MikaelaWantsYourBoon
MikaelaWantsYourBoon
About
- Username
- MikaelaWantsYourBoon
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Percival_nxs said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404211#Comment_3404211
tell this to the devs who create god pallets, you cant catch a surv with an m1 killer with all those pallets
You actually can but not everyone have same skills.
-
Why i am not seeing this survivors lol. I am seeing medkits more than before and Syringe is popular as hell now. But atleast they limited with heal cap now.
-
Why not
-
Probably Yui will be confirmed as lesbian, i don't know. And maybe they should add trans character to game, since we have not any of them.
-
@Meathammer said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399060#Comment_3399060
False. Try doing it against high level survivors
Who said i did not?
It does not means it is false just because some survivors defeated you when you are playing Nurse.
-
@EmmaFrostyEyes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399052#Comment_3399052
Disagree She 1) hard to play and 2)she has the lowest kill rate
Nurse mains loves to say this lol. But she is not even challange to win. Just pick the killer and win the match.
1) Hard to play for beginners. And most of killers are hard for beginners anyway.
2) She has high kills on high ranks. Unskilled Nurses makes rates a bit low.
-
Well it is very easy to win games as Nurse tho. She is "Dead Hard" for killers. The real challange? Do this as Trapper.
-
@VikingDragonXii said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3395959#Comment_3395959
And that worries me if BHVR continues the trend of going after Regression but not looking at Toolboxes, BNP, or Progress perks.
The feeling of Gens going to fast will get worse without any decent regression perks.
After med-kit nerfs, next survivor nerfs will target probably toolboxes, SB and some surv progress perks. Honestly most of progress perks are garbage. So most likely PT and Resilience will be nerfed
-
@Crowman said:
The idea is that for a slight efficiency cost, you can transfer repair progress from 1 gen to another gen. This can be useful for breaking a 3 gen assuming there's another gen around.
For example, let's say you are about to finish a gen and the killer is busying chasing another survivor. You can repair that gen for another 30 seconds using Potential Energy and then immediately add 20 charges to the next gen you work on afterwards.
I doubt it is good for breaking 3 gen because you are losing all tokens when you get hit. I think it is pretty useless perk at moment but i understood idea of behind it.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3226444#Comment_3226444
One step forward before not so gracefully falling down the staircase... naja
Sadly you are right, rip... They started release exc costumes, i hope they listen all feedbacks and revert this. All costumes should be in store after a while.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3226430#Comment_3226430
- "Progress beyond Tier 70 of the Archives and earn new Deep Rift Outfits, variations of new Outfits Progress beyond Tier 70 of the Archives and earn new Deep Rift Outfits, variations of new Outfits exclusive to The Rift."
This is bad... Very bad.... Exc costumes should not exists, i loved BHVR cuz not doing this. I don't know why they changed their policy.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3226428#Comment_3226428
If they weren't exclusives I'd agree with you. But they are, so I suddenly hate the concept.
I don't know about this part. They will come to store later, right? All of skins....
-
@GoodBoyKaru said:
More Tiers!
Except they're Premium only and hold New exclusives despite the no more exclusives stance BHVR have had for ages.
...more tears :)
But it is more content for same price. It is win on my book :)
But yeah, free tracks should have BP at least.
-
@Marigoria said:
More tiers added just for the paid track, while the free track doesn't even have bloodpoints..............................................................................
Yeah, i agree with that. Added tiers should have BP, i don't see reason to not add.
-
@drsoontm said:
Funny how so many players have no issue kiting a Nurse. Then again, they aren't the ones giving up (way to get better).
Of course the good players don't come to complain.
I am good player but i can't win if my teammates dc. Honestly i don't care about win so much but it will be better if i have normal games against Nurse.
-
@adsads123123123123 said:
https://forum.deadbydaylight.com/en/discussion/comment/3224550#Comment_3224550
There are a lot of games where survivors don't run Dead Hard and still escape. I don't see what your point is.
And what is wrong with people who is running Dead Hard? It is good perk but it is not op anymore? Just because they worked against you, does not means it is op or busted?
New DH is very baitable, if you can't bait it out then it is on you. I don't know what i have to say you but you just need to get good.
-
BHVR, please just start all survivors on hook. These people won't be happy until this happen. Just do it, 4% chance is good enough to escape. If they can't do this, that's on them.
-
I doubt anyone asking for balance game around 3 v 1 but better matchmaking will help. 1500 hours players should not be team with 200 hours players.
-
Midwich, Haddonfield, RPD, Yamaoka (both maps), Saloon.
Autohaven and MacMillan depends on RNG.
-
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/3223285#Comment_3223285
BROOOOOOOO YES 61% KILL RATE.
tbf killers are op. Considering nurse has the lowest kill rate we should nerf the high kill rate killers like pig and buff nurse so the game can become the perfect 50% kill rate everyone wants it to be.
First change i suggest is giving pig 2 traps and giving nurse 1 more blink, just to balance the kill rates a bit.
I loved how you only focused only one part of my words :)
And i love how you are keep complaining about "unfair" survivors stuffs while killers have a lot too. But yet i am never seeing you complaining about them.
-
@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/3223247#Comment_3223247
Yes because it hands out free wins against hit n run killers and deletes a major way killers make pressure. So killers start tunnelling whenever they hear the boon sound.
Yeah, sureeee. My poor killer fellows would stop tunnel if we nerf CoH...
Oh wait, they said same thing for Dead Hard too. They exactly said same words for old DS too. But i never saw anyone stopped tunnelling.
61% killrate and killers are still asking for more nerfs. CoH is unfair!!!!
What about camper Bubba? What about CoB + Overcharge combo? What about Plaything + Pentimento combo? What about Nurse? What about Blight with his busted addons?
Nahhhh, they are just alright. They are killer stuffs, they don't need nerfs. Just nerf survivors more, so we can get our 99% killrate.
-
Blight and Oni, big NO lol. Both killers are monster already, they are very strong killers.
Others, yeah.
-
@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3222005#Comment_3222005
Not every woman in the game has to be downright beautiful. Even then Haddie looks pretty decent (Just wish her hair was actually white like it should be)
Agreed on Jonah though. So much wasted potential with him
But it is video game, beauty is important part to sell characters. But you can sell with different abilities too.
Dwight is not handsome but his costumes are usually so troll and funny. So people are buying them.
Nea is very ugly but her cotumes are so badass. She is selling very well.
Jeff is great option for metal music fans.
Haddie... She just has nothing special. She is badass in lore but her cosmetics are terrible. Her hair is terrible. Look Zarina, she is maybe not so pretty but she has a lot good costumes. Especially the AoT skin... There is zero reason to pick Haddie. Her costumes are boring, Youchi and Jonah have same problems.
-
They had chance to make cute Indian girl survivor but what we got is Nea's grandma. So i am not surprised she is not popular, she is lame almost like Jonah.
-
Is that your name? 🤔
-
@HoodedWildKard said:
It's why clown has sad facepaint. He misses his horsey 🥺
Kate is looking everywhere for find him...
-
I want RE 5 Jill first. But i will buy any skin she gets.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3220118#Comment_3220118
That I know of, none that weren't also available at the time of the event (Hallowed Blight, Withering Blight, Eternal Blight, etc). 4th Anniversary Claudette + Slinger, and 5th Anniversary Wraith + David, are both not in the store for purchase.
But with Mikaela and Doctor, they were in the Rift, alongside the Nurse's Blighted skin a year prior, so I assume we'll be seeing them.
Here's hoping that it won't be time limited.
My friend is dying for this Mikaela skin... I hope she can get this skin soon. And thanks!!!
Time limited skins is one of the worst things ever i saw in DbD. This is not free to play game model, so i don't know why we are getting this type skins. I am hoping they listen community for once and cancel this.
-
@katoptris said:
You can expect them after a awhile I'm sure.
Did any event costume added to store before?
-
@SoulKey said:
I prefer OG chapters, they are usually way better in terms of balance, cosmetics and customization (Map, survivors, etc.)
I disagree. Last 4 original chapters was so bad. Twins, Trickster, Artist and Dredge. Last original maps also has a lot balance issues. Eyrie and Garden of Joy. For survivors, Yun and Elodie were good. But Jonah and Haddie very lame survivors.
-
Eyrie is looking amazing, i love this map so much. But balance... on other hand... This map is sucks, yeah.
I wish they would make it smaller. And ofcourse remove some loops or at least nerf main building.
-
I always expected BT from Bill and they always disappointed me.
Thanks lord, we have basekit BT now.
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3216269#Comment_3216269
Thats not how false equivalencies work, and I was trying to be polite.
Thanks but i was doing same thing for you. But my opinion did not change, i doubt you can change it. So let's just stop here, thanks for discussion.
-
@tippy2k2 said:
She's just a normal human girl who likes to walk on cats, just like every normal human girls. She is not The Entity nor is she a killer in the DBD Realm.
100% correct
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3216254#Comment_3216254
Thats a bit of a false equivalence, but you're welcome to think it.
It is not false for me, it is pretty correct for me. But you are welcome to disagree.
-
@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3216002#Comment_3216002
The difference is that the survivor already lost twice: They lost when their team all died before completing gens, and they lost again when the killer beat them to the hatch. If anything how NWO works in this situation is exactly how it should, a gate escape is counted as a win, and someone who has lost twice has clearly not won.
Killer lost when survivors finished gens, killer lost when survivors saved their teammate from end game camping. Survivors should keep their anti-tunnel perks, there is no reason to reward killer for their lose.
You wellcome!
-
@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3215996#Comment_3215996
There aren’t any generators left to patrol, gates can be done quickly and far from a hooked survivor. The killer is basically out of reasonable options in end game, but to secure that last down/hook.
And for last survivor, hatch is closed. And gates blocked by NWO for a minute, now they can not do anything. This is lose - lose scenerio for survivor as well.
I can't see any difference. And i am not even talking about DS nerfed into ground with 3 seconds stun time
-
@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3215842#Comment_3215842
The problem is you’re wanting a perk that is SOLELY for endgame… to not work in the endgame. It doesn’t matter if it’s 1 survivor left, or 4. The perk is for endgame.
The problem is you're wanting a perk that is SOLELY for tunnelling... But yet, you are losing these perks at end game. If i am not wrong, you still can camp & tunnel at end game. So why surivors are losing their perks?
-
@RonMan32 said:
https://forum.deadbydaylight.com/en/discussion/comment/3215863#Comment_3215863
"Perfectly" isn't accurate. A system like this (if enough people used it) would make queue times between both roles identical. Killer queue times are SHORTER with the new system sure. But 100% is almost always on survivor which means it's nowhere NEAR the 4:1 ratio.
Bonus is on survivor because so much people are playing killer and queues needs more survivors for balance it. I can't see problem with that. If you need this bonus bp, you can play survivor.
-
And why they should do that?
Incentives added for makes queues better and it is working perfectly already.
-
@SpaghettiVase said:
https://forum.deadbydaylight.com/en/discussion/comment/3215804#Comment_3215804
You are comparing an endgame perk to anti tunneling perks. You either don't understand how this comparison makes no sense, or you're being intentionally obtuse about it.
So you can tunnel and camp at end game too? What is different?
Ah i know answer already, nerf them if they are survivor perks :d
@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3215804#Comment_3215804
so then those perks mean absolutely nothing except wasted perk slots if all the gens aren’t done? That makes no sense.
If gens did not finished, this means you have 3 kills and win. What's problem?
-
250% is so much and it would create issues with queue times. 100% bonus is good enough to make people play other role.
-
@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/3215804#Comment_3215804
Nice how you just ignore the fact that ds and otr work the whole game and nwo only in the end game
They are working if you are tunnelling the survivor. So by your logic, tunnelling is not tunnelling anymore because it is end game :)
-
@SpaghettiVase said:
https://forum.deadbydaylight.com/en/discussion/comment/3215761#Comment_3215761
Where does it say that? It says once the exit gates are powered. That's either when hatch is closed or when all gens are done. Rancor is an example of activating when all gens are done, given it's specific word usage "Once all generators have been completed." If we're gonna use this logic then I assume you're also fine with adrenaline and hope not activating once the hatch is closed right?
And i am asking nerf for it? It should not work after hatch closed, it makes lose - lose for the last survivor. Kill should not be free? Like what DS & OTR did before their nerfs.
Remember Me & NWO should not work after hatch closed, they should work only if all gens finished.
-
@FlameLickVA said:
https://forum.deadbydaylight.com/en/discussion/comment/3215759#Comment_3215759
Then how are they going to improve if they can’t play the game :/
It is matchmaking issue, i don't know why baby survivors are playing with veterans. There should be 200 hours cap and people below this, should not be part of MMR matchmaking.
-
@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3215727#Comment_3215727
OTR and DS are design to stop tunneling early and mid game.
If you want to make them work in endgame, then disable them before end game collapse and then it will be even.
And NWO supposed to work after all gens finished, not after hatch closed. If killer killed 3 survivors and closed hatch, this perk should not give them free kill. This perk is makes escape imposible for the last survivor. But i think you are asking for free kills and you are okey with it?
-
No, i hope not. I am dodging survivors when they have low level prestiges. So i don't have to play with baby survivors
-
Maybe perk is not bad like you guys are making it?
-
It is still on Survivor for me. I am almost never seeing on killer.
-
@fulltonon said:
If killer managed to close the hatch with no way out they deserves to win.
Alright, if survivors finished gens then they deserves to keep OTR and DS. They should back to old versions.

