Phasmamain
Phasmamain
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- Phasmamain
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Comments
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@MerryJuanNa said:
https://forum.deadbydaylight.com/en/discussion/comment/2095873#Comment_2095873
This game is impossible to play it casually either you get a iri head huntress, tombstone myers, or a sweaty nurse/spirit when you play survivor if you dont sweat then either the killer is gonna be toxic or the other survivors are gonna be toxic also dont they go by skill level now instead of ranks? genuine question, i thought they switched it
MMR had a test about a week ago and is going to take over ranks soon.
It’s not impossible you just have to accept you’re not going to win every match
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The traps can’t be placed too close to the window or else the survivor will vault over the trap
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Never presumably
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@MerryJuanNa said:
https://forum.deadbydaylight.com/en/discussion/comment/2095824#Comment_2095824
I main mostly survivor but I've been playing quite a bit of killer recently but i fail to see how that is more toxic to DBD, when its literally looked down upon if you play Nurse, Spirit etc. so in that aspect overwatch and DBD is the same. it seems as if no matter what i do im always going to get that toxicity even if i do switch to a different killer and unlike Overwatch you are force to play ranked matches, you cant really play it like a casual game else people would send you hate mail
That might be the problem you’re facing. DBD’s ranking system means literally nothing. You’re better off thinking of this as a casual game and putting rank to the side
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@ClamorVentus said:
https://forum.deadbydaylight.com/en/discussion/comment/2095805#Comment_2095805
And i think SWF would sweat even more to get out of a match.
Probably yeah
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2095840#Comment_2095840
I like to mess around as Sombra. Get behind people, hack the rein or hammond, harass the back line. However in QP NO ONE wants a sombra. They keep telling you to switch. Yet at GM lvl Sombras pick rate is massive. She's a great character but people need to push to take advantage of her hacks. Most randoms don't do that and assume she's weak.
Yeah sombra isn’t amazing in QP or lower ranks since she requires a lot of coordination.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2095824#Comment_2095824
I like Overwatch but there's a reason I stay out of rank. When people start telling me who to pick I'm no longer having fun and rather play something else.
Yep as a brig and sym main ranked was a nightmare
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@MerryJuanNa said:
https://forum.deadbydaylight.com/en/discussion/comment/2095727#Comment_2095727
yeah i know but never before have i seen toxicity to people who dont even want to be in that situation, like you could play a killer exactly how you should (according to the survivors) or you could play survivor exactly how you should and you will still get that toxicity, like face camping/Tbagging etc. i feel like Overwatch and Smite if you play well enough you wont get told to ######### if you play slightly different than how they want you to. its honestly so irritating to play some survivor matches and i die on 1st hook because of face-camping, the state of the games community right now doesn't even make it fun, you will occasionally get some really fun matches with randoms and i just wonder why people cant just play like that all the time, i dont like going against a sweaty spirit but i think spirit could actually be one of the most fun killers to play against, people on DBD only care about winning and not having fun, and thats the most annoying part.
Off note- thanks although it seems like these forums are just for people complaining, i still have seen and talked with really nice people on these forums (that is until i say what i main)
I think the same thing happens in overwatch as it happens here
I played ranked in overwatch at a decent level and if I tried to play any of the non met heroes I would get constant messages telling me to switch and even people throwing the game because I took their hero.
What do you main? Not that it matters really I’m just curious
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I’d rather not have keys be for one person only. This would encourage Boring solo gameplay where the key user is just hiding around waiting for his escape
Welcome to the forums by the way!
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2095769#Comment_2095769
It is exactly how it used to be. But I suppose we can do a few more changes.
Why do you think it is a little overkill? And what value sounds good? 40%, perhaps? 45%?
Main reason I say it is because of freddy’s now inherit synergy with slowdown perks like pop or ruin. Since you intend to keep his teleport his ability to pressure gens is quite strong.
40% sounds pretty good to me
Otherwise though great rework and I really wish they didn’t standardise Freddy as much as they did
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@TheDuhJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2095778#Comment_2095778
This is the thing about you people tho. You always say buff survivors and then have specific suggestions. But don't worry, killer buffs would come, I just don't care what they are or would be because really I just want to buff survivors. If you gonna make these suggestions for how to buff survivors by giving them kindred at base or a garunteed obsession without anyone running obsession perks or add-ons, tell me the corresponding buff for killer that would "come afterwards"
Adjustments to early game and overall pallet strength?
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Problem is SWF can’t be nerfed so the best way forward is to buff solo and then buff killers
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@GeneralV said:
Alright, this sounds fun. Let me try it for my main:
Power: Dream Demon
Pull survivors into the Dream World
-Survivors who are awake do not see The Nightmare.
-Once targeted by The Nightmare’s power, survivors enter the Dream Transition for 7 seconds.
-During the Dream Transition Survivors can see glimpses of The Nightmare and they suffer from the Incapacitated status effect.
-When the Dream Transition Lapse, the Survivor is pulled into the Dream World.
Once in the Dream World:
-Survivor’s auras are revealed to The Nightmare when they are outside of his terror radius.
-Survivors suffer an action speed penalty of 50%.
-To exit the Dream World, Survivors can find non-sleeping Survivors to perform a wake up action.
-Failed Generator Skill Checks can also wake up.
-Hooked Survivors wake up.
Special Ability: Dream Projection
-Teleport to a Generator in view. Releasing the button early will cancel the action.
-Survivors cannot interact with the targeted Generator.
-For each Survivor in the Dream World, the cool-down of using Dream Projection is reduced by stack-able 20%.
“You have nothing to worry about. This won’t hurt one… little… bit.” -Freddy Krueger
https://forum.deadbydaylight.com/en/discussion/comment/2094572#Comment_2094572
What do you think, my fellow Old Freddy main? It is basically his old power, but with some extras.
I like the idea but 50% might be a little overkill
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Nurse has 110% move speed but can’t blink through solid objects
Feel free to crucify me now
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2095720#Comment_2095720
i mean, I get Steves and Quentins mixed up all the time, but usually by the outfit.
Yeah true they wear very similar clothes especially Quentin alternate outfit
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Every online multiplayer game is toxic and DBD honestly isn’t that toxic compared to the other games I’ve played (Overwatch, Smite, CS GO)
Most of the toxicity in this game is more entitlement than anything.
By the way welcome to forums!
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2095699#Comment_2095699
honestly based on the face alone i was actually considering putting her in "nea"
Comparing her face to Nea is like comparing Steve’s face to Quentin’s (i love Quentin though)
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@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/2095548#Comment_2095548
idk, somethin about her face just... no.
To me her face definitely looks better than Kate and yui’s but that is just personal preference
She does have the best fashion though
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Maps should be no bigger than ironworks imo but coal tower is the perfect size
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That could be interesting but if you played Freddy spirit or nurse say good bye to your tips
I wouldn’t be opposed to this though
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I assume they are planning a rather large rework for keys. It wasn’t as easy as adding and extra hook requirement for a mori.
Hopefully this mid chapter will be when it comes out
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If you enjoy playing that way keep doing it. Survivors like me really appreciate you going out of your way to make the match enjoyable for all of us
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Jane in ugly? She’s the most attractive of the female survivors by far imo
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I have Jane and Quentin all perks and am working on Jeff
As for killer I have all perks barring I’m all ears and furtive chase on clown
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Huntress would 100% be avusive even if she doesn’t realise it
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- Nerfing nurse and spirit so other killers can be adjusted properly
- Buffing solo queue so the can compete with Swf
- Balancing maps to be less RNG heavy
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@Huge_Bush said:
- Buff Trapper
- Introduce teleporting hooks
- swimming trunks Jeff and Felix
Yes please to number 3!
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2095411#Comment_2095411
I don't find freddy that bad tbh.
Neither do I in fact I think he’s quite overrated
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2095380#Comment_2095380
Nah, even i don't stick around for spirit games. i find a hook point at it and leave. give as little points as possible to them.
Her concept is broken and there is no way to fix it without a full blown power change. They even find me in phase when i am not injured or moving and inside bbq range.
You can't stop making sound as survivor and she gives zero feedback as a killer with to many ways to mess with audio.
Pretty much but the instant I see a red paint brush swing chain Freddy someone is suiciding
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@Zozzy said:
Spirit is clearly better because of her hidden ability.
No survivors die on the hook faster than against her.
Freddy might have her beat tbh
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Nurse is objectively better than every other killer in the game
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How is she overnerfed if she went from being the best killer in the game to being the best killer in the game?
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@ALostPuppy said:
Reduce the overheat by 50% down to 50 charges. The main issue with instasaw was the fact that Billy wasn't on a long cooldown, especially if you ran Thompson's Mix and tuning guide, and not primer bulb. I think if he had much less charges to work with but a fast chainsaw that would be a fine trade-off. Sacrificing extra chainsaw rev time/travel time for faster backrevs. And 50% would be fair, it's a high number so the brown add-on doesn't completely negate the downside.
That sounds pretty good actually. I play billy a lot but for good Billy’s that would be a good compromise
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It’s fine the way it is right now. Perfect info on every pallet and window spawn close to you is worth a cooldown
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Windows is honestly amazing and one of my favourite perks. On more RNG heavy maps it can really help you mid chase
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@EvanSnowWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2094460#Comment_2094460
I don't feel like the 3 gen argument is a valid one, as getting 3 genned is a survivor instigated scenario.
To an extent I agree but that is map dependent. Some maps like asarovs and suffo pit have easy 3 gen opportunities for the killer to take
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Gen kicking isn’t supposed to be strong on it’s own it’s more so a gateway to activate perks.
I wouldn’t buff it too much because that could make three gens too strong but at least buffing regression to 150% wouldn’t hurt
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@Crypticghoul said:
He's still god awful if the survivors decide to do generators while someone just throws pallets and I feel like the loss of his exhaustion bottles hurt him more than the antidote and reload speed changes helped him.
While exhaustion bottles was strong they needed to be removed since having access to exhaustion that easily was absurd
He is great at stopping W gamers and can play most pallets well but if a map has too many safe pallets he does struggle
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He’s better but still lacks map pressure. His chase potential is great though and just a bit blow slinger imo
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“Entity I’m trying to chase the survivors but I’m dummy thicc and my ass keeps getting stuck on the church pews”
Clown probably
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Whenever I get a message saying clown is boring to fight against
Despite maining him I agree completely
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2093706#Comment_2093706
So SWF is cheating? Or is it the comms part? If comms I'd point out the devs themselves have an official Discord for players to use. Kinda like them saying "meet up here with your buds and play our game."
I’m joking but some people think playing with commas is cheating
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Midwich’s best strategy is a DC tbh
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Honestly just stop having friends so you can stop cheating /s
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It’s only there so the perk can have 3 different tiers
Another reason for perk tiers to be removed
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2093485#Comment_2093485
Dosent mean all of them. right?
Could still be some but that depend on how big the farm was
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Well in Billy’s lore it was said he killed the animals to satisfy his bloodlust so it’s definitely dead
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Really hard to say tbh but if I didn’t lose my cosmetics I bought with money probably not
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He shouldn’t really be a 115% to be honest. Make it so you can save main event and he’d be good
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For survivors I’d be friends with
- Jeff and I share a lot of interests so I would definitely get along with him
- Jane would be a nice friend to have and seems very empathetic and could help you through any problems you’re having
- Quentin seems like a cool dude to chill with
- Claudette seems like she’d be a good friend when you get to know her
- Zarina would be a great friend to have
For killers maybe slinger?