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OGlilSPOOK20

OGlilSPOOK20

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OGlilSPOOK20
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  • Nope someone made a thread yesterday about a lot of perks that needed changes and Monstrous Shrine was one of those perks.

    Their idea was kind of like if a survivor is hooked in the basement, every other survivor suffer from a debuff to repair speed, healing, sabotage & etc.

    I like that better.

  • @Acesthetiic said:

    No. Just no. Why would anyone want this is my question. This makes the game a β€œpay to win” even if you want to have fun. I would welcome more and easier ways of grinding.

    Exactly! Dude They're talking about a Battle Pass for a asymmetrical horror game? This isn't a BR!

  • Why on earth would you be willing to pay real money for something that can be earned through playing the game?

    Plus it only caps at a million.

    Not to mention this would be scuffed as hell.

    You'll be able to start a new account, buy bp and lvl up all of your survivors & killers obtaining all of their perks, items and add-ons without any gameplay experience.

  • @BBQnDemogorgon said:

    Not yet.

    We are scheduled to receive some kind of roadmap tomorrow so we may learn when we will get information on Freddy.

    We are supposed to hear something about him this month.

    Thanks.

  • @PatBrutal said:

    So regarding the Bunny Feng outfit, it's more complex than it looks. So basically, the body of a character is separate in 3 parts Bottom, Torso and Head. So if we want to do Bunny Feng the hoodie has to fit with any other torso and sadly at the moment it's impossible.

    😭

  • @Angelicus23 said:

    The only difference of the one that will be purchasable is the red triangle

    Yea which is why I'll be using the Devilface outfit with the red triangle, with the white Ghostface mask.

  • @ZFennecFox said:

    That is just idiotic now were rewarding players that can literally do nothing.

    No, not really... You can close the hatch as killer now powering the exit gates.

    They're giving the game some closure so it doesn't last too long or taken hostage.

  • Lmao I thought I was alone on this... It was completely stupid.

    They actually killed a perk with the new EGC and doesn't even know, kmsl.

    The funny part is that they gave it a buff πŸ˜‚

  • Lmfao, that Nea was brain dead.

    I had a game against a Spirit on (The Game) and when she killed my last teammate, I immediately knew she was going to the hatch to close it on me, so I decided to wait at a Exit Gate for her to close it so I could open the door and leave.

  • Me and a friend did this a couple times awhile back and we just got tunneled to the ground, even though we were running the killer around for like 3 or more gens.

    I had a Pig chasing me for 3 gens with a trap on my head... Like leave me alone and go put pressure on the others and stop gens.

  • Clown has always been a really good killer.

    He shuts down chases pretty quick and has some good map pressure.

    For some odd reason he's one of few killers that is not being played so much?

    I think he's a good solid killer at the top with Myers and Huntress.

  • πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚

    *Reads post again*

    πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚πŸ’€

  • @Hoodied said:

    If you are sick you should suffer more penalties. Reduced vault and pallet throw speeds, reduced movement speed slightly, keep broken

    If they give her all of that then they'll have to nerf her into a 110% movement speed killer so she wouldn't have too much of an advantage over survivors.

  • Yea that's reportable.

    Sad thing here is, that it shows how huge the hitbox is... They can't even walk pass her.

    It was like an invisible wall was there.

  • Killer shouldn't expect to stomp a group every game.

  • @MonsterInMyMind said:

    There is a bug in the game at the moment that is force dcing people

    Oh ok that makes sense, because I had alot of survivors randomly dcing in my games earlier.

  • It takes like 3 to 4 minutes to find a match, same with killers. to top it off, everyone keeps randomly dc'ing. it's almost unplayable, it's need to get fix.

    Yessir it really is.

  • Well yesterday while I was playing Myers on Legion map... Eww!

    I got 3 DC's which one of those dc's having a very good reason to dc, sending me a photo of the map scrambling everything on their screen.

    I even used streamers to give everyone points, but at the end I allow the last guy to complete 3 gens, get in and lose chase with me for points and throw down all the pallets on me and give them the hatch.

    So yea... There are some nice killers out there.

  • Stfu about this perk already.

    There's way more problems in this game that need to be dealt with over 1 perk.

    Jesus, it's not even game breaking. If you let a survivor go an entire game without getting hit, hooked or even allowed them to make it to the end of the game with the perk still active... Then it's your fault.

    Stop whining and play better.

  • I mean I'm fine with crossplay between PlayStation & Xbox, but crossplay between Console & PC?

    No way!

  • That makes no sense at all.

    The Hex Totem being up is already a negative for the survivors and you want a negative for destroying a Hex Totem for survivors as well?

    That's like punishing a survivor for doing a gen.

  • @Theluckyboi said:

    This has never happened to me

    Were you using a battery or brand new piece? those immeadeatly get used after using them

    My entire flashlight and medkit that i never really got to use, because I'll probably dodge the killer for most of the game or the killer gets gen rushed and it's over quick.

  • ...and not later through the store with auric cells. Because what's the point of the event in the first place?

    Then they'll lose money bud. Not everyone has the time to play this game all day everyday. They actually have a life.

  • Remove swf for a week.

    Op in Killer lobby...

    *1hr que*

    Op: Bring back swf.

  • @HavelmomDaS1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/442987#Comment_442987

    What do you mean with "more feedback"?

    I think the community gave enough feedback about this perks, it's bad designed. Even worse than DS imo

    Lmao hell no. I rather play against MoM then old DS ######### head. Just get better or use instant down killers, add-ons or perks. I play against MoM players and it's not even all that. I down them within 5secs of MoM already gone.

  • @GrootDude said:

    It isn’t really that powerful and it hasn’t been out long.

    Killers basically want their cake and think they can eat it too.

    Survivors get one good thing to help them out in a game, killers rage and cry op instead of looking at their mistakes and trying to get better.

    MoM isn't even that bad... I played against it numerous times and still had the confidence to down the survivor.

    It can only be used once and it takes 3 hits to obtain it and when the survivor is healed killer can now see their aura, so no hiding from the killer.

    Some people just complain complain complain instead of getting better and switch out some perks to benefit them more.

  • @yeet said:

    https://forum.deadbydaylight.com/en/discussion/comment/446234#Comment_446234

    and i don't like being used as entertainment for someones dumb drooling followers, that's why i leatherface camp streamers :)

    Sad

  • @twistedmonkey said:

    I have no empathy for people who stream themselves playing a game and complain about sniping when there are many tools to stop it from happening.

    They can change their name in steam and purge the last ones, hide their profile, blank out their name and char while loading in, put on a time delay to name a few ways.

    If they chose not to use what they have stop it they have no right to complain imo.

    I mean it doesn't matter if they do change or blur their name or whatever. All the streamsniper has to do is wait and see if their character pops up in their lobby.

  • Dang!

    How long has it been since season 2 has ended, I forgot all about that show?

    I actually liked it and it was very interesting. (Ok, I'm caught up by reading the info.)

    Why on earth is MTV trying to do a season 3 with an entirely different cast?

    But anyways I'd like to see Ghostface make it in... Would love to see his power and how he plays.

    Survivor has to be Sydney Prescott, obviously.

  • I mean just the other day I came across a Huntress with Iridescent head hatchets that tunnels you off of hook. I played BPS and so did someone else and the Huntress even used a SP. Goes into trial expecting a normal game yet to get one shot and tunneled off of hook, like fuukin hell mate you're being a real A-hole.

  • Help! Who mans is this? πŸ˜‚

  • Hmm.

    Legion changed- Yes!

    Pig Nerfed- Well that sucks.

    Endgame Collapse- Cool, but need more tweaks.

    WGLF changed- Cool no more farming A-holes.

    Hatch closing- Cool no more hatch standoffs.

    Coldwind Tiles changed- Nice, survivors can't see if a killer double backs anymore. Mindgames will be worth on that map now.

    Why should this be undone again?

  • @Yamaoka said:

    Literally everything on this list has counterplay...

    Exactly lol.

    Killer: I camp you because you brought in an item.

    Survivor: Franklin's?

    Killer: Waste of a perk slot.

    Survivor: ?

    Literally the only game I know that punishes you for playing well from both sides.

  • @NuclearBurrito said:

    Swap 2 and 4

    Actually that sound pretty good. Third Seal should blind survivors from seeing the real Hex totem. Would be a good combo with Haunted Grounds.

  • When hitting a survivor, that survior gets a token, for each token, they get the following effect: Token one: Survivors get the β€œBlindness”effect Token two:

    That is way too op my friend, but I like the first two.

  • Surveillance? The Legions perk? (I for got the name) Overcharge? Bitter Murmur? Killers actually have a decent amount of aura reading perks.

  • @Peasant said:

    @drunky26 Flashlights are actually the worst survivor item.

    First off, they are only "really good" against Wraith, Nurse, and Hag who have weaknesses to the light. (See "Lightburn" and "Phantasm Traps".)

    Second, they have several counters, first off, facing a wall almost completely prevents blinds.

    Also, ears! Footsteps and grunts can help you track whoever blinded you and almost entirely negate the blind.

    As for pallet blinds just bring Brutal Strength. Or Franklin's Demise, or Lightborn, or Overwhelming Presence.

    Finally, the blind can only occur if a survivor is near you, that means that they aren't on generators.

    Overall flashlights are a lackluster item. I get that they can be annoying at times but they're not nearly as good as you think they are.

    Besides, they nerfed them after South Korea.

    Broken Key?

  • They increased killer pickup speed & they also created perks to counter flashlights. They're not really that strong like they use to be. Most killers (good killers) will look at a wall or tree or anything that blocks the survivors from flashlighting them. Flashlights are only decent to blind a killer at a pallet while you're being chased, but like I said most killers (good killers) will follow the sounds you make even while blind and still down you.

  • @ClogWench said:

    Second chance toolbox

    πŸ˜‚πŸ˜‚πŸ˜‚ I can't breathe. Second chance toolbox.

  • πŸ˜‚ what a joke. Op is tired of second chances... Also op probably uses Noed.

  • Well, we've been over this many many times. Freddy is by far the worst, solely because he is super add-on and certain perks dependent just to win. But if you wanna get technical here "hehe" Legion by far isn't even on the Tier list... Just a poorly designed killer meant to satisfy those whiny/bad killer mains that don't know their way through a pallet and bad mind games.

  • It's not that bad, Jesus! The quicker you hit them and down them, the quicker you get rid of it.

    Takes 3 hits to get and after the fourth one... It's gone. Play more aggressive. Plus the downside to it is when the survivor is healed the killer can see their aura from a certain range.

    So no more hide n seek. Stop complaining about the perk and try to play better. I genuinely do not care if they have it or not, because I down survivors really quick.

    Oh, this survivor has MoM... Guess what I just downed them 5secs later.

  • @BBQnDemogorgon said:

    @Ihatelife Queen said in another forum post recently that they're aiming for a mash up video this Thursday then a gameplay Q&A video next Thursday.

    Could that gameplay Q&A possibly talk about mid chapter ptb? Then ptb on the 23rd? Hmm

    Hopefully they're considering buffing some of the weaker perks. For killers when having a hex build, I feel like each hex totem should be a different color in the killers view so we can actually know which hex totems are which and know which ones to guard.

  • Maybe a good Slippery Meat change would be.

    While in the Killers grasp being carryed to a hook, while the Killer starts the animation of throwing you on the hook, you slip out of the Killers grasp dodging/missing the hook. 1 Slip per match.

    (Idk It sounded good in my head, but what do you think?)

  • I agree that most of these perks need to be changed, because right now they really are useless.

    Up the Ante & Slippery Meat were dead once they introduced Deliverance to the game. (Luck Offerings too)

    Left Behind is so stupid... Who's gonna decide to do a gen and not look for Hatch? Unless your team gets wrecked with 4 gens still up then it actually comes in handy.

    I really want a change for Vigil... The Devs destroyed the whole purpose of the perk when they nerfed every exhaustion perk.

    Autodidact definitely needs a change, I mean who's actually going to make it to 5 stacks before the game is over or someone/you gets tunneled or camped or other survivors getting the saves and heal them before you can.

    I would love for Small Game to have a totem and trap aura read to it so we can actually see where totems and traps are at.

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