Mr_K
Mr_K
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- Username
- Mr_K
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Comments
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They are separate. I purposefully keep some of my killers low mmr for dailies while my main is high mmr.
If you kill survivors your mmr is going up and it can go up without limit. The matchmaking top level is not the max your mmr score can go. To go even one point below this matchmaking limit could take you many loss matches.
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You can lead Maurice to water, but you can't make it drink.
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Only way camping goes away is when hooks go away.
If you see a Bubba camping just leave it be. Don't be one of those survivors that crouch in one spot for 2 minutes not doing anything.
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@Arkmenhah said:
https://forum.deadbydaylight.com/en/discussion/comment/2991233#Comment_2991233
How sad, time to simmulate that by losing 10 matches in a row with each killer -qqqqqq
Really, if that's so, it isn't a friendly at all to people who take breaks. You take a break because you are getting burned out, or you're sick of sweating, or just wanna play something else, and when you come back, everything's exactly as you left them... Except for you ;3;
EDIT: Just got out of my 4th 0-kill match today... losing to lower MMR didn't work KEK -qqq, not that I was expecting to win as Oni, never liked him at all, only wanted to do the daily ritual, but it's still depressing to see my 12 kill archive not moving at all.
The maximum match making threshold is fairly low and there's no upper limit to your mmr score. In other words, you can lose 50 matches and still be top mmr.
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Maurice was alive to begin with?
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It's been this way since the engine update. It could be server or client side issues.
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Just an FYI, locks can be broken by basic attacking the lock. You don't need to teleport to break the lock.
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@Claudirt said:
https://forum.deadbydaylight.com/en/discussion/comment/2989765#Comment_2989765
Dude I have 1k + hours on the game. I mained survivor and killers, both level 1. I know the game, I know how both sides are. Naturally, killer is stressful dude, it's you against 4 other people, and many objectives. It's impossible to control everything, which leads to stress. That's why you need a break, to reset that negative mindset you have. If you main killer, take a break, switch to survivor for a more "chill" time. Come back to killer when you are ready, and realize you are one person, and only can control so much in the match. This post is not even about lockers anymore.
You can spend bloodpoints in the bloodweb to raise that level. Once you hit 50 you can prestige back to 1.
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@brokedownpalace said:
So you get unhooked and the unhooker taps you for .01 seconds of healing and you lose your DS?
If it required a full heal then any survivor who uses For the People or a syringe would deactivate your DS. Other survivors should not have the ability to deny your perks like that.
I don't understand why people will never, ever stop complaining about this ######### perk. It's been heavily nerfed. If you are not tunneling you will be very unlikely to be affected by this perk and on the off chance you stumble upon a survivor and get hit with their DS at 59 seconds, it means that survivor has spent the last minute contributing nothing to the match.
Goalpost moving. Happens on both sides and should be called out.
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Until his return
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Could do without the jumpcuts. Kind of takes away what you are trying to show.
I have a lot of issues with rubber banding since the last update and fps stays at a solid 120 during them. I think its more to do with the server side.
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Don't expect a change anytime soon if ever.
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/2979382#Comment_2979382
I am. Im holding op teddy's hostage.
You fiend! ๐ฑ
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Suggest walking away if they try that.
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I would love that. Got some of those stand within 10m of a killer for 60s challenges that need completing.
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The game is not in a healthy state right now. Rubberbanding every game, server lag, and crashes.
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Who's forcing you to play?
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That's just inflation.
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2978170#Comment_2978170
I literally just loaded up the game and the first 2 games I've played so far I got tunneled out. Call BS all you want, but they aren't wrong lol.
Did the other 3 get tunneled out?
What made you special to be chosen each time?
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The used to complete a gen with the push of a button. 0 to 100% instantly.
By all accounts it already was removed.
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After several years, DS is in a good spot. Idk what this is, but I hate it.
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@[Deleted User] said:
Why are hackers always playing Myers. They are inflating his kill rate
They want tombstone nerfed.
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If you are still in the vault animation you can be hit. I see streamers and YT always complain about getting hit and they are still in animation.
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Worst ones of this type are "complete in one match"
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It's lagging on PC since the midchapter.
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/2971134#Comment_2971134
PLEASE use SB, at least when I hit you, it's a fricking GUARANTEE that you are hit
With SB or Lithe you can still miss even when aim assist triggers.
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I'm only concern with how broken they will make the perks. Like how they thought the initial Boil Over change was ok.
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Did you get double the blood?
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A clear bug.
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Consider there are 93 perks your chances aren't that good.
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If you just have one survivor you like to play, you can still level new survivors to P1 for the teachables and grind tier 2 and 3 on your main.
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Experiment or observation?
Experiments test the effect of one variable upon another via manipulation, whereas observational studies simply collect data according to what can be seen or heard.
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Everyone run No Mither so they can't slug!
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This changes how I thought the boxes worked.
So, if understanding this correctly, when a survivor gets their braces the game predetermines it will tak 1 to 4 boxes before the hat comes off. An illusion of choice if you will.
If the fourth survivor knows how many attempts it took for their teammates to remove their hats, then they know how many it will take for them to remove, (12 - attempts).
Should still point out the possibility for all four survivors having to search four boxes was removed. A slight nerf, yes? ๐
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Take account that a jigsaw box is chosen the moment you have the hat put on you. It's not a random outcome when searching the box.
You have 5 possible boxes to search but you can only search 4.
You have a 20% chance of finding the correct box on your first search.
A 25% chance on your second.
A 33% chance on your third.
And finally a 100% chance on the fourth.
Prior to the update it was 25%, 33%, 50%, 100%.
That means you are less likely to find the key on the first, second, and third boxes searched. So in this sense it's a buff.
Travel time also comes up as boxes are closer. But you also have a higher risk of running into the killer as you will be traveling to more boxes.
All in all, it's a wash.
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At least you have a friend to help. I had to do this one solo. ๐ญ
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I've seen the post yesterday that probably prompted this thread. I guess some people are like that.
I'd typically ignore threads by new users dropping hot takes. Anyone who has been here for awhile I take them at their word unless I know otherwise.
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@Bupkiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2968902#Comment_2968902
explain your reasoning. developers sell a game with one set of rules, people have played according to their rules for years, they now wish to change those rules. In the real business world heavy compensation would be expected.
These prestige rules you state, consist of bloodly cosmetic and slightly better bloodweb rng. I didn't see anything saying I was entitled to anything more.
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Community choice? God the community is going hate this one.
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Experiment or observation?
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This turned from cheating survivors to sweaty survivors real quick.
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Lack of a Vampire killer.
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@Bupkiss said:
https://us.v-cdn.net/6030815/uploads/MS5G1JJV6K6G/gift.jpg
My goal was to Prestige 3 all Survivors. I've got 16 done and 3000 hours invested. Whatever the reward is it better be substantial for those who submitted to the grind for years.
It really doesn't need to be.
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I'll get back to you in a bit. It's going to take awhile to go through 5864 posts.
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Did you apply directly to the forehead?
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Buff Pig? I don't think its even possible.
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It's Unproblematic until its problematic.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2968747#Comment_2968747
I remember they were talking about this in their Stranger Things reveal stream, they didn't want to add an underaged person as a Survivor since like, I don't think seeing the Hag devour Mike would be a very nice thing from an outsiders perspective
The reason why they don't like Victor being called a child/baby, is because he's the only killer who can be "killed".
The method of killing and the expression used to describe it. Also the Devs don't see Victor as human but a power. That's why he will never have a little hat. ๐ฅ
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Reading the forums everday I'd say this is normal and nothing to do with the bloodhunt.
or are people over exaggerating? ๐ค
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You can level one at a time.