Pulsar
Pulsar
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3280824#Comment_3280824
Yes but I like to win using more skillful stragedy like 8 hooking everyone before killing anyone off or just chase whoever I see. But I do use it still when I want fast kill or easier game or to try to make comeback in game which is not going well.
And I'd like to encourage that playstyle more.
Unfortunately, that doesn't change the fact that tunneling is one of the best strategies Killers can use to win, the OP implied that it was a strategy used by low-skill Killers.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/3281170#Comment_3281170
Is that because of the glitch on PS5 where using any part of the Rift/Archives can lock your character in place in game until you restart the game?
I believe so.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281143#Comment_3281143
IDK how to private message on these forums. I apologize if I came off as disrespectful. The game has reached a point where I become irrationally angry, tilted, and toxic every single time I even mention it let alone load in. I needed to log off a bit and calm down. I'm sorry for being such a jerk. Thankyou for the advice but sadly even though I'm not at your level, as many have said there's a skill ceiling and after three years I guess I've just reached it and now the game is miserable. I guess I'll go back to being a survivor main like I was in the beginning because killer is literally pointless now. It's JUST rng at this point and it's stupid.
Anyway, have a good day and some good matches pulsar. Atleast survivor is easy as hell right now. Maybe the bp bonus will go to survivor later and I can level vittorio.
It's no problem my guy. I understand where you're at. We all reach a point with DBD where we are fed up, no shame in it.
I hope you find some enjoyment in it in the future.
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It's disabled on PS4 and PS5.
Nowhere else though.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281110#Comment_3281110
I was legitimately debating today if I should stop playing my preferred mid tier killers and just start learning nurse/blight/spirit. Atleast I like blight and spirit I suppose. Idc about nurse at all but it's reaching that point I suppose.
I'd personally recommend Blight.
He's got a very high skill-cap, lower skill-floor than Nurse and has some absolutely busted add-ons that are apparently never gonna be looked at.
I'd also recommend Wesker. He's sort of a budget Blight but he is really quite fun and strong to boot.
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@AcelynnBen said:
this whole website focuses on soloQ and how hard it is, ignoring the fact that you cannot play killer without 4 regression perks, with that being said honestly just play with bots yes do feel really dumb sometimes but its better than trying out some silly build and being called trash by a SWF running the sweatiest build thinkin they are actually good
I could see running three gen regression perks but I usually run two and I don't ever really feel like more regression would've made a difference if I lost.
Anyway, my point is that saying Killer is unplayable without 4 gen regression perks is just flat-out wrong.
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@Sycamore said:
They don't even need to add more objectives for survivors. They just need to fix gen times, and have less Survivor perks that increase gen speed, or make the gen regression perks more reliable. Like the only reliable gen regression perk we have is Pop, and even that had gotten nerf into the ground.
And before you say 'eruption' 'ruin' 'PR'. The problem with these perks is that the Killer doesn't have time to go around kicking every gen. They can't rely on a perk that can be removed from the match with the snap of a finger. They can't rely on a perk that requires them to walk to very inconvenient distant hooks. Not every gen regression perk requires a counter either.
Eruption, Call of Brine, Overcharge are all literally the same as PGTW. Possibly better than it was at it's peak.
PGTW has pre-requisites, none of the above perks do besides Eruption which is EASIER to proc since you don't have to hook anyone.
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@Veinslay said:
https://forum.deadbydaylight.com/en/discussion/comment/3281106#Comment_3281106
There's a ceiling that you reach in this game where you cannot perform any better and the team/map you're playing against means that you cannot win of your own actions, you can only be gifted a win if the advantaged side just completely screws up horribly. You can screw up A LOT in a SWF and still win while sometimes one Dead Hard or chasing for 5 seconds too long equals a loss for killer
Sometimes, yes, that's true.
I've only played a couple of absolutely flawless games in my time and I've lost both of them, so I understand.
Those games are few and far between.
Most of the time, Survivors make mistakes. Nobody's perfect. There's almost always something you can do to swing things in your favor.
But yes, sometimes things are just stacked against you and there's not much you can do, sometimes it's just a mismatch.
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The same way you counter camping or tunneling. You bring perks to stall it out but you accept there isn't really much you can do to prevent it if they're dead-set on it.
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There's been a lot of talk over the years over the death of DBD. Hasn't happened yet. However...
If you remove people's ability to play with their friends, you will kill the game.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281095#Comment_3281095
Hyperbole isn't hard to understand when someone directly posts that they were doing it.
Those are all things I do
I've played this for three years I don't need advice
I'm just complaining into the void of the forums and hoping it's not just me having these absolutely ######### tier games. If you don't want to commiserate and help explain why the games are trash then I have nothing to say to you.
I did not sweat and stress to improve just to be slapped in the face and punished for it. I could have kept playing camping bubba if that was going to be the case.
If you've played for three years than you doubtlessly understand that DBD is a game of RNG.
You're just in the ######### tier of RNG matches right now. Instead of screaming with you (which I couldn't rightly do as most of my matches are...lopsided) I chose to offer advice which I wish I would've received when I was starting to get to that level.
But if you aren't looking to improve, by all means, continue screaming into the void, perhaps it will be cathartic.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281083#Comment_3281083
######### is your problem I already said I wasn't giving an exact number. Stop focusing on that stupid ass detail you're intentionally missing the point of the discussion and trying to piss people off and cause drama. probably a survivor main if you're acting like that. There's no possible way that you've made that many posts focused on my slightly miscounting seconds when EVERY other killer here is agreeing with me in principle. Just ignoring you for now on, another toxic dbd playing wanting to be rude and intentionally ignorant for no reason.
Just saw your message and responded to you.
It's not an insignificant detail. It's important to determine if you're playing against legit teams or against cheaters. One of those things I can advise you on how to beat, the other I cannot.
Calling people "You're probably an X main" does nothing for you. It just makes you look childish.
But, just for your own curiosity
I'm a huge Survivor main, clearly.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281059#Comment_3281059
I'm consistently amazed at people who don't understand hyperbole
THE GENS BE DONE GONE GO REAL FAST MAKE NO SENSE
is that better for you? I'm not clipping and counting seconds every match. All I know is I'm losing gens despite four regression perks and chases ending almost immediately
Hard to understand hyperbole over the Internet my guy.
That's just something you're gonna have to learn how to prevent as Killer. A lot of times you have to play in a not very fun way, but clearly they came to win, so they can stand to have the Killer play to win as well.
Put pressure on them, no mercy. Tunnel someone, a lot of times those squads will come try to bodyblock, which means no gens are getting done AND they have to waste time healing. Don't rely solely on your regression, it can carry you and win you games, but it won't always. You need to make smart, calculated plays.
Sometimes you have to lose a battle to win the war. Let some gens go, but keep a 3 gen. You're probably running some variation of Eruption, PR, Call of Brine or Overcharge, yeah? That's an absolutely monstrous 3-gen set-up. It'll be long and boring, but a lot of times you can stall out games versus these squads. If they've got a ton of gen perks, they have to sacrifice in other areas.
Most important thing is to not lose your cool. Don't tilt until after you've won.
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@Veinslay said:
https://forum.deadbydaylight.com/en/discussion/comment/3281059#Comment_3281059
It's not that ridiculous. Hyperfocus/Stakeout is firmly in the meta. With a Commodious, BNP and Hyperfocus, you can solo a generator at 50 seconds very easily without any Stakeout tokens at all. Slap in Streetwise and you can gen rush the entire match. Those items aren't rare at all given how cheap everything is in the bloodwebs. Full lobbies of Green/Purple Medkits with instaheals, strong toolboxes + BNP, etc. aren't exactly rare
Unless they all spawned perfectly split, on top of gens, hit all their Greats and weren't interrupted this wouldn't happen.
Even still, it shouldn't happen every game like OP describes.
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@WorthlessBeing said:
https://forum.deadbydaylight.com/en/discussion/comment/3281059#Comment_3281059
Correction, it takes 90 seconds without item or perks, both tools that survivors are rightfully so using. I doubt the math is that simple.
iirc, the absolute fastest Solo Gen is about 40 seconds.
This included Sole Survivor which gives a MASSIVE 75% buff to repair speeds.
Even if they all used BNP's and Commodious toolboxes, it'd be VERY VERY unusual for THREE gens to pop in a minute.
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@Wewantjason said:
https://forum.deadbydaylight.com/en/discussion/comment/3281039#Comment_3281039
I said 2-3 gens in 30-60 seconds
You still shouldn't be losing that much in such little time
Even if you did nothing, I'd still be impressed if they popped 3 gens in a minute considering gens take 90 seconds solo.
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I don't think it's possible to lose 3 gens in 30 seconds.
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....
There are different types of t-bagging. Not everything is malicious my guy
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@Moxie said:
https://forum.deadbydaylight.com/en/discussion/comment/3280836#Comment_3280836
Disagree. Players can play however they chose provided they are not cheating/exploiting/taking game hostage.
Fun is ultimately up to yourself, no one else. Killers should not have to modify any aspect of their play to make survivors have a chance or, even more ridiculous, because they don't like it.
The reverse is true as well. Survivors shouldn't (and don't) modify their playstyle for Killer's enjoyment. That would be ridiculous.
The precedent has already been set.
Things that are unfun can be changed simply because they suck to play against.
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/3280824#Comment_3280824
yeah, but not every killer does it. there are two types who do-tryhards, and noobs. most casual killers dont
No, almost every casual Killer does, in my experience.
It's the easiest path to victory that requires the least effort. Casual players will almost always choose that route.
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@Moxie said:
Not sure why tunneling is seen as a bad thing anyways. It's the most efficient way of removing someone from the game.
Yup, sucks for that single player but so do a lot of scenarios in any multiplayer game.
In fact, they have to nerf the anti-tunneling perks because the survivor being tunneled had too much power.
Take that as you will.
Because it's unfun and ultimately less skillful than other styles of play.
Killers shouldn't feel like they need to tunnel to win and Survivors shouldn't feel like they need to stack perks to prevent it.
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@jinx3d said:
https://forum.deadbydaylight.com/en/discussion/comment/3280815#Comment_3280815
it happens a lot, dont get me wrong, but like....EVERY game? Either theyre overexaggerating, their definition of tunneling is very broad/vague, or theyre very low mmr against killers that dont know better
Tunneling is one of the best and strongest strategies a Killer can use?
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I didn't know that was a horror game.
I'm not opposed, per se, but I think there are other, more deserving licenses that should be looked at first.
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@JustAnotherNewbie said:
https://forum.deadbydaylight.com/en/discussion/comment/3279884#Comment_3279884
That's actually a real issue with the game. In most games you can play the game from beginning to end even if you do bad, here you can't, and getting slugged or facecamped also means you aren't even playing anymore.
We could all due with a little more empathy and good spiritedness around the holidays.
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@AshInTheTallGrass said:
Wow... Thank you for all of your answers @Terion @Pulsar @HugTheHag @Brokenbones @Grigerbest @Buily09 @VideoGameMage @Seth__ @Negi
What an update, huh? lol
Indeed. Pretty normal tbh
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3280010#Comment_3280010
I thought that recent stats showed that kill rate v. solo wasn't markedly higher than v. swf, though I may be misremembering. Like a ~5% difference or something. And if it were like 75%, that means the kill rate v. swf would have to be like in the 40%'s.
Either SWF is super powerful or it isn't, we can't claim is isn't but then bemoan how weak solo is in comparison (I happen to believe SWF is that powerful, personally).
I know it's anecdotal, but my experience doesn't jive with the "almost all killers are all running 3-4 slowdowns and tunneling" narrative. Some? Sure. Most? I don't think so. Almost all? No way.
I play mostly surv these days, but I know that if I really ceased giving a crap about survs' fun and cranked up the sweat, I would 3-4K almost every game.
Almost every killer I see is running 3 slowdowns.
Usually some combo of Eruption and Call of Brine.
Even if they don't, it doesn't usually matter. The shrimp for brains Meg isn't going to do anything productive the entire match and I can't win a 3v1. The Killer is probably gonna tunnel someone out because it's easy, so it'll probably end up being a 2v1 within a couple of minutes.
You can ask people I've played with, we do not have a good time playing Survivor.
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He sucks to play as and against.
It's one thing if the Killer is funny to play against, like Ghostface. At least you know people are having a good time.
Knight is just so boring to play against and to play as.
Run to loop, place Guard, run away from loop. Repeat ad nauseum
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3280028#Comment_3280028
i have yet to see a killer teabagging...
I see you haven't met Ghostface yet.
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3279889#Comment_3279889
In my experience, most killers play "nice", or something close to it. At least with some sort of empathy. It's the minority of my games where I really feel like the killer just dgaf.
If every killer played with total, cold mercilessness, there'd be like a 80% global kill rate vs. solo queue.
But killers shouldn't have to kneecap themselves.
If the global kill rate is close to 60%, it's not unlikely that versus Solo's it's close to 75%
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3279884#Comment_3279884
yeah maybe CoD is better for you....
Not when I'm forced to play with PC players with a HUGE advantage.
I'll stick to DBD, at least I'm good at it.
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Solo Q is currently the hardest role and people need to accept that.
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Not like this changes anything for the current Killer population.
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@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3279819#Comment_3279819
I doubt one set of eyes and brain as a proper state detector.
Shouldn't take more than that to determine that matchmaking is still random and completely inconsistent.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/3279829#Comment_3279829
It's on the person to brush it off and move on no matter what side because it's a game, I encourage people to find the humor in all of it , laugh it off and move on and they'll be more pissed you didn't give them the reaction they were looking for
I mean the way this game is, that survivor who you feel disrespected you could be the one to get you out of a match later on and become a friend, but nobody who trash talks and gets upset will ever know that because then that person will say ######### it leave em to die, this is why in chat I'm always respectful and nice win or lose because at the end of the day game is over at that point and we're all having fun.
Let's go I can just brush off the fan club that boots me off whenever I load into a lobby with them.
Or the Survivors who leave me on hook because they recognize my name.
Or the Killers who will facecamp me and make sure I don't get any BP because I played them once.
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3279829#Comment_3279829
thats pvp for ya.
If you get ######### on in CoD, you can still get kills. You can still do well individually even if you lose.
If you get a good Nurse or a facecamping Bubba, good ######### luck trying to do well individually.
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It's pretty bad.
The Knight is pretty garbage.
His perks are good.
The new map is bugged to hell.
Tile generation broke.
Playstation can't play.
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@The_Krapper said:
Nobody should care at all about either side is the truth, the people who want to get salty about camping, tunneling, SWF, genrushing etc... Are the main problem with this game, it's not real life ya know? Someone didn't go to the killers house and smash a real pallet on him , start dropping bags and leave, vice versa the killer didn't go to the survivors house and beat them up , watch them bleed out on the floor etc... When people forget this is supposed to be fun and not serious 100% of the time that's when it's time to play a different game and chill out instead of people acting like they're all certified GOATS of the game and how dare anyone disrespect their pixels in a imaginary setting 🙄
Except both sides have FAR too much control over how much fun the other side will have.
Even if they lose, Killers can absolutely ruin one person's game.
Even if they lose, survivors can stress the ######### out of Killers and make them have a miserable time.
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@HugTechLover said:
https://forum.deadbydaylight.com/en/discussion/comment/3279148#Comment_3279148
Then you aren’t as cold as I. I will smack you off that glyph so fast and throw you on a hook.
Then you're just cruel. Unless you think the game is going to be lost, there's really no point in being a dick about it.
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@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/3279129#Comment_3279129
Idd like to know how you detect the state 'we' are in.
Matches are still completely random and lopsided.
So, I use my brain and eyes.
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She's been an issue for longer than I've been playing DBD.
When you start to have to change perks because of a single character, it may be time to look at that character.
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We could all do to care a little more about the other sides enjoyment of the game.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3279184#Comment_3279184
OG Haddonfield.
Garden isn't even that bad, it's issues are odd hitboxes on bushes, and a main building that's a bit too dark. Besides that, it has a strong main building, like many other maps. Even Dead Dawg can have near infinites but that's regarded as a fairly balanced map.
Break the walls.
Cannot stop the windows on Garden of Joy. Tiles chain far too well.
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@Seraphor said:
Guys, "Garden of Joy" is already meant to be an ironic name. Saying things like "Garden of Pain" or "Garden of No Joy" just makes you look stupid.
Can I still call Eyrie of Crows, Eyrie of Cringe?
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Even I respect the glyph and I'm a cold bastard of a Killer.
Unless I think I will lose the game because of a Glyph (unlikely and if I'm in that position I've already played poorly), I'll respect it.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/3279129#Comment_3279129
I am just pointing out that all this "old matchmaking was soooo much better" is BS. Not that the system at the moment is better.
In the other thread from the op, about the same topic posted 25minutes before this one🙄, i even point out exactly the fact that both system crap the bed the same way now.
I think the mere fact that we could see the system ######### the bed made it a better system but it's a small point, I admit.
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@burt0r said:
Ah yes the "good" old matchmaking, going by ranks with rainbow lobbies and more than 50% of the playerbase being clumped together in red ranks, not because of skill but because of time invested into the game each month.
Yeah, those times weren't full of mismatched lobbies, no no no, everything was peachy back than. /Big fckng S
Not like we're in any better state now.
Now we just can't SEE that we're all grouped together.
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I've always thought it was really really ugly.
Until I saw Shattered Square.
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@Blueberry said:
Play normally?
I mean honestly if the killer already has someone out of the game even at 4 gens then ya'll are playing very badly. Even with him hard tunnel/camping ya'll should be at least down to 3 gens minimum if not more realistically 1-2.
It's literally every game in Solo Q.
I can do a gen. I can't force anyone else to do so.
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@Terion said:
https://forum.deadbydaylight.com/en/discussion/comment/3278760#Comment_3278760
i never said otherwise though. And i cant believe you actually would think DC penalties off could be a great idea, you must be trolling at that point. But its not funny at all in fact its extremely annoying. What is the point if people gonna dc about every little inconvienience, killers would only play against bots at one point. Well at least they aint flaming for stupid things i guess.
If you get full BP and the bots are competent who cares.
