NekoGamerX
NekoGamerX
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2065017#Comment_2065017
Ds totally stops tunneling... When used correctly. The problem is people expect the perk to do all the work. You gotta manage the stun time, get to a teammate or good loop, or even just hide.
so yea useless any nice talking to you I'm done.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2064795#Comment_2064795
I never camp, but I will totally tunnel in almost every match. I have no problem admitting it, hell check my post history and you'll see one of the only threads I ever started was specifically to point out that tunneling is good. Obsession or not, if I see a weak link, I'm going for it. Nothing personal, just 1v3 is a lot easier to win than 1v4 is.
As for the rest? I don't see why either side should get an advantage they aren't willing to bring a perk for. I don't expect gens to regress at ruin levels unless I bring ruin. I don't expect an obsession unless I bring an obsession perk. Just that simple.
your hopeless anyways
I don't bring DS because it really does not stop tunneling at all ds is useless because after dsing the killer he/she gets pissed off then tunnels you more and your lucky if he doesn't camp you that why I don't I don't bring it
but sometime when there Obsession killer play more fair may not tunnel that person fresh off the hook
but to me ds was never anti tunneling perk it was I'm going to piss the killer off perk so if I want fair game on both sides why run it.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2063342#Comment_2063342
People was using old ds because he was punish killers because for tunnel. But now noone using this perk because everyone know it is not good perk anymore. You can use this one time. And if you use this perk you cant do anything for minute if you dont wanna lose advantage. So DS is waste of slot now. And people are not using this perk anymore. And killers knows that. And now killers tunnelling harder.
well dude they wanted easy game now they getting them.
it bad word on both sides now. not just killer.
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2060922#Comment_2060922
"I shouldn't have to run a obsession perk just so there obsession in game"
Why the hell not? You want an obsession, run an obsession perk. Why should you get the benefit of a perk without anyone on your team using it?
because then some killers don't tunnel sometime. I mean I never use a obsession perk I shouldn't have to what will it hurt if there be obsession in match even and there no obsession perks in play?
just admit it you and all killers like it when there no obsession so you can blindly hard tunnel and camp the first survivor you see when there 4 or 5 gen still left just so you can have an easy game.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2061526#Comment_2061526
Plenty of other games to waste time on. People act like if it would be the end of the world if certain video games die. Its not, I'll just find a new addiction.
no I ben playing other games I'm saying is people keep saying this and doing it too this game not going to last much longer.
what keep them afloat I feel are the big license they have also why most games trying to be like dbd don't last long because they don't have these license characters in they game.
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@Soulslayer618 said:
wouldnt a fix be "theres always an obsession in a match despite perks"?
this what I think should happen.
@Lily0 said:
There is this really good perk that makes sure there is always an obsession in the game AND prevents you from being tunneled, it's called Decisive strike
true and not true most of the time when a survivor ds a killer after the stun he go on and tunnel more and most likely will face camp you after being hooked
so in the end ds never really helped with tunneling anyway it why I never run it anyways because all it does piss the killer off to tunnel you more.
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@Soulslayer618 said:
I see a lot of people not understanding the post so Id like to chime in real quick
- with an obsession on the survivor side the killer will be more cautious of DS and as such is less likely to tunnel
- not many killers run obsession perks and without survivors running it the game often doesnt have an obsession
- if theres no obsession the killer doesnt need to be cautious and can tunnel freely
and on top of that DS is now what I believe it should have been all along, an anti-tunnel perk, but the fact that theres no obsession in most games lessens the pressure on the killer as a whole which makes it harder for all the survivors
(at least thats my understanding of it)
vote up this what I been saying or trying to say in another thread.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2023464#Comment_2023464
Switch to survivor like I did and you'll have a better time.
I see this kind post alot🤣 what you all going to do when all killers either quit or switch to survivor
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another killer gone I see survivor q get longer and longer.
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the game not going to live long for him to get a rework.
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@AlbinoViera said:
I find it both funny and confusing what they changed with him.
Everyone and their dog, was saying to make the trick knives base kit. So they keep it as an add-on and nerf it.
Nothing of what was talked about in terms of ideas to make him feel better to play, was addressed. He still takes a tonne of knives to even get a down, you still can't choose when you want Main Event, you still move at 110% speed, and now he has no way to increase his kill pressure.
So they basically took a weak killer, nerfed an add-on that helped him. Then released the guy.
maybe it true they want to keep the survivors happy which in the end killers will stop playing which mean survivor can't play either( long Q) or dev really don't know what they doing.
either way I may skip on this dlc I got all dlc up to this point what a shame.
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anyway with less survivors running ds there be less obsession in match meaning there be a lot more tunneling and a lot more killers tunneling to much threads.
I should grab some popcorn for this
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2060862#Comment_2060862
I’ll repeat it again..... equip on of the several perks available to you to create an obsession. I’m sure the devs will look into the obsession issue at some point. Crying here about everyone but yourself having to cause the obsession just seems lazy.
you know what your a lost cause not going to bother but I will say I never use ds and I'm not cry I saying I understnd what the OP is saying he right
I shouldn't have to run a obsession perk just so there obsession in game I don't use any meta perks when I play I still win matches
fun you say don't cry here ( which I'm not ) I'm express my opinion that what people do on forum so get a clue.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2060803#Comment_2060803
Equip one of the several perks available to you that causes an obsession. Why is this everyone else’s problem including the killer, but not yours?
dude just say you love it when there no obsession in match so you can hard tunnel every survivor with no worry.
I play both side so I know what it like when there no obsession
I mean ds not useless it got the nerf it needed but when survivors think it useless run it less there be less obsession match and hell a lot more tunneling with that more threads about tunnel why I feel there should be obsession in match no matter if anyone use a obsession.
I know sometime having a obsession in match some killers will still tunnel because they don't care about getting dsed but some just tunnel because there is no obsession meaning they know they wont get ds
I mean you understand what I'm saying? geeze
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2060750#Comment_2060750
In every game I've played there has been an obsession.
Either by me - for the people/DS.
Another survivor:DS.
Killer:PWYF and even a rancour.
Most the time I see teammates with it, even with the nerf. It still has use, just not as abuseable as old Ds.
no not talking about that I don't even use ds what I'm saying is if there is no obsession in the game killers will tunnel to get one survivor out making it an easy game for them I play both side sometime when there no obsession killers will tunnel but if there is obsession well they will slug or go for someone else.
why I said there should be obsession in the game no matter if there a obsession perk in play or no because when there obsession in game killer have to think more other then blindly tunnel.
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god can we just have a obsession in ever match even if there no obsession perks in play plz.
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glad I didn't ge this dlc I don't think I will pretty sad he looked fun.
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daggers are not cosmetic it his power loland it can hurt them if you hit them what 6 or 8 times with it.
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I don't think you can opt out of it sorry.
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@katapad said:
Honestly, there should be an obsession in every match instead of having to run certain perks to trigger one.
I been saying this for a long time and it need to be a thing.
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I was with you till you say about the energy drink that let you do generator 200% faster I think gens go fast enough.
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if all survivor bring BNP and this perk it be nuts need a nerf but who would do that,it be the most toxic thing to do ever.
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don't care I played on pc and ps4 so they don't say much anyway other then ready up or toxic things.
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mori offering are useless I would mind them going but Blueprint and the one offering that lets you see where the basement hook are can go too which you don't even have up there.
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@Critical_Fish said:
https://forum.deadbydaylight.com/en/discussion/comment/2054105#Comment_2054105
Play solo Survivor against a sweaty Nurse running Ruin + Undying, BBQ and Corrupt or Infectious Fright. Tell me this game is balanced then.
Both sides have something that simply outclasses the other, yet seeing both of these things are so rare it might as well not exist. I somehow highly doubt you go against a sweaty 4 man SWF every time you play, who actually genrushes. If you play a Killer with any map presence at all, and get good with them, you will see how you simply aren't as much of a victim to this games "crappy balancing" as you say.
fun you say(If you play a Killer with any map presence at all) you know some of is like to play the other killers in the game not just the 3 or 4 OP ones everyone picks.
like why bother adding new killer then?
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why bother sometime I feel killers should have the right to dc sometime and it don't hurt the survivors they still get they points and I feel some try to make the killer quit for the LOL (I play both sides)
why dc penalty is a good thing but also pointless is because survivor who dc bad word they team make it that much hard for them but it also pointless because survivors can still kill them self on first hook so what the point?
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@Seraphor said:
I'd rather bring solo players up to SWF level.
- Allow survivors to see each others perks in the lobby, so they know the capabilities of their team mates.
- Provide buttons for preset, map wide communication. So hit a button to display "Killer is here", "Coast is clear", "Help me, or "Leave me" next to your player portrait.
Give solo's the tools to coordinate half as good as a SWF, brings all survivors up to a higher level, which then makes room for some minor balancing tweaks like reducing gen speeds.
i like this idea.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2051478#Comment_2051478
Im not saying I win every game, but you get to a point where 4 escapes in unheard of. A bad game for me is two escapes with at least one on death hook. You optimize play styles to a point that unless you are facing an incredibly efficient team, your loses are games slipping through your fingers, not steam rolls. Noed will get you maybe one unearned down? If you must rely on an end game perk, BW is honestly the way to go. Its easy enough to stall, and can and will get you more kills than you would with noed. Either way though it really is a waste of a perk slot. In the long term the consistency of having four perks being used to their fullest effect is so worth. Its the reason people at higher ranks use devour instead of noed. It instantly stops all progress, as soon as they know its in play, you have free reign until it goes down. If you play off it well enough, or get a great spawn, it will be devastating most games. Noed on the other hand, shouldnt even be an issue. "Do bones" is kinda a meme, but there is no reason any totems should be left by the time gates are powered. Its just too inconsistent , and honestly too weak to be useful
I not going to go on like this forever but I say this I don't use noed on all my killers I do well with out it I also do win alot of match I get a bad match like 1 out of 6 games. most games I get 3k or 4k they like 3 or 4 survivors still alive but all on death hook by the time there 1 gen left and by then the game could turn into into a 3k 4k 2k 1k even 0k because how well some survivors are at that point bodyblocking to the hook BTing and dsing
I do feel gens go fast to me the fact also is killer is much hard then survivor way harder then it should be to have fun and I hate to have to sweat to get 2k or 3k
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yeah I mean your team is dead but you find the hatch you make noise and t bag like you win no baby survivor you failed you finding the hatch was just luck I don't get some survivors.
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this again
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maybe if solo can only do it and killers with swf it be more broken then it already is.
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@nutmilk420 said:
I forgot about shards lol. I usually just buy the dlc pack bc I cross play w a buddy and he can get them too plus I don't mind supporting a game I play alot. But this chapter's definitely being bought with shards. Thanks everyone for the advice lmao.
I do that too I play with my better half on ps4
btw I thinking of getting ps5 does the share dlc work on that? like on ps4
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2051271#Comment_2051271
the fact that using noed as a "back up" kinda proves my point a bit? Not trying to be rude, just objective. Im not getting lucky if Im rank 1 every season for a few years, consistently 4king 9/10 games with every killer in game. Any killer can be good
back up meaning a lot of game I don't use it still 3k or 4k but to get that you have to sweat or lose the match as killer for survivor not that hard to win even in solo.
if your in rank 1 all the time that good but I'm sure you have your bad games
btw how matchmaking is being being a rank 9 killer I don't need to be in red rank to face red rank survivors which most what i face.
also my main is mikey so you can see how I could have a hard match sometime and I don't use noed on him still win but sometime games go bad.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2051169#Comment_2051169
yea someone explained it. It really just sounded like you were playing poorly as killer, or against poor killers.
are you sure that you not just lucky on getting bad survivors.
I mean for the most part I do good I get 3k or 4k before all gens are done and 3k is a good game to me but sometime some survivors can pop tho gens like crazy if they want to win badly.
why I run noed as back up on some of my killers who can't handle swf groups because I know if the gens going that fast they not doing totems a lot of the time I don't need noed but sometime I do.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2048643#Comment_2048643
Im not trying to be rude, I genuinely do not understand what you are trying to say. It may be the lack of punctuation, it may be because it is late, but I genuinely do not understand what you are trying to convey
in short I play both side as a survivor I see gen are going to fast.
I get in a short chase with the killer get down and hooked and 3 to 4 gens are done I play solo.
not even good at looping and I waste the killers time to get 3 to 4 gens done.
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@sesawyer3127 said:
https://forum.deadbydaylight.com/en/discussion/comment/2048372#Comment_2048372
Every single one of you killers say you "only camp as a last resort",,, well then why does it happen almost every damn match? I play every night and almost every night there are 3 or 4 matches where someone camps then players dc and it is just crap.?? It used to happen every few days now it is every day!!
how gens are I now shocked by it I play both sides and I get camped too the different between you and me I know why.the only time it camping sucks the most is if the killer doing at 5 gens or 4 gen because not like it close to the end yet.
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@ProfGameAndTalk said:
I'd like Laurie to get a makeover so she doesn't have those damn mom-jeans and camel-toe. Please get that lady something she didn't pull out of her mother's closet.
mostly her face that needs it the outfit she got are from the movie she was in you know Halloween from 1979.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2048372#Comment_2048372
I play every killer except; bubba, spirit, nurse and billy in my rotation. Consistent rank 1 every season, consistent 4ks, no exceptions with anyone I play with. I have to fully disagree with you, there is not a single killer who is incapable of consistently getting 10-12 hooks on an average game, when played optimally. Some are less consistent, sure, but I can't think of a single killer who is trying to get less than 12 hook states by their main objective. You could argue pyramid head, seeing as you can kill everyone with your power, but still 12 earned hooks.
with solo maybe new players yes but swf group of 2/2 or 3 one solo or full swf At most killers get there last hooks when egc starts or about to start
I play most killers but main 4 but I can see how gens fly when I play solo survivor I'm not a good looper never will be but I get chased doing good as I can get down and 3 gens pop I been able to make it out as survivor with out touching a gen I do 1 or 2 totems before I can touch a gen 3 gens are done something does need to be done about this because I can see why killers camp and tunnel sometimes.
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Haddonfield is the only balanced map in the game? for killer and survivor...............for killer?
what you on about.
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@JasmineDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2042951#Comment_2042951
I mean if its that much of a problem surv proximity could counter the counter but that seems needlessly excessive. I see no world in which any survivor playing against a similarly ranked killer loops that close to a killer without also going down. And either way you really dont want survs dying by taking multiple hook states per hook. Ideally a 4k is 12 hook states, so once again, I don't see this as an issue in any way. The objective in hooking someone should always be to score 1/12 hook states. If we are trying to counteract camping, then a killer trying to kill someone on one hook is being punished by face camping.
As a killer main, who plays 90% killer, I can very confidently say that, if a surv can keep looping a killer in that close proximity to a hooked person, I see no possible negative for game health. The killer needs to be pressuring, they aren't doing that by camping, they should never be rewarded for camping. Its unhealthy practice if a killer wants to score well and its unhealthy for the state of the game
funny how you say scoring should be 1/12 hook states but some killers can't do that how fast gens go by the time some killers have 3 hooks all gen are done(with out camping)
and the only time I camp or tunnel is egc at which point I have no choice
there maybe less camping if gens didn't go so fast or survivor had a 2nd objective because totums aren't working.
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@gendoss said:
"Gen rushing" as an idea is so stupid. Like sorry for doing the only objective too quickly? What do killers expect, just for survivors to sit around twiddling their thumbs while they're chasing someone? "Oh sorry guys, we did the gens too efficiently, we should have let go of them and slowed down a bit".
this is why killers run noed because gens go so fast
I run noed as backup when gen go to fast,normally I don't need noed but sometime I do because I know if 3 or 4 gens are pop before the 1st or 2nd hook they not doing bones.
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true so let all quit!!!
wait how will survivors play?🧐
oh well not are problem
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big no longer que times with this idea.
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david then Felix
female
yui
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Not enough killers they all quit or switched to playing survivor
answered
killerss are fed up time for killer to be AI I guess.
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@Volvoxt_ops said:
https://forum.deadbydaylight.com/en/discussion/comment/2036328#Comment_2036328
I was thinking that not seeing the items was only a thing for the survivors, the killer should still see who they're playing against and what they bring
sorry misread that but still with swf it may not work maybe hurt solo then.
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i don't care if it stay or go I like it to go because it pointless I mean ok killer dc to be bad word but some just want out but survivor tho still dc sometime have an easy way out by killing them self on first hook like I said pointless.
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it matters how the game went it all survivor were toxic and giving me a hard time I slug for the 4k but if all gen or 4 gen still need to be done I give hatch
also if the match was fun no toxic survivor or if only 1 or 2 were toxic I give the none toxic one the hatch
one more thing sometime if someone dc kills them self on first hook I have farm let everyone go after hooking 2 times at the least tho I sometime don't do that because they kill them self too when they don't know to trust me.
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your right this game not scary like it should be fine idea but wont work with swf also killer not see the items used he may not have the right add on or perk and it would hurt the killer more then help.
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the nerf was needed get over it.