we were confused as to why some unhooks caused freezing and others did not. After some investigation, we determined it was likely due to the Endurance status effect being applied, so the freeze would only happen if the unhooker applied BT to the Survivor.
Do the unhook freezes occur constantly now that BT is base-kit?
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@Linne793 said:
I have a few questions for the PS4 users, just to know is this is just me or general
Sometimes, when you are doing an archive challenge, you complete it but in the post-game screen the archives prompt on the right doesn't appear and the progress of the challenge doesn't save?.
Do you get an Error 109 sometimes when the game is over (right before going to the post-game screen)? Is a server error, the game crashes and kicks you out to the opening screen (at least you don't lose progress on bps or your archive challenge...).
When you start the game in the opening screen (press X to continue), do you take like ages to get to the menu screen? Sometimes I get 'No network connection' or 'Inicialization error'.
Do your PS4 overheat while playing Ghostface (for example, when a survivor reveals you)?.
The PS4's fans going absolutely ballistic is a well-known DBD interaction.
It does also cause the Xbox One's fans to get loud as well.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/3216692#Comment_3216692
I hope you get better buddy.
Through, you're probably not missing much. My solo queue games have been awful, it's either a DC or hook suicide, then I'm put in a dilemma: Either do a generator so that the killer doesn't target me as the "hider", or hide until the endgame if they are sweaty.
In most situations, I just do a generator until the killer hooks me. Game is already over at 5 generators, 1 DC / sucide, unless they decide to farm, I let go and move on. And I know, they don't have to farm / be nice, I'm just telling you what my experience is. This mostly stems from DCers / Suciders, and SBMM, but not much I can do. Just doing what I can to get the most from the 100% survivor BP bonus.
Thanks, I'm finally starting to feel better today.
I think I've garnered a bit of a reputation for having awful Solo Q games and posting about them here lol. It is a completely infuriating experience.
