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Nemmy_Wemmy

Nemmy_Wemmy

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Nemmy_Wemmy
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  • Not saying they use fog offerings to do said thing...just saying.

    Honestly i wish theyd just temporarily disable fog offerings all together or just remove them if they cant optimize them.

  • Oh gosh i hope they fix the new pallets from ptb...even the pc users were getting horrid frames from it...imagine the consoles just crash from it if its not fixed lmao.

    @JPLongstreet said:

    https://forum.deadbydaylight.com/en/discussion/comment/1568214#Comment_1568214

    Toss in fog offerings and it is just about unplayable. I haven't seen so many used until lately, like survs know...

    Wouldnt surprise me. This community always has loads of people using things just cause they know it screws the other side like the wake up bug or legion infinite mending. Hell us mentioning it in this very thread shining a light to what causes fps drops will probably cause people to use said things against us.

  • @Leachy_Jr said:

    Aight found a minor cause for some low frame games on console. This'll help a bit.

    Characters that have dripping effects such as the hallowed blight skins make frames drop. I would recommend taking off charms and cosmetics that have this effect. As well as this ive found that bright cosmetics (not bright colours, like a glowing effect with the tier 70 charms) also hinder the frames a bit. I just wouldn't use any hallowed blight things.

    This would also explain why Demo's frames are so low, with the constant dripping effect of saliva in his mouth.

    For all console nurses out there, do not use the jack O lantern head piece, my friend tested that head and he was having horrible frames due to the effect it spawns.

    Oh very helpful information...is it all hook charms or just the glowy ones? Also i have a question...what about wraiths flamey type outfit thats in the rift right now?

    Also what about Hillbillys flame top (the one with the kerosene can on his back).

    Guess ill have to take off the blight knife I use on my clown too. :(

  • Ebc08lNXsAEk2_5.jpg

    Dead by Daylight. I was expecting someone with your reputation to be a little… smoother.

    20200824_150725.jpg

    General Consumer. You're broker than I expected.

    [This is just a meme I have no problem with the devs...but pls do something...let us know something is happening.]

  • @Todgeweiht said:

    I think I use it in about 20% of my survivor builds, its a pretty solid perk for solo.

    Oh ho a fellow aftercare lover. Im curious in what builds you use it in? I like it with autodidact, empathy, and botany but ive been enjoying it in other builds as well.

  • Always two frames, there are. No more, no less.

    ra2aedndpmj01.jpg


  • Wait holy crap is this noticeable? I gotta try it.

  • @Knovvledge said:

    https://forum.deadbydaylight.com/en/discussion/comment/1561028#Comment_1561028

    Actually, the Deathslinger quickscope eats our FPS on PC as well. There are certain actions and locations on the map that absolutely cut my performance in half

    Oh i didnt know i thought it was a console only thing lol.

  • Wow this guy seems sad ^ Behaviour! You know what to do the balls in your court. This man bout to cry :p

  • Oh boi I cant wait to quickscope with deathslinger on my awesome ps4!

    *proceeds to lag so bad that it makes it worthless*

    Hmm nevermind I guess I will play survivor instead.

    *Its a freddy...dream world proceeds to make the frames drop*

    Zero frames by daylight :( why u break my heart bhvr pls do dis to make me a happy Jedi Master.

  • "I patched them. I patched them all. They're stuttering, every single one of them. And not just the frames, but the killers and the survivors, too. They're like animals, and I slaughtered them like animals. I HATE THEM."

    db5.jpg


    - DBD Devs 2020 Colorized

  • Did you ever hear the Tragedy of Console Player the wise? I thought not. It's not a story the Devs would tell you. It's a Dead by Daylight legend. Console Player was a valued customer of DBD, so powerful and so wise he could use the Frames to influence the M1's to create hits... He had such a knowledge of the frames that he could even keep the ones he cared about from stuttering. The console side of DBD is a pathway to many abilities some consider to be unnatural. He obtained so many 4k's... the only thing he was afraid of was losing his frames, which eventually, of course, he did. Unfortunately, he taught the Devs everything he knew, then the Devs lowered his frames in his sleep. Ironic he could save others from fps drops, but not himself.

    ironic.jpg


  • It would be a surprise to be sure, but a welcome one...if they mention console optimization.

  • The High Ground back for another daily prequel meme to prove a point that im fed up with console frames..

    Console Players - "I have failed you dead by daylight, I have failed you."

    DBD - "I should have known the players were plotting to take over!"

    Console Players - "Behaviour, having to play a slideshow is evil!"

    DBD - "From my point of view the frames are evil!"

    Console Players - "Well then you are lost!"

    tenor.gif


  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/1547789#Comment_1547789

    Have you heard the story about console frames on the rise?

    Its not a story Behavior would tell me.

  • I love you, I love frames.

    20200818_045855.jpg

    Dead by daylights frames will be reorganized into the first Galactic Slideshow, for a unsafe and unsecure game, which I assure you will last for ten thousand updates.

    Declaration.png

    So..this is how our frames die.. With thunderous patches.

  • Seriously tho I get being not able to optimize console well but why not hire more people who excel at console optimization. Its clear that almost every platform besides pc needs it bad.

  • @The_Bootie_Gorgon said:

    https://forum.deadbydaylight.com/en/discussion/comment/1544788#Comment_1544788

    Clown is one of my favs for original killers and his cosmetics are amazing...

    Same for the exact same reasons you said. Plus people always underestimate you.

  • Stay with the underdogs! Go clown!

  • @SnakeSound222 said:

    Dead Dawg Saloon is now one of the maps that gives me hell. I got it as Freddy and I’m pretty sure I had 10-15 FPS for most of the match.

    Nice frames ya got there...it'd be a shame if someone pretty good job'd it ;)

  • Know what is cool? Playing as a survivor and bringing a mist offering so you can do a stealth build. Shame that it rekts the killers fps LUL ez 360s get rekt

    Know what's not fun? Playing a match as killer then the offering flips and its a mist....

    A surprise to be sure, but a unwelcome one.

    maxresdefault.jpg


  • ^ what this guy said. Im literally feeling no different playing as survivor then before. Besides nurse/huntress etc. But who cares thats how they were supposed to play anyways.

  • I know alot of people love the halloween franchise. Now lets imagine we are playing Michael Myers..."oh gosh im about to tier 3 down this survivor" *gains bloodlust at the same time as a tier up* "welp guess I didnt want to hit him just yet"

    This has just turned micheal myers into Mookel Myers. And trust me. Mookel myers has not done it ;)

    This is so sad. Can we rework the frames and the memory leak? Pls. I'll give you a lollipop. If its extra smooth you may earn a piece of cake too.

  • Ok imagine this scenario folks.

    You like playing demogorgon...you also happen to like playing lerys. Jokes on you because they both cause bad frame rates. So you basically whiff half your swings and look super boosted. ;)

    Day _ out of _ that im gonna comment till we get improved frames.

  • Really like the teaser. Probably gonna be a fun killer most killers are to me. Sadly ill have to experience the killer with really bad fps.

    Feelsstutteryman

  • Oh yeah. Lerys is bad on console right now.

    Now combine that with bloodlust and you get a slideshow ;)

  • Seriously tho. The memory leak that forces u to close app after so many games sucks. The fps drops on bloodlust sucks as well.

  • Me as a console player - "I dont like frames, they're rough, course, irritating, and they get everywhere."

    Henceforth you shall be known as Darth....Stutter

  • Yeah i can usually deal with the subpar frames but recently its just so unacceptable.

    So i will come to this post and complain every day/every other day.

  • Yeah makes it very hard to want to play with the recent crappy frames

  • Can confirm. The stuttering and frames have been horrendous since the mid chapter update on ps4.

  • Its been since the update. Been feeling like a rank 20 on killer missing so many swings id normally hit. Hurts my eyes as well with the frames.

  • Id both absolutely support this and love this idea.

    Id love to have loadouts as killer and survivor...for survivor to use all my different builds I like to use like medic/normal/bp/stealth etc. Or for killer to switch to different builds sometimes depending on what the survs bring or how im feeling.

    I'd love it but i dont think the devs will ever do it.

  • @Erk said:

    https://forum.deadbydaylight.com/en/discussion/comment/1504777#Comment_1504777

    Since its live ? It does give BPs, Otzdarva has a video about it.

    What is the video? Can you link it to me by any chance

  • Oh my...that inverted controls reminds me of why I hate fighting Rey on star wars battlefront 2...oh god please no


    Side note that would be an evil buff.

  • @[Deleted User] said:

    ...MMR isn't even active right now though?

    Its not lmao. Everyone thinks it is because of the locked killer thing. As far as I know xbox may be having it tested but no one else has it rn.

    (Side note why would they decide xbox to be their mmr testing grounds over pc?)

  • So many scps would epic as a killer. Personally i dont think it would ever happen but it does no harm to ask to see if bhvr would be open to it if its even possible

  • You are forgetting the top general of them all....General Kenobi. General Grevious being a close second.

    Lmao for some reason it took me a second to get ######### you were meaning by this..bravo.

  • Like the user above, I love the way this is formatted, I really like the idea of this little challenge of yours too. My only question...why unrelenting on wraith tho ;) ?

    I'll be excited to see more killers, you have alot more to write haha!

  • I like your idea could be solid, so that as a killer you gotta make sure no one saw you place it, and it will be in a good spot.

  • We will get one good perk every 3 dlcs, 1 decent every 2, with mostly crap ss the rest. Source: my butt

    Seriously tho, more usuable good perks create variety for both sides and the killer dlc perks has been lacking.

  • Seriously, survivors need more things that increase the survival bp category and the others across the board.

  • Swfs can make anything possible! You just gotta believe in magic! ;)

    I purpose that we end all baby dweets before the grow into sweaty swfs. It cannot fail.

  • This is not meant to be taken with 100% seriousness. This is just out of boredom and for fun. Doesn't mean I'd buff said killers or nerf said killers. I'd like to see more posts like this, instead of us being at each other's throats. If it was that type of post then Id dive deeper with clown and legion while tonning down freddy and spirit some.

    I hope others do this same type of post as well, I'd love to see others ideas.

  • @PleassBuiltInNoed said:

    https://forum.deadbydaylight.com/en/discussion/173496/2b1n-two-buffs-and-one-nerf-for-all-killers

    most of these things would be quite overpowered or would copletely ruin the killer

    This is for fun, if thats what you believe...please explain what is overpowered and what ruins said killer and how youd change it.

  • @WTBacon said:

    ClowN

    Buff

    Reduced terror radius to make it easier for him to sneak up on Survivors. Around 20-24 would be good.

    Bottles now deal damage on direct hits. This might be too strong, though, so the slowing effect of bottles might need to be removed to balance this out.

    Nerf

    Instead of coughing/grunting when throwing bottles, breaking pallets, and vaulting, he is now always coughing. The coughing is omni-directional and can be heard from a maximum distance of 40 meters, to give the survivors a warning he is nearby.

    For personal reasons he is now also Russian.

    Lmao the "nerf" and russian thing killed me

    @ManyAchievables said:

    I'll give my own 2B1N to my two best Killers, those being Wraith and Legion.

    Wraith:

    Buff 1: Increase his movement speed while cloaked to 5.4 m/s.

    Buff 2: Make his cloak shimmer only show up when the Wraith is within a 24 meter range of you, allowing him to sneak up on you much easier.

    Nerf: Nerf the Windstorm addons to 5% for Mud, 10% for White and 15% for Blood.

    Basically give him the Freddy thing, along with giving him Windstorm as a basekit part of his ability.

    Legion:

    Buff 1: For each Frenzy Attack that The Legion lands, his movement speed in Frenzy increases by 5% until his power runs out. He also gets this effect for 5 seconds after he finishes his stun, letting him finish a chase much easier, thanks to both the next buff and this speed boost after Frenzy.

    Buff 2: Decrease his Frenzy stun to 3 seconds from 4 seconds (I agree with you that 4 seconds is way too punishing for a power that's not very lethal).

    Nerf: I really cannot think of anything that Legion needs a true nerf with. All of it is either mediocre or too niche to need a nerf. If I had to do something to him, make Iridescent Button not cover the entire map with your Terror Radius, simply double your Terror Radius, but make it so he also gets that effect for 5 seconds (same as the speed boost), making it pair pretty well with Infectious Fright.

    I like your ideas overall for wraith and legion as well! Especially the wraith shimmer thing like freddy.

  • Lmao, I really should've called this, "buffs for most, nerfs for some". XD I tried.

  • @MongolPSR said:

    I will comment on the 3 killers that I am damn good with and have hit red ranks with.

    THE WRAITH

    Buff 1 - A buff to his invisibility powers..purple windstorm and purple swift hunt are basekit..meaning his invisible movement speed and vaulting/breaking gens and pallets are all made faster.

    Buff 2 - Each successful uncloak reappearance hit grants you 1 token, after you gain 3 tokens you are able to strike a survivor while cloaked which immediately uncloaks you and you do the successful attack cooldown animation. If you miss the attack you take the light burn stun.

    Nerf - When within 10 meters of a hooked survivor you take 50% longer to uncloak with your uncloak lunge also being removed...to prevent low ranks Wraiths from invisible hook camping.

    These are interesting. first off I think adding purple windstorm as basekit would be too much, yellow windstorm is what I would argue for. I also think It needs to be one or the other, either an action speed increase or a movement speed increase.

    Your second buff makes me super excited. I would add in though that if you get a succesfull gen grab your cloaked hit power should fully charge, for balance sake you should not be able to grab while invisible.

    your nerf just needs to happen, people who are new jump on wraith cause hes interesting at first an can promote poor play, people need to be discouraged from learning how to play killers in toxic unfun ways that make it hard for everyone in the match to get better.

    THE LEGION

    Buff 1 - Power fatigue is reduced to 3 seconds instead of 4.

    Buff 2 - Can see scratchmarks and blood in frenzy...and hitting a survivor no longer takes away any of your frenzy meter outside of frenzy.

    Nerf - Can no longer see survivors in lockers. [Again...I don't think Legion needs a nerf hehe].

    either of your buffs work and one of them has been suggested by the community since the legion got changed, we have been ignored. Legion absolutley does not need any nerfs, he is a skip and a tumble away from being garbage but as he is right now he is the picture of perfectly average.

    THE EXECUTIONER

    Buff 1 - Ranged attack hits faster.

    Buff 2 - Has full maneuverability while using his trail and ranged attack.

    Nerf - Has a cooldown after cancelling his ranged attack and doing a basic attack...1.5 seconds as well.

    Frankly I dont like any of the buffs and I dont like the nerf at all. the most appealling one would be getting rid of the movement penalty. However, his ranged attack should not be buffed, its hard to hit for a reason and that reason is so that its more meant for capitalizing on survivor mistakes not for making sick plays as the kids call them nowadays. this also means that if you made him have to wait to attack after faking his power it would remove any threat he truly has in looping simply because hes to telegraphed as is.

    Im not saying however he cant use any buffs or nerfs. a nerf that I think would be acceptable on him would be that torment is removed when unhooked as well. right now the community has an issue with pyramid head because of camping, his torment power makes it hard to counter him if he wants to camp and has already applied torment to someone. the PH can torment someone stick them on hook and then quickly down them again and put them in a cage for free, pretty unfair. so torment should always be taken away when someone is put in a hook or a cage.

    The buff for this should be that his ranged attack applies torment, as is right now torment is a novelty instead of a strategy with pyramid head.

    Hmn yeah yellow windstorm would probably be fairer. But I still think he should have swift hunt too as it would make sense if he already moves faster while cloaked..why not break pallets and gens faster too.

    I really liked that idea as well, but I wasn't intending any invisible gen grabs so yeah, no gen grabs while invisible, if you attack its always basic while invisible.

    Yeah the nerf would be so good. I get tired of facing wraiths for this very reason, they always tend to wait by hooks.

    100% agree, he could do with alot of QOL changes and it would honestly do wonders for Legion.

    Honestly I see what you mean with Pyramid Head, I don't have much experience with him so I wasn't quite sure what to do. I like your idea of ranged attack applying torment.

    Well about the nerf I said for him..alot of the community also has a problem with him being able to cancel his power and instantly be able to basic attack..not me personally but with that knowledge I figured why not change it a little since I was buffing his ranged attack by so much.

  • @SCP_FOR_DBD said:

    I like it, you absolutely destroyed iredescent heads though, like death slinger levels of worthless.

    Well numbers are always negotiable xD there needs to be a range tho bc most iri huntresses insta down you up close and there needs to be some sort of way to prevent that.

    Heck maybe make her reload from lockers twice as fast since she only has one hatchet. Change the numbers some more, i think iris should be strong but not worthless like Deathslingers, or broken like Huntresses. But you also gotta think, with my 1st huntress buff would mean Iri Huntress would be 114% so yeah...you can probably understand why I made it the way I did.

  • @NursesBootie said:

    You could've just said two buffs honestly. xD

    Good ideas mostly!

    I know haha for the weaker killers I couldn't think of any real nerfs they needed! Haha

    @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1464590#Comment_1464590

    Well if you bring 2 quite powerful buffs to trapper, especially the hindered effect and the fact that he spawns with not 2, not 3 but 5 TRAPS, you should come with some sort of nerf to balance it out.

    What nerf you might ask? I have no idea...

    HOWEVER, the hindered status effect applied to a trap... might be an interesting addon.

    Well I guess we will have to disagree, hemorrhage isnt a strong effect, and the hindered effect is only briefly to help against the cases where the survivors get trapped and they escape fast and you get nothing out of it.

    Even with 5 traps, trapper is still not the strongest against good survivors, all the traps do is make it to where trapper doesn't have to spend years to setup in early game. So I think its fine, maybe cut the hindered time to 15 secs.

    @TheWraithPhilipOjomo said:

    Id like to discuss the section about:

    THE WRAITH

    Buff 1 - A buff to his invisibility powers..purple windstorm and purple swift hunt are basekit..meaning his invisible movement speed and vaulting/breaking gens and pallets are all made faster. - This would be a MAJOR BUFF - probably too much as I believe the base speed Is okay without having to so this, the breaking and vaulting I can agree with it would be nice.

    Buff 2 - Each successful uncloak reappearance hit grants you 1 token, after you gain 3 tokens you are able to strike a survivor while cloaked which immediately uncloaks you and you do the successful attack cooldown animation. If you miss the attack you take the light burn stun. - To be fair I'm not sure how I would feel about this, I can see you've defiantly put lots of thought into this idea however would this be applicable to grabs as well or just a hit. I feel as if this follows along the lines of the two add-on combo - consisting of Serpent and Shadowdance Blood - Although that combo doesn't give you the stun effect. It would be interesting to see the outcome of that.

    Nerf - When within 10 meters of a hooked survivor you take 50% longer to uncloak with your uncloak lunge also being removed...to prevent low ranks Wraiths from invisible hook camping. - Needed ,100% there's far too much of this going on, its neither fun to do as the Wraith or to go against a Wraith who does this. It doesn't teach a player how to correctly play as Wraith.

    Really interesting ideas you have going on here. As a Wraith main, I'm impressed. But what else would you expect from: The_High_Ground.

    Yeah the movement may be too much you are right! But It would be nice to have more with Invisibility like his swift hunt.

    My idea is its only hits, no grabs. You'd have to uncloak to grab. Well it's your choice to use that ability! You don't have to swing out of cloak!

    Yeah the nerf would really help against rank reset or low rank campy wraiths which tend to be no fun.

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