Pirscher
Pirscher
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- Pirscher
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@Spannungsstoß descriptions are often translated wrong into German. Either the words they have used are outdated or incorrect, or there are grammatical errors, or its a combination of all of these things.
@SunaIIanu yes of course you can play in English but we shouldnt have to - the German player base for this game is huge so surely its worth the investment to fix the text. I think French is probably the most complete version of this game as they are a French speaking studio
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Yeah it would be best for a native speaker to translate.
Wiederherstellungsrate and Abklingzeit are both actually being used too which is very inconsistent and annoying!
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Exactly. There are many misleading things.
And it just looks wrong and ugly
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Writing here because translations still have not been corrected =(
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Gale (Riley) Weathers!
The Scream 2 version with white top, black pants and red highlights
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SHE WAS AT THE BEACH, ok? ^^
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It is very underwhelming - my issue is the design choice.
The horror genre has just gone completely out the window here! A cowboy killer in a sunny yellow desert? It is just terrible!
With the spear gun surely they could have created a water themed character like a flying dutchman and set the map on an abandoned ocean liner or submarine or something!?
Bring back Horror and darkness!
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Non-licensed content aka Hillbilly and Cold Wind Farm would come next, I think
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I am not a fan of the writing or the man who is reading the text in the archives because it has been created in an annoying way.
"Jane wants a job, she needs a job, she has a job". Or however they are written.
Maybe they can talk about your question in a stream?
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I mean, how often do you come across a doctor or a doctor with that particular build?
Its not an every match/regular occurance thing.
Or?
Calm your spirit and use calm spirit
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@TheLastGreatStar said:
https://forum.deadbydaylight.com/en/discussion/comment/1137082#Comment_1137082
Wraith, Pig, Ghostface & Insidious Bubba say hi.
BT says hello back!
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The killer is so stale, he needs to be reworked!
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DS should only activate if the survivor gets unhooked in the killer´s terror radius - then it is a true anti tunnel scenario
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@cosmicvolts it´s called:
First in, first served.
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@Coder I think too it is a good idea!
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Yes it is an idea that has been discussed a few times.
One version was to have black cave entrances on the outsides of the maps for the killers to pass through in order to have a teleport effect.
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Its sounds bad and annoying.. we do not need it in this game.
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Make the street darker and add more detail to the houses! Give the different tiles personality.
Just an overhaul like the clinic
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Well the devs seem to be aware of it. I wouldnt be surprised if they are discussing ideas now
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Yes hide all offerings at the start and only reveal them on the end game scoreboard - it would be a lot better.
Keep the burning animation in the loading screen but animate it in an alternative way
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Hopefully it gets fixed in the next patch..
Im on PS4 and every other game I am encountering this! The survivor is running zero silencing perks yet they make no sound in dying state
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Old Lerys, new Lerys, Meat Factory, Lab,
Indoor maps create great tension as you cannot see everything so easily!
We need more indoors
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COLD WIND FARM ALL
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Its all about the communication that takes place.
Solo survivors communication = finger pointing and the come here gesture
SwF communication = its the hag, theres a bear trap on the corner, theyre running spirit fury, i'll run through shack so you can head on stun, hatch spawned in the freezer room, the hex totem is in the drop down meat area.. and so on and so forth
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Its not fair but the killer is bad and wanted their one kill. Just let them have it and move on, not all games play out like this.
I have been in this situation many time and would rather just one die and other 3 escape. I have no problem to be sacrificed under that circumstance.
C'est la vie!
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Here, a streamer does it:
https://youtu.be/fvgdFsQRoTI
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You got to play like youre a bit slow/stupid and then Blood Warden them
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Im on PS4 - Its very rare that a killer would send me a message but these survivor players..
I think the reason why so many toxic messages come from the survivor side is because they are playing in the weak role and they want to have the power.
The game doesnt go in their favour due to reasons so then the crazy behaviour starts.
The pathetic/most funny toxic messages are the ones they send to you in a friend request xD
Keep playing the game and ignore the stupid people ;)
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Well, if they added it, the SwF would not need to re-group as dedicated servers will keep them in.
And the game wont die as these people are addicted and will just start to play solo.
Anyway, fairly certain that something similar is in the works
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Smaller terror radius would be scary!
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It is true! Not long now until the new system starts
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Remove the red stain and put the red light bulb back into the basement!
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He has always been really easy/reliable to use compared to other killers.. I guess it is only a matter of time now.
Chainsaw on cool down and infinite sprint only in the form of an ultra rare add-on
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Play solo and use the bill perk to see hatch as last survivor. You will get it. Good luck
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It just needs a bit more of a dark atmosphere to it.
Definitely lighting and sound could be worked on in this regard.
Also, add a horror theme to the icons and items. For example, I always found the item chests to look very clean and tidy, like something from Ikea for a child's bedroom.
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You cannot stop a killer going for a 4k if that is what they are aiming for.
They are the killer!
Maybe just accept that, that particular game didnt go your way and move on? @gatsby
Also, other users have made some good suggestions regarding dealing with slugging scenarios.
Good luck! ;)
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@siren_sorceress said:
The shack should be a god loop. It's very often the home to the basement which can be very lethal to survivors if the killer camps it. I thought that was the whole point. It's a strong building for both players.
Yes exactly it is lethal there if the killer camps basement - so with the breakable wall survivors have another escape route to get away from that!
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Usually I just watch twitch/yt to see how they are and go from there
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@Okapi said:
It might not be PC hackers in this case. Did they have the crossplay globe icon next to their name in the endgame screen? If not then it was a bug. There was a bug that when a killer hits the survivor and they gained the temporary speed boost, the survivors maintained the boost until healed or downed.
So its a bug. Ok. On PS4 I have also seen it once and was wondering what the hell was going on
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They should reveal SWF at the end on the scoreboard
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Yes! I have really wanted such a killer for a long time!!
Not necessarily the terminator but some kind of demonic-cyborg-killer-android-machine.
Previously I even made a fan creation for one: https://forum.deadbydaylight.com/en/discussion/13860/chapter-error-in-the-system-the-bion#latest
I am still hoping for sci-fi-horror !
Greetz
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I got this on my first attempt and here is how:
Hag + Badham Pre-School + basement spawning in Freddy´s basement
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Remove tier 2 perk!
Rename tier 1 perk to Standard Perk
Rename tier 3 perk to Premium Perk
Or whatever names
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@PrettyFaceKate said:
I appreciate what he's trying to suggest, but if this was to implemented, se might as well make solo survivors start the trial already on hook.
Why?
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So, while the killer is in warm-up and everything is horror-like and slow, would all killers be in undetectable status too until the first chase starts?
It would be fun to have at least one jump scare in a match
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All maps should have dark cave entrances that only the killer can pass through to get to the other side of the map. And survivors can board them up as a counter.
I was thinking about this the other day when watching Texas Chainsaw Massacre and seeing Leatherface come out of nowhere in the forest
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@kreeper124 said:
I kinda like the idea, just make the t3 slightly more expensive and it could work out
Yes that was what I was thinking too
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I would not be surprised if they are planning another major change to the game and have used the Ruin change first to take the negativity.
It seems like there is more planned here waiting around the corner..
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@Aven_Fallen said:
Can we rework Ormond first before putting in other variations?
Make it darker and not in Daylight
Rework the central building
Rework the RNG with Tiles
Smaller
Let Scratchmarks work
Agree. It should definitely be darker but have more snow
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The ranking system is what caused me to start with this idea. I am not in the SWF war at all.
@IceCreamPrincess I havent said anything at all about SWF being evil? you write "Telling players that sfw is evil is just insulting a large portion of the playerbase". If you came here for a SWF war, this is the wrong place, I want to discuss ideas for a different ranking system.
Again: "I would myself instead of just putting up a "no sfw allowed" sign for the competition ranks..." My idea for having the competitive tier for graduated killers and survivors with no SWF traces back to the devs original idea of this game playing like a B-grade horror movie where everyone can´t communicate and is forced to work together to do well.
Do not worry, I am not calling anything evil or putting signs up :D