NoShinyPony
NoShinyPony
About
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- NoShinyPony
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Comments
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Imho a small BP bonus is not a big enough motivation. Who is going to throw their game for a small amount of BP when it would be necessary to tunnel for tactical reasons? With the current state of balance, the reward would have to be higher.
Also: Hitting an unhooked survivor within 60 seconds doesn't necessarily mean that the killer has tunneled. (That point also often gets forgotten when DS is being discussed.)
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I have some concerns:
1) It will be harder for the killer to defend gens. A lot would have to get changed around that.
2) How your suggestion currently works, it will be a big difference whether the survivors are SWF or communicating with each other. It will make the difference in power levels of solos and SWF even bigger.
That being said, when it comes to my fun as a survivor, I'd also prefer to run/sneak around the map and doing a 2nd objective instead of sitting 80 seconds at a gen.
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"But you failed at defending the gens!"
jk
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I would really like to know whether the devs are thinking about implementing a 2nd objective or if they are ruling it out.
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The worst thing about struggling is how it is programmed: If there is a lag while you're struggling, you will die even though you kept smashing the button. The devs should really step away from that polling mechanic. It's so frustrating.
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DbD is currently not balanced for killers to play against SWF, so I don't blame killers for dodging SWF groups.
Instead of punishing killers for dodging, simply make the game balanced so that killers don't see the reason to dodge anymore.
When I play SWF, I don't bring items, so I increase my chances of not getting dodged. It works well. SWF is powerful enough, you don't need items anyway.
Btw: Since you don't recognize the problem of imbalance, you should play killer more. It will widen your horizon.
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If one team plays bad, why should there be a comeback mechanic? If you play bad, you lose. That's how games work in general, not only DbD.
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Flashlight saves should not be something that occurs often. I think it's perfectly fine that it requires skill from the survivor and that the killer has some chance to counter it.
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Are you talking about performance freezes? These aren't so random. I'm on PS4 and for example every time there is an effect with an overlay (exposed status, mangled, losing items to Franklin's etc.), there will be a freeze. It has been that way for ages.
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It depends on how the game is going. If it is going well for me anyway and I can afford it, I'll let the person who got yolo-unhooked go and focus on the person who farmed.
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If you play solo survivor, Bond is currently the most valuable perk. That would mean you should level Dwight to get this teachable.
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Seriously, you should start playing killer and widen your horizon. Your view on things is off. Survivor was and still is the power role in DbD. I'm saying this as a survivor main.
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Solo survivor is always an adventure. Just move on to the next match.
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I play continuously almost every day. What currently tires me are the long queue times for both survivors and killers.
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So your main problem is currently that you don't find the first survivor fast enough. You could try Whispers or a killer like Doc or old Freddy who can find survivors easier or Hag/Spirit with Monitor & Abuse. Try if it makes a difference for you.
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@Milo It wouldn't be fine. 2 tokens can be obtained too easily for such a powerful effect.
This perk should just get reworked and get a completely different mechanic.
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@TheGameZpro3 How can you be rank 15 when you get 4ks all the time?
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@CashelP14 I'd prefer a slightly younger guy. By 30 years or so.
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@GrootDude How dare you! Meg has the best face! Kate is just a tad too perfect. Meg's face is pretty while having the right amount of personality.
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@GrootDude I agree on Kate, but Nea and Laurie? No way. Add Meg + Feng to your list instead. At least Nea has cool clothes that make up for her face.
And if you like Jake, you can keep him. :P
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@GrootDude Imho P3 Quentin is the only decent looking one, sorry. In general, the girls are a lot better looking than the guys. That's injustice!
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I don't think I've come across this bug. If it happens to you again, take a screenshot of the end-game table and post it here. Maybe you've overlooked something. Or you can post it in the bug section.
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@GrootDude Glad to hear so! Btw, Meg's butt is nicer than Jane's. And shirtless David is not pretty. We need a good looking guy in this game.
#MakeMaleButtsGreatAgain โค๏ธ
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He could exist if the devs would create him. ๐
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Can we complain that the male survivors' butts don't look nice enough?
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@oxygen It's a given that if a 2nd objective would get implemented, the hook phase time would have to get increased as well. Otherwise camping would become a good strategy.
And I agree with you, I'd prefer to see a 2nd objective over increasing gen time.
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@Monika This is not "have a cake and eat it too". You can add a 2nd objective without increasing gen time.
Just take a look at some of the existing threads where we discussed 2nd objectives, for example those with gas tanks.
Btw: Please use the "@"tag if you want to let others know that you replied to them. Quotes don't give notifications.
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I love BBQ and WGLF because BP.
Gameplay-wise, Bond is currently my favourite perk.
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I was playing SWF against a Michael. He signaled that he wanted to farm. My teammates and I agreed that we wouldn't farm and just play the game normal, not giving him free stalk. Turns out we were right, he had both pinks add-ons and probably thought that would be a good way to get his stalking bar filled.
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Agreed. Remove the 8k cap per category, just keep the overall cap of 32k so that we don't get endless farming games.
It feels terrible when you get chased or help your teammates, but you are basically doing it for nothing since the game doesn't award you with points anymore.
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It's a bug.
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He identified the problems well and I agree with some of his suggestions for improvement. Just a few things, since writing about every point would take too long:
Imho it would be helpful if Nurse's and Hillbilly's add-ons wouldn't stack. No Omega-Blink, no insta-saw.
Huntress should get her 115% speed when she has no hatchets left, yes. She shouldn't have to abandon chases because she runs out of hatchets. Giving her +1% speed per missing hatchet is a bit much. And yes, some maps are too large.
Increasing gen time: It solves a problem in theory. The issue is that repairing gens is not exciting, that's why we are talking here so often about adding a 2nd objective instead of increasing repair time. (If a 2nd objective would take to long balance-wise, the current gen time of 80s could get decreased.)
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1) Your killer was meme'ing. Meme'ing is even funny from time to time. And if the killer is afk-baiting, you have all the time to either cleanse all totems or simply leave.
2) You go for an unhook when the killer is hard camping and get grabbed. It's logical that the killer will punish you for that mistake. Just do gens and the camper will lose. Killers wouldn't use camping as a strategy if it wasn't for survivors feeding them.
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@NMCKE Now we need somebody with photoshop skills doing the job...
*Edit: typo
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๐๐ Happy birthday mate! ๐๐
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@Monika The add-gas-to-gens-idea isn't new. We have discussed this in multiple threads.
Increasing gen time is something the majority of the community doesn't want, simply because repairing gens is not exciting.
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@NMCKE Who wants flat butts? We are talking about nice, still-normal bubble butts that are the result of exercise. Not how-many-implants-can-Dr. Nick Riviera-fit-into-this-butt BUBBLE butts.
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@GrootDude Ah yes, the magical gems which were severed body parts in version #1. I remember.
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@Jesya Oh god these people... You play how it's fun for you.
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@GrootDude Yup. One can't stress enough the importance of this issue.
@ShrimpTwiggs Survivor and killer mains unite for the greater good!
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@GrootDude said:
We need a buff guy with a bubble butt! Iโd totally main him.
@GrootDude I want a cute, small, pretty guy with a bubble butt! ๐
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I'll leave a link to my suggestion here:
https://forum.deadbydaylight.com/en/discussion/65083/concept-for-a-2nd-objective-for-survivors/p1
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@Redcum See my answer above. One session doesn't equal one match. A session consists of several matches. If you only play one match per day, then that's your thing, guys.
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@Jdsgames I didn't write "matches". A gaming session consists of several matches. I'd also assume that 1 killer match gives 50k including BBQ. Add a few BP offerings and there's no problem getting 500k BP in one session. If you play a bit longer, then of course it's even more than 500k BP.
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@Andreyu44 said:
https://forum.deadbydaylight.com/en/discussion/comment/573966#Comment_573966
"#makebuttsgreatagain"
@Andreyu44 Waah! Another suggestion! What should it be?
1) ย #cutemalebutts
2) #dbdbuttrevolution
3) #makebuttsgreatagain
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@brokedownpalace We have to agree on a hashtag - what is it?
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Absolutely agreed! This is as important as the implementation of a 2nd objective, but probably easier to achieve.
Let's stick together as a community and show how important this topic is for us! โค๏ธ #cutemalebutts
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Honestly, you get 1,000,000 BP in 1-2 session(s) of playing killer. (And survivor BP are getting buffed so we have to see how this will go.) A better pipping/ranking and matchmaking system would be a better motivation to get to the high ranks.
Instead of bonus BP, I'd like to see a simple skin as a reward for getting to rank 1 each season. It can be really, really simple like just a red shirt with a "1", for example.
It's more about the principle that a skin that would only be available for a certain amount of time and that can't be obtained any other way would be a so much better motivation than bonus BP.
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I can't imagine that the devs will say that they won't punish players for abusing any bug, as this would encourage exploiting since players wouldn't fear punishment.