OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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Comments
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@Nobsyde said:
My first game after the patch, as the Blight on the new map:
https://www.twitch.tv/videos/776520226
( https://www.twitch.tv/videos/776520226 )
and my AWFUL experience on Larry's as the Doctor (..but very interesting build though!)
https://www.twitch.tv/videos/776514730
( https://www.twitch.tv/videos/776514730 )
Honestly... just shame on you BHVR. You broke the game.
I'm jealous.Your FPS looks WAY better then mine lol
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@Boosted_Dwight said:
Worst part is, this is most likely how we're gonna be for the whole Halloween event. I can't see an hot fix coming quicker than that.
It's moments like these that make me absolutely hate the answer they gave for a game health chapter. If the team can do both why is this such a frequent problem? What a damn shame.
I'm incredibly disappointed aswell.
In all those years they weren't even able to fix those FPS drops we always get from sloppy butcher,noed,bloodlust etc. but now the completely destroyed the performance AGAIN?
I will absolutely never believe that they really test those patches on consoles
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@TheClownIsKing said:
I keep telling myself “only 3 more weeks till PS5. Only 3 more weeks till PS5.”
and “please please PLEASE run better on PS5. Surely it will run better on PS5?!”
Yeah, sure there ARE PS5 games I can’t wait to play, but the naive hope of DBD running better in PS5’s boost mode is my main motivation for getting one.
Oh mighty god of video games, I pray to thee. Please let DBD have tremendously improved performance on next gen. Please 🙏
Other youtubers soon:"Can the PS5 run this graphically impressing game in 4K at 60 FPS?"
DbD players:"Can the PS5 run DBD in 1080p at 30 FPS?"
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Dead by Power Point Presentation it is
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1691839#Comment_1691839
So if that's the case to counter mindbreaker you could see an increase in the perk vigil. I can't tell if that's good
Don't think so.Vigil is still garbage unfortunately
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1691908#Comment_1691908
Even though his power relies on the survivor making a mistake? A good survivor WILL be able to dodge his attack because of his big red light on the ground.
Using it at closer range + ping can make it pretty hard to dodge it in my opinion.
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@WeWillFloat said:
YAY, now you can her her passive breathing even when she's phasing that makes it INCREDIBLY easy to determine how close she is! And it makes it incredibly easy to get if she's coming to you when you don't really sure where she decided to phase!
Could you provide some kind of video footage?
Would be interested to see what it looks/sounds like.
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@xenofon13 said:
Huge frame drops at least on reworked maps. That's it lads. Ps4 is dead.
Try indoor maps.Those are even worse :D
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It's even worse on indoor maps.
I mean i already hated them but now they are even WORSE with these atrocious FPS.
Very unfortunate because i was excited for the event but with those FPS i would rather not play at all.
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@Slashstreetboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1691841#Comment_1691841
Too bad...sry. I´m on steam so I wouldn´t know.
No problem.Just wanted to mention it in case OP is playing on console
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@Slashstreetboy said:
The graphics update and optimisation were really good. Gameplay wise, there´s still tons of stuff that´s miserable. You may have heard of Urin+Undying+Tinkerer, a build that is extremely overwhelming on Mobility Killers and especially so vs solo Survivors.
More people have picked up on the fact that OoO is the strongest perk in the game for SWF by a mile and started to abuse it more.
In the recent patch they made perk changes that were questionable at best while ignoring the problematic ones.
I´d say it´s a good enough time to give it a go again, not much has changes in the grand scheme of things.
Eh,optimization is absolutely awful on console after this update
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1691336#Comment_1691336
Bud, i play on console too. I don't need more salty comments. I already have my messages private and still getting friend requests with messages.
But in the case of endgame chat you could easily skip it with a press of a button if you don't want to
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@Daddy_Doctor said:
Is thana bugged? I know that they increased the numbers by 1% but just had a match and with 1 injured teammate my time on a gen seemed to take a lot longer than usual. It was only tier 1 too.
You would have to test that with a watch i guess.
Otherwise it's hard to tell
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@Alcinius said:
https://forum.deadbydaylight.com/en/discussion/comment/1691580#Comment_1691580
damn, leatherface was camping so i wanted to buy enough time for them but failed.
Yeah,super annoying when that happens.
I hope they will change the struggle mechanic soon in order to prevent situations like these
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Nah,people still DC with BP lol
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@Alcinius said:
So 2 matches in a row, the game just sacrifices me while im struggling on the hook, so clicking "X" many times. Just now i get killed half way without any reason
Unfortunately the game sometimes doesn't register you spamming the X button during struggle phase and just kills you.
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@Mew said:
played my first match on mothers dwelling and it was stuttering and freezing so much, legit my game crashed because of how bad it was running
how is it for everyone else? really not looking forward to the event tmrw if this is how the game is playing on ps4...
Perfomance got worse after a new update?
I'm shocked....
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@Demonl3y said:
Should i spend my cells before they take it away if its a bug?
Hm,don't see how they could take them back if you spend them before.
There is no way they would actually look what people bought with that and just take it back.
Seems too complicated
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@oooK3NJ1ooo said:
https://forum.deadbydaylight.com/en/discussion/199095/hows-the-new-update-for-ps4
Its extremely bad as blight with the new cosmetic. it's lagging like hell
Yeah,using blighted skins on console is a big no no because it affects your perfomance quite a bit
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@Buttercake said:
Its all geometric and odd for me since update...
https://us.v-cdn.net/6030815/uploads/LEB8M0M76P8T/20201020-103646.jpg
Looks like it's a mobile game
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@RockoRango said:
It's as if a latent part of yourself has awakened.
You feel like you can reach out beyond yourself for assistance.
When you or the Obsession are injured, you both see each other's Auras.
After healing the Obsession or being healed by the Obsession, you both gain the Haste Status Effect, moving at an increased speed of 5/6/7 % until you are no longer within 16 metres of each other.
Reduces the odds of being the Obsession.
If you are the Obsession, Blood Pact deactivates.
The Killer can only be obsessed with one Survivor at a time.
--
Excuse me, what? If I'm reading this correctly, SWF groups with 4 DS and 4 Blood Pacts will just abuse this for the entire match by running around the map with each other and spamming gens. If one gets into a chase? the other will just stay in the terror radius to provide a stupid boost.
Now people are going to have to deal with 2 people at any time having free Hope for all of the match? What? People are literally just going to hold W and win, especially against Nurse.
Uh,that perk is still bad.
Even if some people try to make this perk work,it's just 2 survivors on the gens instead of 3.
You'll only see it in some kind of meme builds tbh.
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@Strange_ said:
I feel like that's only true for high mobility killers.
Nope,even if you would just walk with the nurse and didn't even blink once you could reach any gen on the map that is about 170 metres away from the hook.
This change did absolutely nothing
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@Strange_ said:
As a survivor main, I have to ask was that really needed? Pop is fine at 60 seconds. Why does it needs to be nerfed into the unusable category? Discuss!
It's still a great perk.
Even with the reduced duration you can reach any gen on the map very easily.
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"Maybe we could finally add mouse and keybord support too."
At least try to read the whole post :(
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BHVR why? :(
Just let us get stacks for healing survivors too.
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@TragicSolitude said:
It's way too much of a pain to type on console. End-game chat would probably be PC players talking at console players more than anything; PC players would write a novel about how the match went while the console player is just trying to type "gg."
On a more personal note, I turned off messages on PS4 specifically because of DbD. End-game chat would just be another thing I'd have to disable.
Which is why it would be great if they could add mouse and keybord support as well
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@Dead_by_Gadfly said:
Nah, i get enough ######### talked from people on my own platform. I dont need it from the others too
@bm33 said:
Just make the "thumbs up" option notify the player receiving it. Let's player know you had a good time and avoids the toxicity that chat can bring.
But you can easily skip the endgame chat if you want to
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@RepostRiposte said:
OoO is going in the dumpster.
OoO is my favourite survivor though :(
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@FFabeq said:
https://forum.deadbydaylight.com/en/discussion/comment/1689795#Comment_1689795
It' still better than going around the map finding no one but the gens pop like crazy
Well,that's just preference
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@Unnamed_Freak said:
As the title says, why is Blight's POV so goddamn low? It's really annoying when you're chasing a survivor and you can't see anything because of your camera height, mainly in loops which the survivor can see you.
This is an example :
https://us.v-cdn.net/6030815/uploads/24V92Z2FER87/ps-messages-20201019-155220.jpg
In comparison to Spirit or Hag, his camera is way smaller, and he is taller than both. It feels really punishing when you can't see the survivor because of your camera.
So you can admire those beautiful ground textures ;)
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@FFabeq said:
title.
Eh,at least gen rush swf games are over in like 5 minutes.
I'd rather take that over SWFs that try to annoy me in every way possible
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The only true answer lol
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Hatch stand offs and survivors that do nothing other than hiding the whole game as killer
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@[Deleted User] said:
I still want a Scorpion's legendary skin where he says "GET OVER HERE"
That would be an easy buy for me lol
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@IHaveLumbago said:
https://forum.deadbydaylight.com/en/discussion/comment/1688299#Comment_1688299
Sigh, I wish they pick my boy Deathslinger because so far his cosmetic is just mediocore in my opinion. Still no matter how mediocore his cosmetics I end up buying it anyway...
Same with Oni :'(
Sure he's got the Minotaur skin but that isn't even remotely worth the 15$.
And now he and Deathlinger won't even get a blighted skin this year.
Which is so sad because i was excited for his halloween skin since his release :(
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@Ramxenoc445 said:
https://forum.deadbydaylight.com/en/discussion/comment/1686968#Comment_1686968
Dude that's my exact ######### experience and I'm like #########. How are they every game finding undying first???? The only game it didn't happen is when I tried to use devour with it and they kept cleansing devour. But they were immersed because the exposed icon never went away despite the tokens going away so it wasn't until they stopped hiding that they realized they weren't exposed
It's just bad luck i guess.
I also remember my devour hope always being found first instead of Haunted Grounds.
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@mightygiraffe said:
There are none...
There definetely is some.
I used to believe that he's waaay too strong in a chase but after some time i realized that there definetely is counterplay to him.
In short.You want to throw him off with weird pathing and be as unpredictable as possible.
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@Kamizake12 said:
Woohoo! Another SWF thread...
https://us.v-cdn.net/6030815/uploads/B06Q64VRABGM/image.png
Credits to @SCP_FOR_DBD
In defense of OP.He/She is probably new to the forum
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@csandman1977 said:
I want to start off by saying i love crossplay. I love the quicker wait times. So turning off crossplay is not an option for me.
Im on console and before crossplay i was rank 4-5 survivor, rank 3 when i sweat it abd got good teams. Also i only play solo. The few times that i played with my daughter i mainly screwed around and died quite quickly.
Since crossplay I haven't gotten past rank 7. I am stuck at 8. Maybe i suck. Probably i suck but im trying to figure out why it's so much harder now.
Is it controls? Framerate? Time playing? Im sure those contribute to it. But really i think it's graphics options.
Was just watching an upload from the King. He was playing on the swamp and i never realized how much there was to see as his screen looked like a day time camping trip. When i play swamp it is so dark i can barely see scratch marks
Ive spent hours playing with the display settings on my TV. If i brighten it up too much theres no detail. And scratches are nearly non existant. Ive found my happy medium but compared to PC options, my medium is trash.
Before crossplay, everyone was in the same graphical mire.
I know it sounds like im crying and i probably am but it really sucks seeing what the game could look like.
So anyone agree? Or do i just really really suck?
I would say it might be harder because there's now a higher chance to play against more skilled players.
Also graphic settings,FPS,controls and filter make a HUGE difference in killer gameplay.So there's that too
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@Slashstreetboy said:
Reduce size of some maps. Better unsafe-safe pallet ratio for Killers to allow more interactive gameplay. Reduce M1 weapon wipe animation by 0,2-0,3 seconds, reduce survivor speedboost after a hit by half, maybe Whispers basekit.
I agree with the map and pallet changes but i think the rest would be a little bit too much.
Especially if you pair that with Save the Best for last
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@Rareware0192 said:
When do you feel like it’s an appropriate time to drop a god pallet during the course of a game?
Depends on
-the state of the match (you would rather not want to use a god pallet in the early game)
-killer you are playing against and whether the basement is near you or not (e.g you don't want to get in the basement against killers like hag)
-the question if you would get downed if you don't use the pallet or not
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@[Deleted User] said:
So we all know that the gap between solo and SWF is incredibly big right now.
How do we all know this?
I mean information wise.
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@TheClownIsKing said:
No Mither + Iron Will 100% counters Stridor. Just make sure you’re playing extra cautious that you don’t end up in chases to begin with, but she absolutely CANNOT hear you unless you’re in the dying state.
So when you’re in a chase, juking her shouldn’t be as difficult because there is no way for her to track you while she is phasing, provided you’re not leaving scratchmarks or disturbing crows.
Yeah,just use the worst survivor perk in the game to "counter" her.
Don't forget that you still have footstep sounds (especially on certain maps like swamp or red forest),sounds when you move through grass etc.
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@SquirrelKnight said:
I was just thinking about an alternate DBD. Built around horror movie kill rates, you might have someone survive every round maybe two. Most games would be a slaughterhouse. Survivors given massive bloodpoints for escaping because it is more difficult. The game being far more.brutal with execution being rampant. Marketed with the focus of desperate survival and terror. I just thought about it because halloween is a spoopy time of year and i love horror movies and stuff 😁
I miss Friday the 13th.That game was really close to the horror movie kind of feeling :'(
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@Yamaoka said:
The Ruin/Undying/Tinkerer combo is not fine in my opinion as it allows bad/inexperienced killers to win even if they need minutes to get their hooks.
Also the reward is just way too high considering the required actions to use that build effectively.
The build literally tells you where to go and if you make it to the nearly finished gen (which is brainlessly easy when playing a mobility killer) all you have to do is chase them off to get a nearly finished generator back for doing nothing remotely skillful.
The survivors' alternative is cleansing basically every totem while revealing their aura which is another aspect of the combo that makes killer gameplay pretty brainless. You literally have to do NOTHING to find survivors. You get the chase for free.
Also cleansing every totem can be just another way to die to an OK-ISH killer as it may cause enough damage to the team resulting in a fairly simple win even with the loss of the hex perks.
Just my opinion.
You still have to get your downs quick or else you may save 1 gen but lose 3 gens in the process
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1687053#Comment_1687053
I've literally got over 3k hours and majority of it on killer.
A build like that is arguable stronger than what the survivors had, and that's not even with addons. Running sweat builds like that as killer is like flicking on an easy mode switch. Yes the survivors had very strong builds themselves but they still have to play well to win. No matter how organised a team is, they won't beat a good killer with a good build if they are bad at the game.
"Builds like that is arguable stronger than what the killer had, and that's not even with items and addons. Running sweat builds like that as survivor is like flicking on an easy mode switch. Yes the killer had very strong builds themselves but he still have to play well to win. No matter how good a killer is they won't beat a good survivor team with a good build if they are bad at the game."
See?You can easily turn that around.
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1687077#Comment_1687077
increases it greatly... getting many aura reading perks for free (Empathy, Kindred, bond, alert, even OoO without drawbacks) meanwhile the killer gets nothing, litearlly nothing, well you get something, stress. because they have so much information that even if they are bad there are no seconds wasted, so their efficiency can break the game, the point of the game is the imersion, the no info discord kills that, and the balance of the game, there is a reason why there is not a voice chat in settings... and people use third party software. SWF is fine VOICE CHAT is not fine, not in this game.
Yes,voice chat makes the games easier for survivors but it won't win them.
The majority of them are still beatable
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@ExcelSword said:
I decided to play a match as spirit after many months without playing her and even I slaughtered this team being so rusty, and I let the last one go. 2 of them even had iron will, and while it threw me off at first once I knew they had it I just listened to their footfalls as well as just standing still and seeing how they react before phasing for real. I wasn't even using Stridor myself, but if I was what on earth could they do other than rush gens?
https://us.v-cdn.net/6030815/uploads/WGK4TZR2JX7Q/20201018180246-1.jpg
Pretty much nothing other than hoping that you mess up and get a bit more time.
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@seki23 said:
https://forum.deadbydaylight.com/en/discussion/198600/swf-is-fine
arent you when you play 4 man winning around 90% of your matches? double standards?.
Playing in a SWF isn't an automatic win button so no that's not the case for the majority of SWFs.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1687060#Comment_1687060
Hopefully soon also, love your name.
Thanks :D
Yeah i hope so too.But then again it took them like 3 years to fix most of the infinites so i'll remain cautiously optimistic