Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
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Comments
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You know what happens when you go against the Party.
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Play With Your Food
I believe PWYF's stacks are removed during M2 attacks such as chainsaws and shreds.
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@Aneurysm said:
I've been forced to DC many times because of a bug where the killer catches me, which if you knew how good I am doesn't make any sense (basically I make noob3 look like a drunken labrador helplessly smacking its paws against a keyboard)
drunken labrador helplessly smacking its paws against a keyboard
Usually in this context someone would say something outlandish instead of stating reality.
🙃
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🤪
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@LordGlint said:
Does grabbing ppl out of lockers count? If so, just tunnel every survivor you can so they can "outplay" you by jumping in a locker.
Counts if they jump out.
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The rank 5 is out of range. Doesn't mean they are SWF. Remember the highest rank member is what match making is based on.
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TFW you complete a gen and two others pop.
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My understanding is that you shouldn't be able to depip past 15. Maybe because you're disconnecting the game still removes a pip where normally you cannot.
So much for keeping bullies out of lower ranks.
¯\_(ツ)_/¯
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You can't dodge what has already happened.
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Main survivor?
No
I won't sink that low.
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The main problem I've seen with rank being shown in lobby, is how long they took fixing it. First showed up during the PTB. Then it made it to live. Instead of hotfixing the issue, they allowed players to use and experience the feature as if it was part of the game. Then after everyone was used to it, patch it out a month or two later.
Things like this need to be dealt with sooner than a mid or full chapter patch. Many issues in this game need hotfixes. Maybe some work needs to be done to their change management software to facilitate better patch control so hotfixes can be done between chapters.
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If the outcome was fair without soneone abusing poor map design or cheesing a mechanic in some way.
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Giving Nurse the Plaid Flannel as base kit
Disagree 100%. Making it a common addon was enough and shouldn't become base.
The icon is a distraction. Great if you are learning but once learned it becomes a hindrance. Not all killers need to be easy to play. Having a high skilled based killer is just as important. There are other killers to learn basics with. Don't go diving in the deep end without learning how to paddle.
Basing balance on new players is not good for the health of the game. People don't stay ignorant forever. They willl learn how to play.
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It's already been pointed out by many forum members that the Tome challenges aren't enough to complete the rift. The rift takes XP to finish. XP earned by playing both sides (for the bonus) nearly everyday.
I'm about 4 nodes into level 4 and sitting at 58/70. I'm reasonably sure I'll make it to 70 by the rifts close. Most of my playtime was doing these challenges and maybe 1.5 hours playing every other day between tome levels.
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Yep, helped a lot doing the challenge yesterday.
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If I know I will go down I will jump in a locker to force the cool down.
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@humanbeing1704 said:
honestly just run a full gen rush build with dark sense I'm talking the purple toolbox with a prove thyself
Commodious
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Hope the other three want to bully the killer than do gens.
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@S_Panda said:
https://forum.deadbydaylight.com/en/discussion/comment/932447#Comment_932447
That's even worse honestly, unless she's behind a window. If she has a clear path she'll walk into you and lunge within 4 seconds. Even then it just means she has to move behind the wall and click off your flashlight = position given away still
It's usually something you would do if you're not the one being chased and you do it from behind where they can't tell.
Neither one is practical and more than likely will get you killed.
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Doesn't matter. Someone on the balancing team has a hard on for recharge based powers. For example a quote from the Q&A yesterday.
This is something they often do - they give killers meter-based powers, and when you get a hit while using one, they assume that the power has helped you to do that. If you have the ability to continue using the power after that, it makes it more powerful. This is why the power gauge is drained when Legion, for example, gets a hit on a survivor, because you don’t necessarily need to chase a survivor again when you’ve just hit them.
Nurse is the canary in the coal mine for this one. The days of Billy freely chainsawing around the map will come to an end.
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No, Wraith is.
🤣
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Visually, male survivors are larger and run in a way that makes them seem slower compared to female survivors. I believe Jane is the only female survivor with a different frame.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/932437#Comment_932437
No they weren't letting me wiggle out. They would hit me down to the ground and walk away, teammate would come heal me, I would try to get away but the teammate i guess wanted heal points so I'd get downed again, I kept shitting shift to get away but they kept on trying to heal lol.
Idk what the point was but honestly, it made me hate killers even more :')
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They would never pick me up is the thing. I didn't even get a chance to wiggle. I dont know if I had played the killer before and they still weren't liking me or what. But I stayed on the ground for well after the half way mark of my downed bar thingy
Ok, I was misunderstanding. A survivor picked you up and the killer slugged you. There's really no point in them doing that. Maybe there's some broader context that I'm missing but I wouldn't expect this to be the norm.
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Not the best decision you would ever make.
If you want to know something slightly more useful. The Nurse cannot charge a blink when being shine on by a flashlight.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/932417#Comment_932417
I have no idea what they were doing tbh,
Like i said I dont run DS or Adrenaline, but I kept getting picked up and slugged again for almost the whole game. It was annoying af..But Cant dc because then you get hit with a timer and I can't kill myself, Killer refused to hook me.
Its stupid
DS and adrenaline shouldn't have anything to do with it. Neither perk is countered by picking up and dropping a survivor. Are you sure the killer wasn't just farming and not trying to kill? They seem to be letting you wiggle out. Everytime you drop a survivor the wiggle bar increase ~33%.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/932247#Comment_932247
i understand that I fully do and I have said that its mostly the rifts, but to be honest..killers have gotten bad since the DC thing is happening..I mean just yesterday I was slugged for half a match I'd get pick up slugged picked up slugged because they refused to hook me..for what I have no idea I don't run DS or Adrenaline anymore..Its basically just stupid perks that kinda help me in the game, Ive been trying to level my people so I dont run with actual helpful perks lol I run with have I have unlocked but because of the DC crap being out killers are a lot worse..and its saddening because before I would think nothing of it..But now I honestly feel like people are trying to make other people DC, I haven't played much killer since rank reset let alone the DC thingy but I plan on it, Once I get my killers leveled up again, as I said I'm trying to p3 them all.
The rifts are making killers/survivors salty towards each other, and its not just killers vs survivors..survivors are actually getting worse towards their teammates as well..I find it stupid. And the only reason that people are WANTING to do the rift is because without them it takes FOREVER to unlock tiers.
This isn't me being sided with survivors or with killers, Ive been posting for days that its both sides. Im just stating what has been happening to me in games. And how the killers/survivors act..playing with red ranks anymore feels like Im playing with people that just started the game :(
I don't understand the pickup slug thing. Are the killers trying to dribble? If they are, you are running into players that haven't played in a long long time.
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@MrsMaliciousX said:
https://forum.deadbydaylight.com/en/discussion/comment/932206#Comment_932206
No the killer was walking passed ALL THE HOOKS
he wanted just the basement and I dont think its fair to EITHER SIDE to have to give someone what they want
Then its the consent of two parties to what happens from there. Either party can end the cycle. Neither is at fault.
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@MrsMaliciousX said:
NOTE!!!!
THERE WAS ONLY ONE SURVIVOR LEFT, THE SURVIVOR ALREADY LOOKED FOR HATCH ON THE SIDE WITH THE BASEMENT IT WASN'T THERE, THERE FOR IT HAD TO BE ON THE SIDE FURTHER AWAY, THE KILLER WOULD DOWN HIM AND HE WOULD TRY TO TAKE HIM TO BASEMENT BUT NOT MAKE IT THE SURVIVOR WOULD WIGGLE OUT THEN THE KILLER WOULD DOWN HIM AGAIN...ECT ECT ITS NOT ROCKET SCIENCE MY PEOPLE
The killer refused to open the door, and the killer refused to hook him on ACTUAL hooks on the map. The killer was trying to go strictly for the basement thats all that he wanted that was it...and there for it resulted in the killer taking the game hostage because he refused to hook the survivor on a different hook...so at the end (as i was leaving the "spectate") they were just standing there looking at each other, and I watched it for a good solid 2 mins of jus crows and them not moving.
PLEASE stop saying that its impossible for the killer to take the game hostage because it is...it would be like the hatch not opening and a survivor not doing the gens..
Survivor could stop wiggling. 🤔 There are times when a survivor goes to a corner without any nearby hooks to force the killer into leaving them bleed out. Same thing really.
Eventually the survivor will bleed out so the game isn't held hostage.
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Last Year has voip and the first thing you do is mute it. Talking to friends is one think. Talking to random ######### is another.
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I'm sure someone asked something. If not they would ignore it anyways.
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Removed the exhausted effect of Iri King and replaced it with backwards skill checks.
Also love they're reworking Doc because they found him annoying.
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RIP guarantee hook grab.
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@Rivyn said:
I had a Kate last night dc not two minutes into the match because I found her in a locker near my Ruin. Scratch marks everywhere, easy find. Are you saying she dc'ed because it was unfun, or because she got mad I caught her out?
I'm sure she had some really important real world issues they needed to take care of at that very moment.😉
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Filtering out
- Camping and tunneling threads
- Nerf threads
- Buff threads
- OMG OP threads
Think we hit a thousand threads so far!
Congradulations Everyone! 🥳
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behaviour should never be blamed.
No one is beyond reproach.
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His addon rework is coming up. You are delusional if you think the Devs won't change some aspects of his basekit.
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@Aven_Fallen said:
Those are also not too hard. Not done in the first Trial maybe, but nothing that is nearly impossible to do so.
in a single trial
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For those that would run to the killer or suicide on hook, let them. They clearly can't handle the game and shouldn't be playing to begin with. DCing is their way of avoiding being beaten. By letting themselves to be hooked runs counter to this and eventually they will stop playing.
The penalty is also for killers. Killers that can't handled being beaten and DCing before survivors can exit will be punished now. Either they will grow a spine or quit playing.
The game as a whole is better off.
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@FriendlyGuy said:
Even if the dc penalty would punish hook suiciding somehow, one minute and five minutes are no big penalty. It should at least begin at five minutes to be actually punishing.
Some are already upwards of 25 minutes.
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Spelt crap wrong.
It's 💩.
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Slugging can be one survivor.
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You forget their egos are going to be damaged by letting the killer hook them. Let them kill themselves on hook. Still better than DCing. Killer gets the hook point, emblem point, and BBQ stack if they have the perk. Buys survivors more time to heal, gen progress, or run away to a safer position. You could also run up to them before they complete their three attempts and force them to stay or DC.
Eventually these types will stop playing and the game as a whole will be better off.
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But if I kill all four my killer will get nerfed.
😭
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Just checked it's still there.
For now. 😈
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@MyNamePete said:
whos Jenny
You don't know her? Everyone knows Jenny 😏.
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Whatever they are don't expect them to be changed in any way until next year.
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Hopefully they get tired of it and quit playing. Survivors would be better off not dealing with DC happy teammates.
Some of these players egos won't allow themselves to be hooked and they will still DC.
Killers too. Ones that DC because they're going to lose should quit as well.
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How to play like a rank 20 101. 🤯
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Lets back off the gen time argument for a second and propose another question.
How long should chases be on average?
More particularly, how long should the first chase be?