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No_Cluie_Louis

No_Cluie_Louis

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No_Cluie_Louis
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  • @SmokePotion said:

    @No_Cluie_Louis said:
    I'm sure i'm not the only person recently whose been having the following problems:

    1. (killer) Very long waiting times for high rank killers
    2. (killer) Being against survivors at a much higher skill level than yourself
    3. (survivor) Being on a team with survivors who are much worse than yourself
    4. (survivor) Being against a much worse killer than yourself, who has to face camp to secure a kill (not that that's his fault)

    Well the reason is the ranking system. The problem is that it's too easy to level up on both sides, meaning there is less of a difference in ranks between bad and good players. For example, a player that would usually be around rank 9, is now around rank 4, where as a player that would have been at rank 2, will now be at rank 1 as they can't go any higher. There would have been 7 ranks difference between them, but now there is only 3, meaning they're much more likely to end up in a game together. Essentially, there are now 10 ranks rather than 20, as barely anyone is is the much higher ranks. This means skill levels will be far less spread out, meaning bad killers are more likely to end up with good survivors and vice versa, as well as bad survivors ending up with good survivors. This is the main reason from problems 2, 3, and 4.

    However this isn't the only problem with this system. Though it's relatively easy for survivors, it's far easier for killers, to the point where the majority of killers are at the red ranks, whether they like it or not, and wether they belong there or not. This results in very bad killers ending up against very good survivors, being driven to face camping to be able to secure kills. It also leads to far longer que times, times for the majority of killers. They are all packed together at the higher ranks, and because of the way the ranking system works, they must wait for around 10 minutes to have lower rank survivors join their game (obviously this is also because of the many survivor nerfs too). Therefore the killers faster ranking than survivors is to be blamed for 1,2, and 4. The ranking system doesn't at all work, in fact the only thing it does is slow down que times for killers. The emblem system is a good concept, but it needs to be far harder for both sides to pip, but especially for killer.

    I kinda disagree.

    There is a reason you see high ranked people in middling rank games. That's because that survivor has been waiting for a long time to get a game.

    You actually contracted your own argument. first you said it's to easy to climb, then you said there's almost no one in the higher ranks. The second one is true. And the weird spread is coming from that fact, and the fact that if a survivor waits a while, they will be put into a lower ranked game.

    Here's what I mean: If you look at achievements, you can see that 2% of survivors reach rank 1, and 1% of killers reach rank 1. This shows that it is easier to reach rank 1 as a survivor (swf probably contributes to this). So at upper ranks there is a 2-1 prey to predator ratio. The survivors end up having to wait a long time for that odd killer, and get sent to lower ranked ques, so killers then have to wait for all of those games to end, to get survivors they can play against. This means everyone ends up waiting there maximum wait times.

    You are completely wrong as it's the complete opposite of what you said. Since the original changes to the emblem system, killer ranking has been the easiest thing in the world, with an essentially guaranteed pip or double pip. I didn't contradict my statement, as i said both are too easy, but killer is so easy that there are far more high rank killers than survivors at rank 1, resulting in longer que times for them. Also, i have no idea where you got that achievement data from, but think about it, there are 4 survivors on a team and 1 killer, meaning far more people play survivor than killer, so if anything it should be 4% of players have reached rank 1 survivor and 1% of players have reach reached rank 1 killer. You also said survivors wait longer to get a game, but that is simply not true. I don't know what rank you're in, but im assuming your around rank 12 survivor and rank 7 killer, as at middle ranks killers can find games much more easily due to there being a higher survivor to killer ratio there and as for survivor, killers find it so easy to rank up that there aren't enough low rank killers to play against. The way the ranking system is means low rank players find it harder to find survivor games and high rank players find it harder to find killer games, but most people are at higher ranks anyway

  • This thread is pretty stupid. Wiggling wasn't made to allow you to not be hooked, it was just to stop everyone being taken to the basement / to make sabo actually work

  • @HellDescent said:
    As they said regarding matchmaking "Our team aware of the matchmaking issue, but we are not planning do anything about it in the near future. We appreciate your patience and apologize for any inconvenience". So maybe sometime in 23rd century

    'Tis a shame that they continue to add me things to the game, without fixing the game as it is at the moment. Honestly i wouldn't mind having a chapter dedicated to bug fixes and QOL changes

  • @Jack11803 said:
    Give it tokens for cleansing totems and gens. Lowers necessity to farm. Encourages the punishment of campers if unhooking is hard (main reason campers win, is they take hold of the WGLF stack possibilities) and preventing NOED. Those 2 are really the only additions it needs. That and a freakin fix to the disgustingly buggy protection and reunion score events.

    I get gens but not totems. Totems are a waste of time that people only do for points. If dull totems didn't exist, gens would be done alot faster

  • @JanTheMan said:
    I wrote my thesis on the DBD ranking system too.

    Lol i just feel passionately about the game

  • My only worry now is that now you've brought attention to it, everyone is going to start doing this lol.

  • @AChaoticKiller said:
    Good tips but not the gen taping one and dull totems. Ruin actually helps you get better at hiting great skill checks since your mind wants to hit that tiny area. Also it wastes more time then just hiting the good area and taking the -5%. what's more is that you might not even get a hex skill check or only a few so wasting all that time gen taping is not really worth it. As for dull totems they don't waste that much time and at max you usually find 3 since other survivors also cleanse them. Its better to play safe then get one shoot at the end and get camped.

    Yeh, i did say that i wouldn't advise gen tapping unless you really aren't confident (eg. you have bad frame rate), but as for dull totems, i stand by my original point

  • i keep having it to. I want to post stuff but it just says that. No idea what it is though

  • @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    As a killer you should know that too. If someone loops you for several gens and you comit to the chase, then you cant simply let a free unhook happen after that or you lose the game. Its sad, but thats hwo the game has been designed

    I still have hope though, that one day the devs will do something about these things

  • @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

    Finally someone who gets similar games to me.

    Lol ikr, everyone calls me entitled survivor when i ask for a camping/tunnelling fix, when in reality what im suggesting would be a tiny buff to killers, as it would buff none 'toxic' strategies, while nerfing the more 'toxic' ones

  • @Master said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    Camping is straight up a bad strategy. I dont understand why survivors always throw themselves at the killer, its as if they were childs that dont learn that you shouldnt touch hot things.
    Camping doesnt take any skill to do yeah, but it relies on unskilled survivors too, its basically a strategy for "pleb games".

    Tunneling is just how you chase your target, it has nothign to do with skill because you still have to catch it.
    Tunneling only is a thing becuase it is common sense to do it. No killer (usually) wants to ruin a survivors game, but its jsut the only way how to play the game against more competent survivors.
    Ofc there could be changes possible, for example incentive to get fresh hooks, but survivors always prevented this because they consider this as killer buffs.

    I'm sure there as many intelligent survivor players who could see the benefits of incentives for fresh hooks as there are narrow minded ones that couldn't see the benefits, so im sure it wouldn't be that bad, hence why i haven't yet given up hope and i still argue for a camping and tunnelling fix, despite the abuse i receive from killer mains for it. The irony is i actually play more killer than survivor, but the whole reason i don't play survivor is that you get so severely punished for being good. If you last a while in a chase, you get camped and pretty much sit on the hook until your dead (even borrowed time can't counter camping+tunneling) Im not saying i want to escape every game, im saying if there was a fix that buffed higher skill play styles and nerfed lower skill ones, then the game would be more fun for everyone, as killers wouldn't have to sit at a hook, and survivors could get hooked more than once before they die, but they'd still die just as often.

  • @Poweas said:

    @No_Cluie_Louis said:

    @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

    It's a scummy way to win and that's coming from a guy who plays Nurse... I agree with Louis they need to be nerfed but the killer mains cried when the devs suggested a built in kindred. Survivor mains would cry if it was given an unwanted buff. We got borrowed time I'd honestly leave it as it is since both sides will just cry if they touch anything .-.

    A while back i suggested something that gives the killer some form or reverse bloodlust if they are camping without getting into chases (say if they're not in a chase for 10 seconds reverse bloodlust starts building up) i then said if they left the hook proximity they would have permanent blood lust 1 (that could tier up in chases obviously)

  • @Master said:

    @Poweas said:

    @Master said:

    @Poweas said:
    I've always wondered why I never get blinded as hag actually. It's probably a bug. Also blinding at a pallet isn't toxic to me even tho I play hag and Nurse. Imo it's you just trying to survive

    True thats not toxic, just like tunneling and camping arent toxic.
    However clicking the flashlight is toxic :wink:

    Camping depends on the situation tunneling is debatable imo it also depends on the situation if ur tunneling with 5-3 gens left its toxic if you're tunnelng with 1-2 I can understand that. And clicking the flashlight is toxic as hell

    Tunneling and camping are both strategies and neither of them is BM. BM is when you hit a survivor on hook or you mori cancel someone, stuff like this.

    In fact, tunneling is just the killer using his brain because clearly it woudl be dumb not to tunnel, but I know that survivors prefer killers that let them escape

    I know there has been various threads where we have disagreed on this, and i fully respect your opinion on it (i think i've argued with you a few times on this though). I do think like you said killers are actually being clever to camp and tunnel as it's such a powerful strategy, but my problem is i don't believe it should be as powerful as it is, considering how little skill it takes to do. I've always believe that though the devs intended it, it should be slightly nerfed, to encourage more high skill plays. Obviously a nerf would have to be very well thought out (things like it not working when survivors are nearby or the gates are open) and i believe the first time the devs did this, it was very poorly executed. I don't exactly think camping and tunneling are toxic, i more think they are stupidly powerful yet low skill strats that need to be nerfed

  • the best perks universally are:
    sloppy butcher (amazing for slowing the game down but make sure you hit lots of people)
    hex: ruin (obviously)
    hex: no one escapes death (but only really use that on the weakest killers cuz its tahxic)
    BBQ and Chillie (especially for faster killers: spirit, nurse, billy)
    M&A (but only for killers with smaller terror radius's)
    enduring (for killers with no loop counter)
    nurses calling (especially for faster killers: spirit, nurse, billy)
    Tinkerer (but only for faster killers)
    Bamboozle (for killers with no loop counter)
    Overcharge (this one i wouldn't advice but when you end up with the last 3 gens close together it's amazing)
    Blood warden (but only with noed and on weaker killers)
    Bloodhound (only if you sometimes struggle with tracking)

  • @Shadoureon said:
    I was face camping because I was playing against a obviously 4 man SWF with 2x flashlight and this guy had DS. I dont use DS unless my viewers ask me too. I have a real hate towards DS and NOED. The game before I let people escape.

    It pissed me so off I stopped streaming because this game has become trash since Spirit Patch. (I only stream this game currently because of audio issues trying to stream ps4 games using a capture card.)

    ahh right, understood then, but like i said, he hadnt hit the ground yet

  • nah, what they need instead is it to be way harder to rank up with killer. Right now it's far too easy and you're essentially guaranteed a pip. If it was harder then less killers would be a rank one that don't need to be. No offence but if you're struggling that much with hag, you probably belong more in the purple ranks. It would also solve the ridiculous que times

  • i agree it never seems to work when u get unhooked, but what happened in that clip is supposed to happen, they don't take damage until they hit the ground. Why was the guy face camping with a chainsaw anyway... tahxic

  • @TheBean said:

    @No_Cluie_Louis said:
    See that's where your wrong, cuz i would have left but then he said ez, so i said something else simple, and get the reaction of the horrible things he said. You say my thread is trash, but i wasn't posting it because i was salty, i literally was sharing what some nasty person said. Why does that make you feel the need to have a go for no reason. I didn't do anything to offend you.

    I know... They so nasty....

    They said some pretty hurtful things there... .. . /s

    You see.... I'll let you in on a secret.... Don't tell anything this...

    DBD is just more then one game....

    It is a collection of games rolled up into one wonderful toxic coated ball...

    You have the main game.... Run around... throw some pallets... Hack at survivors.... You know... regular sort of stuff...

    Then there is this whole mental game that happens around it... The chat... and the forums....

    You see.... You lost the main game.... the chat.... and the forums all at once.

    THREE STRIKES YOU'RE OUT!

    ?

  • @malloymk said:
    Killers have upped their toxicity since the last patch. That said, both sides are generally pretty toxic. 

    true, but you don't often see either sides being that rude

  • @TheBean said:

    @No_Cluie_Louis said:
    what on earth is your problem. I've deleted the screenshots as i didnt realise i showed his name. It wasn't meant to be a which hunt, it was me using the forum to share an experience. It's fine to give me a headsup to remove them but don't go acting all high and mighty talking to me like im a criminal and ur a f***ing cop

    Cause this whole post is funny. I wanted to add my 2 cents in cause I felt like it. You wanted to SHARE your experience so I'm taking part in the sharing.

    Better off someone like me complaining to you about name shaming then you getting a warning from the mods and/or a temp ban... huh? Wozzers... Even though someone else already mentioned it.. I wanted to point it out again :)

    I think your whole post is trash...

    Did you feelings get hurt?

    Why did you participate in the trash talking at the end rather then just ignore it and leave the lobby?

    Killer says... [BAD WORD] garbage... ez...

    That would have been the end of it... but what happened?....

    You two stayed in the chat and continued it....

    Then someone says something that may have crossed the line... but yet... Who is at fault?.. Just the one who crossed the line?... or the WHOLE BUNCH OF YOU?

    You could have left... but stayed to egg it on. Then someone put egg on your face, and now your upset cause you have to wipe the egg off your face.

    CLEAN UP THE GOOEY MESS YOURSELF MOM!

    LULS

    See that's where your wrong, cuz i would have left but then he said ez, so i said something else simple, and get the reaction of the horrible things he said. You say my thread is trash, but i wasn't posting it because i was salty, i literally was sharing what some nasty person said. Why does that make you feel the need to have a go for no reason. I didn't do anything to offend you.

  • @Master said:

    @No_Cluie_Louis said:
    I know it's often said that survivors are the toxic ones, and mostly i'd agree, but this game i was against the most vile human being in this community. One of our teammates brought DS and a flashlight (both of which they failed at using so it barely matters anyway) and another teammate brought DS but the killer wouldn't have know as they weren't the obsession and they missed it. We had the misfortune of going against this wraith, who proceeded to face camp and extremely tunnel (as in no literally doing anything to go for that person) people in turn until we were all dead. 0 gens had been done by the first hook too so i don't at all understand his reasoning behind being so toxic. The person with the flashlight apparantly tea bagged but how can one teabag deserve all of that. This would have been bearable though, until his disgusting comments after the game, which in my opinion deserves a ban for what he said.

    Mhm a SWF with DS BT and flashlight, you dont understand why he was "toxic" (tunnel and camp are strategies, not BM, gg ez was toxic though if that was him) :wink:

    Why do people like you make comments like this without actually reading? We weren't SWF, there was one BT (and it isnt even that good anymore so how is that toxic), there was one flashlight which the guy had no idea how to use, and both the ppl with DS missed it. Ontop of that i said it was his comments after which disgusted me, not his play style. So shut the f**k up and stop being one of those killer mains who litterally calls everything toxic

  • @friendlykillermain said:

    @No_Cluie_Louis said:
    I know it's often said that survivors are the toxic ones, and mostly i'd agree, but this game i was against the most vile human being in this community. One of our teammates brought DS and a flashlight (both of which they failed at using so it barely matters anyway) and another teammate brought DS but the killer wouldn't have know as they weren't the obsession and they missed it. We had the misfortune of going against this wraith, who proceeded to face camp and extremely tunnel (as in no literally doing anything to go for that person) people in turn until we were all dead. 0 gens had been done by the first hook too so i don't at all understand his reasoning behind being so toxic. The person with the flashlight apparantly tea bagged but how can one teabag deserve all of that. This would have been bearable though, until his disgusting comments after the game, which in my opinion deserves a ban for what he said.

    hold up why this boi running thrill of the hunt

    lol i wondered the same thing. I guess he really loves his noed

  • @friendlykillermain said:

    @No_Cluie_Louis said:

    @friendlykillermain said:

    @No_Cluie_Louis said:

    @Mister_xD said:

    @No_Cluie_Louis said:
    his profile isn't exactly pretty either

    well... im kinda sorry to be the one who tells you this, but i dont think you are allowed to show his profile, as this would be name shaming. this is actually a bannable offense, so pls dont do that again.
    i get it, you didnt mean anything bad with this pics, so i wont report you for it, but please dont do that again, okay?
    thank you c:

    yeh sorry ive removed them now, you might want to remove ur quote of it tho

    too late already saved the image sand now im gonna give that guy what he deserves

    By the guy you mean me or that F***Head

    obviously that fuckhead what an [BAD WORD] i mean what does race have anything to do with it? people like that get away with saying stuff when they should be banned ill make sure he doesn't go unpunished

    Lol thanks mate

  • @TheBean said:
    Your thread is gonna get shut down for the name shaming.

    Can't post pictures of name the people you are basically complaining about. You covered up the names in the previous screenshot, but then show their entire profile later.

    How is that profile picture any different then the screenshots of the text? What would make you think one is better then the other? You aren't allowed to name shame in the forums.

    Use the ingame report tool to report people if you need to. A copy of the chat log is sent in with your report when you do it ingame. Let the Developer sort that out. Don't come to the forums to start witch hunts.

    what on earth is your problem. I've deleted the screenshots as i didnt realise i showed his name. It wasn't meant to be a which hunt, it was me using the forum to share an experience. It's fine to give me a headsup to remove them but don't go acting all high and mighty talking to me like im a criminal and ur a f***ing cop

  • @friendlykillermain said:

    @No_Cluie_Louis said:

    @Mister_xD said:

    @No_Cluie_Louis said:
    his profile isn't exactly pretty either

    well... im kinda sorry to be the one who tells you this, but i dont think you are allowed to show his profile, as this would be name shaming. this is actually a bannable offense, so pls dont do that again.
    i get it, you didnt mean anything bad with this pics, so i wont report you for it, but please dont do that again, okay?
    thank you c:

    yeh sorry ive removed them now, you might want to remove ur quote of it tho

    too late already saved the image sand now im gonna give that guy what he deserves

    By the guy you mean me or that F***Head

  • @Mister_xD said:

    @No_Cluie_Louis said:
    his profile isn't exactly pretty either

    well... im kinda sorry to be the one who tells you this, but i dont think you are allowed to show his profile, as this would be name shaming. this is actually a bannable offense, so pls dont do that again.
    i get it, you didnt mean anything bad with this pics, so i wont report you for it, but please dont do that again, okay?
    thank you c:

    yeh sorry ive removed them now, you might want to remove ur quote of it tho

  • i will be honest. If they're is a complete nut on my team whose pretty much responsible for our loss, i will do that to them. This is justified as we are gonna lose anyway, im only doing back to them what they indirectly did to me, and they deserve it

  • @Might_Oakk said:
    Didn't you hear all the survivor mains are playing killer now

    lol too true

  • @Keene_Kills said:
    Give you an idea of my game 2 nights ago as Wraith. Didn't tunnel anybody, just a straight playing trying to get Adept Wraith achievement with weak-as-a-popcorn-fart base perks. 3K and I let the last hatch as they had been hidden pretty well the entire game and I didn't have any perks to find them, so figured I'd get on to the next match and try again and be happy with my BPs. Well, before I could close chat and move on after the last guy hatched, his buddy I'd killed earlier hit a period in chat... so I figured, OK, what can I do for ya'? Well, he and his SWF buddy gave me the following: (SWF buddy is in Maroon, hatch player is in Yellow, and my responses are in Green).


    Yes, this community is toxic, hateful trash, for sure. I'd like to think they were pre-teens up far past their bedtime, but from what I've seen in the past I'm not too sure about even that. Unfortunately, they didn't go on, and I reported them the moment after. Now the ticket is still showing "open," and who knows if anything will ever become of it. If Devs really wanted to ban for toxicity, they could... they just don't want to lose toxic players altogether as they know losing the sheer number of them would leave the company neutered. Screenshot, ignore, move on, report, and hope the devs lift a finger; it's about all we can do. Until then, try not to take the anger from one (or a set of) idiots in a prior game over into the next (harder than it sounds, I know).

    well said my friend

  • his profile isn't exactly pretty either

  • @Doc_W__HOLLIDAY said:
    That killer was a major dickhead. If I were you, I would keep his name saved somewhere then give him a taste of his own medicine.

    Exactly what i was thinking

  • @Cetren said:
    No_Cluie_Louis said:

    @Cetren said:

    Eh, very very toxic but not ban worthy. He didn't explicitly threaten you, and he didn't rub any particularly sensitive topics. I've had people spam me with full caps copy paste, racial slurs and swastika. That's ban worthy.

    No sensitive topics? He called the German guy a Nazi and all of us fags

    Just believe me, there's worse things than a couple of naughty words.

    I know but that guy is still a disgrace to the community. I know camping is quite a controversial topic but i personally am against its use in extreme cases such as that one (having absolutely 0 chance of escaping once you've been caught once). The vial language just made it worse tbh

  • @AlphaJackson said:
    @no_cluie_louis Bruh, I'd honestly piss myself laughing if a killer got all high and mighty on me like that, you gotta try troll the troll.

    your right, i was just to angry that anyone could be like that at the time. It was funny though

  • @Keene_Kills said:
    Those comments are far from acceptable, and I report those w/screenshots in an instant. That being said, unless you were with the person with DS and a flashlight the entire time, it's hard to say how they were playing. If they were pallet-blinding repeatedly and teabagging along with DS... oh, I nip those in the bud, ASAP and hard, then make that hook stick plenty deep with no remorse. Same could be said for everybody else... unless you were with them the entire time, one can't say how they were playing. Not defending this creep in particular, as his comments alone condemn him, but rather saying a person doesn't see every detail happening in a match by others (and if we do, we're running a pretty tight-knight SWF which deserves its own level of hard play in turn at this point in the game). Toxicity breeds more toxicity, either side. The "f***" and "Nazi" comments should be ban-worthy, screenshot them and get their Gamertag or SteamID64, move on and report... the rest, I'm afraid, is just childish banter attempting to fertilize their own genitals and feel bigger and should be ignored. So much toxicity in this community.

    The guy who tea bagged did it once, and that was after the wraith had started face camping. He wasn't getting looped or anything, it was a pretty easy game for the killer, but he decided that's how he wanted to play, and then to make it worse he did that at the end

  • @friendlykillermain said:

    @HellDescent said:
    He's a 2010 rip-off of the original

    fianlly someone else noticed this [BAD WORD] you platinum dunes for remaking all these horror movies literally none of them were any good except for a few redeeming qaulitys in texas chainsaw massacre and friday the 13th mainly the opening for the latter

    The original haloween was a great film ):

  • @Nickenzie said:
    Soren said:

    And not only generator repair. Healing, self-healing, sabotage, totems, all of that produce sounds, although not ultra loud, a good killer can spot a survivor because of these. Technician, while being a sweet perk, lacks of use, and this buff would make it a nice alternative in high rank when every detail matters.

    Well Adapt: You prepare for the worst and hope for the best. For every successful skill check, receive a token up to a maximum of 3/4/5 tokens. When Well Adapt has tokens, failed skill checks are considered as good skill checks and consume 1 token.

    What do you think about this? Technician is my favorite perk besides sole survivor.

    Better name would be deft hands because of the fact your careful doing a skill check and all that, but that would only really cater to people bad at skill checks, so maybe something extra like you do all these things 20/40/60% quieter

  • simple, just buff dying light as well

  • i completely agree with this, killers are getting enough buffs to not have to worry about SWF as much. It still wouldn't solve the main problem of SWF being coordinated enough to all gen rush together, which is why i think as well as this, SWF should get a slight penalty in game eg. die 5% faster on the hook or do gens 5% slower

  • @friendlykillermain said:

    @No_Cluie_Louis said:

    @friendlykillermain said:

    @Hugodzilla said:
    I'd suggest new offering for killers and survivors since we no longer have the moon bouquet and need more than just add and remove hooks and chests.
    ~KILLER~
    -add 1/2 extra gens (rarity: very rare and ultra rare)
    -remove 1/2/3 pallets (rarity: rare, very rare and ultra rare)
    ~~SURVIVOR~~
    -remove 1/2 gen (rarity very rare and ultra rare
    -add1/2/3 pallets (rarity: rare, very rare and ultra rare)

    At wanted to add 1 for windows as-well but i think that's too over-bored
    any other offering ideas?

    no kgood idea but just know this could really abuse things and make survivors even more powerful

    They've been nerfed so much that they aren't exactly powerful anymore. Killers getting boring for me because it's too easy

    uhhh you sure about that if anything survivors are too easy but also your proposed offerings in the long run could create massive problems for instance adding or removing generators would break the game as killers could potentially camp every generator in easy succession or more generators could mean survivors can all just tap separate ones and move on and as for the pallets we have enough problems as it is more pallets is a definite no

    I didnt propose the offerings lol, this isn't my thread, and tbh, i don't really like the offering ideas as they seem to strong for either side, all i was saying is it would be op for killers too, not just survivors as they arent that op anymore

  • Tough the first bit sounds a bit complicated and unnecessary, the concept for selling items/converting them into BP is a great idea

  • @SmokePotion said:
    I use the heck out of her in Red Tier. In fact, if I have bad games with other killers, I usualy go to the spirit to guarantee a good game. She takes chase skill to use. you have to understand how people like to escape in order to get hits with her power. But even if you suck at that, her power is AMAZING for map pressure. She can run from ones gen to the next really fast. Making the survivors have to do the gens she wants them to do (i make them do anything elevated personally, cause they have advantages there, where I can easilly control anything in the open)

    In short: I find amazing success with her, add on free at ranks 1-4 on PS4 and and since im now climbing the ranks on PC, i can tell you there isn't to much difference in the playerbase skill. Just more bodyblocking on pc.

    I totally agree with you. I was having some bad games as hag so i hopped onto my spirit (who i recently predigested so have terrible perks with her) and got a 4k 5 games in a row. She has such a high skill cap, that in my opinion she's better than nurse when you play her enough

  • This entire thread is stupid. We get it, you are bad with her. If you're good with her on the other hand, imo she's better than nurse. I'm rank 1 and have been playing her since she came out and honestly i get 4k's every single game with brown addons and yellow perks. She's absolutely amazing

  • @friendlykillermain said:

    @Hugodzilla said:
    I'd suggest new offering for killers and survivors since we no longer have the moon bouquet and need more than just add and remove hooks and chests.
    ~KILLER~
    -add 1/2 extra gens (rarity: very rare and ultra rare)
    -remove 1/2/3 pallets (rarity: rare, very rare and ultra rare)
    ~~SURVIVOR~~
    -remove 1/2 gen (rarity very rare and ultra rare
    -add1/2/3 pallets (rarity: rare, very rare and ultra rare)

    At wanted to add 1 for windows as-well but i think that's too over-bored
    any other offering ideas?

    no kgood idea but just know this could really abuse things and make survivors even more powerful

    They've been nerfed so much that they aren't exactly powerful anymore. Killers getting boring for me because it's too easy

  • this event was by far the worst of them all. It was stupidly unbalanced with survivors having them as an extra objective, and not being able to get the points when they're done, where as the killer can

  • yet the event is over and ques are still hellish

  • @GodDamn_Angela said:

    @No_Cluie_Louis said:
    On the other hand though. These flowers are the reason no one is playing survivor, it's just too difficult to do 5 gens + 5 shorter gens

    I'm pretty sure everyone switched to Killer because they were already done Survivor, and/or Survivors can't get any more BP from the event like Killers can once they finish.

    You know, considering how a ton of people finished Survivor within the first day.

    Except u can get vials as both killer and survivor now and for most of the event so thats a silly point

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