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Milo

Milo

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Milo
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  • Or just give it 30% and increase the timer to 60 seconds. So that M1 killers with no mobility can also use it more freely

  • Good idea!
    I mean it wouldn't matter that much.
    Most perks have that acitvation, don't have cooldown (or have it in diffrent icons read exhaustion) and vice versa

    *I guess DWM has both.

  • I actually wouldn't mind if the 1st person changed the knife location similiar to Legion's

  • This is a combination of Detective's Hunch and Windows of Opportunity

  • Be smart with pallets. Vacuum isn't needed to survive :chuffed:

    in Palets Comment by Milo
  • @PureHostility said:

    We are not discussing here what is the more optimal way for the killer to play.
    Killer sacrificed their game to camp a single person. So be it, that guy should be dead, sucks to be him, that's how it always worked until devs... implemented silly i-frames.

    So let's say the killer did sacrifice the game to camp. That means other people are doing the gens and will leave.
    Or kill themselfes trying to help the camped person before doing the gens.

    Either way, to debunk your argument. Said rescuer could walk up to the hook, bait the hit, get injured and use their hit speed buff + sprint burst to easily escape, while someone else unhooks them with BT while killer is in mid of M1 cooldown.

    Not easily escape, make some distance. Also that means 2 people are not doing anything but trying to rescue the guy. And also: Let's say the person doesn't have BT. When they are unhooked and "ready to be downed" you will be off your M1 CD

    And before you jump the gun, no, I don't bother with camping the guy, unless situation proves it to be more rewarding that chasing someone else or gates are open and I see all remaining survivors to be nearby + gates are around the corner.

    I wasn't even gonna accuse you of that but okay.
    I camp when exit gates are powered and i know i won't down anyone.

  • @nomorevideos said:

    @Milo said:
    Was suggested many of times. My answer still stands.
    It would take a lot of time to get everything bloody

    It doesn't.

    How do you know?

  • They must've accidently changed info on live.
    It's like the PTB version.

  • Or just increase their rarity tbh. And if you not -> the reduced timer might be okay

  • I wonder if they increased the % to like 40% would that be too good?

    Tier 3 exhaustion would come back in 24 seconds IF NOT RUNNING

  • I don't have an opinions but cool art!

  • This would just be "hide until x time has passed"
    You know it's really easy to hide without clear objectives right?
    That's why last survivor can just sneak around the map really easily.

  • @Flasa said:
    I only play DBD since August 2018, but in this little time I saw some patches coming in. Some were okay, some definately not. I barely ever play a killer, I'm the one who likes to play survivor, therefor nearly no patch is good for my gameplay. Most of all the killers get patched. They get faster, stronger, can do more damage... Survivors at the same time get only little help.

    Before the latest patch, I was really annoyed by the game, because after a while it simply gets impossible to win as a survivor. Even more with the killers tunneling and camping, but even the "good" killers who don't tunnel or camp are much stronger than any survivor. IT IS IMPOSSIBLE TO PLAY THIS GAME NOW!!! and that's because of the latest patch. There is no fun anymore! :(

    Actually you never make it better but only worse with a patch. I'm sorry for beeing so rude, but this game isn't fun at all anymore. If it wasn't for my friends, I would have stopped playing this earlier, but now... I guess without any patches for the survivors, I will simply uninstall the game forever...

    Bye!

  • And yet the best item i did find (without any of chest perk) was a green flashlight. Woo!

  • It was said before lol.
    And the point still stands. No point. (except maybe 1500 bp. wowie)
    This was implemented cause it just wasted time.

  • What

  • @PureHostility said:
    I never understood why they even implemented i-frames for unhooked person...

    Like... why would you unhook a survivor if killer is literally camping their butt and ready to swing ASAP in the first place?
    Just do gens and GTFO, that guy is dead.

    Or just hit the rescuer if you're that close?

  • Idk why that change was implemented
    I mean if you don't have an item and you're opening a chest you would want the item from the chest anyways... right?

  • Sometimes i'll get a streak of lobbies that have 300+ ping. But it's rare (PC tho)

  • I wouldn't mind "The Original Costumes outfits" In the game store

  • Well. It's 10th chapter and we've yet to see any of that.
    So idk

  • @Cetren
    Can i something regarding yours Dull Key? Cause rest of the things you did change look cool:

    Dull Key - use time 15 seconds. Very Rare Rarity. If the key was used to open a hatch, the hatch will stay open for 5 seconds until it closes. If any other survivor jumps into the hatch during the period the timer resets.

  • Let's do that!

    Dwight: Fixing his tie/just cleaning his outfit (meme version is the locker xd)
    Meg: Doing workout crouching or something
    Claudette: Picking the flowers
    Jake: Having a crow land on his hand and then go away (i know weird best i could come up with)
    Nea: Checking if her spray has well spray left! Or grafitting ground beneath her that dissapears when game starts
    Bill:... just chilling? Idk
    David: Training his punches
    Jeff: Same as Neas
    Laurie: Being really really careful and basically doing current animation
    Ace: Doing tricks with cards
    Feng: ? (i have no clue)
    Quentin: Falling asleep and waking up at the end/getting some wake up medicine in him
    Tapp: Looking at his notes
    Kate: Singing a song (that only she can hear)
    Adam: Looking at a book of some kind.

  • That's a wall of text and then some

  • @Ihatelife said:
    Nea should get +10% faster movement speed while crouching. so with the urban it would be 110%

    You do know that would make her walking even more obsolete than it is now with Urban alone?

  • "And so it is time to get my stupid kills! - someone important apperantly"

  • I guess their low numbers aren't broken and aren't meta changing.
    But i don't quite understand why Jeff gets his bonus when he's alone (is it lore or something?)

  • Left Behind: If you are the last remaining survivor you gain these abilities:

    • an ability to heal yourself at 33% of normal healing speed (if you have self care this becomes "the lead self-heal)
    • you repair gens 100% faster (40 seconds to complete a gen) or 50% (60 seconds)
    • Your grunts of pain are reduced by 0/0/25% (if Iron Will is present this will be ignored)
    • Your scratch marks dissapear 1 second faster (if you have lightweight it will add up to this amount)

    BALANCED? No idea!

  • @ToxicFengM1n said:

    @Milo said:
    You look over your friends even in dire situations.

    You and your Allies within 8 metres of range recover from Exhaustion Hemorrhage, Mangled , Hindered and Blindness Status Effects 10/15/20 % faster.

    Once out of range, this effect persists for 15 seconds.

    (taken from wiki)
    So no it doesn't. But it should tbh

    just asking for a friend

    No worries ^^

  • @tt_ivi_99 said:
    JoannaVO said:

    Not only does time not exist in the entity's world, it also doesn't exist in the real world we live in. Survivors and killers just have their own knowledge created by the environment/century they used to live in. But as the entity's world is nothing like the real world, it's knowledge that can hardly be used. No matter what decade you're from.

    About the hatch, there's nothing linking to it being a time machine. When escaping through the hatch survivors just go back to the campfire they can not escape.


    You forget that the hatch was created by someone else, not the Entity itself, that means that whoever created the hatch managed to escape. What we see in the game is not the real hatch, just a copy

    But also you forget that Vigo can bend fog's rules.

    "I found marvels through the years in the fog, but only now do I understand how to bend the fog's irrefragable rules." -Vigo's Journal

  • You look over your friends even in dire situations.

    You and your Allies within 8 metres of range recover from Exhaustion Hemorrhage, Mangled , Hindered and Blindness Status Effects 10/15/20 % faster.

    Once out of range, this effect persists for 15 seconds.

    (taken from wiki)
    So no it doesn't. But it should tbh

  • @LordziPL said:
    pls steam add option to sell game

    You're a bit overreacting aren't you?

  • RNG at it's finest
    (don't get me wrong it's cool that's diffrent everytime but wowie)

  • As Legion you can do no kills but just hit survivors to waste time and you will still rank up :silenced:

  • I've yet to face someone running Surveillance...

    But i did run it on Piggy-Chan (only character that i have it on lul) and i was pretty nice indeed

  • Or you can message the survivors to farm it! That works too.

    (this seems even more tedious than the Taking One For The Team lol)

    @Vietfox TL:DR Chase a survivor, drop their bar so they are 1 frenzy hit away from being downed and go after them until they find another survivor, hit them and then the guy you were chasing originally

  • @Speshul_Kitten said:
    Captain_Spaulding said:

    I never had the problem until recently. I couldn't even be within 5 inches of the pallet without it sucking me into the stun stopping me dead in my tracks. Used to be able to swing into a pallet but now..idk. Guess it's time to play survivor for a while.

    I still get hit after dropping a pallet/while dropping it as a survivor so idk man

    This is now a feature. Be good with pallets!
    (see achievements there is legit one for hitting survivors while they are dropping a pallet)

  • It is a feature.
    You basically make BT go back to the "before DW effect" times.*

    *If you didn't have self care/medkit

  • Why do i still find those bugged moris funny

  • I look at wishlist from time to time.
    Just curious what people want ^^ (not a mod tho sorry :cry: )

  • @EntityDispleased said:
    Honestly survivors should have have had skill trees or something similar to RPGs where different characters have different classes and purposes.

    So as Identity V?

  • Rip.
    It was really good for me when those didn't happen. I just get sick after a while of playing her now :/

  • So... If whoever created the hatch actually managed to escape to the real world.

    What? Who said they escaped?

    Also this should be in lore subforum i think

    • SWF
    • Killer main boosting their survivor side
    • Deranking powa
  • They are just sick!

  • My confusion levels have reached 100%

  • @ItzSoulz said:
    Hello,

    Will the lobby be changed for the event? (Decorated)

    Thank you!

    It has been for every other event. I don't see why this would be an exception
    (as seen they did it last year too)

  • @nomorevideos said:

    @Milo said:

    @nomorevideos said:

    @Milo said:
    DwightsLifeMatters said:


    Funbag5 said:

    Noed and DS should just get removed

    Exactly. But people try to compare both perks with eachother but they don't get that it's not about comparing both, it's about removing unfun stuff. Whatever, 2019 and still nothing changed. I'm losing hope tbh.

    They wont remove a perk. Just change it.
    And i dont think NOED needs to get changed. It punishes not going for totems

    4 months after the NOED buff and people are still not cleansing totems btw.

    That's survivors fault.

    Epic bro.

    ?

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