MilManson
MilManson
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- MilManson
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Comments
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I had some but I had to use them before I prestige some characters.
Still got my old map offerings and old moon offerings.
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If she's nerfed literally all what is left of the killer players will leave.
Hope the survivors won't mind 30 min queues or longer.
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@Tiufal said:
Dont you love POP? Just hitting spacebar to make 20s worth survivor time nullified. Such a skillfull perk!
Yeah it's amazing because you have to hook a survivor so it's limited use unlike dead hard!
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There shouldn't be a limit for the stalk on obsession.
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Just imagine a straight line in your head and then count in your head and remember the distances when you hold the blinking button and then it becomes second nature.
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Nope I never used addons at all, they just made me worse at blinking.
Without addons my confidence grew.
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Use no addons at all.
That's how I trained my blinks.
I very rarely use addons at all now unless it's against a SWF party.
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Two hours forty two mins in that’s me. 😂
https://www.twitch.tv/videos/1429584212his stream was a lag show though in my nurse game when I watched it back.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/314726/pretending-to-be-a-baby-nurse
Love it :)
May I ask what build you run?
Lethal Pursuer, corrupt, nurses calling and sloppy.
I feel blind without nurses calling it’s gotten me so many snipes.
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Good idea.
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2856709#Comment_2856709
That would defeat the purpose of it being a perk that counters stealth, and would give all stealth killers or stealth perks a major advantage. TBH, I'm not against a perk specifically designed to counter a power or perk on the other side as it leads to some fun in the decision making, but the current version of Spine Chill is a "wee bit OP" against all killers tbh, and it needs to be brought down a peg in order to be fair.
And undetectable is a killer's built in ability, why should that be countered?
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Nope.
I'm sick of losing 3 gens in 1 chase.
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She's a rubbish killer with a rubbish mechanic.
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Spine chill should only work if the killer is not "undetectable".
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Just had a game, survivors managed 1 gen, I started smacking the guy on the hook like a bot and then downed the others as they came.
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The devs have said they aren't ever going to do patches for health related issues.
Gen speeds will never get fixed, they are still too fast.
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Big nerfs are needed for it.
Gotta love sniping someone with huntress or nurse and they deny you the hit with deadhard.
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The Entity is cancer literally.
There was a video about it.
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I have arachnophobia, bring it on. XD
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Crap killer.
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If you loop for 3 gens I'm making you get no points.
Simple as.
I'd expect the same for the killer to do it to me too.
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I have no idea how you get it but I received it yesterday after login.
Didn't even know a charm existed until reading the posts.
I read that there's an in-menu cutscene which happens with static I remember being tabbed out of DBD and seeing static on the game while it was in the background when I clicked back onto it, next day I got the Well Charm.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/2854667#Comment_2854667
I mean on how the game was supposed to be played, at the begining there wasnt that much emphasis on loops and the game was more centered about stealth, then people discovered loops and how Killers had trouble navigating them because they had a bigger collision box, suddenly the game started to switch to less stealth and more loops, fog got reduced, darker clothes were made easier to see, tall grass shortened, darker maps had increased light, added a ton of detection perks etc... but Nurse, who was countered by stealth and demolished loops, remained the same.
The only real counter to Nurse is stealth which has been neutered to such a degree is almost non existant except the "a high wall blocks view" stealth approach.
Her counter has always been mind-gaming objects which break LoS or start to run up a floor on a multi-floor map and then backtracking as she casts her blink forcing her to go downstairs.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/314574/the-nurse-hate
The problem is once a player is good enough there is no way to play around her, she holds all the cards and she bypasses anything Survivors have on their arsenal. Also if a player is bad at her the game is just an easy stomp with 4 escapes in 5 minutes, which is also not very satisfying.
There is no way to fix her, Nurse is a relic from a time where the devs didnt really have a clear mindset about the gameplay and she remained the way she is, the only way is to remove her power and give her something else. She is also the one Killer I believe wouldnt make it into DBD2, at least not with this kind of power.
They did have a clear mindset... She's designed to be a phase walking killer that warps into the spirit realm to manifest on the teleport location.
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Sadako she's useless, at least Trapper can clutch traps sometimes and get you a hook.
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Survivors can't camp behind pallets and abuse broken loops against her.
That's why.
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@CrimsonMothKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2854478#Comment_2854478
Nope, just want to him to run, just like every other game he is in. If he could break stuff, he would end up being the best chase killer because his main ability would break stuff at tier 2 and his mobility would break stuff. In a 1v1 that would make him stronger than he already is.
He runs in this game.
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As a survivor, it's better to die on the first hook if you're downed first to reduce your MMR and as the killer, it's best to just go AFK.
MMR is killing my will to play this game I preferred the old games
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Hackers can get up even if you try to bleed them out.
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Just because something is fun doesn't mean us killers will play it because if a survivor says something is "fun" that is codeword for a weak killer.
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I've been using these perks for ages.
I prefer pain resonance over pop on my slow killers.
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I got it today randomly.
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Looks rubbish honestly.
Not in her character she isn't Carrie.
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This is what happens when survivors can do 3 gens in one chase brah.
If they nerfed gen speeds there would be less tunnelling.
If 3 gens popped at once and I've only just managed one chase that guy will be tunnelled too because every survivor will ignore what they was doing and come to body block him and I'll just trade.
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Better?
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@Canas said:
https://forum.deadbydaylight.com/en/discussion/comment/2850245#Comment_2850245
Then why the heck are killerplayers still not allowed to switch characters in the lobby if the MMR clearly doesn't differentiate between killers anymore?
If I remember we used to be able to change killer in the lobby but maybe my memory from a long time ago is distorted.
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You don't even need to add a 2 hook requirement for her mori because the likelihood of every getting it is like 10% if the survivors ignore the tapes and don't stand near TVs. (I think the aura is 6meters to trigger condemned)
There's no way to see if someone has a file there's no icon, no item in the survivor's hands.
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@mr7ba_bk_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2850194#Comment_2850194
In parts, yes. She has one of the (If not only the) strongest map pressure. She's only weak in chaves, so you have to train mindgames and another abilities in chases. And I think she is one of the most fun killers
Strongest map pressure? If you teleport to a TV it turns off for around 40 seconds and then if you do it to every TV you'll have no way to teleport.
(That's if the survivors don't keep turning them off as well, they can turn off like 4 TV's before condemned has any effect)
They can keep them off and you can never teleport.
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@Canas said:
My first match as Sadako literally was on Gideon Meat Plant, too. I only was able to secure a single kill by camping someone to death during lategame. During the match itself I only was able to score two hooks before gens popped. Truly a miserable experience, and it was against a group of red rank players. So much for the MMR being separate for every killer, it was just a blatant genrush.
It's not separate unfortunately the majority of your MMR of the highest killer is brought forward on any other killer you may play.
You could be a god at nurse and then decide to play your baby trapper with no perks and you'll get the same matches of MMR as nurse.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1382513#Comment_1382513
I think letting ppl bleed out is reportable as it goes into holding game hostage.
Wrong it's considered a mind game the developers said that years ago.
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The entire perk lets survivors come back from mistakes that should have downed them.
Threw a pallet down and the killers ignored it and come round the side and caught you off guard? No probs here's a DH straight to another pallet or vault.
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Oh and I believe her lunge is bugged too, so many times I've tried to lunge and it only does a swing.
And pressing her ability by accident stops her from using it again or a swing for like 3 seconds.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2850076#Comment_2850076
Shrug. I play a fair amount of Wraith these days, and I watch a few other streamers that play Wraith. Yes, you use it at weak pallets, but you can also use it at switchbacks, so long as you have some sort of LOS breaker. Basically you rotate until you drop out of sight, immediately decloak and then come around. At worst it's a 50/50 or they leave the loop (correct response). He can also do a lot of shenanigans with bodyblocking, or with his silent bell addon.
Now...what exactly can Sadako do at the same pallet?
He needs a buff, but I'd still reckon him better than Sadako.
https://forum.deadbydaylight.com/en/discussion/comment/2850140#Comment_2850140
She's not quite Legion bad. I'd put her about on par with Pig, maybe slightly above Clown. She can do well on specific maps (like Pig) or with specific addons (also like Pig), but her toolkit is bad and RNG, and doesn't really fit with the way this game is played in 2022.
https://forum.deadbydaylight.com/en/discussion/comment/2850054#Comment_2850054
I've played about 60, and I'll give her...two points of partial credit.
- Some of her addons aren't bad at all, and when using them parts of her kit feel about right. Ring Drawing+Net makes Condemn feel almost useful, and Watch+Hair makes her stealth feel a lot more impactful. These three addons could safely be baked in, and she'd be low 'B' tier.
- She can be okay on Midwich and The Game, if you get lucky and are able to frequently apply Condemn to multiple survivors incidental to teleports.
Them add-ons are the only ones that have some meaningful effect I took the survivors to Midwich and I didn't hook anyone and just slugged and hit them and it took 4 gens to get my first condemned mori and that was with both of the addons getting the survivors with the tvs.
Even with them healing each other constantly it took forever to get it high enough for one survivor.
I was using these perks because obviously, I couldn't hook; crows, call of brine, eruption and NOED.
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Developers not listening to community concerns which has a knock-on effect because people know they can be toxic and get away with it.
Then there are streamers who record themselves griefing killers and then people watch it and want to do the same which then makes killer negative which makes survivor games worse and the cycle continues.
Some survivor streamers I've watched (big streamers who even used stretched res LOL) are literally treating the killer like an NPC and then giving them a condescending "GG" after they've been humiliated.
I've had some nice survivors over the weekend and it caught me off guard because usually, it's just toxic messages.
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Simply make it so survivors actually have to interact with the TVs and tapes.
If they don't do it in time the condemned rapidly builds up and any action such as healing another survivor on themselves makes it even faster and not a case of touching the TV next to the generator they are on but going to the other side of the maps generators or something.
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There's nothing wrong with the perk, 6 seconds is hardly going to be enough time for a nurse to teleport straight to a good survivor.
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If survivors are rushing gens proxy camp the person you hooked to force second stage and hopefully the survivors will flock for you and then start trading and once they've been second staged they will be too scared to try anything risky and then usually the advantage is in your favour.
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Don't bother trying to get condemned up I've already tested it if you use the healing states granting condemned + 12% progress tape addon it still takes like 4-5 generators to become dangerous on someone and even then they have to be caught a few times in front of a TV and have fiddled around with the TV's.
And this was with purely slugging and zero hooking to try and drag the game out a bit to see if it would be faster in the late game.
I recorded a video of a game in the smallest map possible too on Midwich and that probably made it a bit faster honestly.
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Not responding to the two commenters above.
But yeah the number of times I've had to suddenly call into work on a weekend or friends/family have to.
If you sell a product you're meant to maintain it and provide support.
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I've played over 100 games on Sadako and she's rubbish, and my MMR is high due to the huntress spam I do (other killers share a percentage of your best killer) every game is a sweat every survivor has meta perk and efficiency.
She's got no redeeming feature which killers that wraith can do better for example.
