Mooks
Mooks
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- Mooks
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427480#Comment_3427480
“…was it really a skilled play?”
I dunno if this is true and I’m sure it’s not related but I heard he was fired. Lol.
He wasn’t fired, he left BHVR (afaik in good terms completely) to join another company as Lead Game Designer (working on an Alien licensed game)
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https://youtu.be/wIocxDbQ-9g@BuffDoctorClown said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427337#Comment_3427337
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427351#Comment_3427351
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427355#Comment_3427355
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3427360#Comment_3427360
Where can I find this?
pretty sure this was the last Q&A, haven’t look into it though, otherwise, the video should be on that YT account anyways.
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Community was sadly toxic about them.
devs got accused of cherry picking questions and when they did take all the most upvoted/often asked questions that they obviously weren’t able to answer community complained about that.
doesn’t help that the community twists their words like already happening in this thread.
the Matchmaking system obviously doesn’t say that you are bad at the game when you loop a killer for 5 gens and die. It’s just one game which doesn’t influence your rating that much. But if you consistently die in almost all your matches… then you are obviously doing something wrong in the sense of trying to survive which is your main objective.
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@HamsterEnjoyer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3426693#Comment_3426693
Okay? Um don't really see why that matters because I'd say the majority from what I've seen do want more cosmetics like this but...okay!
Just giving my two cents, in a discussion thread where I noticed that not the majority wants these cosmetics? Okay?
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Another Seal Saturday 🦭❄️
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@JawsIsTheNextKiller said:
A few months ago I picked up a couple of survivors for 6000 each. Can't quite remember exactly when it was though but yes they do very occasionally do discounts. They used to do them if the characters were required for Tomes but they haven't done that for past couple because they featured brand new characters.
Yeah, I think now they have decided to make the main tome characters the most recent released original characters they are done with that.
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Hot take: most of Netease cosmetics are not looking that good with some exceptions of course. Though even then is mostly only one piece out of it while they are all sets.
For the first few Netease exclusive releases i was totally on the side of we should get these but now.. eh. I don’t care.
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It didn’t help that Haddies model was kinda off for a way too long time, but luckily they finally fixed that! And it looks like she (and others that got so few) will get more cosmetics now going forward
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3426066#Comment_3426066
Do we actually know that Oni is not supposed to flick at 180-360°? As far as I know this is just a feature that this killer has, similar to how you can turn 180° with Billy, if your mouse sensitivity is high enough.
Well if it is a feature then they should make it a feature for controller players and those with normal mouse settings as well??
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Basic controller settings.
Deadzones, Response Curves, different sensitivity for normal gameplay vs aiming (as killer or with flashlight), different sensitivity settings for each killer. Aimdressing or whatever it’s called to be less obstructive to Controller players and lunges to not cancel themselves out. Maybe even adjust M&K to actually have limitations to turn Rate etc (iirc Oni is not supposed to be able to do 180-360 flicks though it’s very much possible on Mouse).
FoV slider for killer/first person view, with rework of Shadowborn and M&A
Phobia configs for specific phobias where it’s reasonable and applicable (eg Haemophobia and Aichmophobia aren’t really reasonable to adjust to in this very specific game - but Coulrophobia and Emetophobia can be taken care of by just changing some skins and/or sounds which wouldn’t give any unfair advantage or disadvantage)
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WHAT ARE THESE?
i need like at least a dozen. They are ADORABLE and look like plushies?!
(they are called Greater Blind Mole-Rats and are from Great Britain apparently?)
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BHVR already acknowledged that gen speeds were a problem and tried to correct it with +10 seconds to repair time
thats not just a fact like that. They adjusted gen speeds while also changing other base stuff in the very same update iirc, like swiping animation, speed of survs after being hit. So that wasn’t just an acknowledgment that there indeed was a problem with gen speeds.
(Fun fact: something they actually directly acknowledged to be a problem was facecamping and since they acknowledged it they never made any actual efforts to tackle this issue - instead they made facecamping stronger with longer gen times)
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If you really just purchased it and it wasn’t intentional, you could try to ask support, not sure if they are able to help but it would be worth a shot (though do not try to abuse it with Outfits you intentionally bought and just don’t want anymore..)
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they stated in the 4.3.0 update (where they clarified the terminologies and gen status) that indeed blocked gens should be affected by instant regression like Jolt applies though should be save from ongoing regression.
i don’t remember that being changed/updated officially - so if it doesn’t work like that anymore it’s probably a bug and should be reported
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@DedonDab said:
Do you think if I create a Playstation account under the old email, download dbd on that, then progress would transfer
No. PlayStation does not support DbD cross Progression with any other platforms.
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Well. It was part of the Finisher Mori test, which consisted of plenty of changes that belonged together and were announced to be very early design phase and would undergo changes, for which they wanted early community feedback.
so we can’t really answer your question, the devs are working on these changes which might scrap parts of it including the base ability to stand up.
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Dredges design is good and creative, the implementation could have just been better to avoid common triggers and general uneasiness.
Haddie is a great design ESPECIALLY compared to Kate (who I do like for her lore, but let’s face it, she looks super generic)
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424954#Comment_3424954
I don't know that it's "only" regarding DLCs, but from previous announcements they've made it seem that's the case. They haven't exactly addressed non-DLC progression, hence OPs question doesn't hurt to ask.
"The most recent comment from the team also came in January 2022, when Justin the Product Manager spoke of the issues, saying:
“So we put out a statement a few months ago but with all the technical aspects beyond our control, transferring DLC between platforms has not really been possible. We’re aiming to deliver the best, most consistent cross-progression experience we can, but unfortunately I’m not able to provide a clear ETA on when we can expect it for the Switch. We’re still trying to get things sorted out and as soon as we have a more concrete date to share, we’ll let you guys know.”
https://blog.turtlebeach.com/au/dead-by-daylight-cross-progression/
https://us.v-cdn.net/6030815/uploads/LCTMTWHJOJL5/screenshot-20230511-200202-chrome.jpg
They haven't exactly addressed non-DLC progression, hence OPs question doesn't hurt to ask.
never said OP shouldn’t ask, I am actually for this. It just seemed like you had more knowledge here but you are just assuming.
that statement only relates to the issue with the Switch specifically if i understand correctly.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424795#Comment_3424795
That's because of issues regarding DLCs, which they've covered a few times. OP is asking about non-DLC cross progression
How do you know it’s related to DLCs only and not cross progression generally?
afaik we do not have that detailed info..
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Cross progression in DbD is currently only available via BHVR account with Steam and Epic accounts. Neither Nintendo nor PlayStation (or Microsoft) accounts are supported.
they have stated that Nintendo accounts will be added though they ran into some issues and put it on hold. PlayStation and Microsoft may never be added, though BHVR is aware their customers want it they say it’s out of their control.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3424866#Comment_3424866
It's more the endgame chat I'm referring to mostly which gives it away
Oh yeah. End game chat doesn’t even require additional proof or even an additional ticket. Just the in-game report. The chat log should be saved on their end automatically.
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anonymous players who grief
thats actually a good point, since griefing over multiple matches can’t be tracked if the griefer is anonymous, you really can’t report it in that case? Or you just have to make an educated guess if it’s really the same person targeting you over multiple matches?
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Yes. They need to be changed to something else, like last years flans. Maybe some…
wait? You want to take away the BP bonus for those that don’t bring the offering?? 🤨
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I have made a bug report regarding this now, seems like this one went through the cracks..
@Mooks said:
This cosmetic was added on (or around the?) March 14th (3.14.)
Now, every original cosmetic in the ingame store is supposed to be available for shards around 4 weeks after release, though as of today, Jonah’s shirt is still only available for auric cells
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they make all original (as in: not-licensed) outfits available for shards, so including this one.
for the old that are currently available only freight cells, they add shard availability for some characters on release order, 1-3 chars per side per major update, Mikaela still seems far off, I would guess chapter after the anniversary, or midchapter after that.
that said, they also retroactively made some outfits only seasonally available, and they might do a summer season and add this specific outfit for that as well…. If that’s the case then it should be shard available… next year for the theoretical summer event. (Hope that wasn’t too confusing)
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No official date has been revealed yet I think.
estimated guess, next week or the one after should be the stream as well as PTB start
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Reshape/filters should only really work around what can already be seen but play with the settings like brightness/contrast/colors etc. which to a certain degree can be done with pretty much all monitors already - of course not as sophisticated as third party programs.
stretched res on the other hand literally gave more information and made it possible to see around obstacles which wasn’t intended at all,
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Deploying should always be possible as long as you have drones left and are not too close to another drone/hooked surv/any blocking objects iirc. I guess especially the last one might be confusing some times..
As to recalling, that’s also something that should be available all time?
after deploying/recalling i think there is a very short timer going around your power icon that indicates how long you can’t do another of these actions but that is really short..
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@GivMeBread said:
I'm guessing they won't be bringing this cosmetic to shop. Usually they do for rift outfits after awhile but if it's been 2 years oh well
Yeah they stated that most outfits will be added from rift to store later on but never said that all of them will.
it’s really a shame, as this is a top tier recolor, one of my favourite nea shirts which doesn’t have too much accessories/clutter like backpacks
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@Haven414 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420722#Comment_3420722
I must've made a post like this before because I swear I've read that same concept before, but yeah, that's interesting! While I'm still working on mine, I have a feeling it will be drastically different from what you did. Not saying it's bad, but I really dug deep into the roots of the lore and my approach has a big contrast to yours.
Oh I hope so, I really made it just up mostly out of memory of the first two movies and didn’t really inform myself. Looking forward to see another take on a Blair Witch chapter
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422974#Comment_3422974
The goal is to make repairing generators require some skill in timing and focus instead of skill checks that only require 1% of your focus and are also very easy to master.
The speed of the scans can be made to change abruptly as the generator repair progresses, Like making it move at a normal speed and in the middle of the road it moves faster by 75%, which requires higher concentration
it just wouldn’t make it more fun. And as I said for lower spec pcs/consoles, it might just be not more skillful but outright impossible. In your OP you talked about fun not skill.
also, there are literally killer perks doing what you are asking for..
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422929#Comment_3422929
I think that the more advanced the generators are repaired, the faster the skill checks will be and become smaller and the alert will be delayed
For every 25% progress in repairing the generator, a unique and difficult skill check will come (I have no thoughts about this unique skill check, but it is unique and unparalleled)
Sounds like something you don’t want to play on the Switch or on last gen consoles in general. And not really any more interesting than what we already have..
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422892#Comment_3422892
So developers will need to rework a lot of perks
Eh. Not sure. I never created this concept with actual implementation and synergies with current designs in mind. Just something i would think would go a little bit away from this whole sitting in one place as surv which gets boring while it still is needed for gen patrolling and actually have spots of interest.
not sure if there would be something actually making gen repairs interesting while not changing core designs?
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I like the idea to have to search for parts in order to be able to repair gens. But not in the sense of having to find one single item and bring it to the gen like gas, but instead having to find metal scraps scattered around the map , and you got a little bar that fills up when collecting the scraps. As long as the bar is not empty, you can repair gens.
to not make it too tedious, a regressing gen would lose the required scraps directly next to it so in order to re repair it, you don’t have to collect everything anew.
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It’s Manatee Monday
and my first Monday on the new job.
i kinda have the same facial expression as these three.
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Yes it does need an explanation. What about the perk is not working? Under all circumstances or only specific conditions? You got a clip or something?
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Seasonal or time limited cosmetics happened. They will return to the store during their respective event. Currently this applies to winter/Christmas cosmetics, Halloween, and Lunar New Year stuff. Possibly anniversary cosmetics will join too as we got confirmation that Haddies masquerade outfit will be available with the anniversary update.
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@CorvusCorax86 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3422509#Comment_3422509
I wonder how many people use it. It is barely visible. I believe I used it twice (in 1.5K hours, that is).
I use it only if a game was super frustrating or super fun. So only really for the extremes.
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It doesn’t do anything currently.
But the devs can look into it and include it on their statistics I guess to possibly see trends?
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So for which killers would Mr. x and Lady Dimitrescu be legendarys?
i think Mr. X would work as Myers legendary but sadly that not really possible due to different licenses?
also I would love to see Moira Burton as a Rebecca legendary.
also, this girl from Ghost Survivor DLC with this specific accessory as a legendary:
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@CorvusCorax86 said:
What happens during an anniversary? What makes it specific?
The anniversary stream usually gives info on plans for the upcoming year and gives infos/stats on the previous one. There is usually a big chapter for anniversary (Ghostface, Silent Hill and Resident Evil first chapter were all anniversaries, same as Clown which I think got introduced with the kn-game store, and Dredge with was a really unique killer design-wise). Also an event with even cosmetics and bloodpoints earned.
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Das wurde bereits um englischen bug Forum reported, z. B. Hier
@thebeesknees said:
Platform - Steam - PC
Eyrie of Crows Map - Forsaken Boneyard - There is a particular set of stairs that when playing as The Killer you are unable to walk up.
Survivors are able to run up a set of stairs in the main building but it seems there is an invisible object blocking The Killer from going up. It seems to knock the killer off the stairs if you don't go up at a very particular angle.
The staircase was the one to the right of the generator in the main building. Survivors are also aware of this bug and are using it to create an infinite loop with balanced landing. The bug occurs on the landing as you are going up the second set of stairs.
This is occurring each time I have played the Killer on this map.
am besten, wenn du englisch verstehst, immer da schauen, ob ein bug bereits reported wurde und dann upvoten. (Bin mir nicht sicher ob die Fehlermeldungen hier regelmäßig geprüft werden?)
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Um welche Charaktere handelt es sich denn?
anscheinend können die Stranger Things Charaktere (Demogorgon, Steve, Nancy) nicht übertragen werden.
andernfalls mal in die Upgrade FAQ schauen und wenn du gar nicht fündig wirst beim Support melden - die können direkt in deinen Account schauen falls da was schief lief
XBOX SERIES X|S I’m an XB1 user, am I eligible for an upgrade? We recommend you refer to some of Microsoft’s own documentation, such as https://news.xbox.com/en-us/2020/06/15/what-is-smart-delivery-xbox-series-x/ Will my progress be carried over from XB1 to Next Gen? Yes! So long as you are using the same account that you…support
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@Emeal said:
Adding more variety for the survivors to do that the exit gate or from across the pallet, I bet the Killers will love this, except not.
I really don’t see the problem when we already have our 2 emotes as well as teabagging..
i mean, sure, emotes that are directly related to mocking or are just stupid (like Fortnite dances) could be seen as problematic and aren’t really fitting to the game. But neutral emotes don’t really bring any new form of toxicity imo
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@[Deleted User] said:
Since I have decided to stay in this part of the forum only I thought I better start contributing.
Yay! Welcome! And great contribution, I love quokkas
(Though… to be fair.. there aren’t many animals that I don’t love?)
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@GoodBoyKaru said:
By the power of our friendships combined, and some magic from the Cows, my love has been restored once more 💖
...yall didn't think that was enough to keep me down, did you?
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It’s a sad day for the forums. Hopefully it gets all resolved.
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It’s seal Saturday y’all!
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@Nirgendwohin said:
Yeah, where is the german oktoberfest event?!
Ugh. Now I remember the Oktoberfest collection 🫠 I guess Felix head is still his best at least.
Germany is not only just Bavaria.
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3421216#Comment_3421216
There are many games that have been translated into Arabic, so it is not an insurmountable problem, and also the Gulf countries, the Arabian Peninsula, is the best place to quote things to make Arab characters
Oh sorry for the confusion. I just meant chapters/in-game content.
for translation, I am with you.











