NekoGamerX
NekoGamerX
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- NekoGamerX
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because she new and people started liking her but this being RE a classic character sure be the one pick not someone this new.
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I like it just happen like that no need for it to be a perk so when the last gen done survivor will get the bad word out right away
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my would of been Halloween and scream so when I get sid from scream I be happy till them RE cool we got SH so why not
I loved both tho games
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2096527#Comment_2096527
Solo survivor is often [BAD WORD]ing miserable because you never know if you're going to get decent teammates or if you're in for a 1v4 where it's you vs the killer and 3 other survivors. Play like a good teammate, get abandoned. Try to play smart, get sandbagged. Will your teammates be potatoes? Are they going to suicide on the hook? Are they going to self-care in the corner? Refuse to heal you? Farm you off the hook? Cut you off to farm someone else off the hook, getting them killed because they didn't have BT? Be too oblivious to notice the killer has Discordance?
... I hate playing survivor. At least if my teammates were bots I'd have a better idea of what to expect. It only takes one bad survivor to bring the other three down, because I can't necessarily even protect myself from them much less my teammates.
have you read my post on here? I can't tell if you agree or disagree with me
I sticking up for solo I know it hard I only play solo
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@TheDuhJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2096344#Comment_2096344
no survivor is strong solo or not. You just have to git gud, which is really ez.
this coming from someone who wants killers buffed when facing swf or letting the killer know who in a group or not which would kill this game because most killers would dodge swf group no matter if it a 2 man 3 man or 4 man group
btw i play both sides as well and tho killer can be hard so can playing solo survivor.
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@TheDuhJ said:
https://forum.deadbydaylight.com/en/discussion/comment/2096152#Comment_2096152
No because you just agreed with 6 different heavily surivivor favored changes and you want to make it 7. Because killers are too stronk. Get out plz. Before you embarrass yourself
killers are not strong but neither is solo they need something to bring them up to swf lvl and I know some solo are good together but it don't make them as strong as SWF group that why both solo and killer need to be buff together.
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wjy because I'm right killers shouldn't see who paired up because they just dodge till they know they 4 solo and solo should know because then they know how they may play together.
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/241415/am-i-the-oldest-person-playing-%F0%9F%A4%94
Out of curiosity, how did you actually get into the game? Also, how did you get into gaming in general? This isn't specifically for the OP. Anyone can reply to this if they wish! I've tried getting my Mother into gaming for a while now but she seems disinterested. I didn't even bother with my Dad because I know he wouldn't even consider it lol.
been gamer for years start in mid 80s on nes play mario games and zelda then to fighting games in arcades and home.
I miss arcades😔
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I just turned 40 last year be 41 in oct time flys.
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@Seraphor said:
People keep talking about buffs and nerfs in terms of numerical adjustments to in-game mechanics.
These are never going to work, because the strength of a SWF doesn't come from any of these things, it comes from great coordination.
Solo play needs to be "buffed" with tools that enable greater coordination.
Thinks like:
- Survivors can view each others perks and item loads outs in the lobby, so they know the capabilities of their team mates.
- Survivors can press a button to trigger a pre-set wap-wide message, something like "Killer is here", "Coast is clear, "Help me", "Leave me". In addition, have this 'ping' in their direction so you know where the message is coming from.
- Make the 'Glass Bead' add-on a default mechanic of all maps.
- Make something 'like' Kindred/Empathy/Bond a basekit feature. Perhaps you can hold down a button to trigger 'Survivor Instinct' which gives you a general direction that each survivor is in.
this not bad idea
I also think solo survivor should know if they teammate are paired up or not killer maybe shouldn't tho.
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I do feel like survivors 99% gate make it more survivor side then killer,the killer open it does nothing for the killer
99% just a way for survivor to have a fast get away out after saving they teammate with out worry about the EGC
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I play it every day but I play other game as well.
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I got them all 2 years ago I think I wish the add new face for the new OC survivors
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I know people like the DC penalties but truth be told DC penalties is pointless when you can easily ######### on hook at anytime.
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wow ok lol.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2091029#Comment_2091029
Make ruin and noed base kit as well.
wouldn't mind ruin so some slow down for gens
@[Deleted User] said:
Just bring For the People or Blood Pact lol.
that what may happen they a lot more useful perks
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2091080#Comment_2091080
I play both side why should survivor have a perk that may never get used just have obsession in game just to scare the killer in to think we have ds no killer perk where we use it just so survivors think we have it.
Because if the point of DS is to prevent tunneling and having an obsession prevents tunneling, then DS has achieved its purpose, even if you never get to stun the killer. Read my post about human behavior and the fact that humans change tactics.
read my you still use the perk why the survivor stopped trying to blind you,you still got to use it 1 time survivor don't know till they try blind you.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2091029#Comment_2091029
No? Why should you have the benefit of a perk without using it?
I play both side why should survivor have a perk that may never get used just have obsession in game just to scare the killer in to think we have ds no killer perk where we use it just so survivors think we have it.
either put obsession in ever match or make a weaker DS but does the same thing basekit because no obsession = easy mode
because after you kill the first survivor by tunnel one poor soul the other 3 playing get hurt as well making it very easy match for the killer
and the easy fix would be obsession ever match because if you never tunnel anyway it wont hurt you.
@Orion said:
Just for the record, this is not a "paradox", in any sense of the word. It's a basic fact that human behavior is altered by external conditions.
If a survivor knows the killer has Lightborn, for example, they'll stop trying to blind the killer. Does that mean Lightborn becomes useless? No, it means Lightborn accomplished its goal of preventing blinds.
This is how games work. You adapt to what your opponent is using. There's no "paradox", it's just some people need to play more strategy games with human opponents. You're not playing against AI, you're playing against sentient beings that can and will change tactics depending on what you do, to try to get the upper hand.
that because it was use ones now the survivor know you have it so they stopped try blind you survivor have to be scare all the time because killer have perk survivor can't tell if your running or not take BBQ most killer do run it for bp but even if the killer not running it survivor still try hide from it see what I'm saying.
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@Komi said:
So let me get this straight, bringing DS makes the killer avoid tunneling, and bringing it means you'll be tunneled?
Unless you're saying the lack of an obsession will make every single killer decide its tunnel time, doesn't that mean its working as an anti-tunnel perk?
then make DS base kit fine all fixed.
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@Kirkylad said:
If a killer wants to tunnel then they do it regardless of if there is an obsession or not. I still use ds and have used it in matches regularly because it works just as well as it did before, but I have always used it for actual tunneling and not for god mode.
I feel there should be a obsession every match because sometime when there no obsession I'll tunnel sometime but if there is obsession I have to think before I act more.
no obsession is like relax mode for killers they know it
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/2090599#Comment_2090599
Imo, they should just make the obsession appear each game. This way you don't need an obsession perk to make the killer be afraid of tunneling.
I feel liek this should happen I mean I play both side and don't tunnel till egc which at this point I have to.
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@Witas said:
https://forum.deadbydaylight.com/en/discussion/comment/2090393#Comment_2090393
Im a killer main. This comment is just lol in general
glad I made your day but some people don't like long chases that what I got from your post but whatever.
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I mean a lot of us play both sides they crying on both side sometime for good reason it mess up on both sides I mean only play the only 3 killer who can handle good survivor teams where the rest of the killers it an up hill battle.
and survivor side wow what a mess yes swf on com is overpowered and brake the game where solo is almost unplayable tho I seen 4 solo act like 4 swf on coms it weird
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@Witas said:
https://forum.deadbydaylight.com/en/discussion/comment/2089813#Comment_2089813
I actually disagree, making his laceration not decay or decay after a tremendously long delay would just make him play like Myers or Ghostface where he "99%s" people, Im far more behind the idea of him being a purely chase killer.
chase killer meaning so you want him to tunnel you everywhere so your 3 buddy can do gens I see.
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adding? I want something thing remove like some offerings.
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I got Adept Trickster 2 or 3 day ago wasn't easy don't use his power much just m1 them.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2078250#Comment_2078250
There's a bug right now where killers simply do not get stunned by pallets, usually if they lunge
And the worst part is you still get hit, so you can drop a pallet early, the killer can lunge and still hit you.
hasn't this always been a thing like if the really don't get stun at all( that a bug) but we always been able to hit sometime when pallet been drop on us.
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@Brokenbones said:
I'm not playing until the pallet bug is fixed
It makes survivor really unbearable and playing killer just feels wrong
what pallet bug?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2067469#Comment_2067469
Well you would be wrong. Clean games, I never said anything to them in chat, literally just played Trickster and often lossed handily. Nothing more. The worst offense was camping after the gates were open if I had someone, other than that no tunnel, no camp, and a weak build.
But yeah, if you keep bullying, being toxic, insulting, harassing, threatening people, yeah that is what happens, you suck all the good nature out of them.
For me I get over it relatively quick, but others you might just have another killer who doesn't play by your rulebook anymore ever. It only does for me for like a game or two.
that's why I feel survivors started the whole toxic thing first I mean it toxic on both side but as someone who plays both side I use to give hatch farm as killer sometime have fun and as survivor I had killer do this for me.
now tho killers are alot more sweaty and toxic even if someone dc when there 5 gen still will still hook everyone if he can not give hatch
me playing killer I stilll give hatch farm sometimes but most of the time I play to win if I can
in other words killers have had it.
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nope not fair and survivor to easy.
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at least I can 4k with him unlike trickster who i get 1k to 0k every match.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2076048#Comment_2076048
The queues have been bad long before Trickster ever came onto the scene.
Also those killers are just bad if they are deranking with Trickster. Trickster is a fair and well balanced killer. It's impossible for the design geniuses over at Behaviour to ever make bad design.
plz tell me your joking?
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@Palkia123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2071902#Comment_2071902
God, everyone sounds like a broken record, time for me to add to the pile:
If a killer wants to tunnel you, THEY WILL TUNNEL YOU, with or without an obsession
true but after the nerf to ds there a lot more tunnelers now then before now that some took ds out
also true killers will tunnel no matter what ds does not stop them either.
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@Fiona_Goode said:
https://forum.deadbydaylight.com/en/discussion/comment/2072677#Comment_2072677
That's a lie. Survivors complain about it regardless of when it happens. And even if it happens, it's not the killer's responsability not to camp just because someone is not going to enjoy it. If the killer camps, you play around it. Like any other thing. You can't just simply expect people to do what you want. I want survivors to stop body blocking when I want to hit an injured person. What do I do? Just complain so that they'll stop? Of course not. I play around it. And so should you. The difference is that most survivors are entitled and think the killer should play how they want them to play.
to me tunneling and camping is fine when it near the end of the game ( all gens are done EGC)
survivors complain either way but so do killers about the gen speed which I feel needs to be looked at as well as the new killer.
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@valvarez4 said:
Do you know this is a killer forum? So no, it's not a problem. But gen tapping yes, of course, it's a massive problem for killers
it really isn't people here mostly play both sides
also if gen tapping that bad for you run dragon's grip
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@Fiona_Goode said:
Oh, sure.
And something also needs to be done about T-bagging, body blocking, abusing loops, survivors waiting at the exit gate just so the killer can watch them leave...
See how entitled this sounds? This is what you're doing now.
Camping and tunneling are strategies. Not every killer (player) will use it right, and not every killer (character) has enough map pressure to be on gens all the time.
Do you even play killer? Like, when a survivor is on death hook, injured and the easiest target, why would the killer go for anyone else? When all the gens are done and there is one survivor on the hook, why would you go to the exit gates if you know there will be someone coming to rescue them while the gates are already 99%? This makes no sense. You're just putting the responsibility of your fun on other player who's also trying to have fun. This is entitlement. And it's ridiculous. Let them play how they want, because I am 100% sure that you're playing how you want and you're just mad because things aren't going your way.
camping and tunneling when all gens are done is fine it when there 4 or 5 gens still left and the killer camp and tunnels that what people hate.
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i still play every day but both survivor solo killer to hard to enjoy sometime.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2072490#Comment_2072490
It doesn't hurt solo's because the use of ds hasn't been changed. If you are truly getting caught again off hook you can ds the killer and get into another chase. Its not meant to tell the killer to leave you alone until you say so. The killers goal is to kill survivors, its not being toxic or mean its just them playing the game. This does hurt swf so they can't make dumb plays and have it pay off because the killer has to fight against perks and not the actual survivors themselves.
then you going have alot killing them on 2nd hook survivor solo after be camped after the ds camping and tunneling bad word the fun of one survivor
I play both sides I know that now ds was nerf killers are going hog wild sweaty right now with the tunneling and camping and yes tunneling and camping hurt the killer but also hurt survivor on hook if we got points for stay on hook for every gen done it be different or the should be obsession in every match because some killer don't like getting hit by ds he'll slug and tho that survivor now not on gen got a small change to get back up but no obsession they just rehook you so that can have they easy 3v1 match.
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@Hektic3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2072452#Comment_2072452
If i get hit by ds and i suffer the stun that's my punishment for tunneling, doing anything to the survivor after that is just playing the game.
true but it don't stop tunneling there better perks to use and ds most pisses most killers off why bother running I did fine with out it tho with people not using it much games with out a obsession much hard in solo
I mean this nerf was needed but it hurt solo more then swf.
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/2071902#Comment_2071902
Allow me to introduce you this brilliant perk that creates an obsession and punishes the killer when you yourself are being tunneled! You guessed it!! It's Decisive Strike!!
let me tell you after using Decisive Strike which psses most killers off will keep tunneling after the stun and most likely camp you till death no matter that make obsession in game
why I don't use it hurts you more then help you with tunneling
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i try him fewn time I go back to him
I like him but he a pain to play with these survivors.
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/239339/d-strike-is-atrocious
Wait I'm confused... You say that killers are having a field day when they don't see DS, but you also claim that DS is now a waste of a perk slot. How can a perk be both useless but also prevent killers from having a field day?
because there no obsession in match so killer can blindly tunnel with no worry.
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/2071166#Comment_2071166
Honestly DBD wouldn't be where it's at right now thanks to all the licensed characters they have acquired. Like who knows what DBD would turn out to be if they never got Michael Myers, which is still by far the biggest steal BHVR managed to get.
this what I been say I don't think any other game like dbd could get these licensed characters with dbd having them.
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@NoxVeno said:
long load time for survivors? EVERYBODY is playing trickster right now survivor Qs are next pretty fast. Depipping won't help you either, you will still get 3man SWF red/purple and a smurph 17 no matter what rank your at
wait till the hype to try this crappy killer out wears off it be back to normal in no time before the release of this killer wait time for survivor took a long time there will again.
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all survivors and killers do on both side is complain and true both side don't want the other side having any fun and that fun for them.
only few people who play this game want it fun on both side tho are the people who play both sides.
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I play both side so I need to say this
don't complain about genrush or stop camping and tunneling the first survivor you see
don't complain about camping and tunnel or stop genrushing get chased look in chest or do totems
see what I did there.🤣
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yea it dumb thing and kills the x button on my controler.
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if they just fix him it be good.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2070630#Comment_2070630
They are actually lighter in that photo. I usually get even darker outlines of the survivors. So dark I can barely make out what they are wearing.
yea it dark on my end too maybe ps4 bug.
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I'm on ps4 and it look like that for me too.