mr7ba_bk_
mr7ba_bk_
About
- Username
- mr7ba_bk_
- Joined
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Comments
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People always say that playing surv is easier than playing killer. Now, these are the consequences. Enjoy it
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I think you Guys complain more than necessário about SWF. There is a big diferente between a troll group and a normal SWF. I like to play with my friends, só mucha people play with their friends. If you don't have friends tô play with you, so that's your problem. Not ALL group of friends play for troll, like me and Mine.
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Why all people always matter with a swf? They're Just friends playing
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I don't like to play Nurse and I don't have Blight. I'd like do buy him, but I can play normaly without them. Sometimes I win with 3 ir 4k, sometimes I lose with 4 or 3 escapes. I agree the genrush is a real bored thing, but corrupt being basekit is broken. SWF isnjust a problem when they're toxic, I don't matter to play against tryhard or good players (when I'm not training with a new killer), why would me complaining about how good a team play? Of course I get mad when they put The Game ir another surv sided map, but I'm happy If they aren't toxic and Just play normaly. Me with my friends we aren't pro players, só I think we are "normal" swf?
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Dbd players never are satisfacted
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@senki527 said:
Thanks for the t-bag update, it looks now even more dumb spamming crouch after new patch xD
Ok but, what's the matter? Why do you Care about It? The malice is in who uses to be toxic, but Tbag originaly was made for another importang things in the gameplay
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But I'm playing Pig and Ghostface relaxed
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I love playing killer, even If the game hás it's problems
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DH is isn't a problem for me, I can countered It most of the moments. Boon also don't makes me complain about something. Of course, sometimes both of them is a bad thing, but I don't have nothing to say about it
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@FreddysMixTape said:
https://forum.deadbydaylight.com/en/discussion/comment/2919335#Comment_2919335
If it was mid-sprint then it was def some sort of bug or he was just hacking. Keep in mind that the cross-play icon could also mean epic games so him having a hacked client isn't out of question.
Is Impossible to use hack on console
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@Rokjer said:
https://forum.deadbydaylight.com/en/discussion/comment/2914318#Comment_2914318
4,000 hours.
Simply. 4,000 hours.
You will find no excuse for me to pair a 700h player - and I am not mentioning that another survivor in the game had 400h - with another having as much time spent on a game.
4,000h.
I don't know if you realize the enormity of this.
https://forum.deadbydaylight.com/en/discussion/comment/2914344#Comment_2914344
A single tryhard build.
A survivor at 3 perks.
A single DS. Two DH. A single BT.
No offering/item for gen rush.
All SoloQ.
You have a very broad definition of a sweaty team.
My friends had played for one year and they aren't pro players
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@Rokjer said:
Me :
https://us.v-cdn.net/6030815/uploads/11FY4QMVJIWJ/screen.png
Killer :
https://us.v-cdn.net/6030815/uploads/C36ZCLQBOEN2/20220422003406-1.jpg
I repeat, he is well your game, BHVR.
I think sometimes you should not be precipitated Just because How many hours a person plays
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2913852#Comment_2913852
Same. If they are thinking people will back to play for events like this, they are wrong.
If they start fix issues, i will back game. I don't care about their shards.
I care about fragments, I really love this game, even If actually it's "dying" and I want to buy ALL killers. I liked this event
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I never use Shadowborn and I'm relax
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I really hate soul guard when used against me, more than dead hard
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Yes, finally someone who don't Just complain about this perk
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2897954#Comment_2897954
https://forum.deadbydaylight.com/en/discussion/comment/2897948#Comment_2897948
Teabags don't really bother me, but that's because I'm mostly numb to it.
Flashlight clicking can legitimately make me uncomfortable IRL, thanks to photosensitivity issues stemming from a serious concussion a few years back. It's a combination of the noise and the rapid strobing.
This really needs to go away.
Ok, in this case, flashlights needs a "nerf"
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2897816#Comment_2897816
'Upset' is a strong word.
'Annoyed' is more like it, especially in the exit gates.
It's the equivalent of refusing to shake your opponent's hand after the match, and instead giving them the finger. Yes, humans tend to be annoyed when other humans act like massive butts.
Just hit the surv, Tbag and flashlights is a small problem comparing to the chat. Sometimes is bored, depending of how the killer is on that day, but it isn't difficult to become normal for you or you Just ignore it
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@ymtspanishchaos said:
https://forum.deadbydaylight.com/en/discussion/comment/2897612#Comment_2897612
I think they could track things like the tbag, find how many times did they press the CTRL key and how fast, the lantern click, that kind of stuff is done in other games, they could also implement something like that, or create like a video of the game where the mods can watch and check for that stuff, and yet they could increase the punishments of endgame chat anyways
@ymtspanishchaos said:
https://forum.deadbydaylight.com/en/discussion/comment/2897612#Comment_2897612
I think they could track things like the tbag, find how many times did they press the CTRL key and how fast, the lantern click, that kind of stuff is done in other games, they could also implement something like that, or create like a video of the game where the mods can watch and check for that stuff, and yet they could increase the punishments of endgame chat anyways
I think Tbag and *click click* doesn't need a "nerf", this is the smaller problem. The real situation is about the chat and the toxicity
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@mr7ba_bk_ said:
Dead hard is a perk that we love to use and hate when people use against us. I don't think It needs a nerf, I don't matter too much about how strong the perk is. Yes, is really boring when you can't do nothing about It and the surv uses, but when you can forces the surv to uses the dead hard and then you kill her, gave us a good sensation. I love and deslike this perk. Again, I can't think about a nerf, what could change in the perk etc. It's too unique to be nerfed.
Change a perk just because too many people use It is ridiculous. But it's just my opinion
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Dead hard is a perk that we love to use and hate when people use against us. I don't think It needs a nerf, I don't matter too much about how strong the perk is. Yes, is really boring when you can't do nothing about It and the surv uses, but when you can forces the surv to uses the dead hard and then you kill her, gave us a good sensation. I love and deslike this perk. Again, I can't think about a nerf, what could change in the perk etc. It's too unique to be nerfed.
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@TragicSolitude said:
Best thing you can do for yourself in this game is close chat and keep it closed. No good comes of it. The occasional "gg" isn't worth it.
I turned off messages on PS4 and learned that silence is truly golden. Nothing beats the lack of notifications after a match telling me "ggez" because I lost or complaining about imagined slights because I won.
Killer-specific MMR is pretty crappy. First off, there's a sort of base MMR that affects all your killers. So, if you've done well playing as one killer, that's going to raise your MMR for all the other killers you've never touched. Next up, when you're fresh to the game, MMR doesn't stick you at the bottom, it puts you somewhere low-middle-ish (I think, depending on how BHVR has been adjusting the numbers); I know that's how it works for the overall base killer MMR, and I imagine it comes into play for the killer-specific MMR as well.
In short, to have the kind of MMR you need where you go against survivors who don't stomp you, so you have matches you can actually learn from, you will have to lose. A lot.
https://forum.deadbydaylight.com/en/discussion/comment/2895843#Comment_2895843
OP came in here talking about toxicity in chat making trying to learn a new killer feel miserable, pointing out that killer-specific MMR doesn't seem to work, and nothing you've said has been constructive towards that. No one was talking about wanting to win straight off the bat. You throw out negative assumptions like they're facts. Were you exemplifying the playerbase's toxicity on purpose or was that a happy accident?
I play on PS4 and Just a twice a player sent a message to be toxic. Another time, a player send me a "gg" only, and the second toxic player was sorry after call me bad because I tunneled him when It was necessary. I don't judge him, being tunneled, even when the killer needs, ia really bored
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When I bought Spirit, I player bad, but at least I play on console, I don't need to wait for tóxico players. I'm Sorry about the chat, It's badder than *click click* and T-bag. This community is horrible
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But I like do play with my friends...
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@smappdooda said:
Two changes would help it:
- Make the AOE a disc and not a cylinder (or sphere or whatever) so players don't abuse it on multi-level maps.
- Allow killers to CHOOSE to snuff or break it. This opens up an interesting risk/reward gamneplay options on the killer side. (Perhaps after the same totem has been booned twice, the second snuff destroys the totem?)
The possibility to brake a totten being killer is really broken and more op than tottens
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I think It could be better If you carro the survivors all the map til he gets out your arm and you hit him again. If he persist, Just drop and wait
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My name is a present of a hacker, I'm from console, so I should pay to change again. But I like it
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Remember, this is Just a test. They said that feedbacks will be read
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This is bad, but it's good too. Probably necessary
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@sumps1 said:
Maybe the killer should pick survivors perks every game. Wouldn’t have so much whinging about literally anything a survivor runs.
would you the usual meta perks run every game so you can just whinge about that?
???!!!?? What?????????????????
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I often play normaly and at the end of the match I search for the glyph. If I see It randonly, I get it
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I think players complain a lot about the game. I really love dbd, even If I ver stressed in a match. Some complaingments aren"t necessary or Just people crying
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@TWiXT said:
https://forum.deadbydaylight.com/en/discussion/comment/2857515#Comment_2857515
And what about Myers? Take a moment to realize how it hard counters killers like ghost face and Myers who literally have to look directly at their victims and stalk them in order to get any usage from their power. Now add in the fact that this doesn't just hurt them, but all killers 4 meters before survivors even hear their terror radius, by giving survivors an excessive early warning that the killer is headed their way, while also giving them bonuses to their action speeds. I believe reducing the range to 20-24 meters from 36 is at best a simple compromise in all honesty, but obviously you don't, which says more about your bias towards it's currently broken nature, as well as your insistence keep it as is. Your only complaint is that GF has a bad reveal mechanic, and thus "This shouldn't get balanced until GF's Reveal mechanic is"... grow up. Admittedly GF's reveal mechanic SHOULD be better, and I've made previous posts about changing it from a 2d model to a 3d "Flashlight emanating from survivors heads" one to better balance/fix this, but the devs are pretty lazy, so that suggestion is likely to never be implemented, but even if it was, I doubt you would still think that my suggested balance change to Spine Chill would be justified, and that makes me a "sad panda" (southpark reference).
https://forum.deadbydaylight.com/en/discussion/comment/2857559#Comment_2857559
You called me "Dumb" while obviously not even reading my post. So I asked that you stop being "Dumb" first before engaging in the conversation. It was a simple jab at you for being ignorant, with the intention of getting a more profound response, which sadly, hasn't happened yet, but we'll get there eventually, I believe in you!
https://forum.deadbydaylight.com/en/discussion/comment/2857542#Comment_2857542
Hearing a Terror Radius is one thing, knowing that the killer is looking in your direction while you hear it is another piece of information entirely, and I'm certain you know that, but are purposely feigning ignorance! That so called "work around" that's been suggested? I've already explained why that BS time and time again both in the original post and in follow up comments, so please read those since I'm so VERY tired of repeating myself. I do like the idea of it being defeated by Oblivious, since it's meant to defeat Undetectable, and having it defeat both is overkill tbh, but that alone is not enough in all honesty. Considering it's overall POWER regarding information and the advantages it provides to survivors, I feel that a simple, little, reduction in it's radius is a small ask on my part.
https://forum.deadbydaylight.com/en/discussion/comment/2857703#Comment_2857703
Out of all the games I've played for the past 2 weeks (ever since Onryo/Sadako was released) There has only been maybe 5 games wherein I didn't encounter Spine Chill. Which is very sad honestly since equipping it for the sole purpose of countering Onryo is stupid as hell, because she emanates a "Lullaby" radius while de-manifested (in stealth), meaning that she's LITTERALLY the noisiest "stealth" killer in the damn game! In all honesty, this design decision means that she can't even be considered a Stealth killer IMO, so it's not even necessary. Regardless, Spine Chill has seen a MASSIVE increase in usage amongst survivors, and whether or not Onryo is to blame for this, Survivors have noticed how OP it is against all killers, and are making it a permanent addition to their builds. It's basically kryptonite to Myers and Ghost Face, as well as a major pain for any killer, stealth or not. All I'm asking for is a simple balance change by reducing its radius of effect from the grotesquely large 36 meters to 20 at minimum or 24 at max. Does that really scream to you that it would make it useless?
As for BBQ and Chili... that's actually already a very balanced perk. The aura reveal doesn't affect anyone within 40 meters of the hook or in a locker, and other than that, it just provides the killer with bonus BP for getting 4 hooks, so what the hell do you want? You want it's aura reading range doubled or removed perhaps? or maybe you want it to require 8 hooks to give the killers their bonus BP? I seriously don't understand how you can hate on BBQ&C which is far better balanced, over the much less balanced and currently OP Spine Chill... I just don't get your reasoning.
I really don't think Spine Chilli should be nerfed, doesn't matter the arguments, nothing will chance my head. Sorry being ofensive
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What?
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No, It doesn't need a nerf, stop being dumb
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No, please no. This will kill the game. Me, who play killer, don't agree with it
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I don't jugde him, but he's still wrong being toxic like that, lol
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Let people use the perks they want. I know it's annoying, but nobody will stop using one perk just because killers don't like.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2854339#Comment_2854339
So are many killer players using characters that get complained about on this forum.
That's the DBD community for you.
Yeah, we can't play using our characters pra perks in peace, always will be a person crying for you
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I don't think DH should be nerfed (I play more being killer), and I don't underestand How this perk could be nerfed
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But I like to play with my friends :(
We play for Fun, and a little to Win too, but we aren't pro players
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oh ok, your nickname appears brazillian for me, sorry
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2851807#Comment_2851807
Haha best response. Trust me, no discomfort at the end. Actually, no. I don’t really care if someone has a negative view of something I enjoy. Has no bearing on my life.
No, the Jan reference isn’t rude or an insult. It’s just a sarcastic response. Google it if your so inclined.
excuse-me, are you brazillian? just for curiosity
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I really like this game, even if it has its problems, bugs and really toxic community, but I'll always playing this game, with my friends or solo
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@HexDaddyissues said:
no. The atmosphere within dbd is a well rounded feeling of anxiety and pressure. Having a robotic (whatever colors they are, im colorblind) bear with googly eyes make a b line to me would negate all feelings of actual horror. The bunny suit for legion is even too much to take seriously.
I think Springtrap should get the killer's paper
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@Kira15233 said:
Honestly, I'll keep saying it, NO NO AND NO, the franchise has turned to so much bad directions that it's not fun talking about it, the lore is decent I suppose but shoving dead kids in robot suits and their spirits control them now? No thanks, not violent enough for me, I want lore with Violence, what MADE killers turns into what they are ^^
But I think Springtrap could be the killer, not another animatronics like freddy, bonnie etc
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2851394#Comment_2851394
I am (was) a FNaF fan, I know what you're talking about. This doesn't excuse the fact that FNaF fans were calling the chapter a flop before it even came out or straight up ignoring every hint that came out or finding a way to link it up with FNaF
In this case, I agree with you
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/314375/would-you-like-fnaf-dlc-in-dbd
FNaF fans being mad a different Killer entered the Fog instead of Springtrap shows how toxic they can be
Think with me, If you see a little detail that reminds you a character you really like, and at the end, this character doesn't appear, would you be happy? This can be toxic only if fnaf fans exaggerating, and this is not the case, I think
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I love playing as killer sometimes, and I admit DeadHard is stressing sometimes, but I don't think it should need a rework, other killers just cry a lot about this perk, and I think this is ridiculous.
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why? there's no difference between console and pc on her, and she got a buff from ptb too. You're asking a lot