Survivor perk idea
Dont know what to call it but...
When another survivor gets injured (meaning when hit or steps in a bear).... hooks, pallets, totems and the killers auras are revealed in a 8,12,16 meter radius for 3,5,7 seconds... cooldown of 20 seconds
As always numbers may need adjusting... and maybe a cooldown is unnecessary.. obviously SWF wouldnt need this perk..
When another survivor gets injured (meaning when hit or steps in a bear).... hooks, pallets, totems and the killers auras are revealed in a 8,12,16 meter radius for 3,5,7 seconds... cooldown of 20 seconds
As always numbers may need adjusting... and maybe a cooldown is unnecessary.. obviously SWF wouldnt need this perk..
Comments
yes they would, if they need to find the hexes and hooks near the killer
This is a combination of Detective's Hunch and Windows of Opportunity
yeah, but that would boost how easy it is to find the killer and if they don't know the location of the hex will help grandly, If the swf does not know the location of their friend, they will go to the closest hook to the killer, pallets will be the same, this perk will boost the hell out of the survivors, especially swf
Sounds like a good idea, but I feel like totems is a little much, will just make Hex: totems that spawn near a gen even easier to find. I'd actually increase the range a bit but get rid of totems.