Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
- Visits
- 8,395
- Last Active
Comments
-
@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2088070#Comment_2088070
make survivor have 10 gens to do but there is 8 of them. still 1 killer but now you have 8 blendettes to find and you can cry at twice the amount of gens getting done in half the time.
Each killer should get a confetti add on like clown. Plague vomiting confetti? Deathslinger’s confetti gun?
-
They should just bring back a bunch of OP stuff like old BNP and insta blinds
-
Yun-Jin: I love her design and her perks are pretty fun
Trickster: Weak power and not very fun to fight. Not a great addition imo
Wraith and blight changes are great and much needed
DS change is good but it needs a small buff now
Overall decent but forgettable
-
Honestly it’s terrible for both players. Ghostface’s are getting revealed around corners and survivors are staring for 10 seconds only to be exposed
-
@Palkia123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2087893#Comment_2087893
I don't think twins should be on that list, but maybe that's just a matter of opinion
They’re strong but they require a bit of a scummy playstyle to do well
-
@pepperoninipples said:
https://forum.deadbydaylight.com/en/discussion/comment/2087796#Comment_2087796
its not tunneling if that survivor is trying to progress their team objective. aka healing others, aka working on a gen. trying to get rid of a totem.
Agreed which is why I suggested my change. Pure anti tunnelling
-
@Palkia123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2084159#Comment_2084159
Uh...have u met trickster?
Yes but twins blight PH and Slinger are all great
-
Balanced is in a great spot at the moment.
They removed the passive fall stagger because it created infinites and made certain maps way too safe
-
@pepperoninipples said:
https://forum.deadbydaylight.com/en/discussion/comment/2087614#Comment_2087614
while we at it lets make barrowed time give the unhooked and the unhooker and anyone in the terror radius barrowed time.
Should’nt you be punished for tunnelling when someone brings an anti tunnelling perk?
-
@Zozzy said:
Why does DS need to be buffed? You are working on a gen so are clearly not being tunnelled.
DS should be buffed to help against tunnelling more. By making it work on both stages of the hook regardless of if you used it or not
-
@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2087586#Comment_2087586
so you dont like my idea?
I mean I prefer rancor roulette with nemesis while playing the game normally but you do you
-
Jesus how many threads have you posted today?
-
@Profezia said:
https://forum.deadbydaylight.com/en/discussion/comment/2087264#Comment_2087264
"Basically survivors see everything way darker than killers do."
Game is dark for survivors. Bright (more or less) for killers.
Some maps are already really dark anyway (swamp and badham mainly) so I’d rather not have my vision impaired for the “spooks”
-
Here it comes again boys
Edit: On a serious note DS does need a buff but trickster is so laughable bad he needs changes ASAP
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2087520#Comment_2087520
Really? I only use this addon when i play him (rarely play him)
Snares are just so much more versatile. If the survivors are aware of dream pallet spawns you’re an M1 killer
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2087483#Comment_2087483
https://forum.deadbydaylight.com/en/discussion/comment/2087504#Comment_2087504
That is very limiting. Especially with the current gen speed.
Well tbf pallet Freddy is pretty much a meme add on with how bad it is
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2087308#Comment_2087308
Talking about the general pallet spawns. Has anyone noticed that when you play Freddy with the pallet addon, on the Silent hill map, that there are no free pallet spawns? You can only set a fake pallet, when you break one.
I guess that makes sense considering every room has one random pallet with the god pallets being fixed
-
@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2087409#Comment_2087409
Thats like saying Plague and Myers are absolutely useless because Oni exists, they all fall into the category of tier up killers but all have their own advantages and disadvantages
Trickster is indeed the worst out of the 3 dedicated ranged killers we have in the game, I never said he wasn't. What I am saying is he doesn't deserve the amount of backlash he's getting
I’d actually agree there. I remember people calling twins completely terrible on release until people figured out how to play her.
Though he does seem very reliant on add ons
-
@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2087299#Comment_2087299
...the Killers that already have base kit instadowns?
Plague is the main one but remember billy can fake the saw at a pallet
as for bubba yeah that’s more just retribution
-
No killer is useless but trickster is the worst for the sole fact that huntress and slinger exist
-
I’m going to get crucified here but I actually like twins overall. I wish they weren’t so reliant on slugging but looping Victor can be fun and kicking him is still funny to this day
-
I haven’t played much killer but from about 15-20 matches I got hit with none
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2087282#Comment_2087282
Yeah, that works too :)
You see, there are tools to deal with Blendettes (and this comes from a Claudette main). I don't think the fact that they sometimes are hard to see should prevent the old and scarier ambience from returning.
Well, you know me, my friend. There are lots of things that I would like to bring back to the game, and this is definitely one of them.
Fair enough. It would be nice if they at least brightened up her shirt a bit. Another major issue was with the moonlight offerings not working on indoor maps.
I would like to see splinters return though. I have no clue why they removed them
-
@Zarathos said:
https://forum.deadbydaylight.com/en/discussion/comment/2087196#Comment_2087196
That is a terrible design philosophy. Its harder to add to a killer kit then nerf elements post launch. Do you know how long it took for them to finally fix freddy now its likely well be waiting a similar amount of time because of course behavior (tried) to sell us a weak poorly designed killer. They should have taken way more risks and pushed his power level.
a. this is his release first impressions matter do you think it wise for killer diversity to be hindered by awful, terrible, abysmal first impression. There going to be a lot of people who will skip this killer entirely now that they played it too safe or have heard the disastrous launch because the hypes gone and likely a lot of people will associate him with being a crap tier killer.
b. When a new chapter of dbd hits people should be seeing more of the new killer because that's what a lot of survivors and killer players are hoping on to see. If they come back to dbd and its the same crap people are going to be disappointed and bounce off the game.
c. Immediate buyers remorse imagine putting your faith in behavior buying the chapter and having you experience be utter trash. How is that healthy going forward. From a business perspective this is a disaster. They just eroded the loyalty of there customers and these customers are gonna take less chances on buying new content.
I went out of my way to support behavior before but this fiasco after the twins has made it clear they are more interested in pumping out low quality garbage then actually putting in any effort at all. Stop making awful killers. Actually take some feedback from the ptb and make some meaningful changes. There were dozens of ideas and they didn't try even one. Disgraceful!
All I’m saying is if they don’t play it safe we could have another legion. It’s safe to say nobody wants another legion
-
Friday the 13th was pretty easy for councillors once the got set up and were working together.
Nothing should be OP anyway
-
On badham I’m pretty sure it’s intentional.
It’s also on groaning storehouse if enough pallets don’t spawn
-
@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/comment/2087200#Comment_2087200
Easy snowball on which Killer though? For most of the killer cast, they can only snowball if the survivors make multiple repeated mistakes in quick succession. Namely, that they group up and don't spread out after the first insta down. Realistically, the only killer I could actually see consistently being able to get an "easy snowball" thanks to haunted would be Nurse. Nurse is already established as being the best Killer though so that's not saying much.
Billy and bubba come to mind alongside plague
-
@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2087264#Comment_2087264
*laughs in Dream World*
*Laughs in cigar box*
-
BT doesn’t even activate in chase it’s on terror radius
Come on man put some effort into your posts
-
I’d rather it not return since blendettes are already hard to see
-
I’d rather they play it safe. I’d rather not have another nurse
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2087207#Comment_2087207
Why is he the favorite?
Can’t remember exactly why but I remember they were asked on a QnA and he was the answer
He seems to be one of the most loyal killers to the entity judging by bamboozle and Pop
-
No you don’t since the stealth ends the chase
-
Thank you :)
-
@Lord_Tony said:
the fact his main event is so niche and I can't save it is probably the biggest flaw to his character
why?
who comes up with balance?
Main event seems like an afterthought tbh.
-
@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2087196#Comment_2087196
I agree, they played it safe and they will buff him later. This is basically a collab chapter so they didnt want to go too crazy with him. Although I believe making an OP character they have to tone down is better than an unbearable killer they need to buff badly.
I feel like with his whole power concept it could get out of hand very quickly. Since he has 60 knives it could come to a point where it is old legion and you’re just guaranteed to die eventually
-
Clown could be most outgoing since he is the entities favourite killer
-
Haunted ground is fine at the moment. Combine it with retribution if you want easy snowball
-
@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2087057#Comment_2087057
BECAUSE I WANT TO PLAY HIM
why is he so ######### weak
He’s weak because the devs played it safe with him. Having a full auto ranged killer could quickly become brainless and way too strong.
I agree he is very weak right now but I’d rather they release a weak killer as opposed to an OP one
-
Do yourself a favour and write 1 thread about all your issues with him. Also why are you so persistent on playing him if you struggle so much with him?
-
@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2087008#Comment_2087008
I actually read through this thread and holy hell. Do people actually think he's that hard to learn? Weak =/= hard to play or something?
All you really need to know with Clown is where the optimal spot in a loop is for your projectile, there's no timing involved, almost no mechanical or reactionary skill and minimal map knowledge.
The main thing that is difficult about him now is bottle management. Since you have 4 between your 2 bottle types conserving can be very hard at times
-
Descend beyond: Great killer with a boring survivor. Killer perks are pretty meh and survivor perks are boring
Binding of kin: Twins are a cool concept but executed terribly. Elodie is a cool survivor with fun perks
All-kill: Not a fan of the killer but Iove the survivor. Perks are pretty decent overall
-
Indoor maps period
-
Can we seriously stop these posts? We know trickster is bad and we know they’re fixing him.
If you don’t enjoy playing him because he sucks why play him?
-
@BaldursGate2 said:
You remember those sad excuses for a gameboy - the tiger handhelds that had only one "game"? That was more fun than playing with clown.
I sit on 100 event cakes because i leveled him up back then and he is poopoo to play and i can't transfer those cakes on another killer. How damn stupid is that?
Ah, he can't be that bad. Yes he is!
In that case then Myers is the ######### Wrist game
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2086595#Comment_2086595
DS still isnt anti tunneling. Since you can get tunneled after both hook stages, and it only works once. It just works for half anti tunneling.
Yeah agreed it does need a buff now but it is still an anti tunnelling perk as opposed to an invincibility shield.
But yeah it should definitely work on both hook stages
-
Plague is a pretty feminine killer along side spirit and nurse.
Wouldn’t mind another one though so long as their power isn’t like nurse or spirit
-
Mainly if they are fun to watch. I like certain educational channels but I more a fan of the ones who just play for fun
-
@Raz_ said:
Matchmaking is still broken for probably 1 year you get potatoes in your team but a good killer.
dead ends everywhere... no pallets no windows literally nothing
hit boxes are still broken as hell
dedi servers are probably from a 1 dollar shop and killers with high ping will always get undeserved hits
killers having a aim detection, even if they miss they dont get punished for it .. no .. the aim detection will help you out.
Bloodlust 1 is fine but the rest is still in the game not even necessary with all the dead ends
DS got finally nerfed and 9/10 games people get hard tunneled
even if you have pallets they're unsafe, you either get a stun or hit (have fun getting a stun with the hitbox issues, dedi servers and the new lovely bug where killers cant get stunned )
what about we stop now with all the love to killers for a little bit and focus on some changes for survivors?
becuse if that doesnt stop i will become from a 50%/50% player to a 100%/killer player
stop acting like everyone plays SWF, but if you keep acting like that be sure one day every solo player will get sick and finds a SWF and im sure it will be very fun for killers.
/rant end
Matchmaking is broken for both sides
Wibdows of opportunity or try to see the loops before you get into a chase
Mostly latency (barring huntress)
Aim assist ######### up killer more than it helps them
Agree on that tbh
DS is still an anti tunnelling perk though
most maps have safe pallets especially the older ones
-
T3 needs to be buffed but this is not how you do it
