OniWantsYourMacaroni
OniWantsYourMacaroni
About
- Username
- OniWantsYourMacaroni
- Joined
- Visits
- 7,668
- Last Active
Comments
-
@Raccoon said:
Upon reflection, I think she is better/more consistent than certain controversial killers like Pyramid Head and Deathslinger.
Not really.
Her traps are still heavily RNG dependent
Deathslinger and Pyramid Head are more consistent but harder to play than pig.
-
@BigHat said:
Titles sums it up is it true that even if they fix it this weekend playstation will take a week min to certify it? Or is there an exception for hotfix patches?
Thank you!
Pretty sure that every update has to go through the certification process.Don't know how long it would take though
-
@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1704549#Comment_1704549
I may be in the minority, but I like her add-ons. That's not even sarcasm @_@
I've honestly had some very silly/fun games stacking the extra box add-ons / using Tampered Timer and an extra box.
I think it will be hard to balance her add-ons if they give her a pass based on all the different things they effect.
Well,even Scorpionz admit that the tampered timer,extra boxes and longer search time addons are absolutely busted given how likely those are to give you free kills.
And i'm mainly talking about her ultra rare,more skill ckecks and RBT status effect addons.
-
She's definetely decent.
The only things she need is an addon rework,because most of her addons are just straight up garbage.
And her RBT RNG should be more consisten for both sides.
It's frustrating to see a survivor immeadiately find the right box after like 10 seconds,but's it's also frustrating to die from the RBT because you were just unlucky.
-
@mightygiraffe said:
This has probably been brought up many times before but I'd like to see some more opinions. To me ebony mori's as survivor feels like a cheap win for a killer, ultra rare keys as a killer feel like a cheap win for survivors. These two can make some matches go by really fast and I personally prefer each match to be roughly the same length.
Yellow mori's are perfectly fine as is since the devs have already worked hard on mori animations and alot of them are really cool, but I think a key that could only let one survivor out would be the play. That way there is one mori available and one escape available and it doesn't just rush the whole match to an end.
From casual players or more competitive players would you like these removed? kept around? Or couldn't care less?
Of course they need to go (green and pink moris + purple and pink keys)
They are just cheap and make the game too easy imo
-
@Xyvielia said:
I can’t even take David King seriously looking like that
Yeah,like the pants and body are okay but what the hell is this head lol
-
@TheeclumsyNinja said:
Low pick rate and high kill rate mean he’s a specialty pick, the few that use him mastered him. But for the wider audience he is not OP
With all respect,but there's absolutely nothing on freddy that you could master
-
@GrimReaperJr1232 said:
My issue with Freddy isn't that he's OP. In terms of power, I think he's fine. The issue, however, is just how easy he is to play, mostly because he has so much and is rewarded for doing nothing!
Need to get to a survivor? Good news, on open maps, you're flat-out invisible until they start hearing your TR. Are they blending? Don't worry, you have anti-blend?
BT? What's that? Oh, need to have people asleep to even use your power? Eh, just wait a minute. They'll all fall asleep. Speaking of which, more sleepy survivors means lower cooldown on your teleport! All for just waiting a minute and doing nothing with 0 skill involved.
So what if they wake up? Well, they have to go across the map to go to an alarm clock that you can undo in a second. Fail a skillcheck? You know where they are AND free regression! Sweet! Waking each other up? Too bad that gets less effective the more they do it.
Loops?! Oh no! Better place a snare, completely disabling the loop and forcing them out into the open where you can hit them! Game too fast? Just get a few completely passive slowdown add-ons and stack them with slowdown perks.
Mobility, Slowdown, chase, stealth, 115% movement speed, easy to use—he has everything and rarely has to work for any of it. I don't think he's OP, but he is, hands-down, the easiest killer in the game. I know not to trust the stats, but Freddy and Nurse are outliers—if Nurse is the lowest in killrates due to her learning curve, then Freddy is the highest because his curve is nonexistent despite being so powerful.
1000% this.
Freddy isn't even close to being OP,but his kit is extremely overloaded.
He has pretty much everything a killer can have,with a skill floor so damn low like nothing else in this game.
-
Don't forget Urban immersion
-
@Uncharted said:
Why did they use the escape rate as a reason not to nerf it? When were escape rates the deciding factor in changing and balancing perks?
The same damn thing with myers.
Kill and pickrate is fine so they don't buff him even though he's really outdated and outmatched by other killers
-
@theplaggg said:
https://forum.deadbydaylight.com/en/discussion/comment/1702660#Comment_1702660
It became way easier, for me at least, to "outplay" a spirit since I always know which direction she is coming from. She has less potential to mind game with fake phases if the survivors actually use headphones.
She lost quite a bit of power. If you know where the killer is while chasing, it does make the "unpredictable ghost" predictable.This also gets rid of jumpscares when a spirit tries to ambush another survivor midchase.
I'd consider myself a survivor main but I hope they do actually address this soon.
It's kind of funny though how it becomes a battle of the better headphones lol
-
@Auron471 said:
https://forum.deadbydaylight.com/en/discussion/comment/1702115#Comment_1702115
how long to get 4-5k shards? actual question. Ifs its a reasonable amount of time, then this will be fine for me. I will cease being mad if the amount of time it takes to farm 4-5k shards is reasonable.
According to the wiki you get about 4.32 shards per minute.
Meaning you would need about 19.3 hours of ingame time to get the remaining 5000 shards (That's about 100 decently long games!)
-
@FoggyWeather_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1702000#Comment_1702000
The 9000 Shards Price is only for new Blight Skins created this year for original characters
Feng, Felix, Yui, Legion and Blight
Are the individual pieces 3000 shards each then?
-
@Kamizake12 said:
Lol, can't wait to see the garbage spectator camera
Waiting for that drunken sailor spirit camera lol
-
@MadLordJack said:
The Devs worship the stats and never look at the info behind them. This is nothing new. They don't care about potential, they only care about what their little tiny spreadsheet of kills and escapes tells them. Which even my highschool statistics teacher could tell them is amongst the dumbest things one could ever do.
I generally don't like Dev bashing, it takes a lot of effort and soul to make even a barely functional game, but... That's not something that can be defended.
Yeah,great to see that an important developer in this game can't look past statistic.Great.
-
@Iceyrawr said:
This answer alone explains everything, it really does.
https://us.v-cdn.net/6030815/uploads/0FPDZ5CGN04I/screenshot-2020-10-23-184358.png
"There's an object, let me face camp him", yeah I wonder why the escape rate of OoO user is so low dev.
"devs do take fun into consideration too" Oh really? You think its fun for killer to face against OoO in SWF for 4 YEARS?
Oh I get it, the "fun" you were talking about was SURVIVOR'S FUN.
Oof,for real?
-"We don't like perks that completely counters killers"
-"OoO is fine"
Devs,you have to pick one
-
@Buttercake said:
Currently, I love this forum way more than the game. 🎠👻
1000% agree on that
-
@OniWantsUrLocation said:
https://forum.deadbydaylight.com/en/discussion/200209/on-the-forums-more-than-the-game
I haven't touched the game for almost a month. Nevertheless I look in here from time to time. I enjoy discussions and so on. I couldn't even really explain to myself why I stopped playing. Maybe because this game gets uglier from patch to patch. Every reworked map looks like the map I hate the most: Yamaoka.
Pretty sure it's because of the grass
-
@D3spair said:
https://forum.deadbydaylight.com/en/discussion/comment/1700558#Comment_1700558
What is up with that AddOn, like who in their right mind would run the speed limiter or placebo addons? Like with Blight just use your power regularly at the start and in 5 mins you have like 5000+ points in deviousness.
It's just a BHVR thing honestly.
Can't have a killer without a meme addon
-
@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1700558#Comment_1700558
It's actually a pretty good add-on if you make a build around it and you send yourself to Hawkins.
Otherwise it is stinky poo poo.
Well yeah,a meme addon
-
@MusicNerd_TC said:
Buckle up OP?
The tenacity and unbreakable buff we didn't knew we needed
-
@D3spair said:
In my opinion as a Blight main, the Blight Serum Add On for Blight is really good and synergizes with those Speed Add Ons he has. I would like for it to be a common add on after the event please as having 6 Rushes and a Yellow/Green Speed AddOn on Blight makes him super fun(as Killer) and scary to go against as Survivor.
Currently the pros and cons of the addon on Blight is as follows
Pros: Add just 1 Rush Tokens making the total 6 Rush Tokens.
Cons: Decreases Token regen time as there are more Rush Tokens in total.
I Don't see why not just make it a permanently Common AddOn after the eternal blight event. (Like Idk replace the "Placebo Tablet" that decreases his speed for BPs)
Nah,they wouldn't get rid of the precious placebo tablet.
Gotta have those meme addons
-
@Squirrel_Thicc said:
It's about time.
Only took like 4 years lol
-
@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1700372#Comment_1700372
SCP Blackout is a Horror VR/Flatscreen PC game among the same lines as SCP Containment Breach (The thing that made SCP semi popular in the first place). It is the best VR horror game Ive ever had the pleasure of playing.
Didn't knew there was a game about SCP.Though i would say it would be pretty cool to see anything from SCP here in DbD.
-
@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1699689#Comment_1699689
Not necessarily. SCP Blackout is able to be sold for 20$ and cant be legally pirated. If one dude was able to pull it off Im sure BHVR could do the same. Pretty sure Mahelyk struck a deal with SCPs legal team higher ups to make it happen.
I kinda know what SCP is but what is SCP Blackout?
-
@Almo said:
https://forum.deadbydaylight.com/en/discussion/200247/dead-hard-is-on-the-list-of-changes
We're "rebuilding it from the ground up" meaning its implementation. As a perk requiring sharp timing, its network implementation needs to be revisited. The intention was not to say we're changing it function entirely. Any changes to its function will be for design reasons, not due to implementation details.
Will you do any changes to how grabs work then too?
-
@ABannedCat said:
They are making Dead Hard consistent with Dedicated Servers?
Or in other words: Buff one of the strongest survivor perks in the game.
Am I reading this right?
It really wouldn't be a buff but rather a long needed fix to it.
Hope they will do the same with grabs tho
-
@MusicNerd_TC said:
It was confirmed in the dev Q&A that dead hard is getting changed at 36:57.
Hopefully this perk will be made more fair and fun to play against than it is now.
Other perks include: Iron maiden, fixated, lucky break, gearhead, and blood echo.
Hope they will do the same with grabs.
-
@KnotEnthusiast said:
https://forum.deadbydaylight.com/en/discussion/comment/1699903#Comment_1699903
I lost 2 kills as Huntress because I tried winding up a hatchet to kill the injured survivor rushing the hook for a save, and instead started zooming across the map. It would have been an awesome idea if you could bind a new key for it, but the fact that it replaces your power makes it a meme at best.
Yeah,that's how it should be.
That way it might even be decent
-
@Animalheadskull said:
I used it on my Blighted ghost, the biggest thing for me was actually remembering to use it besides trying to activate power and I zoom away.
Yeah,happened way too often for me.
I just want to use my power and then i'm already zooming across half of the map 😂
-
@EvilJoshy said:
https://us.v-cdn.net/6030815/uploads/Y523OMYQS74L/image.png
Only in this case replace cable company with asymmetric horror game.
Exactly lol.
BHVR is really lucky that there aren't any real competitors out there right now or else they would have to actually try
-
@monster89 said:
My favorite head for Meg got a change. I like this head piece because it gives off attitude and edge.
Idk if this was changed recently with the update but her sunglasses were WAY more reflective. U couldn't even see ur eyes in the lobby.
I played her in a match and honestly I cannot tell if theres a difference. But I swear they were much more felective where u couldn't really see her eyes even in matches.
It kindof looks like she's wearing sunglasses with the eyes cut off 😂
https://us.v-cdn.net/6030815/uploads/6WTTBRFE2PX9/20201022-180900.jpg
https://us.v-cdn.net/6030815/uploads/Z2R867PC7ZCL/20201022-180907.jpg
It's a bug.
All sunglasses are transparent right now but not ingame if i remember correctly
-
@GoodLookinCookin said:
Who else just quit playing dbd and just gets on the forums instead? Play the game isn't fun anymore and discussing it is more interesting.
Same,i'm spending way more time on the forum than in the game right now lol
-
@AChaoticKiller said:
I hate that the devs made this exclusive, timed, AND AS A CODE but im a sucker for collecting anything even charms.
that being said SERIOUSLY 10 people!? the code is gone in less then 0.2 seconds even if they leave off a character or two. As a console player i figured out that a USB keyboard levels the playing field a bit if i hold the controller to enter the code AS or AFTER i type it but a ton of players dont have that.
so my point why is it 10? did you plan on wasting HOURS of our time hoping to get lucky enough to get the charm? if it was 20 or more reasonably 50 it would be a lot more fair but 10 is just stupid.
if possible can you please increase the amount of times the code is valid because so many people are wasting hours of their time and not even getting it.
To exploit that fear of missing out and more or less forcing people to watch their content creators even if they don't want to.
-
@LowSpecGamersMatter said:
https://forum.deadbydaylight.com/en/discussion/comment/1695211#Comment_1695211
Nice how spotting white knights becomes so many likes here :D Bless you my friend, good to know that many people are sick of them aswell
Thanks :)
Yeah,i'm always supportive for the devs because i can really imagine how hard their job is.
But the latest update (which completely destroyed the PS4 FPS;And supposedly they didn't even notice that when they were testing the patch before???) and the """event""" really is a fat middle finger to us.
I'm just incredibly disappointed at how disconnected they have become from the community.
What a damn shame.
And there a still people trying to defend this company
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1699631#Comment_1699631
How many of them actually HARM them by using them?
Lose all map pressure from your power for 12m wall hacks. Oh, BTW we're going to give Wraith the same thing but no downside and purple, not pink. He's also faster while stealthed.
More skill checks, with a Great result still existing, meaning that they can remove the power more easily.
Or even the one that people want BASE KIT. Disable the ability to see auras until the trap is activated, aka force survivors onto generators.
Demo, Slinger and PH all have some bad ones, but you also don't have trade-offs WORSE than your benefit!
Hmm,Deathslinger has one that lets his chain break more easily for more deviousness points and demos ultra rare addon increases the cooldown of his teleport for increased undetectable duration after a teleport (which is completely useless considering how insanely loud he is).
But yeah,pig is definetely in need of an addon rework
-
@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1698762#Comment_1698762
Well, it's like @Aven_Fallen said. Pig has a very dedicated cult following who actually understand her VERY well. It also helps that we have Scorpionz to boost that stat.
That being said though, her add-on pool is one of, if not THE, worst in the game.
Nah,that spot takes Demo,Deathslinger and Pyramid Head imo
-
@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1699151#Comment_1699151
Technically wouldn't that just be Burger King Myers?
Kind of,yeah
-
@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/1699100#Comment_1699100
Knowing them they won't. Remember billy? Yeah he got rear ######### with his add ons
Waiting for that speed limiter addon for mikey 😂
-
@ToxicMyers said:
https://forum.deadbydaylight.com/en/discussion/200145/no-myers-changes
Wait, no. They kill the game for console and now are about to kill the game for myers? Can you get a refund on a digital purchase?
I would say they are probably gonna nerf the tombstone piece.Which would be fine in my opinion.
Hopefully they improve all the other useless addons he has
-
@Kebek said:
My long journey of constantly asking for lucky break buffs since the day it released is coming to the end.
Now I just hope they'll buff it enough so that I don't have to go on another "Lucky break needs another buff" crusade once it gets updated in next 3-6+ months.
"We will increase the duration by another 20 seconds"
I'm calling it.
-
@maderr said:
https://forum.deadbydaylight.com/en/discussion/comment/1698804#Comment_1698804
She is the best killer or at least top 3 but she is the hardest to be good at, by a far amount, the skill gap is huge but a good nurse will 4k every game.
Console and PC game with FPS view and needing good aim (Dbd as a nurse, huntress, gunslinger etc...) can't be balanced the same way.
Consoles need their own balance solution and PC anotehr balance model.
Sure, crossplay couldn't work like this but we didn't ask for it...
@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/1698804#Comment_1698804
Worst? No. Not even close. An average Nurse will struggle to get a 4K. A Nurse who has her skills down to a T will not be gentle with you. I've seen some terrible Nurses, and I've seen some serious god level Nurses. She is far from worst in the game!
You guys reaaally missed the joke,don't you? lol
-
@Boosted_Dwight said:
https://forum.deadbydaylight.com/en/discussion/comment/1698835#Comment_1698835
God please no. When they released the Archives stats I saw like 20 Twitter post saying the dumbest stuff imaginable I'm not ready for the next wave of conclusion jumping 😭
-
@supersonic853 said:
This answer killed me on the Q and A i gotta post this meme.
https://us.v-cdn.net/6030815/uploads/VF9ESI2AT675/images-282-29.jpeg
(And this was including red ranks they said) anyone whos played myers knows the hell of getting out of t1 against a good team. Also this just sounds like their saying "if anything he needs nerfed" anyone else get that vibe?
The tombstone piece + j. myers memorial combo would like to have a word with you.
But yeah,kinda sad to see that he probably won't see any buffs in the future :/
-
@Gay Myers (Luzi) said:
https://clips.twitch.tv/GenerousVenomousPeachKevinTurtle
Here is the clip in which he addresses the Halloween event, specifically mentioning they're looking into doing something.
Thanks for the clip
-
@Boosted_Dwight said:
Big Disclaimer: As the Devs have stated, DO NOT base any of your arguments with this as evidence. As stated these stats are not perfect for example Nurse having the lowest kill rate even though she is arguably the best killer in the game.
Too late.
Enjoy the "nerf X killer" threads for the next weeks 😂
-
You'll love to see it 😂
-
#BuffNurse
Please BHVR she's the worst killer in the game :(
-
@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/1698759#Comment_1698759
They are rare but they exist
That was only one time at the end of summer 2017 though
-
@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1698614#Comment_1698614
The stream, about 1 minute before I opened this thread.
Good to hear i guess,but i still would love to hear their reasoning on why they released the event in the state that it is right now.
