Oicimau
Oicimau
About
- Username
- Oicimau
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Comments
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Bolsonaro with Coronavirus.
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Survivor sided, mainly if a lot of pallets come outside the temple. But the main prob is its size.
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@FireHazard said:
Some small info that might be useful.
A Survivor might not be able to see your aura when using OoO, but they can use it as a "pocket Spine-chill" for alternative when this happens. This means they rely on the perk lighting up or not to determine if you're looking in the Killers direction. This depends on OoOs Tier to know how many meters they're roughly in, if OoO is constantly lit, than they can get a general idea of you going after them or not.
Hopefully that makes sense, its a trick OoO users will utilize when OoO isn't working.
A nice way to give it some use in those occasions.
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Once I thought a survivor I downed at gate had DS. Ive gonne for nearby survs. He stand still and suddenly he was up and gone! Happened he had umbreakable. LOL
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1218220#Comment_1218220
Bummer! It's pretty rotten luck to come up against a Scratched Mirror Myers while running OoO, but sometimes that's just how it goes.
:D
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So today a MM Tier 1 with aura reading addon saw me all the time in his screen along the match. LoL
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@Fibijean said:
Killers can always see your aura when you look at them with OoO. If the killer is Undetectable, you won't be able to see theirs. So killers like Myers in EW1, Pig while crouched, Wraith while cloaked, Ghostface while in Night Shroud, Demogorgon after emerging from a portal, Nurse using the "Bad Man's Last Breath" add-on, or any killer with Insidious, Beast of Prey, Dark Devotion or Tinkerer active will not reveal their aura to you if you look at them using OoO, but they will still be able to see yours.
Tks. Great answer! :D
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There is direct offense and harressment. Direct offenses are easy to report, cause they use to have bad words and such. Harressment comes with "gg ez" or other and goes on with deeper implications to your capacity, aiming to make you feel trash. Both are reportable in PS4 as harressment, and the second one requires a little explanation in observation field to explain why is that a bully attempt.
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@Exerlin said:
Isn't Yui from the future?
Nope.
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@Thatbrownmonster said:
future maybe
past can't work
Devs explained survivors from past wouldn't work well in the game since they wouldn't know what a generator is and how to fix it...but all modern survivor apparently know very well how to fix gens
Fix Gens 101, on every school!!! LOL
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I second the OP.
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You cant know using TR, but other noises from the killer. F.e., Spirit is quite noisy with those broken glasses sounds. A Blink and fatigue is direccional. And some of that.
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Why God they dont do at least one doll and one killers face charms per char in rift? Cant get why.
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No release date confirmed.
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A lot of games I escaped with Mori on.
A lot of games I didnt kill anyone with Mori on.
Moris are cool and counterable.
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I second this.
Eventought i cant stop playing DBD cause of Bloodrush, and i would like to play something else but...
I second this. LOL
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Nice suggestion.
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@hockeygoalie78 said:
Overall I really enjoy the additions that the Archives have brought, but there are some situations where it can be a bit tedious to use. I think the following QOL improvements would really help:
- Have the Archives start on the tome/level of the currently active challenge to prevent having to sift through the levels to figure out where your active challenge is
- Allow for a survivor and killer challenge to be selected simultaneously to prevent having to update the challenge every time you switch from one survivor to killer or vice versa
- Allow for an ordered set of challenges to be selected that will go to the next in the list once the current one is complete, or add some quick selection options from the lobby, to prevent having to go back to the Archives after every single challenge is complete
I thought they added the option to select two challenges at same time: one survivor's, one killer's. So they did not?
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Survivor With Friends, not a countrymate. :)
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@Splinterverse said:
https://forum.deadbydaylight.com/en/discussion/comment/1200073#Comment_1200073
It was mentioned in one of the patch notes at some point after the Saw chapter. I don't remember which one though. They referenced The Game map and how it should sound different if the killer is on the floor above/below you as opposed to the same floor. I think it was also because they were planning more multi-level maps.
The only thing they implemented last year was that the TR distance now considers X and Y axis, while before it was just X axis.
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Its good to know that our beloved DBD is going very well. :D
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Well, a lot to think, indeed.
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This use of DS as an agressive perk instead of a defensive perk must be gonne. Its to avoid the killer going after the unhooked (wich is not tunnel), not to make the unhooked save the unhooker getting in front of the killer to stun him on purpose during EGC near to a Exit Gate...
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@steezo_de said:
Before they buff solos, they really should just tweak some things about SWF. Start with limiting the perk stacks or adjusting percentages for the combos. SWF will still be strong AND fun without meta builds for all.
Thats some of the suggestions we can see thru the forum. And they may work.
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@Aven_Fallen said:
Well, buffing Solos to SWF-Level and buffing Killers accordingly would be the best plan. Because you cannot simply buff Killers to SWF-Level, because this would totally screw over Solos.
But doubtful that this is ever gonna happen.
A long road, than. :)
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@BenZ0 said:
Little story what happened, I played plague for my daily. I had a feng with a key and she was hiding and immersing the entire game, just saw her leggit 1 time. She was never unhooking or touching barely any gens. I felt bad cuz I hate those ppl and I can imagine that this is very frustrating for the other 3 that were playing a regular game with me, I played very fair though and the game went for 23min. So it wasnt a fast stomp where I slugged everyone or anything else. Anyway 2 ppl were dead and I tried to find the other 2. I tried to find feng and after 10min ("22min ingame) the yui wanted the attention and was pointing at the feng hiding in a locker. I killed the feng straight up and thought for a second, okey well the yui was funny (She naughted at me and was a good looper actually) so I gave her the hatch for beeing funny and actually good in chase.
Endgame chat:
Feng: "I was recording this and I am gonna report you for teaming"
"I have to survive so I am allowed to do that" thats what she also said after I said that she was hiding the entire game and not helping her team at all.
My question now: The random survivor (yui) came to me and showed me where the feng was, I didnt know about this. So this cant be teaming right? I mean I gave the yui the hatch and that could look like it but actually the feng deserved to die and the yui played well, I dont see a reason to denie a good survivor the hatch personally.
No, not teaming. Survivors can denounce each other thru in-game gestures, no rule against that. The teaming must be a more deep thing and behaviour of constant coop during the match.
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Reverse controlling should do a nice pink addon.
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@Anara said:
I buy rift 1 and 2,the first one was meh but it was the first, the rift 2 was awesome, superb skins, then the rift 3...
The charms are the better put in the game, but what the ######### with the skins?!! Horse head for huntress is awful, behavior, love your game, but huntress deserve better..
Feng min? Again? She has got a wonderful skin in the rift 2, why her again? And why this ######### neon skin?
So many reskin.. Behaviour, come on, I know you can do better!
I looooove dead by daylight and I want beautiful skins, I can give you my moneyy so easily but the rift 3 f**up.
I wish it is early ptr and there comes some changes in the skins rewards to looks like amazing like the rift 2 was.
A player which love this game
Xx
Yeah! Why the heck Feng got another skin in this rift???
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Thanks, @FireHazard and @AetherBytes !!! Now I got how it works and im doing fine. :D
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@FireHazard pls help :D
I just had an entire match with tombstone and all hits with tier 3 were an instaDown instead of an instaMori... what am i doig wrong? Is there a special condition to Mori with the addons beyond reaching tier 3?
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Thanato is not a very good stalling perk anyways...
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The first draw is a perfect suggestion.
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Just practice with non-stealth killers.
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Cannot even turn a flashlight on. So, mending is much more difficult.
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I get all random. But I believe the Dailys are not all RNG, cause sometimes when I stick with a character, so the daily comes specially for him/her. And that happens a lot with me.
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@Science_Guy said:
Kate, Dwight, Legion, and Huntress.
Tks, bro. :D
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Thats a good (or a bad?) Idea. :D
Ive drink so much tonight im still dizzy 12 hours later and already had sleep. All I remember is waking up under the shower. OMG...
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I am a Nurse main in PS4 and the sens change will have no diference in the Nurses dropping player base, given that awful cooldown. Myself, not playing her in more than 3 months now.
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Agree.
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@rabldong said:
Seriously, survivors nowadays need to wake up and have their brains checked or something. I had a 4 man swf bringing a coldwind offering and a key today. I usually don't dodge lobby but I had to bring a memento mori for the survivor that brought in a key. Guess what. After the game, they were talking ######### like "tunneling noob, ez killer". If you are going to bring in a key, don't get surprised to be tunneled and moried. If you are trying to win the game without completing your objective, then I'll do the same. If you are going to play unfairly, then I'll do the same.
Key, tunnel and mori are not unfair. Are just part of game.
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No chat on console is better. We have the ps network messages wich are way better to report offenses.
Just a "GG" box to click should be enough.
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Idk if the stamps stack...
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Rainbow map + green stamp + any other addon
or...
Green Map + killers belongings + green stamp
Are the best choise for a ANTI-NOED item build. :D
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@johnmwarner said:
Thank you, I somehow read that only 1 was tracked to start but somehow still confused myself when I didn't get all the totems shown to me.
I feel this makes Detective a better choice for me
You will see all totems on map only if you passed near all of them in your map range.
Even more, if someone cleanse one or more totems , they wont appear anymore in your map reading.
A map with killers belongings reading and a green stamp (wich makes your map tracks up to 20 meters away) is just amazing to cleanse totems over the map. But you have to move around so the map will track it. Its true in Rainbow Map 3 items come already tracked, but those can be anything, not just totems, so, may have or not one already readen by the beggining.
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Anywhere in the map.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1191894#Comment_1191894
But the 2 110% killers have ranged attacks
You mean, the 2 ranged killers are 110%?
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Ok, nice change. But why not a breakable wall between the window and the pallet? Too OP?
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@FilledPizza said:
Distressing isn't needed on Doctor. I'd recommend switching it for Whispers. Try to get it at tier 3, which is 32 metres so that you can have a less wide radius for it. 32 meters is also Doctor's terror radius, so it helps you use Static Blast at the right times. It's a good early and late game tracking perk.
Try to get BBQ as soon as you can.
The build I'd recommend once you can get the teachables:
BBQ, Pop, Save The Best for Last, and Whispers.
BBQ for bloodpoints and easier tracking, helps you waste less time.
Pop is great on a lot of Killers and helps you slow down gens.
Save The Best for Last is good on any killer that uses their M1 a lot. (for example: Trapper, Pig, Demogorgon, Hag). It helps you end chases slightly faster sometimes but there are a lot of times where it will help you chain a lot of hits. If Survivors start body blocking or hook bombing, you can shred through them super easily and get a few easy hits.
Whispers is so that you can use your Static Blast effectively all the time without wasting it. (Unless you're accidentally tracking a downed or hooked Survivor with Whispers). It's a good perk on Doctor for tracking and helping keep pressure.
Exchanging Distressing for Whispers is a thing I tought today. But if you have Whispers tier 2 and Distress tier 3, you will get both working at 40 m. But best not occupy 2 perk slots for just 8 meters more with same result.
Btw, wich is your question?