Pavel_Ch
Pavel_Ch
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- Pavel_Ch
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@nars said:
Yeah those maps are dumb.
Literally just played a game on badham. 3 pallet loops spawned directly next to shack, which could be used to chain into house of pain, out into another pallet, straight into main, out the back to the car loop, to another loop, then another, then into the other house until FINALLY THERE WERE NO CHAINABLE TILES. You just reant winning on those maps as killer. Ormond sure, but GoJ and Badham? Its not happening. Only a nurse or blight playing really well can get a 2-3k on those maps without tunneling, any other killer is just getting a 2k with tunneling if the survivors are actually good and understand how to play the game. Bonus points if their running MFT!
2k is a balance xD. you marked a plus as a minus.
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@Leon_Scott_Kennedy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475048#Comment_3475048
Hopefully we see some change in the future, luckily haven’t been going against too many nurses lately so I’m not too bothered by it, just a little annoying when they do come up
she does not appear often because the survivors simply leave the match. I think when 2-4 dc is bad for killer emblems, so she is more often taken for archival trials than for playing for a rank.
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@Leon_Scott_Kennedy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475013#Comment_3475013
Yeah most nurse mains are going to argue she’s fine the way she is because they want their free win every game, she really doesn’t take much skill at all to master, literally first match after not touching nurse for 3 years was a 4k, she’s very easy to learn and use, she definitely still needs tweaking
with all those aura perks, it's really easy to learn. it's just that before there was only murmur, but now deadlock and 3 auras make it as simple and effective as possible.
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always, when I communicate with the main nurses, and this is at least 20 people, they say that they are satisfied with the current state of the nurse, she does not need nerf, and at the same time they themselves note that after the last change she has become stronger. the only thing that affected her was "exposed" perks. but this is not enough. she needs a base speed of 4.4 and 1 blink. addons could give her 4.6 speed and second blink
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the circle of healing killed all the totem builds of the killers. in general, this mechanic with the advent of Michaela was a mistake. survivors have other healing perks, including the Nancy perk.
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Are you suggesting making the Singularity perk built into Gabriel's perk? what's the problem with just taking "exhausted" perks?
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yes, and he broke from tier 5 to tier 4
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@jesterkind said:
Nerfing Billy? Unless I missed a nerf somewhere along the line, Nurse has been nerfed in the time between Billy's nerf and now, so that's a weird example to use.
after a global nerf, they recently wanted to remove his speed addons
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@Ariel_Starshine said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472569#Comment_3472569
I never specified what to buff, thats strawman. I just want to see buffs, to anything. Killer perks, survivor perks, stop nerfing stuff and making it useless, instead buff other things, whatever it might be so we have many, many options.
They should have just left PTS alone.
Soon everything will be homenogized, nice and boring. It's just nerf nerf nerf stuff into the ground so it sits there and rots. That's just so bad.
I'll just remind you that "prove yourself", "resilience" "deja vu" is exactly "buff". and this is only part of the list. to think that all this is just nerf is wrong
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@Ariel_Starshine said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472223#Comment_3472223
No words. Idk what's the obsession with nerfs, on both sides. Welp, guess dejavu will now replace it for me!
I'd much rather see buffs. Anyway ty for sharing the info with me :)
buffs generator repair? seriously? there are too many perks for repairing generators
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Ada
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Are you suggesting that new players never find the lobby? it's just that experienced players want to play with experienced players, but newbies also want to play with experienced ones in order to have a higher chance of winning
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it actually pisses me off that with all these perks and gen regression addons the game has turned into a skillcheck simulator. if you suggest making it even worse, no thanks. I like to run and rescue with pallets and a lantern, and not pass reaction tests
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I've already finished, choosing a lobby from low-prestige players from different platforms. I don't like being forced to play Billy through the archive
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why don't you just add some kind of exhausted survivor perk to the build instead of asking the devs to nerf it?
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For some reason, when I myself play as a singularity or a knight, it does not look like you describe. mid game survivors start bullying, I can't move away from the last 3 gens and as a result one of the 4 survivors may give up out of pity
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3462713#Comment_3462713
I can count on one hand the amount of nurses I’ve seen since her big changes.
Blight has 2 addons that could use a change. Basekit is perfect.
Wesker, I agree is totally perfect.
I could start a discord stream for you to prove that nurse, blight and Wesker are the most frequent killers in the game with a high win rate
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Up
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ok, but the question was where is the anticamp system? we tested and can forget? will we continue to hang on hooks or bleed for 4 minutes? the question is quite simple in the title
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@littlecrooked said:
"Only thing useful against tunneling" There's several useful anti-tunneling perks. Naming just one of them, off the record.
I even know what perks you name, but the tunneler will just hit the newly unhooked survivor, making all possible second chance perks useless
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I suggested returning the closed hatch for the last 2 survivors with the ability to escape only 1. so many tears were shed in the comments that the topic drowned.
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maybe you installed a different monitor or changed the resolution? I also had misses after installing another monitor, I did not feel the distance
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how to put a dislike?
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3441629#Comment_3441629
You know the nurse is pretty slow, right? she is considered a fast killer only because she can walk through walls
anyway my advice still works
instead of saying "I can't play so bhvr pls nerf"
try to play turn on the brain when you run and play for it to better understand how to dodge better
even the most banal and easy option to run to the nurse works in most cases
dude have you seen knightlight play nurse? try to play mind games with him. lately I have only met such nurses. and there is no need to build a great runner out of yourself, how many times 1 × 1 it turned out to be wrong
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before you switch off, it's better to take and do something in the match: totems, generators, heal injured teammates. what does toxic behavior mean? does someone's morale really drop because of a hit on a hanged hook, a couple of nods and a couple of squats? treat the game calmly and turn off the post-match chat
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Ну дар убил все порчи, этих перков вообще не надо было добавлять. А вот с дэдхардом перестарались, как с осколком.
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Я думал здесь обсуждение, а тут шутки.
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just make a red addon with one blink and a speed of 4.4 its base strength, and rework the addon itself to add 1 blink and reduce speed. then nurse will become more balanced
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and again the same faces came running to defend their beloved broken killers
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and most importantly, what is not nurse is with the prefix twitch tv. so most of the community knows about this broken killer, but when it comes to talking about recycling, all the killermains run out and start screaming that nothing needs to be changed. of course they are used to easy 4k, because these two bugs break one of the main mechanics of the game - the chase
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437132#Comment_3437132
Oh sorry about that, it is your fault if you can't have any good counter-argument instead of that cute "sarcasm" though.
what argument should I bring to frank stupidity? I said nurse and blight should be changed, they are too strong and no one wants to play against them. it’s you who should argue that this is not so, but perhaps as a survivor you didn’t get to the point where they come across after 100 prestige, then I don’t understand why you got into this section
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@Spectralfx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437355#Comment_3437355
All survivors have to do is trade 2 hook states (their first down usually) for 5 gens.
It's that easy to break a camper.
If played right by survivors, the killer gets at most 1 kill and 3 survivors (if not 4) escapes.
The issue is bad survivors not understanding the counter play and throwing the game for their team with a silly rescue attempt at the wrong time.
Where people loses me is when they throw in the "but chases is what I like so that killer is bad!" argument.
What if a particular killer don't like chases? What if they like living on the edge and brings an end game collapse build with no escape and noed?
Why would anyone dictate to others how to play?
Those playstyles are inherently part of the game's designs clearly intended by the devs, just learn how to deal with it.
Besides, they keep giving a bunch of built-in advantages to survivors every patches... it's not like its that hard to do counter plays anymore.
as I pointed out in the first post, I don't care about camping and facecamping. we discussed here blight and nurse, their broken addons and mechanics. the difference between them and such killers as bubba, trapper, doctor, ghostface and so on
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436865#Comment_3436865
if you want something like that it doesn't even need to be a blink, just add a survivor who can down killers in two hit.
You are basically saying something like that, not sure if that's a good argument lul
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3437050#Comment_3437050
There is no indication or official announcement about it, we still have countless perks that works funnily strong on nurse yet none has been nerfed.
it's not my fault that you don't notice the obvious sarcasm
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Blight camper - combo. Those who say that there is no need to change anything are obviously playing the same way. I'm one step away from deleting the game because the next game was against the same nurse
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@fulltonon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436241#Comment_3436241
Lol, some actually good survivors have no problem against actually good nurses, because they are actually good.
What's the problem in losing against better players bruh.
maybe then add a survivor who will blink through the walls? and let's call it "what's the problem of losing to a stronger player, bro"
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@Mushmallow said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3435432#Comment_3435432
Ranks don't exist. Blight and Nurse both have counterplay. Other killers being worse does not make Blight or Nurse OP. It means the other killers are worse.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3435436#Comment_3435436
"My teammates keep ragequitting, this is clearly because of the killer and not because they're entitled manchildren." The 1000 game winstreak doesn't matter. It was a comp player sweating in pubs for over a year, including when old Eruption was a thing.
no dude. the killer is either strong in chasing or map control, and these two bugs are strong in everything that makes them op
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layers as soon as they see this nurse start to merge on the hook, my teammates don't want to play against nurse and blight. and if there are also these broken addons, then it's easier to sit out a 5-minute ban and go to the next game than to let the killer beat us. I don't need esports in this game, I can run from most of the killers, but these two ruin the whole experience of the game. has everyone seen 1000 victories in a row on nurse and blight on youtube? so this is not a balance, I don’t have a cultural word to say everything that I think about it
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Before it was more difficult and interesting to play, but now I easily take 1 rainbow rank and all that is left for the survivors is genrush. blight and nurse are two big mistakes in this game. I just remind you that there is a trapper, a bubba and a doctor in the game who do not fly around the map faster than billy and do not pass through walls
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@ReikoMori said:
https://forums.bhvr.com/dead-by-daylight/discussion/376199/and-again-nurse-and-blight
They're not getting changed any time soon especially Nurse who is functioning as intended.
Blight is doing some weird stuff, but I mean it's sorta still manageable.
some addons "survivor" and "killer" can make the chair burn under me, which can fly to the moon. but I'm talking specifically about the power of these killers, who since they were released, have become like legal cheats. one flies through all the textures, instantly reducing the distance and leaving no chance of at least some kind of chase, the other has not yet been corrected by sliding and dpi
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@pigslittlepet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418508#Comment_3418508
That's the point of skill based matchmaking if we are going to pretend it actually work the way it's intended. You win some matches and you go against someone stronger than you and they knock you back down to someone supposedly more your level. How will we get better if we don't play against the better players? Also blight is not annoying to play. The speed alone makes him very fun for most players.
do you really believe in matchmaking according to the mythical "mmr"? the developers on one of the streams said that the selection is based on the waiting time, otherwise the search would be too long.
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1. Have you read the news about hit validation? now predominantly always on the side of the one with lower ping
2. how did you find out the player's ping on the killer?
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when will the news about the long-awaited nerf be announced?
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bnp delete please. it's not fun to see survivors with toolboxes every game
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Just use the "Autodidact" perk and won't have to change anything.
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@Gandor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409677#Comment_3409677
I totally disagree:
https://us.v-cdn.net/6030815/uploads/ATQ8GR80AHX0/1.png
https://us.v-cdn.net/6030815/uploads/XN7NS4X9V1YQ/2.png
This is my usually experience this patch... No camp, no tunnel. This is just most fresh game. But others look very similar...
who are you trying to fool by saying you won without tunneling and camping? It is clear from the screenshot that two people received only 7-8 thousand points each, did they even manage to touch the generators? I can provide a screenshot of what games without camping and tunneling actually look like, and such matches stretch out for 30+ minutes.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408930#Comment_3408930
I was more meaning just addons for powers and items, might as well, they all help in each sides objective one way or another in a strong way.
ok, i don't mind if they cull addons like "iridescent head" or "redhead pinky finger". did you mean it? I play Anna or Clown just fine without them.
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@ShroudedGhostFace said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408959#Comment_3408959
Yeah I would be fun but it would be kind of a complete stomp if you’re tunneling them and they can’t tunnel gens. I won’t be upset if they ever nerf BNP but I don’t think it needs to be nerfed though.
if the devs get to nurse, blight and bnp, the game will benefit from it. other killers and other perks/addons are also present in the game.
and good sfw you won't overplay, don't be fooled. I myself play with voice chat and we just repair the generators while the killer camps the teammate hanging under "reassurance". I think after that he is not satisfied with his 1k and goes to win back on random players
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408833#Comment_3408833
Honestly I'd love them to go but I'd also love to see iridescent addons on both sides go honestly if we are removing one.
Ok. how about removing the ebony memento mori? this is also an element of fastgame, and then it will be fair.

