Obelt
Obelt
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- Obelt
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Comments
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he is a upper B tier killer with good counterplay he is fine
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/2998383#Comment_2998383
Would be okay with that. Make that perk A tier.
Gates regress at 100% like a gate ruin?
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Shes needs passive condemn gain, shorter Tv cooldowns, inflict 1 Condemn stack on hit,
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its basically basekit yellow mori its ok
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@Mozic said:
https://forum.deadbydaylight.com/en/discussion/comment/2998027#Comment_2998027
It really would help even just from a cathartic standpoint to have some kind of acknowledgement when someone we report gets actioned - I understand why that isn't currently the case, but even a vague "We took action against someone you previously reported, thanks for helping improve the community!" message would do wonders for improving the community's faith in the idea that the system is working as intended.
100% This we need a tell that yall are working on reports it'll help restore faith
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Overall its pretty good only minor thing is the pitch blackness inside the house and the one god pallet on the house porch that really irks me
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Play dredge way better onryo
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2990999#Comment_2990999
Yes but that’s not engaging or good design that’s the issue
Then quit playing idk what else to tell you
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just leave the loop when he charges easy counter
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@Moxie said:
Title.
Makes the "just hold W" option even less possible.
Only Killer I am aware of that retains BL while using Power.
Dredge moves at 90% while holding his power if hes getting bloodust while in a loop its safe to say you wasted alot of his time
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@Phasmamain said:
Nightfall isn’t too bad when you have knowledge of maps and where loops spawn. The main issue is his remanent making loops unplayable basically
He moves as fast as nurse when using remanent so your faster then him just leave the loop and go to the next nearest loop congrats youve hard countered dredge
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@chatgiraffe said:
the darkness killer is hard to see. i think in nightfall survivors should see his aura at all times to make up for not being able to see around the map
They had that in PTB and he was so easy to see completely defeated the purpose of nightfall
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2990475#Comment_2990475
It is already weak perk, i can not see any way to nerf it.
Thats why they said 40 perk rework it will be given a new effect entirely
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upsurge in Dh Your point
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Toxic no dumb yeees
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@MandyTalk why would you do this!!! 😢😢
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2984995#Comment_2984995
And it was also planned that it would only glow within M1 distance or in a chase, which was not the case, a la it was a bug.
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2985005#Comment_2985005
He was literally glowing map wide at all times. That was a bug. And I can't blame them for this, considering consoles are stuck with Shadows cranked up to 5 and making yet another purposefully frustrating game mechanic for an anniversary chapter wouldn't be ideal.
Dredge's primary power is to teleport to lockers. Nightfall is an added bonus, like Trickster's main event. He is not meant to be a stealth killer.
I dont think he should glow at all and i dont she why he cant be both we got all sorts of hybrids
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He needs buffs badly keep the ads nerf but revert the TR nerf and buff reload speed
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@[Deleted User] said:
Yep im saving up shards for it. First chapter dlc i am not buying. Dredge looks great, but haddie's perks are tremendously disappointing.
I did play him on PTB and he feels great to play. I think this video really showcases how good he feels
Compared to sadako it exits lockers really quickly and there is an add-on called Haddie's Calendar that reduces this by 1 second which is crazy. That might get nerfed but we'll see.
I made this guide that contains useful information about Dredge that the game doesn't tell you.
https://forum.deadbydaylight.com/en/discussion/325035/everything-to-know-before-playing-the-dredge
June 7. Hype : D
Literally just a better sadako rip
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It shouldn't stack with medkits
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@DBD_Pinhead said:
Aren't they incredibly slow? I can see survs running circles and looping the hell out of him unless he can somehow one shot.
Alpha series are big and slow but delta series daddys are tall and can run
Alpha
Delta
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/325930/baseline-changes-coming
BT isn't becoming basekit. Same with Brutal Strength.
The devs have been pretty against just folding perks into universal basekit and its not even the best way to address the issues.
Well the devs might not have a choice they did say baseline changes so who knows we will see
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@Hilidaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2977172#Comment_2977172
I was just answering your sarcastic comment, otherwise yes the situation you recorded is annoying
wasnt sarcasm sorry
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@Hilidaris said:
https://forum.deadbydaylight.com/en/discussion/comment/2977161#Comment_2977161
Well, you're the two last survivors, you don't have BT so he might as well down her again and hook her again (or worst, slug her and since he's playing blight I think you'd be in trouble if he were chasing you), and you also might expose yourself to the situation you recorded, at this point it might be better for you to run for your life to be fair
im addressing the 100% unhook meter not unhooking the person not the two people left alive scenario
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@Brimp said:
I still got a question... why would you want to unhook and extend the game even further.
your right just dont save teammates when you can do gens
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Spirit Hag leatherface
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I think the alpha series like mr bubbles would be too big plus really slow but Delta would be a perfect fit
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expose status on full condemn the put in a tape mid chase is dumb
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Hot take from a dead hard user cant make this up
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The regular hit validation for vaults is pretty it need server validation like it does for pallets and dh where it refunds the hit
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@Adjatha said:
"Hit Validation to GenGrabs"
Oh, you mean that thing where, instead of validating gen grabs, they decided to force you into a weapon swing instead, which can be dodged by the survivor, making it actually WORSE than it was before? And you don't get gengrabs like at all ever? Instead of letting you grab greedy survivors off of gens?
That validation?
Well would you rather it be reverted to just standing there while they run?
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/325676/has-anybody-ever-got-hex-crowd-control-value
Hex: Crowd control seems to be one survivors hate and will cleanse ASAP
No thats blood favor crowd control feeling when your survivor is just cant loop it 3 times gotta either go to a different loop or drop pallet early
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The game has 25 pallets and breakable walls they could remove 5 pallets from the map and it would still be so safe
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@SMitchell8 said:
Hopefully they leave ironwill alone. Any change to that would render it useless.
iron will was confirmed a top meta perk and devs said it will be changed
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@Adjatha said:
Monstrous Shrine: Survivor perks are disabled while they are inside the killer shack or basement.
That'd get some value out of the perk.
i feel like that should be on territorial imperative
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i think many pinhead enjoyers just watched Otz video on the box spawn theory
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No
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2973289#Comment_2973289
Possible, but if the demand is there why not keep it going. Fans are happy, BHVR and Netflix make money, everyone wins. I wonder how well a petition to have Stranger Things brought back would do with new content.
If i remember they pulled out because they were gonna make there own game
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2973278#Comment_2973278
I really wonder why.
It's not like they aren't collaborating with other games. Rumor has it Eleven is gonna show up in that free to play MultiVersus game. Then there was that Far Cry collab. I really wonder what it was that made Netflix cut ties with BHVR or if it was the other way around...cuz surely the Stranger Things chapter and skins sold very well.
i think its more they jump to the new thing thats getting hype they already stuck there claim in dbd time to product place in other games
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it wouldnt hurt to try it for a bit
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main building sucks but the rest is cool
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I think its more ST wants nothing to do with dbd anymore
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@Barbarossa2020 said:
Can we have the same option to speed up ecg for idiots standing at the gate?
Good idea it should be considered a "safe zone" when remaining survs enter these areas the egc cap itself to 10 secs which kills or forces survs out
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@BenZ0 said:
Kinda random lol
I dont think so they would do anything to that perk, doesnt really seem to be an issue at all.
devs announced they were changing over 40 highly used perks so not random at all
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@sketched said:
We see your concern and have decided to delete Myers from the game
Not good enough also nerf pig
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Beach map or a lava map!
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@RenDesune said:
I didn't know darkness revealed, reveals survivors around ALL lockers. I thought it was just the locker you opened up. Wow... i really like that perk
as long as they are within 8 meters of ANY locker you will see them even if there in your terror radius
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wish they worked like slingers chain when going through stuff
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I know a certain pigmain thats gonna be like "no its still a nerf"
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Funny enough pc graphics changer is pretty much a brightness slider set it to low and all the darkness shaders are gone i dont see why consoles cant have that

