Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
- Visits
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Comments
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Yeah why not. Also make his add ons actually worth using
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2697637#Comment_2697637
Fair. Play Legion against 4 SWF with 4 BNP. Pressure them, and get 12 hooks. No camp, no tunnel.
Okay play off meta survivor against an infectious nurse with range and recharge. See what I did there?
You have to set your expectations going into a match. I main clown so I know that I’m going to have a harder time winning matches. It’s what happens when you main a weak killer and something you have to accept. Doesn’t mean you can’t improve
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2697633#Comment_2697633
You can't improve any higher with the currest state of the game.
Nope I definitely can. I’m improving my gameplay every match even in small ways like playing loops better or having better game sense.
Anyway it’s not like losing irritates me unlike most the player base
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Nah I like to play all matches out. Best way to improve is to fight good players
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This may be a cat thread but that doesn’t mean you aren’t seeing my rabbit
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Here’s mine
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I’m currently playing them until they receive a cosmetic/balance change. They needs something ASAP especially after boons released
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2697304#Comment_2697304
I do care, to keep my surv mmr as high as possible. You can already leave the 3v1 match by fast suicide on hook.
But I dont like loosing BP, pip and MMR because of someone else actions so I try to play it out anyway
That’s true there should be a little bit of no for conceding. I know when I play killer an early DC just means a boring easy match
As for MMR the number is invisible and the system barely works anyway so I couldn’t care less but I don’t see why not
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2697164#Comment_2697164
Honestly, if survivor DCs early, the rest of team should not lose any MMR points no matter what and also should not be able to depip, at the very least.
I hate when that happens so much
Honestly who would even care if you’re MMR doesn’t decrease? I just want out as soon as possible
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Well have fun!
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Agreed but give one to survivor as well when someone DCs.
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“Killer got an OP hex spot for their DH”
I realised 15 minutes in it was on a hill
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Slinger is better but legion is 10x easier to play
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Hiding in a locker is a bad idea. A lot of huntress’ use iron maiden so it’s a bad idea.
Try breaking LOS and making distance when possible. Uncharged hatchets are easy enough to dodge so don’t give her time to charge one
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It’s hard imo. People love him but he is kinda like deathslinger in his zoning capability. I’d nerf that a bit but in turn buff portals
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Too long sluzzy. You had me worried
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For survivor: Detectives hunch is a borderline meta perk imo and one I always use to find Noed or boons spots as well as stopping 3 gens
For killer: Oppression barring it’s long cooldown is still pretty good info/regression
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2695791#Comment_2695791
@Phasmamain im so sorry for your loss
That’s foreshadowing if I’ve ever seen it
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@GoodBoyKaru said:
Everyone: hey insta-saw is kinda annoying and really good, the cooldown add-ons aren't great either, could they get a tweak and insta-saw get changed please?
BHVR: butcher his animations, add in features nobody wanted, give him a stupid roar and make nobody want to play him? i got you covered!
BHVR after nerfing the most well liked killer into irrelevancy
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@Strodd said:
They should completely rework him. His power right now is so boring and annoying to play as and against.
This is a bad idea. We don’t want another Freddy situation
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2695506#Comment_2695506
Phasmamain using Twins for the next 8 years so true
Yeah probably. I’m not only playing them but it’s been eye opening that’s for sure on how outdated they are despite barely being a year old.
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I guess I’ll take Jane though I’ll have twins on until they receive a Balance change/cosmetic
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I’m having a lot of fun with killer right now but I don’t take dbd seriously and just go for hooks. If I get kills cool if I don’t cool
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Honestly I find it weird hag is an exception since she probably needs anti camping measures the most
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That’s pretty cool. Can’t wait to see them!
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2694866#Comment_2694866
All he needed was a cooldown on his ADS, like 2-3 seconds. Instead they actively made their game worse, he feels bad. VERY bad.
He definitely does but again people were asking for these nerfs
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Yes
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2694858#Comment_2694858
Deathslinger got BUTCHERED and I have yet to see anybody who approved of it besides the most staunch Deathslinger haters.
This is the problem, they make changes but are so bull headed about it that even when everyone HATES the changes, they refuse to budge. It's borderline childish, NO ONE wanted Hillbilly to have the overheat mechanic.
People were saying deathslinger needed his instant ads nerfed and the devs did so. People also hated his synergy with moniter so they nerfed that too
Again not a great change because lack of any compensation but they had the right idea.
Billy’s nerf was uncalled for though
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@GoodBoyKaru said:
Object of Obsession change was opened up to the community in very early prototype stages to see how they felt about it, DS got changed in a way many requested, Nemesis buffs, Trickster buffs, etc. They do take feedback into account, even if it isn't entirely obvious.
(But no Circle of Healing can perish. Painfully)
You can add windows of opportunity, Deathslinger(even if they overdid it) and spirit to that list. They definitely take feedback but not often enough and pretty much never go back on changes they make
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Me who wears Jane’s sweater all year
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They haven’t done anything yet as far as I know
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It’s my go to regression option right now. Too bad scourge hook RNG can mess you up sometimes
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Clown with Smelly inner soles + Bleach
Scourge hook: Pain resonance
Surge
BBQ
STBFL
Constant chases and decent pressure without having to babysit any of the perks. The build means you can constantly chase people without worrying too much about gens
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@Grandpa_Crack_Pipe said:
The real problem with challenges like that is that the game suddenly develops sentience and a very refined degree of malevolence.
I feel this. Brought a healing challenge only to get 3 plagues in the span of 5 matches. Decided to change to a stun challenge and got 2 huntress’ and a trickster
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Did boons change the game or did COH change it? How many shadowsteps/exponentials do you see without COH on top?
All I would do personally is nerf COH to 75% speed and add a global 45 second cooldown on all boons once one is snuffed
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This clip actually relates to me a lot. I went on like a 3 month break recently but ever since I came back I’m enjoy it again. This game like any multiplayer competitive game require time off
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Honestly I use them both together. It’s been working amazing on Clown
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Just make BBQ BP mechanic base kit. God forbid new players are both encouraged not to tunnel and get more points
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Clown’s is an easy S tier imo. Fits his character and sounds great. Also trickster’s is ear grating
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Honestly I still enjoy it but I don’t take this game seriously so that’s probably why
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They can barely work on on 1 mode. 2 would just over complicate it and make balancing harder
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@Strodd said:
https://forum.deadbydaylight.com/en/discussion/comment/2693710#Comment_2693710
Healing slowdown = survivors waste more time healing.
So you are not guaranteed a down because you are using it, but you will get good slowdown.
Not really. It’s still base healing speed/self care speed. Which isn’t too bad especially considering it’s only in 32m. Boons are 24m so you have to be close to the boon to cover the whole area
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So make ruin useless since all 4 survivors would just look for totems?
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@Strodd said:
Or you could just snuff out the boon, use healing slowdown or play bubba & plague.
Its like me saying that I will teabag and harass every killer that uses ruin. Ridiculous
I’ve been using coulophobia pretty consistently to counter boons. Out of all the 15 matches I played with it I stopped a heal to get a down once
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Well tbh aftercare, bond and empathy might as well just be 1 perk in this case
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Yeah playing twins during this event is about as painful as tearing your hair out. Better to just play someone else because BHVR don’t care about them
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Honestly it will always be a worse iron will imo
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It’s a hard perk to buff honestly because when it works it can be insanely good. If I had to buff it I’d give a 7% increase in skill check odds (Makes it 15% per second)
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2693375#Comment_2693375
What's the point on putting a crosshair when you're intoxicated? Never noticed that was a thing.
I’m guessing to stop motion sickness and make it easier to tell where the camera is pointed. I have managed to use the blurred vision to my advantage when playing as him multiple times though
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It’s put there when you are intoxicated but it should go away once the effect ends



