Nirgendwohin
Nirgendwohin
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- Nirgendwohin
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Comments
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had a killer that was confused about it why he can mori without the hex totem alive.
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soloQ: 20%
swf: 50-70%
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with all the lag you just get grabed
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soloQ would be nicer on EU servers without a certain non EU country.
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Today one killer from denmark suffered from rubberbanding (he disconnected mid game) and one killer from hungary had epic lag spikes but won anyways.
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i like DH against the huntress and nurse, against others it mostly triggers when i'm dead on the ground
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i hate the redshirt zombie
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gate tapping is the fastest
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i also encounter more and more killer who are very knowledgeable about every survs position without any aura reading perks
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russians in the team or as killer
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it would be nice to add another effects to already blessed totems.
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its a shame and BEHAVIOUR seems to be helpless
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i guess hacking, but i also got lucky sometimes. other times, neither the killer nor i found the hatch although we searched together
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/3111043#Comment_3111043
Blocking someone blocks communication with them, it has nothing to do with matchmaking.
well, then it dosn't work. if you block someone, you still can read what they have to say.
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blocking dose also nothing.
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Wait, getting hit while the killer is carring a survivor is not longer a protection hit?
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You get a protection hit early in the game. Get fully recovered and do gens and stuff.
Later you can use it in two ways.
either bodyblock the killer on the way to the hook and get your second protection hit and your endurance enabled so you can get a sencond bodyblock hit.
or you can unhook on a facecamping killer. get the second protection hit on the hook and your endurance enabled so you dont get downed after unhooking.
both are DH tacticts but without the need of the correct timing.
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Epic Store players are also shown as console players (crossplayers)
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when bubba stays with me on the hook.
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@jesterkind said:
Did people really run that perk often before, though?
I can only speak anecdotally, but in both my killer and survivor games pre-patch it only very rarely made an appearance- nowhere near as often as BBQ did. If survivors aren't saving their teammates from the hook now, I don't think WGLF is really affecting that decision either way.
(Though I am of course in favour of more BP gains, I just don't think you should feel forced to run one specific perk for BP gains)
in all my soloQ builds for BP
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everything for bloodpoints
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Not all DC's are ragequits. Last weekend i witnessed 4 game crashes out of 50 games at random stages of the match while playing swf.
For myself i had one complete crash in the bloodweb and about 6 disconnects from the lobby.
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@MysticW said:
https://forum.deadbydaylight.com/en/discussion/comment/3103741#Comment_3103741
Do you mean that you used dead hard as the killer missed? Or did you just have the perk equipped and the killer missed? Please give me more details. I want to complete this challenge and I was actively trying on the patch that dead hard iframes were moved to clientside, but it wasn't working, so I made a bug report.
yes you have to press dead hard and the killer has to miss completely.
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Can confirm, a nearby hit while using dead hard counts for this challenge.
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with this setup, i will never find all chests
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and yet, nobody can see the killers ping
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when i see one of my teammates urban evade over the map, i know this will not end well.
matchmaking is simply broken. sometimes you get teammates your level, sometimes not. same with killers.
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with all the cheaters, the high pingers, the lagswitch users, the broken killer/addons/perks/challanges/prestige change, the unclear roadmap and the contunious inbalance its clear that BEHAVIOUR only puts his effort into cosmetics because thats where the money is.
they forget that when the game gets unfun, the gamer will snowball away.
but hey, here is another charm.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/3101747#Comment_3101747
Well what if they just speak Russian but they live in another European country?
wait, all the russians shouln't be on the EU servers?
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why do i have to record it? how the hell didn't they have server logs?
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a lot of killers suffer from the bloodlust bug and move faster right now under special circumstances.
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my guess is that mmr is disabled
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the gameplay is okay, but a lot of the toxic survs play now killer and it shows.
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Its the "gg ez" what makes it toxic, or hitting people on the hook and constantly nodding.
Sure, bubba might be designed this way and is legit to play this way but it requires little to no skill to do so. While unhooking safely requires a highly coordinated team.
dont blame the killers, blame BEHAVIOUR for it.
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just move one ... reporting them isnt worth the time
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Its because they ignore mmr and throw in whoever clicks ready and the poor survs dont have more than these perks.
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3x flashlight in the lobby
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Bill, Bill, Bill
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Steam profile full of -rep for tunneling or camping
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8/10 games are playable for me in soloQ without heavy tunneling or camping. winning or escaping with two or more people is about 2/10.
usually you can tell where is the player from. certain play styles match with cyrillic letters.
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I discovered boons and i like them.
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also it would be nice to see the killers ping
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add a way to communicate between soloQ survivors. pointing, come along and morse code teabagging isn't very informative
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Made the same experiences but the killer hours don't match mine either. I often play with one similarly good survivor with two novices and a killer with green perks in SoloQ.
On the eu servers there seems to be too few survivors for too many killers.
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there should be a rating system for players
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@TheGrimQueefer said:
https://forum.deadbydaylight.com/en/discussion/336251/0-reason-to-play-survivor-now
I had the pallet stun where the killer is forced on to the survivor side of the drop, I immediately (no hesitation) vaulted back & the killer insta grabbed me. They had no perks or add-ons to reduce the stun time.
Had the same happen to me twice yesterday. My ping was below 40.