Mr_Madness
Mr_Madness
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- Mr_Madness
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@sotd_coauthor said:
https://forum.deadbydaylight.com/en/discussion/comment/1649413#Comment_1649413
Origins
Thinking about this, Sam could be a great killer. I mean, an all powerful child with the knowledge of eldritch forces and the voices of curruption constantly talking to her, able to telepathically control the entire horde of zombies that ravaged and destroyed the world? That'll be pretty sick
Indeed that would be an awesome DLC since we do have killers that use psychic powers or somewhat like Spirit or Freddy
@ShadowRain said:
Black Christmas
Well idk about that but would be cool for a Krampus DLC
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Nah its normal, It's part of Legion's power.
Legion has so much raw power sometimes survivors die of heart attacks because how powerful the Legion is.
In all seriousness its because people hate healing and going against Legion even if its the same people who say Legion is a bad killer Ironically.
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Thank god there is another person besides me who thinks the perk did not get nerfed. Made it so its easier to heal but more hard to do other tasks aka long gen repair.
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/1655068#Comment_1655068
Oh, it's not a literal dog. Rule of Rose uses distorted fairytales through their gameplay to describe events. It is set in a orphanage during the time for WWII and the tales are the invention of a child known as The Duchess. The game is utterly disturbing to say the least.
The Stray Dog is a story that the protagonist finds since the very beginning and it's presented as an enigmatic figure that punishes children for not obeying the laws of Red Crayon Aristocrat Club. As the protagonist ventures, she unveils The Stray Dog is a man called Gregory that lost his mind after the death of his own child. However, he only kills after a set of events breaks him thoroughly.
https://us.v-cdn.net/6030815/uploads/88D9CO7OH4ET/wendyandstraydog.gif
Oh then yeah Devs can try and make that work.
@CrowVortex said:
Think it's about time the game stopped taking inspiration for killer's from movies and move into history / actual folklore.
For instance;
Peter Niers was a German serial killer and cannibal, who was executed on 16 September 1581 in Neumarkt, a few miles outside Nuremberg. It was also believed that he was a powerful black magician, with many supernatural abilities and his fame alone terrorized whole villages. Based on confessions extracted from him and his accomplices under torture, he was convicted of 544 murders, including 24 fetuses cut out of pregnant women—allegedly, the fetal remains were to be used in magic and for acts of cannibalism.
Think it's about time we had a magical / voodo based killer tbh.
The Magician for name obviously. As for power, well 'Supernatural' is a pretty big list of potential things, so I'm sure the devs can come up with something logical.
So as a DLC name, probably something a long the lines of 'The Supernatural happenings of Nuremberg'
Well sadly that would be a nada, Made my own Jack The Ripper Concept but made it have more fiction then real so its less connected to the real thing with whole entire custom lore https://forum.deadbydaylight.com/en/discussion/145341/the-shadow-of-london-chapter-jack-the-ripper-and-fbi-agent-the-shadow-and-robert-jameson/p1 but did not get lot of attention and tried to rework power but kinda gave up since Devs wont even consider the idea even though its more fiction then real.
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/1653532#Comment_1653532
If we got a DLC about Silent Hill. It is possible we could get one for Clock Tower too. I could even see The Barrows Mansion as the map and it'd be such an incredible setting with the right atmosphere. Clock Tower has also became a sort of defunct franchise after Clock Tower 3 (which was terrible) released in 2002.
Alternately, although unlikely, I would like to see a Rule of Rose DLC although it is one of those obscure horror games that probably nobody ever played. I do have a problem in visualising a Killer from there whatsoever. The Stray Dog, while psychotic, would be difficult to sort of structure into DBD without making him an entirely different character.
That is true since idk if they would add a Dog killer since the Camera would be lower then Blight's camera.....think I seen a similar discussion about a Killer dog from a Japanese or dubbed film.
Though they can make the Dog mutate to some what resemble a mutant werewolf/dog.
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@unluckycombo said:
I'd love to see a Slenderman/SCP Chapter- that was the stuff that got me into horror, just like Amnesia: The Dark Descent back in the day.
A really off one though? A Puppet Combo chapter. They’re a dev that makes PS1/PS2 style horror games in the modern day that are based on older slashers and odd horror films. I love their work and I would absolutely love to see Puppet Combo get one of their game's killers in the game.
(People should totally check them out- they're honestly great and make amazing games.)
YES! They killers they make are terrifying which is perfect for Dead By daylight. Heck would be cool if Puppet Combo can help make a chapter with the Devs because that will be very interesting to see.
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@adirgeforthedead said:
I'd scream if they did a Clock Tower: The First Fear Chapter.
I could definitely see Bobby, The Scissorman, and Jennifer Simpson in a game like this.
Clock Tower is one of those long forgotten gems of the survival horror franchises before they even became a major thing.
Oh yeah I remember that game and they could do him easily since how they made the Blight's camera so low....wish they can fix that but guess that mean we can have killers that are hunched over.
Hope they do even though Devs said something about not doing Cult Movies like Pumpkin Head so that would be a Cult video game so idk if they would do that but would be awesome.
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@OxiTape said:
A Left 4 Dead killer and map. We already have Bill so why not right?
Yeah that could be an awesome DLC since LFD2 got an update.
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I don't think they can make that as a DLC but would be cool as a Clown Legacy skin......also kinda wish they make a classic Skinny Jester skin for Clown since don't feel like being a killer that can die from his own health.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/1650734#Comment_1650734
I can only imagine what the art team could do for him, however before he is added to dbd He must have pants on, I know he wears and apron but still
True that
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@Midori_21 said:
Outlast DLC with Richard Trager as the killer. I know a lot of people prefer Chris Walker but Trager is funnier, scarier, and a better villain overall. What with his giant, nasty toilet scissors. Plus I feel like they could do more with him than with Chris.
The problem I see with this is that it would mean another indoor map. Because indoor maps always go well in DBD, right?
I only know Richard XD and yeah I can see him pretty well in DBD and maybe some custom outfits.
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@CashelP14 said:
I don't think it needs nerfed. Though I'd say solo survivor would be horrible with that combo since you can't share information or coordinate anything.
Still believe they should add a totem counter.
Small Game Perk Anyone?
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@AnarKaos said:
My son and I have a Headless Horseman killer almost completely fleshed out. Without getting too in depth his power works one of two ways. If you hit a survivor they gained oblivious for a set period and it took the same time for your head to respawning. The second you could toss it somewhere and it worked sort of like a security camera (the red stain stays with the body...unless a specific add on is used) with a sort of little pop up window. The red add ons would be chained to the head. The one previously mentioned would allow you to temporarily move the head but has the drawback of the red stain being tied to the head; the other would disguise the head as a totem and the stain would be tied to the body even if the other red add on were used).
As for a licensed chapter I'd love to see a Cabal/Nightbreed chapter. The map would be a bit different with the "basement" being the cemetery Mideon is hidden beneath and the map would be two levels with the first (connected to the cemetery/basement) being a smaller tunnel like area and a more open but still enclosed larger area beneath that.
The other twist would be the killer's perks and power operate a bit more like a survivor's. Basically though when he power isn't active aura perks show him as a survivor, when active he dons his mask and then registers as a killer.
The survivor would be Boone/Cabal. Explaining his abilities/perks kind of is spoilerish for the book and/or movie so I won't go there for now.
I really do like Your Headless Horseman idea alot.
I would love to see him ingame since would make sense because its like nursery rhyme turned into a living nightmare.
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@SCP_FOR_DBD said:
I feel like many people are just sleeping on paragraphs in general, some series simply don't need an entire chapter and bringing them in without taking as much development time would be a great way to offset they're more obscure nature.
I also feel contractually obligated to mention SCP where it applies so there ya go.
Yeah true but some are really detailed which I can see ingame, Also I know SCP but I feel like they would do a 3 killer chapter due to the amount of great SCPs
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Holy moly this thread blew up real fast and is the most commented thread I ever made XD.
Also tons of you guys that listed DLC ideas are awesome and some are really detailed enough to be ingame.
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@Kolonite said:
Dwight would actually be doing the killing.
Yeah mostly because how he acts now I won't be surprised he freaking snaps and goes on a murder spree from all the chaos which will give the killers a run for their money.
In all seriousness I would think Bill would survive not just based from the game he is from since he does have experience because he is a Vietnam Veteran and has extreme knowledge of Fire arm and possibly Hand to hand Combat.
Since Purge does not mean a whole out Zombie Apocalypse with hoards of mutants I am pretty sure Bill has a strong chance of survival.
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Thank you all for helping me with this problem so now I know how much BP I need.
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Yeah to be honest that is only one of the few things that they need to fix besides making him slide off walls or objects if he is stuck in power mode.
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Blight gotta say since he is a lore character that has been mentioned non stop since 3 years when no one knew who he really is and he is very fun to play as.
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Camping is just standing near a hook survivor non stop and tunneling is chasing same survivor non stop all game.
I only do this things if there is a toxic survivor T bagging every second but besides that nada
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@MadLordJack said:
Hopefully, in a year the Devs will have put their foot down and forced the community to accept that this isn't a competitive game, thus getting rid of the sweaty SWF's and tryhard killers that like to pretend they accomplished something after steamrolling 10 opponents in a row that weren't trying to do the same. Then we can have some actually fun things in trials.
But in all likelihood they're going to lean into the false competition for that sweet, sweet eSports cash. I liked the atmosphere of the Into The Fog "tournament" but I doubt they will ever repeat it with such overt "this game isn't balanced so let's have some fun!" themes.
Yeah true, only say competitive since its multiplayer not the Try Hard version. I would like to see something like a mode that 1 person can play and not 4 or 5 so people wont get sick of the same thing but not something big. Would like to have game modes that are more like survive the horror since this is the only game really to have so many horror characters so would be perfect for a survival mode.
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@BillyMain77 said:
My question for you is what section did you put this under to post in the general discussions tab?
Well supposed to be in Ask the Community but for some reason my browser set it to General which is sorta normal because it sometimes bugs out if its a select option and picks the wrong one.
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@Heartbound said:
This game will not become more scary. I'm 100% certain it'll flanderize. That's not bad, but once you play the game for a while the scare factor dies. The only way to increase the scary is to make the maps themselves scary and the closest the game does to that right now is the Midwich locker. While fun, until walking into a piece of furniture causes plates to fall out of it and start smashing as they hit the floor or maguffins getting knocked loose from a powering generator I don't know what they could do.
I'm going to say 2 licensed killers and 2 original killers. The Licensed ones will be lukewarm, and the 2 original killers will be designed for the game and be nasty strong. At least, until the community learns the counters of course.
They tried pustula flowers for a while. I enjoyed that a lot. I don't think they'll make the killer killable in this game. As much as I would love to do so sometimes, it would be kind of out of place since it's the Entity using a lot of them as a puppet. Oh no you killed my puppet. Nah.
I like single player mode, like an expanded tutorial. The game's pretty big now and just having a peaceful place to learn your killer or master skill checks would be kinda nifty.
As for what I personally think will change...well. The maps. I have a lot of maps memorized (to a degree) so the map shake up has the potential to be pretty brutal.
Got lot off good feedback but did not mean kill the killer but more like.......a reverse summon ritual for the banish part. Like Killer has to stop survivors from collecting certain stuff to do the ritual like hook 3 times or whats the new hook replacer or maybe some way to make a fake copy which can mess up the ritual if they do not pay close attention to what they pick it up.
Its like the Tattletail ritual from the Tattletail video game if you ever heard of it but instead here it has a twist.
It wont perma banish the killer but its more of a temporary solution to the Survivors which now they can escape back to the campfire. Its like the gens but bit more sinister. Although banishing is more like the original matches since once you escape the gates you dont really win the game you just return to the campfire so when the Killer is banished they just go back where they were before the match began kinda like a spawn point when you die in other games. Mostly to test "The Puppet's" ability to actually survive and win if the survivors had a way to banish the killer instead of escaping but it's not a real banish ritual rather then a gimic to survivors so they think they have the power to banish the killer but turns out its just a temporary effect so they will have to do it again and again.
Would like a better tutorial that is like a real match but with bots and difficulty settings which can also teach you other things like mindgaming or looping. Also would be cool to have a little single player to relive some of the characters memory's but mostly the ones made by the devs.
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I say Blight because he is way to unpredictable to be not fun.
One moment your rushing from wall to wall and next thing you know you find a survivor who was about to run.
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@GrimmReaper said:
https://forum.deadbydaylight.com/en/discussion/193512/which-killer-do-you-want-to-see-in-game
I doubt we'll ever see alien in this game. Much better chance of alien being in predator hunting grounds.
Jason definitely will not be happening anytime soon.
Personally I'd love to see more of the classic horror characters like candyman, pinhead etc. Hell, why not add in more obscure ones like pumpkinhead, alien clown from killer klowns from outer space, Sam from Trick r treat, Krampus etc.
I also wouldn't mind seeing more video game characters too. Springtrap I feel could include some fun mechanics. Definitely something from resident evil, I wouldn't mind seeing one of the bakers or Eveline from 7 I think they fit with the vibe of this game more but obviously they're not as iconic as Mr. X or Nemesis.
Agree with more Video Game characters even though mostly Springtrap but I would like to see that maybe next year or something once this whole "Springtrap for DBD" dies out since pretty sure Devs want him in but got sick of people begging and demanding so next best thing is to forget about it so if it does come true then will be a surprise but if it comes out now it wont be and might make people rage about it. What I notice is when some Character wanted in DBD is hyped so much people get sick of it calling it bad or just Babyish.
So Springtrap yes but when this whole dead hype is gone for a long time since kinda killed chances for him being in game for a while but not permanently
I would like to see Slenderman and have his power use the Madness status since only Doctor is only able to use it and does make sense since he does make your sanity drop in some games and perhaps have another way to fully cure Madness when finding Pages all over the map.
Would be interesting to see DLC's based on Creepypasta since I did see a TV show use the Skin Taker from Candle Cove Creepypasta which did a pretty good job doing it.
Still wonder why Devs don't consider Cryptids or even Folk Tales for a little inspiration like The Wendigo or Spring Heeled Jack.
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I hope so and will be cool if they make is power use Madness since most games with him in inflict harm on your sanity but also Madness is only used by the Doctor which kinda sucks since I do like the madness effect but don't really like how the Doctor uses it since is like a spam power.
Best part is you can either find pages to reduce the Madness or try and snap your self out which will take longer depending if he is near.
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Hag because its annoying when she traps everything and you can't even disarm traps safely like Trapper and Freddy can so the same thing but does not spawn him there and only his traps work in the Dream World
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Too be honest I don't complain or backlash at them but I would like some minor tweaking here and there when they have time to do it like Gen sounds are a perfect example of minor tweaking.
I would not be surprise if they tweak or make some minor fixes to the Blight like his POV or something needed tweaking but does not have to be now since not game breaking.
Usually what I think the Devs do is make major stuff to the game and release it but add minor tweaks here and there from time to time so its little but wholesome so they give us something big which occupies us so they can work little by little on stuff they missed or needs improvement.
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@Mikeadatrix said:
PC, you say?
I've got some advice for you, from a PC Blight player who considers him one of his three mains:
For all that is Holy, for all that you value, DO NOT play Blight with a controller.
Hope this helps!
Believe it or not it is actually easy playing him with a controller but it's just annoying when you get stuck in one spot and that is about it.
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Well this was a bust then.
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@SCP_FOR_DBD said:
https://forum.deadbydaylight.com/en/discussion/comment/1631020#Comment_1631020
I totally forgot about his POV, I'm really surprised they haven't changed it. I could have sworn it was just another bug at first.
I wish it was a bug but sadly no, and maybe they should make it so Blight can slide a tad bit incase he is stuck on something since kind find that annoying sometimes. I just really hope they Buff Blight instead of nerfing since he is pretty balanced since all he does is bounce off things and runs very fast because of it.
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@BabyDweetMain said:
When is the cosmetic coming out?
To be honest idk but did see a 3d model pic that the devs posted a while ago....well hope it was them and not some fan art I got confused with/
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Thank god not the only one that thinks Blight is awesome also I agree with the turn and also maybe raise the camera a little higher so we can see if a Survivor is behind a box.
Also glad they made the Gentleman outfit since he looks and feels alot like Mr Hyde.
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Slenderman
Why?
Because he is Iconic for being related to Horror and could work pretty well but also might bring Slenderman back to his prime.
He would prob be a mix with Doc with static, madness, and illusions while using something related to Ghostface or Wraith for stealth.
Also they could make it so if it hits endgame his tentacles will come out of his back just to be intimidating
And to reduce Madness or the effect he gives you have to find Pages across the map but there will be more then 8.
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@TheRockstarKnight said:
Probably not.
It'd be time, money, and energy they'd have to devote to a purchaseable cosmetic that people (at that point) would already own. You'd only get money back from people who were waiting/hoping for it to get updated. From a business perspective, it'd probably end up being a waste.
Why do that when you could make another cosmetic with identical effects instead? Then you can also sell it to people who bought the first one.
Yeah kinda forgot about the whole cosmetic with same effects thing. Mostly likely if they would do it then will have to be bought again but only the mask which does make sense and I see your point.
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Maybe for Frank to but different color scheme like one can have classic and other has steam punk but give the less interesting color to Frank and give the more appealing one to Joey.
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@dugman said:
The one thing I wish Behaviour would do is implement a system where, if someone logs a complaint using the ingame tool, it automatically forwards customer service a full replay of the game from each player’s perspective and the corresponding game logs. That way players don’t have the onus of having to figure out how to record their own matches using third party software and know in advance that they should be recording literally all their own matches on the off-chance they happen to run into a hacker or harassment they want to report. It would be both extremely useful for the player making the complaint by saving them a ton of effort and also useful for customer service because they would know every ticket already has all the relevant evidence they need to review it.
This could work if they make it so you would have to type in a long paragraph of what they did so Devs can tell the difference between a real complaint and a report that they did not bother typing a lot or anything at all so they can toss that saying its spam.
Feel like people when they are mad just report without typing why or just type in something small like "they hacked"
So they can make that system but like I said make it so only long reasons will be looked at so it can cut time off from reading all the spam.
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@BabyDweetMain said:
I love the Blight. He is the best designed character they've ever made. His actual character design is sick af. I just wish his pov was higher.
100% true and who knows maybe the devs will increase his POV.
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Also yeah I did waste time making this just really love the new DLC so thought the community would like to hear one of the positives of the new DLC instead of thinking its a bad one.
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Going to try and buy him since its like Mr Hyde and with the Gentleman Outfit........It's like a gift from the entity
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True but would be the first time for me spending money on a cosmetic and they could make the survivor have a Dr Jekyll outfit too.
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I like it and to be honest if Fnaf went into DBD it would be Springtrap for many reasons mostly because he actually looks threatening and is not part of a series like nightmare or phantom animatronics.
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[Note] Reworking Power for more horror type feel since Silent Hill gave me some ideas since with him in matches it will feel like a real horror movie which is what I want this killer to be.
I will be redoing power and I will update it once done with addon reworks. I am unable to make the art for now since I am working on animations but I do have the Power Icon, Survivor art, and Lantern art done but need to draw it on my PC sometime but for now prepare for a major rework.
I will think you will like this part better than the stalking mechanic. Also crouching and leaning still a thing and I will add one more power or a special mori that is active if tokens reach to 10.
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These are really great changes since most of the perks people rarely use and I only use Bloodhound on Legion sometimes. Would be funny to see this reworked in-game because on how people rarely use it and how survivors think its a easy game when they have these certain perks. Next thing you know they will pull the uno reverse card by making the least used perks into the most used perks.
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Finished Lore for Robert Jameson
Added description on what the trailer should be
Changed The Shadow concept art so his neck is flesh colored and his blade longer
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Tried linking the post of the idea I made but wont work so just look up The Shadow of London on the second page of share your creations.
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@Orycteropus_afer said:
https://forum.deadbydaylight.com/en/discussion/comment/1250099#Comment_1250099
I do see what you mean and that would make a cool original killer. Especially given the black shuck's appearance in Annabelle Comes Home. But I also think the rabies mechanic is too Cujo-specific and liked the idea they had in Anabelle 3 that the black Shuck could materialise out of and control fog.
Alrighty, just giving another dog idea just incase.