Nurse Change

I saw someone make a post about nurse being permanently blind because aura perks are broken on her, I had a thought before about a change to nurse that would make her not completely just break the rules of dbd and make every pallet useless against her, what if when she’s in her blink and since you can see her trail while she’s blinking you’re able to stun her out of her blink if you time the pallet drop right, it would give some counter play for survivors against nurse mains who only play nurse 24 hours straight (joking), and before anyone says “survivors would just camp pallets” that’s fine, nurse can teleport through walls so they don’t have to tp right through a pallet to get survivors, a change like this would just give pallets an actual use against her, and maybe some add on changes like removing her stream while blinking or something if people think it’s too strong of a nerf (which it really isn’t)

Comments

  • you actually can do both of those things already. Nurse HAS a trail behind her mid mid, and can be stunned also.

    she doesnt need nerfs anyways shes got plenty of counterplay.

    • LOS breaking
    • vault fakes
    • double backs
    • triple backs
    • double/triple back fakes
    • lockers
    • general mindgaming
    • 360s


  • To be honest, i think she needs to have 1 teleport and a huge temporary speed boost to 4.6 with (MAYBE but still OP)ability of flying through pallets while she has that boost but not a damn second tp, why do a hign risk-high reward killer has a chance of missing its power and correcting it, not even wasting addons, and she has addons that make even longer chain blinks, thats ridiculous.

  • @HarryThePuppet said:

    To be honest, i think she needs to have 1 teleport and a huge temporary speed boost to 4.6 with (MAYBE but still OP)ability of flying through pallets while she has that boost but not a damn second tp, why do a hign risk-high reward killer has a chance of missing its power and correcting it, not even wasting addons, and she has addons that make even longer chain blinks, thats ridiculous.

    I've been playing Nurse with Spasmodic Breathe, where you have 2 blinks and upon hitting a blink, you move at 4.6m/s for 60s and are unable to blink during this time. I combine with Sloppy Butcher, Jolt, Nurse's Calling and Tinkerer, as after my first blink I'm a regular m1 killer.

    It's actually a lot of fun, I don't have the skill to pull crazy blinks repeatedly, but this means I can hit a blink once (Tinkerer helps gets the first hit), then finish off a down using normal gameplay means.

    Survivors similarly get to use windows and pallets again, chases last longer compared to God Nurse, but I can use m1 perks to make up the difference.

    I'm not saying everyone would be happy to be forced to play this way... and she'd probably get mulched vs. A competant gen rush SWF... but I've seem suggestions to make her a charge killer like Myers or Oni, where she gets her power for a brief time, then switches off and has to rebuild it.

    This play style gives some insight into how that would play out... I rather like it myself 😅

  • @UndeddJester said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3474229#Comment_3474229

    I've been playing Nurse with Spasmodic Breathe, where you have 2 blinks and upon hitting a blink, you move at 4.6m/s for 60s and are unable to blink during this time. I combine with Sloppy Butcher, Jolt, Nurse's Calling and Tinkerer, as after my first blink I'm a regular m1 killer.

    It's actually a lot of fun, I don't have the skill to pull crazy blinks repeatedly, but this means I can hit a blink once (Tinkerer helps gets the first hit), then finish off a down using normal gameplay means.

    Survivors similarly get to use windows and pallets again, chases last longer compared to God Nurse, but I can use m1 perks to make up the difference.

    I'm not saying everyone would be happy to be forced to play this way... and she'd probably get mulched vs. A competant gen rush SWF... but I've seem suggestions to make her a charge killer like Myers or Oni, where she gets her power for a brief time, then switches off and has to rebuild it.

    This play style gives some insight into how that would play out... I rather like it myself 😅

    That’s not a bad idea, just tired of dreading every match against nurse since my mmr is so high and every single one I go against gets my whole team down within two minutes

    I went against a nurse with that 4.6 add on and it was actually a lot more fun to go against, since nurse can get a free hit basically and after that have a little counter play with being able to use pallets and windows more effectively

    but base nurse with wall hacks (all aura reading perks) just makes it almost impossible to play against her since she can tp to your exact location seeing you through walls, and I don’t want to have to bring distortion every single match just to counter nurse

  • We sure need more walking nurses, they are really fun to play against

  • @THE_Crazy_Hyena said:

    We sure need more walking nurses, they are really fun to play against

    A mix of blinks and walking is def more fun to play against rather than blink blink you’re downed in two seconds

  • always, when I communicate with the main nurses, and this is at least 20 people, they say that they are satisfied with the current state of the nurse, she does not need nerf, and at the same time they themselves note that after the last change she has become stronger. the only thing that affected her was "exposed" perks. but this is not enough. she needs a base speed of 4.4 and 1 blink. addons could give her 4.6 speed and second blink

  • @Pavel_Ch said:

    always, when I communicate with the main nurses, and this is at least 20 people, they say that they are satisfied with the current state of the nurse, she does not need nerf, and at the same time they themselves note that after the last change she has become stronger. the only thing that affected her was "exposed" perks. but this is not enough. she needs a base speed of 4.4 and 1 blink. addons could give her 4.6 speed and second blink

    Yeah most nurse mains are going to argue she’s fine the way she is because they want their free win every game, she really doesn’t take much skill at all to master, literally first match after not touching nurse for 3 years was a 4k, she’s very easy to learn and use, she definitely still needs tweaking

  • @Leon_Scott_Kennedy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475013#Comment_3475013

    Yeah most nurse mains are going to argue she’s fine the way she is because they want their free win every game, she really doesn’t take much skill at all to master, literally first match after not touching nurse for 3 years was a 4k, she’s very easy to learn and use, she definitely still needs tweaking

    with all those aura perks, it's really easy to learn. it's just that before there was only murmur, but now deadlock and 3 auras make it as simple and effective as possible.

  • @Pavel_Ch said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475028#Comment_3475028

    with all those aura perks, it's really easy to learn. it's just that before there was only murmur, but now deadlock and 3 auras make it as simple and effective as possible.

    Hopefully we see some change in the future, luckily haven’t been going against too many nurses lately so I’m not too bothered by it, just a little annoying when they do come up

  • @Leon_Scott_Kennedy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475048#Comment_3475048

    Hopefully we see some change in the future, luckily haven’t been going against too many nurses lately so I’m not too bothered by it, just a little annoying when they do come up

    she does not appear often because the survivors simply leave the match. I think when 2-4 dc is bad for killer emblems, so she is more often taken for archival trials than for playing for a rank.

  • @Pavel_Ch said:

    always, when I communicate with the main nurses, and this is at least 20 people, they say that they are satisfied with the current state of the nurse, she does not need nerf, and at the same time they themselves note that after the last change she has become stronger. the only thing that affected her was "exposed" perks. but this is not enough. she needs a base speed of 4.4 and 1 blink. addons could give her 4.6 speed and second blink

    The Nurse is a 3.8 killer as base. She is the only killer that is slower than the survivors as default.

  • Seeing as the devs asked players whether the Nurse was fair to play against in a recent feedback survey, I'm sure she is getting further nerfs. You just need to wait and find out what they are.

  • @THE_Crazy_Hyena said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475013#Comment_3475013

    The Nurse is a 3.8 killer as base. She is the only killer that is slower than the survivors as default.

    thanks I know. and 13.33 blink.