Mooks
Mooks
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- Mooks
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@Pacciani said:
BTW the answr ; " Cause does are the rules of game " as simple as is not acceptable I just want someone capable of argue abot that ; I´ve listed only 10 BIG advantage every surv has agains the killers can you list at least 5 advantage killers have against surv?
You have listed things that not all survivors have access to. They are still limited in what perks they can use and not everyone plays with Voicechat/in SWF
and to stuff killers have over survs:
- killers can injure and down survivors
- Killers can hook and kill survivors eliminating them completely out of the game
- killers can decide to camp a surv on hook and deny any rescue or force another hook
- killers have also a variety of strong and viable perks against survivors, for gen regression, insta downs etc
- killers can mind game survivors at loops to get hits
- killers are (with exception of Nurse) faster than survivors
should I go on?
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Maybe don’t get insulting?
you are not a native English speaker and your question is not as simple to understand as you may think. Your post is actually very confusing.
as to your question, this game is an asymmetrical game, you can’t directly compare survivor perks to killer perks or say they have too much in numbers. The balance is mainly off and favoring survivors when you look at matches where the survs actually know what they are doing and are experienced. But balancing has to consider other lesser experienced players.
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/2708933#Comment_2708933
I liked the pumpkins too! Sometimes I'd drop survivors in front of pumpkins if I was feeling nice, and they were hilarious gambles to kick mid-chase. And they were the kings of making the 2-minute EGC countdown not feel like a waste of time.
I think new mechanics for events are great, though, and I'd like to see more of them. They make great test beds if nothing else, and they shake things up and help make the gameplay actually feel like an event.
If they would be actually used as testing grounds for mechanics that may be introduced later I would be fine with them and I also like the shake up and all.. but this way it feels like there are way too many resources put into the new mechanics (Snowmen, pumpkins, pustula flowers, gnomes and lanterns) that are then just dismissed and maybe never seen again..
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I think it would fit, especially since the first movie can be argued to be a horror movie (among other genres)
but i don’t expect it at all. BHVR was already in contact with the license holder for Death Garden and I think if both parties were interested they would have already done it…
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With some adjustments sure. They shouldn’t be a third health state and shouldn’t screw over certain killers…
Also, add the pumpkins as well. I liked those.
make the snowman/pumpkins their event skins and give them generic skins as well.
i do think events shouldn’t introduce new mechanics when the base game is in dire need of those. Events should be skins for various things in game, login rewards, earnable cosmetics, event tomes etc.
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Hello and welcome to the forums 😊
I guess the forums can be helpful and informative. But there will also be unnecessary toxicity but what else is new in the fog
(I hope you like chinchillas. And cows. And animals in general.)
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Currently this is not possible. Cross progression is only available for Steam, Stadia and Epic platforms.
for Switch it was actually confirmed to come but now it is up in the air as they faced some problems.. no estimated date is given and some fear it won’t come at all..,
more Info on Cross Progress here:
https://forum.deadbydaylight.com/en/kb/articles/305-f-a-q-cross-progression
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@Stryker said:
https://forum.deadbydaylight.com/en/discussion/comment/2707843#Comment_2707843
too much? after all they did? after all the lies and the unprofessional things they did?, no, i don't think it's...too much.
Which lies are you referring to?
(edit: also you do really not know who is responsible for this in the dev team, so asking to firing all is too much anyway)
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@Starly said:
https://forum.deadbydaylight.com/en/discussion/comment/2708581#Comment_2708581
That's not really the fault of developers and more of a fault of the higher-ups in BHVR, wouldn't you agree?
Yeah kinda. That’s why I said ‚BHVR‘ and didn’t say the devs. We don’t know how the communication at BHVR between devs and higher-ups go etc. though. So we can’t be sure it’s only the fault of the higher-ups.
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@Starly said:
https://forum.deadbydaylight.com/en/discussion/comment/2708566#Comment_2708566
Also we shouldn't forget the tight deadlines that BHVR works in.
that is BHVR‘s own fault. Community is asking for less content in terms of new characters and more game balance and health changes for a long time.
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2708515#Comment_2708515
Hm, maybe. I don´t get this system anyways.
My MMR clearly ranges between 0 and 10.000 in terms of games i got.
To be honest, my matches also seem more dependent on time of day/week than any hidden value.
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It’s not a survivor-thing.
being entitled/toxic/mean to your opponent is pretty normal in any multiplayer pvp game. Asymmetric games may seem worse and in this case survivor players may seem worse because there are simply more of them in one match. But you can be sure there rare plenty of toxic and entitled killer players out there.
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@Marc_123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2708481#Comment_2708481
In theory. But that is not working. You seem to have some kind of medium through all your killers.
You find plenty info here on the forum about that.
The medium/average mmr applies only to when you start playing a killer that you don’t have experience with while having experience with another killer. For killers that you already have experience with there is no medium.
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Apparently, the devs created their own killers/family members that will be playable?:
Kim had several ideas for additional characters that never made it into the 1974 film, but ultimately he allowed us to create new Slaughter family members on our own
(added source to the OP)
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2707818#Comment_2707818
The noise notification happens only when the hook itself is destroyed, not when saboing, with Hangman's Trick it should happen when starting to sabo iirc.
I never ran Hangman’s Trick… and i always though i Heard- the notification as killer when a surv starts to sabo, but now thinking about it I guess i don’t even recall the last time a surv tried that….
@TwinkSlut said:
i dont mind about the noise notification im a survivor player i just wanna know is it normal for the perk saboteur to start its cooldown after you begin sabo and if you get hit by the killer whilst sabo it it wont let u sab the hook again as the cooldown has already started but using a tool box u can still sabo twice
its been like that for a long time at least… only the devs would know if it is intentional that way or a bug..
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2707807#Comment_2707807
My comments are on friends only.
The game should be able to track the Steam ID when you send a report via the game.
Well. Yeah it should.
i guess we will have to hope they will finally make the report system not horrible. Until then, Steam profiles can’t be hidden.
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@Stryker said:
https://forum.deadbydaylight.com/en/discussion/comment/2707749#Comment_2707749
someone asked what would be a good thing to do in order to improve the game, and I just said that firing the actual devs and hire someone with better skills, would be the best.
No swearing, no bad words, no offensive stuff just that, yet, I was jailed for 10 days(even if the jailed last just 1 week), without any warning, so now I'm scared because I can't even express my opinion..
uhm. As i just said it’s against forum rules to talk about bans and you proceeded to do just that Seems like you are testing out the limits…
also don’t you think asking to fire actual people from their jobs because you are not satisfied with the game might be a little bit too much? Maybe try constructive criticism…
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2707803#Comment_2707803
Only if you have Hangman's Trick.
And there must be another reason, because the notification is not more spammable than a rushed vault anyway.
Wait.. sabotage with perk doesn’t make a noise notification?
But sabotaging with a toolbox will always generate a noise notification (as long as you don’t use the addon), right?
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/2707374#Comment_2707374
I agree. I think end game chat could stay, but there should be a way to just hide names, and on pc, stop people from accessing your steam profile.
You can set your profile on private.
other than that, for reporting on Steam it’s currently necessary to get the SteamID so it’s not possible to avoid complete access to the Steam Profil.
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I think this is meant to happen to eg avoid hook sabo spamming (starting a sabotage makes a loud noise notification for the killer)
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The answer is both:
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@Stryker said:
The devs.
(Please, don't ban/jail me for expressing my opinion....yep, if you're wondering , they did jail/ban not long ago just because I said that the devs are doing a bad job, it's ridiculous).
You probably have expressed that in a different way than you are doing now if it warranted a warning/jail.
also… discussing/talking about bans/reason for bans is kinda against forum rules…
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If something got changed about the duration then it should be based on the distance (the further away from the hook the longer your aura is read)
that said. No. It already is in a place where it’s highly viable on already strong killers (high mobility) and shouldn’t be made stronger for those.
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Balancing in general
Solo vs SWF
high skill (survs stronger) vs low skill (killer stronger) [Gen speed is a problem here (but please don’t suggest to just increase gen/M1 time, that’s just boring)]
Perks (some of them feel way too good to not run; I think the grind wouldn’t be as bad if all perks were at least viable and not completely and utterly outshined by the Meta)
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Sound and Art Design. Like. Damn! It’s really good.
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i have never seen Jill looking like that in DbD? Not even when her face model was bugged…
also i don’t think the Fortnite model looks good either way.
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@BreadTube said:
All bans, no matter the length, are deserved. I think they should randomize the time so people can learn to appreciate non-DC'd matches more.
this fits here too
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There are no Twitch Drops for DbD at all.
if you mean the Amazon Prime Gaming rewards then, yes you can claim them on consoles. But only one code per Amazon prime account
You need to log into Amazon Gaming with your prime account, click on ‚claim rewards for DbD‘ and you should get a pretty long code consisting of letters numbers and dashes. You need to type it up into your DbD Account (in-Game Store, redeem code) exactly like that, with the dashes and case sensitive
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that feature was actually one of the (among many) reasons why I never have Friday the 13th a chance.
i was only interested in playing the survivor part when i started DbD and i would have very much dc‘ed or afk‘ed back then if i was assigned to be killer.
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To be honest.
Scratchmarks seem way too inconsistent either way so it might actually be helpful if there are none at all some times….
as for aura reading, well you don’t really notice this directly as killer, eg if they use it to avoid BBQ aura reading they could very well also be in a locker or nearby
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@BreadTube said:
I thought it was a bug, they said so in the patch notes?
No they said it’s intentional that they are absent but couldn’t comment further on why. It was never stated to be a bug.
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Are the Boss Protocol NFTs the reason that Pinhead’s voice was removed from the game?
No. Boss Protocol has nothing to do with the content that Behaviour Interactive decides to put in the game.
i doubt that this is true… doesn’t seem like a license owner would be willing to give BHVR free reign on what content they add regarding their property.
or this is just saying it’s not Boss Protocol that decides which content BHVR can put in the game regarding the Hellraiser license but someone else?
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First thing that came to my mind when seeing the title was the Curse.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2705912#Comment_2705912
Ummm Devs who secretly but dont secretly because they announced thier hatred for Killers in a open interview who TOLD them to nerf them.
They announced their hatred for killers?
really though?
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@Sir_Child1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/2705930#Comment_2705930
mb i am bad at writing like very bad i don't really write that much unless i want to complain about the match i just played and want a fix because more people like me prob have matches like that and with fix i mean balance of the game and the statte that its in
this comment is already easier to read than your original post. Just missing some punctuation, no one asks you to be a good writer here, but it would help to be able to get your point.
also i guess it was at least apparent that you are not satisfied with the balancing.
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@Sir_Child1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/2705918#Comment_2705918
bro its legit a follow up to what i want to tell you
I am sorry but I don’t know what you are trying to tell here. That’s why I made the (maybe somewhat too sassy) comment.
punctuation helps. Try to make at least full sentences with endings.
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@Sir_Child1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/2705820#Comment_2705820
ok cool but i am not here for that its simpel really its in the title you have to cut me some slack here i am not English and i have dyslexia
To be fair, the title doesn’t really make much sense.
you don’t know how much they get paid and I don’t think that has anything to do with your feedback either way.
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Bro… like bro.
You are allowed to use punctuation to better formulate what you try to say.
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Leatherface and Hillbilly can easily coexist. Their powers work distinct enough and for a long time Hillbilly was way stronger. His nerf really didn’t have much to do with Leatherface.
For Spirit and Sadako it will probably even less problematic as the powers will probably be even less similar to eachother anyway.
don’t try to find problems where there are none maybe. This game has enough problems, this is not one of them.
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The devs said they didn’t have any intention to reskin the map…
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2705169#Comment_2705169
So long as they leave his ass alone again
No i already requested a full on nerf. Ass included.
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I guess the following count as underrated as far as DbD requested chapters go:
I Know What You Did Last Summer
The Blair Witch Project
Hannibal (probably book or tv show version)
Little Nightmares
Dont Starve (Together)
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@Bwsted said:
Looks like survivors need a buff. I mean, 3 hits in under 20 sec ending in a 4k against a 'deathsquad'...
Exactly. Or Pyramidhead will see further nerfs.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2704099#Comment_2704099
Nope it means that killers have to play perfect with strong builds with an antiloop perk to have a chance to win.
nope that’s really not what your example tells me at all.
also… are you really implying you were playing perfect and didn’t make any mistakes whatsoever?
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@Myla said:
Without context it looks like you yeeted that Meg onto a jungle gym wall and I thought that was funny.
Watching Meg getting yeeted is always funny.
Love the Resident Evil trailer for that
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Bug reports should be posted here:
Report any bugs you find here.you can upload your video on YouTube and attach the link to that video in your report.
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@Slayan_968 said:
https://forum.deadbydaylight.com/en/discussion/comment/2704964#Comment_2704964
Thank you so much, it all good now
So it worked?
that’s great to hear :)
i only tested it with another game and not DbD
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Epic doesn’t naturally support the Switch controller. There is a workaround that should work though:
https://www.gamerevolution.com/guides/670492-epic-games-store-how-use-switch-pro-controller?amp
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Are you using Steam, Epic or Windows Store version?






