Pirscher
Pirscher
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- Pirscher
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Comments
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Her footsteps are quite loud and easy to hear. I dont see any problem with this add-on..
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I've been playing this game since 2017 and only every now and then an ebony mori comes through.. It's not a big enough of a deal to change, as far as I see it.
Greetz
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The winners and losers are determined by points:
Most points on scoreboard = 1st place
Then 2nd
Then 3rd
Then 4th
Least points = LAST loser.
If im in the top 3 scorers, I consider it a win
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Well now that Matthew Cote has seen how great Germany is, will we soon get the German survivor and an old German-style, fairytale map!?
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When have they made this change official? It seems unnatural that the sound doesnt come from the direction of her mouth..
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Stranger things is still active/being produced while the Nightmare on Elm Street remake was made back in 2010.. That would explain why there is no likeness for that actor
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On the end game scoreboard, display the following:
- The Killer's score box highlighted in RED
- A Solo-survivor's score box highlighted in GREEN
- SWF Group 1 score boxes highlighted in DARK-PURPLE
- SWF Group 2 score boxes highlighted in LIGHT-PURPLE
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Lack of maturity and education is what causes things like FoMo to exist - regarding this, it makes sense so many young people are affected.
The video is also ironic. He is passionately against a battle pass and uses scaremongering, speaking of manipulation and psychological tactics, yet he would still allow his partner to just buy a battle pass? Very strange.
If you think, you are prone to or have FoMo, research it and develop tools in order to get rid of it.
Personally, I am not fussed if they add a pass or not because I play the game for fun and like the horror genre.
Good luck to you all!
Greetz
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I would suggest alternatively for BHVR to provide a template/excel sheet/grid document in a post somewhere on the website where the community can provide translations.
@Kees_T play the game and see it yourself
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@Hoodedfengm1n hello! No, while the ability is active, it cannot do damage. Just search for people. Outside of the ability, it can attack.
I have not spent so much time on this idea lately. I am however hoping that it was able to inspire BHVR to come up with something improved.
I am still really hoping for sci-fi-horror to make its debut into this game!
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@Orion I will tell you exactly what you should have done - you should have stood still and let them escape!! Because playing properly and creating a challenge is mean!!!!! Big meanie!!!!
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Points to never forgot:
- By playing this game, you must accept the factor of randomness and the unknown
- Hatch spawns are random
- First in, first served - sometimes the survivor is there first and sometimes it is the killer
- A survivor can play with friends to increase their chance of escape
- A survivor can bring a key
- A survivor can bring a map and use it to find the hatch
- Perks such as Spine Chill, Wake Up and Resilience increase door opening for the survivor
- Yes, a killer sometimes runs Whispers or BBQ or Spies from the Shadows and can find you with those at the end - if you are in one of those games, then that is just how that game played out so move on
- A Survivor can ignore the hatch and outright camp a switch and open it straight after the killer closes the hatch
- Sometimes, the killer is bad an all 4 survivors escape
- Sometimes, the killer is good and outplays everyone and kills everyone - including the last survivor in the EGC
- You can burn a map offering to play on a map that you are good at to increase your chances
And so on, and blah blah blah. There are so many possibilities. The randomness is also what makes the game fun. Do you understand @xxshinobazuxx ?
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They should never have used the remake for this chapter. Remake Freddy has a completely different personality to the original Freddy. Also, Quentin ain't got nothing on Glen!
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@liquidlight what is the point of your video? Explain
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One thing that must be accepted when playing this game is the factor of the unknown / random combination of killer, survivor and map setup. Sometimes it works in your favour and sometimes not - it is for these reasons that not only can the game never be truely balanced but also why the game is fun to play because high risk, high reward and the unknown.
The EGC is a huge improvement over the previous version of the game. The last survivor has more chance to escape now with the hatch spawning with 0 gens completed and the killer be able to power up the doors by closing the hatch.
As previously written, camp an exit gate switch instead of looking for the hatch and insta open the exit. The killer cant check both exits at the same time. If the killer goes to your exit first, that is just how that match played out.
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@liquidlight said:
Anyway, here's the video again since I did remove it from above. Don't mention the DC's... they don't matter because this is about last survivor and standing no chance in this situation. There was no time to go to the other gate. And saying I was only a second off from getting the gate open is bogus. I played the best I could in the moment to survive. In retrospect you can tear anything apart. In the moment, it's a different story.
Fortunately you have more chance to escape with the EGC. In your video, if it were the old version of the game, the hatch would never have spawned due to no gens being done and it would have been a longer than 2-4 minute game of cat and mouse..
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What if from now on the last survivor just focussed on camping an exit gate switch and ignored the hatch? And then as soon as the hatch closes, they insta open the exit? 😱
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/468166#Comment_468166
In a game this should be a reality, but I guess there will always be a dominant factor in anything.
Unknown* factor/factor of randomness ;)
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@FireHazard It is just random and that is the way it is. Sometimes it works in your favour and sometimes not. Its unhealthy to expect that everything should always be "fair" because that is just not reality.
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Its 2 minutes or max 4! Go and make coffee, by the time youre back it will be over.
Or in the future, hide near an exit gate and wait for the killer to close the hatch then open the exit straight away - i have done this a few times successfully. Adapt/change strategy
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His design is nice and works well for DBD
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Yeah well you never know.
Tatum or Gail would be fun.
Mapwise, the Party at Stu's house with easter eggs of Kenny's van and the dog door in the garage would also be fun.
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In the animation video of Ghostface, he looks similar to the movie counterpart while moving - his robe moves about and also has the jagged edge
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So far as Survivor I have not been treated like this. I have been using Quentin's Wake Up Perk and stay near the exit and wait for the killer to find and close the hatch - it has been going good!
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Xenomorphs and androids are already humanoids.
What about a lion-spider-stingray monster? That fits your intention better @AshleyWB
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First in, first served.
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Who is Olsen? That name shows in two of the add-ons. Doesnt sound like a character from the movies..
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Hello DBD Team,
Regarding the scoreboard after a match - would you consider displaying solo survivors score boxes in green, SWF score boxes in purple and potential second SWF score boxes in a darker shade of purple?
Killer score box should stay red of course.
Thanks for looking!
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@[Deleted User] said:
The hatch closing by the killer is terrible. I was in agame where one surv was left, the killer closes the hatch immediately, egc starts, the surv runs to the gate to open it, killer finds him, they loop a little, then surv dcs, as sees no alternative. I gave him thumb up. ######### situation, i hate this
It's first in, first served. Also, every single game will play out differently ;)
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Yes, exactly. This will be his special ability: he stands in the background threatening survivors verbally and everytime they hear him, their fear meter fills up, eventually causing them to suffer damage xD
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I think Tatum, Casey Becker or Gail would be more fun in the DBD universe than Sidney tbh
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Everyone gets a bonus. Whoever gets 1st place gets the biggest.
Also, take note of the next 20 matches you play and see who gets the most points ;) it is not always the killer
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It sounds itself good. Or the SWF we could give another goal :D
See link:
https://forum.deadbydaylight.com/en/discussion/11371/find-a-wrench-then-repair-a-gen#latest
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4 Perk slots and 1 Hex slot. Hexes are no longer perks and only one can be equipped one at a time.
Thrill of the Hunt will remain a perk but in its new function, it will allow the killer to take two hexes.
If for the most part killers run ruin in this version, survivors do not have to worry about NOED. But, the possibility of Thrill of the Hint will still make them cautious for a NOED combo.
Is it a fair buff?
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They need to overhaul the daily ritual system to offer shards as a reward and expand on challenges and add wagers
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This topic again.
- Maybe the other survior had a bad ping
- maybe the killer had to go out
- maybe the killer was expecting their friends to join as survivors for farming
- maybe the killers internet died
- maybe a burglar broke in, faced a weapon at them and said to turn the game off
And so on, and so on.
There are so many reasons as to why. And it applies to survivors that leave too.
I dont think its worth it to complain about, as you will never know the real reason.
However, if you really want to know @Judith contact the killer and ask
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It must be the original Ghostface from 1996!
Using the 2010 Freddy instead of the original 1984 Freddy was already too horrible! (I think that is also why the Nightmare on Elm Street chapter in this game is cursed..)
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In the PTB, would you ever test a new end-game scoreboard function which would show who was SWF and who was solo?
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The end game would be more fun and suspenseful if we only had the gong and the lava indicating the time running out - would you consider removing the timer-progress-bar from the top of the screen?
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Lobby dodging from both Killer and Survivors is annoying.
Closing the lobby as killer when a high ping survivor joins should be replaced by giving the killer the ability to kick people:
If the survivor's ping is red, then the ability can become active and the killer can kick. This could reduce some of the dodging. Having to close the whole lobby down because one red ping survivor refuses to leave is so dumb!
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Killer: The Libertine
Survivor: Male Victim
Mori: The circle of #########
Map: The Villa
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Yeah add a German guy already as a survivor ^^
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Thanks for the bump and the attention guys!
If such an add-on gets implemented, how often would it get used? All the time? Or occasionally? For the classic worst case scenario "organised 4-man SWF" I can see some people being worried but how often does this SWF show up? All the time? Or occasionally?
Anyway, something like this add-on would be good for solo survivors and people that are bad at playing survivor.
It, like many other things in the game, is a risk - meaning, it could be equipped and the killer may not even have ruin or maybe the killer will just Franklin's Demise it :)
Anyway, keep bumping so the devs can read my idea ;)
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Undead skins - where the survivors look dead with faded skin, bruising, wounds, faded eyes etc. I am hoping that some kind of legacy event could happen again where these will be the reward.
And exclusive only to the event! No purchasing in the store.
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It is an interesting idea! A concern could be that good players will change to their lower ranked killers purposely to destroy the low ranked survivors. Maybe the trade off though would be worth it, as there would potentially be more people playing killer with such a system?
Let's see what happens.
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Adding it to Small Game makes sense - the one and only reasonable idea for a totem counter so far!
Implementing as a default function in the game would just be spoon-feeding though..
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The Bion
Work in Progress Idea Realm Uncharted Territory - Crash Landing Site -
The Plague has a half mutated face and can vomit on people while being tall and deformed on the body!!?? :D
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