Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
- Visits
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Comments
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Red ranks playing like red ranks. They seem tryhard to you but its just how they normally play.
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Could try not camping pallets. π€
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Its a pat on the back for such a good chase. π€
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I've see very little Plague OP/ Plague needs buff discussions.
My attention is really short atm so I didn't read all of that.
The debate right now, as far as I'm aware, is do you cleanse or not cleanse.
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Who knows really.
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If you're going to farm it should be with all four survivors. Unless the two that died killed themselves on first hook or DC'd you shouldn't switch to farm mode.
Depending on the reason the killer let the last two farm. I don't think its right. If the two surviving helped the killer find the two that are dead then they should be ban.
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It an Unreal Option. The engine was updated in the PTB.
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It will be how you would expect it. A killer that moves slower than survivors in a highly dense LoS blocking map. Add six seconds to recharge your blinks to the infinite amount of directions a survivor can go and you start to see the problem.
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She's the future.
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The objective is preventing them from escaping. One way of doing that is stopping gen progress. Another is preventing the gates from opening. How you accomplish this is subjective.
Lore wise your objective is to make the survivors suffer without them giving up hope of somehow escaping.
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@Theoretical_Heart said:
Do Survivor's need to double pip for Adept? Or did only Killers get "fixed" ?
They just need to escape. Sit in a locker while other three do gens then walk out the door == achievement. Killer should be 4k imo. Thats how it original was before all these ranking system changes. It's unfortunate killers get screwed because the achievement text says Merciless instead of kill all four.
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You have to double pip now. They "fixed" it awhile back.
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Rift takes money to unlock. You don't get whats in the rift by unlocking it. You still have to play to receive items in that track. You are misunderstanding the underline Free and Paid structure.
It was always going to be this way. Thats why you see people disliking the whole thing since it was rumored.
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I reject any notion that her addons were ok. You're not doing any favors to Nurse mains showing an Omega blink ebony Nurse as balanced.
Her base kit needs defending not this.
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There's a free side.
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Adiris is fine mature woman.
How dare you. π
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I wish you luck and for potato survivors.
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Exactly
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@Widden said:
https://forum.deadbydaylight.com/en/discussion/comment/759479#Comment_759479
Fps issues and small fov not because of console because of devs. They need to fix it. I play red dead redemption 2 without fps issues. Fps issues efective mostly killer mains not survivors.
Exactly, bad killers == bad survivors.
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Then killers will just camp you until second stage.
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Console survivors go against killers with limited movement and bad fps on top of small fov.
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@Mochan said:
I have no problems wtih Billy other than his synergy with BBQ. I've always complained about BBQ. Probably the #1 biggest BBQ hater in this community.
Ofc you are
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It's only a matter of when.
I wonder how the people here defending current Billy will fair? Will they stand with what they currently believe or turn tail? It will be an interesting time.
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@Tzeentchling9 said:
https://forum.deadbydaylight.com/en/discussion/comment/759377#Comment_759377
Yes, but they aren't declared finished and we're stuck with them for three months while they work on a hotfix, now are we?
They are testing server scaling before reworking killer side actions. Scaling should be performed after major bugs are dealt with. This current test only changed what servers we connect to. Nothing with actual game play. Its the same thing we had last week.
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@Tzeentchling9 said:
I'd rather this than launch broken servers.
Ummm, we are playing on said broken servers right now. Why are they testing on weekends? Yeah, some of you have 30-50 ping. Not everyone lives next to these servers. I'm sitting at 60 ping trying to play rubber band Nurse.
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That person must have a gold in Olympic Gymnastics for that mental move they just pulled off.
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Obsession should also suffer from hinder and exhaustion after gates are powered.
π
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You know that survivor has that copy paste ready for ever Spirit match.
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@Mr_Goodman said:
Holy crap what is with everyone crying about the dedicated servers? I have no experienced any problems with it so far. A few stutters in some games, but that's it.
M1 killers don't see much issues. Stuttering with breaking gens and pallets but not much else. Its killers with charge bars and fast movement speeds that see issue. The Nurse for instance must have a conflict with where she lands after a blink or the sudden change from fast blink to slow fatigue causes rubber banding. This is with 60ms ping mind you.
Now if your talk from the perspective of a survivor guess what? Survivors were coded with latency in mind. The were always lagging behind the server. To them it should look similar to P2P if not for some bugs.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/758520#Comment_758520
Well then dont complain about loops! Loops have been through countless nerfs and changes so just be glad youre not going against old loops!
You do realize the profile picture of the one you replied to, right?
Also, I am glad I'm not going up against the old loops. Thank you for noticing. π
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π€π€π€
Yes
I would like to play beta DBD. Not alpha DBD. Let me enjoy the game before you turn these damn things on permanently.
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Unless they do something about her rubber banding on dedicated servers only player living next to the Amazon will be able to play her properly. I'm sitting at 60ms ping and still rubber band after each blink. Every dedicated server test has been like this with no improvements.
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Yeah! π
Billy's first. After he gets his fuel tank they will look at Spirit.
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If all four survivors are on death hook and the 5th gen pops, is the killer bad? π€
NOED doesn't group all four survivors together. Yes, the one survivor that does get hit with NOED is going to feel cheated. But the other survivors should cut their losses and leave the "bad" killer with their one kill. So, unless you can break the totem and BT your teammate out the gate, don't feed the killer more.
To complain about a perk thats gone two reworks is laughable. Whould you rather face the original version? Be thankful you can prevent it's activation entirely.
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Even with 60 ping Nurse blinks rubber band. Unable to short blink after a chain blink either due to not knowing where you truly are once you land or the server not moving you.
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Real question. When is this test going to end? I would like to play at some point this weekend.
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Tunnel another survivor and get DS'd.
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/755782#Comment_755782
Total rift fragments per level are less than 100 each.
You get 352 fragments for completing the entire archive.
mmm, ok.
π
Not surprised though.
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Casuals are more likely to pay then grind.
I think there are multiple levels to the archives and will be available every few weeks. This should make up the remaining rift points.
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This game has been down that road before. It is full of players begging for x cosmetic to come back.
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They never come out with statements on these matters.
You will find out mid chapter patch.
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Survivors think that DCing will get the Devs to change thing they don't like.
Are they wrong? π€
As for the title question, my answer is dedicated servers.
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I would love to hear if and why other players' agree or disagree.
You must be new here.
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I don't know about this M1 to cancel the stun. Just yesterday I hit a survivor the same time they threw the pallet and the survivor on my shoulders got off. Is this out of speculation or is there a bug report I can look at?
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Jane is thicc
Adam is Adam
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Do they all have toolboxes? If they do use:
β’Shroud of Separation
That's helping them. Four survivors on four gens with toolboxes. Looking at a bad time.
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π€£π€£π€£
I needed that. Thank you.
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Open up all windows and let the Entity sort them out.
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Play Jane if you want a real silent survivor.
π