Phasmamain
Phasmamain
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- Username
- Phasmamain
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Comments
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@Jonathanskilz said:
https://forum.deadbydaylight.com/en/discussion/comment/2357733#Comment_2357733
As a huntress i like that map i can do a few longshosts and its tiny so i dont really have an issue with that but sometime it can be annoying since houses jumping and balanced landing sortof, the core mechanic is throwing hatchets with cant be done properly on inside map unless your straight up on the surviver lol. oh yeah running around the building for a surviver lol but its okay not terrible for me
As a surviver i find the map boring to tiny not that mutch mindgame but i havent played in a long time so maybi that has been changed
not ban just lower the % of getting the map xd
Problem is then any killer who is pig, Myers, Ghostface and wraith would have a much lower chance of going to indoor maps since everyone else power is harder to use due to LOS blocking or claustrophobic design
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They can’t just bar a killer from a map because they are bad on it. That would mean every killer would be banned from haddonfield
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As a mettle of man user I’d say no. I would be lobby dodged to oblivion
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357525#Comment_2357525
You created new SWF perk right now :)
Maybe but we need more good info perks for solo anyway
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Rambo could have some fun perks. Here’s one I thought of
”Insider Knowlege”
After being in a chase for 10 seconds the perk activates. The aura of the killer is then shown to all teammates for the duration of the chase
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2357499#Comment_2357499
Thats true.
What i actually meant these ,,mains"
Like, a survivor complains about stuff like Ruin/Undying and the killer says he should calm down, its just a casual game.
At the same time he complains about gen rush etc.
These people keep using ,,casual" as a excuse for unbalanced stuff on THEIR side.
Oh well that’s just people being oblivious about the other sides struggles since they don’t play them
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The game is casual but that doesn’t mean it can’t be more balanced
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Only time I complain about slowdown is when the killer in question doesn’t need it like a good nurse or spirit.
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The main reason we complain about this so much is because the devs don’t change it. How long has it been since spirit’s add on nerf even though everyone said that wasn’t enough? Same for keys
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@NekoTorvic said:
As killer:
-Keys.
-Survivors bodyblocking with BT when I'm not trying to tunnel them
As survivors:
-Teammates who cleanse against plague
-Teammates who run towards a hooked survivor while chased by the killer
I find cleanse instantly to be more effective honestly. Throws the plague off and if you cleanse them all she loses all her corrupt’s for just one
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- Nurse
- Trickster
- Spirit
- Clown’s bottles not slowing when they should
- Clown’s bottles not switching when I switch
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Depends but generally quite awhile because I switch between roles
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Jeff in C? Have you seen his suit skin
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Dead hard buff looking good
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You’ve just reminded me of Joel’s nun massacre stream. Thank you
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I run slowdown on clown but I use oppression instead of the usual meta
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Stay near your solo teammates and hope to god they do something (They never do)
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Me hoping my game crashes so I don’t have to play it
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Jeff because Jeff
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I play mostly solo and it’s more frustration than intense
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They would be pretty cool actually. But charms are supposed to lazy remember?
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About as outdated as trapper
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Red ranks is so easy to get for both sides that you don’t really have to run meta. People run it because they are just good perks
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Some just like doing it like clown and doctor
Some are forced to like wraith and nurse
Some to do unaware like spirit or plague
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Thing is he doesn’t want to. His obsession is now Quentin and making him suffer
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MMR isn’t going to fix this
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@Aven_Fallen said:
Give them time. This happens basically every time a Killer gets nerfed. E.g. when Spirit got her first Nerf (If we want to call it that, in fact, they only removed the most broken stuff...), nobody played her for a few weeks, until they realized that she is still strong.
I play Freddy sometimes (not my favorite Killer to play), and he is still good. But I did not use the Slowdown-Add Ons in the first place, so not much changed for me.
It’s already been awhile tbf and his play rate has definitely tanked. I think people have finally learnt he wasn’t that good anyway
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What does that make Bamboozle and spirit fury?
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I’d still recommend plague. Her puke is still forgiving and she’s a lot of fun
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He’s still strong but he is probably the most punishing killer in the game. 1 or 2 wrong moves and you’ve lost the match
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Twins, Billy, Bubba and Plague are my favourites to go against
I kinda enjoy facing clown too since I’m a clown main and seeing how they play compared to me
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Ash should be hard since the mettle of man nerf tbh
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I’d rather have my game crash than play on it tbh
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Freddy was never as good as people said he was. He had a worse clown bottle that could be avoided if awake and a decent map pressure tool with a potentially long cooldown
His perk synergy is his saving grace tbh
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*laughs in series X*
On a serious note they need to fix this ASAP but they don’t seem to care tbh
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Think about it this way. 4 toolboxes means no medkits or keys
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Legion exists?
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Portals are secondary to his chase power. Focus on chases and place portals when you have the time.
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Demons end
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@SeannyD115 said:
https://forum.deadbydaylight.com/en/discussion/comment/2352951#Comment_2352951
They removed the ability to body block with Charlotte since people could use her and victor to trap people in areas like the basement
There’s are 30 second timer on it so it can still be used to body block things like shack
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Without totally reworking them I would make each survivor in deep wound reduce the feral frenzy cooldown by 15%. This would make them able to down the survivor quickly after if he chained hits
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2353092#Comment_2353092
So do you mean you want every tile to be as strong as shack?
No I don’t. Shack is a place of safety but can also be a death trap due to basement. Only issue it has is potentially chaining with other tiles
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The map is so bad I’d rather have my game crash than play on it tbh
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Shack is the most balanced tile in the game imo so no
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Is this the start of a mutiny against sluzzy?
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2352447#Comment_2352447
If that happened around 10 am CET on friday that mighta been me cause I forgot I had a dentist appointment.
Were you wearing default cosmetics? I was a Jane in that match
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2352437#Comment_2352437
Exactly. Seemingly too many are caught up in the idea that only controlling Victor has any merit, without realising HOW Charlotte can take advantage of what else Victor offers.
And people saying Charlotte has no chase potential are wrong. Using her to bodyblock at loops is essential for good twins play
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I prefer We’ll make it tbh. Resurgence is decent but it doesn’t justify a perk slot imo
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I don’t do shipping in general but Jane and Jeff would make the best couple
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Meg’s have a tendency to be a hindrance to the team