Nun_So_Vile
Nun_So_Vile
About
- Username
- Nun_So_Vile
- Joined
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Comments
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Your downvotes fuel me…
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@HolyDarky said:
Who asked for a down vote button?
It certainly wasn't us here in the minority. I would like to not have this place look like certain other popular internet forums.
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Just the thought of some of these things being in-game is enough to keep me up at night. Too scary of a chapter for me already.
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@Firellius said:
Dredge droppings.
Watch where you step or you'll be tracking that scat into the house.
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I never thought i'd see the day the words pre-mmr and fun were used together so many times in a post. Are they handing out rose-tinted glasses somewhere? I'm not used to seeing this…Where am I? What year is it??
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I'm a meme Pig as long as it's not Black Jacket goofin hours. If I get a boop it's all over for me…It's like my kryptonite. Instant connection and that surv is gonna probably get gate or hatch. Unfortunately, boops have been few and far between recently...
Looks to the north wind
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3884334#Comment_3884334
I usually only accept boops if I am wearing the Second Chance pig mask, and then only the first survivor gets hatch. If I am wearing the broken Reverse Bear Trap, then I kind of play it by ear as that's my "Perkless Pig" end game build. But if I am wearing Black Leather then I have chosen violence and everybody dies.
The outfit is a big part of the decision of "live or die". Choose to boop when I'm not wearing Black Leather and you may live, but when wearing Black Leather then everyone is fair game 🤭
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@Jtflorencio said:
https://us.v-cdn.net/6030815/uploads/4KX164FDDIIC/image.png
New Pig P100 Today :) ... I hope it receives Buffs in the future just like Freddy did
Nice! Anyone you got next to P100?
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@JPLongstreet said:
Time to increase those Civilization hours
I was just thinking the same thing 😎
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@Jtflorencio said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886198#Comment_3886198
This is true... unfortunately Pig cannot do this, is a one more reason to BIG BUFF his ambush
Your post might get some more traction and feedback amongst pig players in the Pig Pen
https://forums.bhvr.com/dead-by-daylight/discussion/371934/the-pig-pen-hangout#latest
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Here's my thought: There are so many other better killers for 2v8 in the game…and who the ######### decided Legion would be a good idea?
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These buffs are…certainly bold and Pig could use some big quality of life updates to her kit. Aside from ambush and crouching updates, I'd like her to be able to get her traps back, but that probably would also include a rework to some of her add-ons as well. Maybe in that rework they could give her an add-on that makes ambush break pallets faster or something.
Pig's Ambush is an outlier when compared other killers with dash attacks who hit into a pallet. She can't break them in the interaction like Billy, Blight, Drac Wolf, Oni, or Demo, and can't dash under/over them like Wesker, Chucky, Drac Bat, Legion in Frenzy, or hell i've even seen some Olympic level vaults from Victor's short ass jumping clean over a pallet to down a surv on the other side. She only has the ability to go around and not directly through. Mindgame is all Pig really has since her dash is almost lacking compared to her peers.
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I have Baltaro on my wishlist still…One day i'll get it, but until then I work on my current playthrough of SMT series.
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Happy V-day @HerInfernalMajesty
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Describe your boop etiquette.
Do you let survs boop leave, no boops, or something inbetween?
Let's Discuss.
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I would want to team with @Mr_K because I personally think we both are quite hilarious and underappreciated. A couple of diamonds in the rough you might say. 😅
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Have you or your partner tried killing at least 1 of the survs?
7+ escaping is an awfully high number when there are two killers... Assuming you aren't just meme'ing around with survs and are actually focused on your objective??
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I've been a long time advocate of the surrender option and would happily welcome the option, among other alt suggestions such as faster bleed out and the likes. If the writing is on the wall, then I'd rather mutually bow out and go onto the next one. If survs are slugged on the ground, no reason to have to wait around, especially if you are the last 2 slugged. Bot teammates or just trolling or wanting to SoH…The experience is already dead and gone. It's been soiled, sodamized, vandalized, sold down the river for cheap, and the culture will never be what it once was in the early days, even what the playerbase and devs built on that culture through the middle years. There's been a fundamental shift, and as a part of that now, everyday it's a new post of "I could only play 4 games until I had to play something else". Like, yea I really don't blame people for being tired of being stuck in unwinnable games, especially back-to-back. I would be too.
With the state of modern DBDs gameplay and with the player agency that has been chipped at and taken away over the years on both sides, there is little chance for a comeback like there used to be. Now-a-days I'd take the bet every time that the side who dominates early on will be the side that wins. 99% of the time the game will be decided within the first ~2-3 minutes. It's that simple. That's why now would be the time to do it more than any other time in the game's history. So, yeah i'd be open to that along with other reasonable suggestions i've seen that are pointed at addressing the issue.
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@humanbeing1704 said:
in my opinion it’s still a giant crutch perk but barely anyone uses it anymore besides really bad people and that’s when you can definitely tell you’ll be hit by a Noed
Frosty eyes Trapper = 99% guaranteed NOED
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@OrangeBear said:
The queue times are just unhealthy. I think survivor is just not appealing enough to play. Killer is though, because it offers an entirely new experience in the form of co-op play. Survivor is double the team size and you roughly have half the impact on the match. It's a bit chaotic yet the lack of significance of each individual player makes it not very engaging.
People have criticised the decision to add bots to the queue, however you may feel about this decision it is an attempt to address a very real problem being the queue times. Previously, they tried to make survivor more fun, however that also didn't reduce queue times sufficiently. And now that the queue times still aren't noticably better after adding bots, a solution that to me seems pretty last resort, what are they supposed to do next?
In my opinion i think we should just move past 2v8, but explore new options for co-operative killer play. For example maybe 2v4, but gens take half the time or there's a different objective entirely.
I just feel that 2v8 has overstayed it's welcome, it's not worth the queue times anymore.I also think its time to move past, but with all the game modes. They've just become oversaturated at this point with how often they are in rotation, and without anything that new or fresh it gets old rq. Time to move on and retire these to special events that occur once a year or so. Bring in some fresh game mode ideas.
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@Rogue11 said:
Patiently waiting for the "lol bots are better than 90% of teammates" crowd to fill up those survivor lobbies. I thought we were told feedback was overwhelmingly positive for bots being added and we were just the "vocal minority"?
@I_Cant_Loop said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882698#Comment_3882698
This is what we are told every time there is overwhelming negative outcry about a bad change but BHVR goes ahead and decides to make the change anyway. Apparently there are all these other mysterious sources of input that are in favor of these terrible changes.
I'm surprised no one immediately replied with. Well, okay where are the sources of this "majority" who thought Wake-Up needed changing? Can we get this info in an easy-to-read chart, maybe with a big beautiful pie graph?
Bask in this moment "vocal minority".
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@JawsIsTheNextKiller said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882235#Comment_3882235
Civ 6 sucks though have you seen that UI? I'll stick with the previous one thanks
@solidhex said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882261#Comment_3882261
Civ 4 is still the best though
Civ 4 is great. Every now and then i'll boot up the ol' FFH2 mod, which has suprisingly held up well by todays standards as well. Though, I do not miss unit stacking one bit.
@Topic
Whether you choose to uninstall or install, be sure to confess your DBD sins at the confessionals.
@Nun_So_Vile said:
Father Vile's Confessionals are now open. Come talk about some misdeeds in the fog that have been weighing on you and your DBD sins will be forgiven.
I accidentally body-blocked a window my teammate was trying to loop at and caused them to go down. This was because I was going one way trying to position myself for the FTP+BU and miss read what they were doing… ended up vaulting it from the opposite side before them and they went down next to me. Still was able to hit the FTP+BU when they went down, but…yeah…sorry Yui…😅
Share your DBD sins of the week that are weighing on you.
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Don't like it? Find a different game to play. SWF is fine just how it is.
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If you don't like SWF, then find a different game to play. No one is stopping you. We like it just how it is.
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@MaTtRoSiTy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3875954#Comment_3875954
Oh I would love this, they really don't seem to like people playing these old versions as there was a video on YT recently that showed where to download the old versions and how to set them up for custom games (I doubt I can say much here).
The video got yeeted from YouTube really fast and the content creator told me he had no idea why but it seems someone complained and got it removed. Wonder who that could have been lol?
But yeah, playing the old versions is such a nostalgia hit, reminds me of what we lost with Coldwind maps especially :(
Lots of fun…Be great to find an entire community that plays classic. If you ever wanna do some customs on a private server, hmu.
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Official servers for classic DBD
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@Shroompy said:
Loud Hill
Is Loud Hill 420 friendly? Asking for a friend.
Also Brookhaven Hospital for me.
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How else are we supposed have a dick measuring contest about DBD?
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I didn't play much VHS so I have no input on it's failure, but I do feel like the elephant in the room that wasn't mentioned in that post is how much of DBD's success can be attributed to the influence of crossovers with other classic Horror IPs. What other asym game can you play as characters from titles such as SAW, RE, Silent Hill, Hellraiser, NoES, and Halloween all-in-one place? Have the whole RE squad up against a Xenomorph?? It's been echoed before, but the IPs in DBD do a lot of the heavy lifting for it imo. People will turn a blind-eye to ######### in the gameplay if it means getting to play their favorite movie and videogame characters.
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All these great outfits and we only got the Western one…smh. At least give us her Sportswear, Cheerleader, Nurse, and Leather outfits. That would be super cool.
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They just don't have to hide it anymore. Not that Tru3 ever really hid the fact he does what it takes to win, but It's all in the open now baby…
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3873812#Comment_3873812
Sorry, that doesn't add up. That one perk, that almost nobody uses has drastically changed the way you play? Have you played at the time, when perks like and bt and ds where in their prime and actually punished you hard for hooking? I assume no, because otherwise your opinion would be similar to mine. People are greatly exaggerating if you ask me.
Content creators are not my compass that have to tell me how to play. I have my own head to think and decide. I hope most people do.
Facts. You're 100% on the money here @radiantHero23 per usual. The Jabronis complaining that are playing this game today would have crumbled after getting DH'd once pre-nerf. I was that masochist playing m1 killers back when every surv in every lobby had a guaranteed DS at 35% wiggle bar. Literally, when every perk was at it's strongest, when tiles would waste even more of your time with less time to defend gens, and never, ever, before was it even close to anything like this. I know anyone who's seen the game and it's community change over the years like I have will agree. It was never this bad even when survs actually had almost every advantage stacked in their favor from perks to add-ons and map layout. We have to change the culture and take our game back. People are getting fed up with it, and if something doesn't change then we will ultimately get Dev intervention, whether that's through an unbreakable basekit system, or something else they have in store. So, really one way or another the issue will be addressed.
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Freddy was so hated in the early days that it took nearly 8 years of being kept down at the bottom for him to finally see a buff that moved the needle, and he only just now gets some power back. He ain't even been buffed long enough for people to complain about how they hate him again…Give it time. 😂
Let it go lil bro she got nerfed and no one outside of a handful of people will ever care. She isn't some victim of content creators and the community outrage, she was a victim of her own bad design (repeatedly). Skull Merchant screwed Skull Merchant.
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How abhorrent
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@Sngfun said:
Hate to be that guy but old hatch was the comeback mechanic we got rid of. It made the 3v1 and 2v1 actually playable by adding a dynamic secondary objective that incentivised survivors to move around the map for the chance to escape, risking being found by the killer.
https://us.v-cdn.net/6030815/uploads/88UPU0CVJOR8/6ke7zh56wq761.png
The problem with these types of mechanics are that they can be abused by coordinated groups, which are the reason we lost these comeback mechanic in the first place…
Nah please be that guy. I've waited YEARS for this to come full circle and it's kinda sweet, ngl.
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It is quite strange, but It's never seemed to be something high up on their list of priorities. It is what it is at this point.
Who knows, maybe there's still hope for them to get some theme lovin'. Here's a few from my own fanmade theme playlist.
https://www.youtube.com/watch?v=obq0Wwo53jM&list=PLDD5yI0P2Q9jKmOm5YjJ73RQFOnXhUMdB&index=3 https://www.youtube.com/watch?v=FKZ4P8CneEc&list=PLDD5yI0P2Q9jKmOm5YjJ73RQFOnXhUMdB&index=2 https://www.youtube.com/watch?v=S2Qo1kZfj2g&list=PLDD5yI0P2Q9jKmOm5YjJ73RQFOnXhUMdB&index=1 -
Game became a ######### bore after that patch, so yeah.
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This is gold! Haha
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Someone should make a meme with the Grim Reaper going door-to-door with all the recently nerfed killers on each doors, and BHVR is The Reaper. Just like they say at the Deli, who's next?
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At this point its a wonder how anyone can trust BHVR's balancing process.
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@HamsterEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3855512#Comment_3855512
The difference is one was a meme to hate on and only got nerfed because people said it was bad and never bothered to learn it.
The other one people didn't even know existed because it was on a killer who was already bad.
Sorry but Im not gonna give any leeway to 'nerf so badly no one touches it then go back and fix it when we feel like it' mindset. This game is already leaning further and further into profit > players and I'd rather not just let them go further into it.I've sworn off buying any new content from the game because of their most recent misguided actions. I'm not a fan of the nerf anything and everything approach they're taking to the point there's basically no reason to play or even try getting attached to any of the new killers. They just get nerfed and forgotten about until a year or more down the road.
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Nah, we still have other horror IPs that need to land in-game first. Candyman, Clocktower, Elvira, SiREN, Fatal Frame, Parasite Eve, Deadly Premonition, The Suffering, Constantine, Condemned, F.E.A.R, and the likes I would take first.
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@Shroompy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3849793#Comment_3849793
No matter who I post youd probably just nitpick it anyway lol
But hey if you insist, I know a handsome young man who plays Trickster who may or may not be willing to post a few matches
It's me, I was the handsome Trickster all along!
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Disappointed to see them release such a half-baked idea with no identity. Unless you consider being a bug-ridden mess an Identity. As far as release killers go, I don't think it's too far fetched to say she is disappointing at even the basics of killer and leaves much, MUCH more to be desired. A huge 180 from Dracula to the point it feels like a completely different team worked on these two killers.
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@buggybug said:
The boops I give to pigs are pallets and flashbangs cause I hate that killer.
We comin for you, Buggy. See you in the fog big homie.
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I pointed this out multiple times before that the changes were bad overall for Drac and they miss the mark. Instead of making you want to play the killer more, they work to dissuade people from playing him like @Peppa_Pigsaw poignantly mentioned in their post. I'm glad to see other Dracula's getting in on the conversation because the devs need to hear our collective voice and know these nerfs to our boy Drac were too heavy handed.
Revert Hellfire back to 7 seconds. That should be the starting point. Then from there, I also wouldn't mind seeing them scale back transform to ~3 seconds exact. I wouldn't mind 2.5s here, but that was previously a point of contention.
Wolf form still needs a lot of work if they want to make it more viable and not just there when you're forced to use it. If it were going to be used more as a tracking tool then I would start to consider giving it built-in Warg's Fang and make any necessary changes to that add-on accordingly. I like the ideas i'm seeing about scent orb duration and % boost as well.
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Yes, but mostly on licensed characters that don't have an outfit i've purchased in-store. There are a few that look really good though mixed-and-matched. Like, on my Cheryl I run her with her bloody legs/face cosmetics and Christmas sweater. Strikes fear into the hearts of killers across the fog when they see that combo in lobby.
Bloody Pig is also goated. IIRC, she was the first to have an animation on her weapon with the whole blood dripping off vfx. Still use her bloody weapon and outfit after all these years playing her.
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2v8 doesn't show jack ######### other than these extra game modes fill player's head with nonsense ideas that would be disasterous in 1v4.
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Old Haddonfield was definitely better just like old RPD was the better map. The reworked maps are mid af and you won't catch me pretending like they are better than the OGs.
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@MegMain98 said:
She’s a product of 2016 DBD and was the answer to infinites in the game at the time. She’s been grandmothered in so they aren’t gonna spend resources changing a free killer that’s entire power would have to be reworked because there’s no money to be made that way.
She is hard to pick up and play and most casual people will play her a few times, get destroyed, then never touch her again. She has a low kill rate, isn’t nearly as busted as she once was, and people rarely play her to her fullest potential. That’s why she’s in the state she’s in.
Yes she is the strongest killer in the game and will most likely continue to be that way because of when she was created and her fundamentally flawed power. Might as well just accept it, the rest of us have. It’s just how Nurse is.^This. It is what it is until the devs decide to make the tough decision to completely rework her entire kit and essentially repackage her into a new killer…but that would take time, money, resources, and would more than likely be faced with a degree of backlash from the community. Until they decide to cross that bridge then might as well just accept it.

