PeenutsButt3r
PeenutsButt3r
About
- Username
- PeenutsButt3r
- Joined
- Visits
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Comments
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See how ridiculous it is, can't even get to silver emblem with 4swf group rushing gens.
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Pft, devs only play survivors or very low rank killer
@smappdooda said:
I want the devs to play their own game from midnight to 2am (PST so 3am to 5am their time) and stream it so we can all see them get STOMPED by all the SWF teams who are awake on the other side of the world so then they can finally understand our pain.
they will never stream playing as red rank killer, mark my words. You can check peanits and not_queen stream, never play killer whatsoever. Or some devs play killers just to test whether the new killer is working fine or not
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for non-toxic killer main, you might want to check DeviB, for fun and full of memes streamer, you might want to check TallerToast
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@Venom368 said:
I've almost maxed out all characters, and I've been playing since 2016. But leveling up the characters is what has kept me playing the game and interested in it. Since the game release, they have already essentially 'doubled' the worth of bloodpoints on a few different occasions with different changes to the bloodweb.
Permanently doubling bloodpoints is a pretty poor move business-wise. It essentially halves the average player retention timeline. I know that once most people have gotten all characters to max level and have no goals left, they stop playing out of boredom. It feels good seeing progress on characters, but once you reach the end, there's really not much motivation left to keep playing.
Idk about your motivation and business-wise things but the number of in-game players during x2 BP is definitely higher than normal day, that's a huge profit, others who do not own the game will see into it and give this game a try since there're many people playing. Not everyone has enough time to fully grind through all those stuffs unless you play like 8 hours a day.
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I understand the frustration as the killer, but wait, wait till you play survivors and play against killers who slug you for 5 minutes, tunneling you till death result in a 3 minutes game.
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As I remember Rift thing is a 1-time only
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@LetsPlayTogether said:
Ranks doesnt matter.
Did I say ranks matter?
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Thanks so much, at least I don't waste time on watching the VOD
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It's as easy as it can get, have you seen the old tome when they released the archives? It's a nightmare.
This new one is good, so far I've finished all the survivors challenges in the lv4 tome, only find sacrifice 4 survivors in the basement is quite RNG but doable, everything else is pretty casual.
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@Cassandra_Alexandra said:
https://forum.deadbydaylight.com/en/discussion/comment/930746#Comment_930746
Damn...I wish i knew that before I did it. I ran No Mither.
good for you, bigger skill check, easier challenge
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As long as you touch the gen when it's finished, no need 4x100% gen
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at least it's not the old lv4 tome
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But with this DC timeout it's becoming a meta for killer, I don't mind getting slugged when the killer is playing fair the whole match and they need the 4K with 2 people left. But some killers just don't want survivors to play the game at all, usually slug 2 people at the start.
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Only when their teammates play so bad, sandbag, or die on first hook then I'll let the nicest/last one or even the whole team leave.
If I work hard and play fair for the a whole match, I will sacrifice the 4th one, they are treated equally.
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I bet people don't care about survival rate or whether they get all 4 or not, they just dont wanna deal with frustration of SWF lobby.
@Almo said:
What usually happens with SWF is that they get super-altruistic and refuse to leave the match unless they can get everyone out. Only at very high ranks and with SWFs that play together a lot is there much of a benefit in terms of escape rate.
That does not mean we don't want to do some things to make the solo experience better. As someone else pointed out, that's the reason for the Kindred buff.
Perhaps escape rate isn't the right metric, as SWFs can be more annoying to play against even if they don't necessarily escape.
Especially with broken Object of Obsession perk + voice comm. At least do something about this perk please!
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They're having issues with matchmaking right now, the game itself is fine, it has like 30k people are playing atm, don't be childish and ask them making the game free to play
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@PrettyFaceKate said:
It's a broken perk in swf, unless you're playing a stealthy killer. In that case, tunnel the OoO like there's no tomorrow.
that is when they tell their teammates to gen rush, usually when the OoO on second hook their teammates already finish 4-5 gens
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@GrootDude said:
What if I’m solo?
Im not much concerned about that but most of the time those swf know everything before I can see them. Like usual I ignore that OoO, chase one, they saw the lit totem, as soon as I walked away from that area, their teammates already broke it. As trapper/hag, as soon as I put trap down, moment later they disarm/run over the traps.
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Hopefully devs can show me da wae :<
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/915037#Comment_915037
How many matches do you play a day?
about 2-4 hours
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/915023#Comment_915023
Like I said idk. It's simply broken with little counter play. Luckily I don't see people run it often.
I deal with it everyday, at least 1 match and yes it's really little to zero counterplay against full comm swf. Idk why maybe killers in my region keep dodging SWF lobby so it's all on me.
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@Waffleyumboy said:
Chase them? Idk it's a busted perk definitely needs a rework
they're always ahead of where the killer is heading to, 4 of them, plus killer can't chase multiple targets at the same time right?
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/914095#Comment_914095
And my point still stands, regardless of your chosen payment. And if you chose to buy it Day 1, then that's on you. You should know by this time, with ANY Game DLC, the Day 1 release is never the final release. There's always going to be some sort of change to it.
I hope so, it doesn't a problem to me cause I don't use it from the start, but still I need to give the feedback, I was complaining about ghostface ability abused by OoO back then, glad it's all good.
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@IceCreamPrincess said:
The entire point of it now is that you trade off power for information. Instead of it just being a no brainer of "yeah its amazing", you get a price for its strength. Not only that, it offers counterplay in match too, since the survivors can see blood orbs, and can make the decision of "do i pick up the orbs to deprive the killer of them, but in doing so reveal my aura?"
In my opinion, its one of the fairest red add ons in the game, and more red add ons should be like it *cough* iridescent heads *cough*
And as for your idea of turning off the ability to even see them in your bloodwebs, thats idiotic. Theres tons of things in bloodwebs i wouldn't use, and if you could just turn them off, it'll eventually just be the 2 addons you like, perks, and moris
And then survivors gonna abuse it...
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/914076#Comment_914076
They never stated not to buy it. They stated you didn't have to pay, as in IRL cash. Oni is available for 9K Shards. And as for the Add-On, nobody has a gun to your head to use it, so if you don't like it, don't use it. Problem solved.
Either way you have to buy it with time or money
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I don't, but it's getting in my way of acquiring perks and items and I don't want to lose 7k bp for nothing, just please, people, read my post
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@Alice_pbg said:
You didn't have to pay money to play with the oni. That was your choice.
aNoThEr OnE of those people that say not buying the DLC rather than complaining and give feedback. Im getting used to this.
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Well, no surprises, right at the beginning of the DLC always, just to make sure.
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Friendly reminder this lv4 tome will be live next week
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@Peanits said:
The killer is desynched. It's in the known issues.
It is possible to get desynched between host and client.
We're looking into it.
Woah, I knew this but I didn't think it would desync this long
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Watch his VOD of that match
@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/908337#Comment_908337
Killer ping issues
The killer was doing fine the whole game, spine chill wasn't even lit up, plus there's no way you can delay that much (4000ms according to the vod)
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Idk what did they do to matchmaking, the queue time is longer, also ranks are messed up
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devs pls @Peanits
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@rhodamia said:
That's a survivor buff in my opinion.
A survivor being buffed for a killer using a perk that can be taken from them.
And the debuffs from dull totems would (to a skilled survivor) act as an improved (and free) Small Game.
I mean most killer hex totems are already a huge advantage to killer, so it would encourage survivors not to break them and vice versa. The passive effect should not be strong though, like 5%~10% buff, debuff...
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/884862#Comment_884862
Why does it look like he is crouching a little bit?
I took a screenshot while he was patrolling
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Finally done 2 blind challenges, I rarely play this way as a survivor but I hope it won't be like this again in future challenges...
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Blinded him once then proxy camping + franklin but at least it's a private time with shirtless myers
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@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/884830#Comment_884830
in my opinion she camped you couse of OoO
But I just want to do the blind challenge and need the killer to chase me :(
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@Haku said:
https://forum.deadbydaylight.com/en/discussion/109103/toxic-bhvr
Just equip it in the last second
and then this happened...
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@Milo said:
Just out of curiosity - what rank are you currently?
4 atm
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It's weekend, they don't work on sat & sun do they?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/877557#Comment_877557
There is so so much more to it than that and you know it. From behavior in game, to the fact people shouldn't have to, and to the actual behavior and entitlement of how players and survivors act not just in game but out of it as well. How killers behave too they are not exempt.
Then there is how the option itself has issues, the fact that like the guy above said he had someone send him his IP and address and say he was going to kill him- in what universe do you think that kind of stuff is okay to just ignore?
It's an issue that needs to be dealt with, not one to be ignored- in fact ignoring it is the single worst thing you could do to an issue like this.
I've never been there but I don't play the toxic way, I don't care what they say the first time, it's just a game. They have zero reason to be mad at me irl.
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Simple, don't read chat, leave and move on to next game.
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Farm, FARM is all you need to do the archives
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Take your time doing gens and get out, considered that guy being chased the whole time.
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If you are super close to the fence then killer can hit you, it's been like that since I don't even remember
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So new players get to play with more people instead of playing lobby simulator
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You only see one game in a hundred match or more, it's boring to play like that as the killer, possibly memeing
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This is a good diversity to the game, no point to keep this current rank reset.



