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MikaelaWantsYourBoon

MikaelaWantsYourBoon

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  • @Wilx said:

    Would it be possible for one or two of the Devs to show us how to play solo queue at the moment? Since the update, many matches have been virtually unplayable. It would be great for Devs to prove to us that it's a skill issue and nothing more..

    They won't...

  • @Ayodam said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417513#Comment_3417513

    Sometimes they’re scared, sometimes they’re doing challenges. Sometimes they’re exploring. Idk. You tend to get a variety of experience levels with MMR when you play.

    Yeah, tome challanges is another reason why we have terrible games in survivor games.

    Killer challanges are usually asking you to progress game. But for survivors, throw the game. Like "Hide as X survivor near the killer for 60 seconds"

  • @Piruluk said:

    It would have been better if self heal stays, but team heal being lot slower.

    Nerfing self-heal was nerf for solo-q. Because SWF can be coordinate and heal very easily. But yeah, Solo-q was the biggest issue for killers. Very understandable nerf.

  • @birdnippies said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415498#Comment_3415498

    TIL OTR is a "meh" perk. That's where this person lost all credibility.

    Yeah, it is amazing perk. That's why it is sooooo meta perk.

  • @Hannacia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415522#Comment_3415522

    Honest i dont see slugging much. Maybe we play on different servers so games are different i don't know, but slugging isnt used much or at least i personally do not see it.

    Tunneling sure it happens but what can you do. Tunneling also comes from core problems that needs to be fixed in the game. Ask yourself sometimes why do killers tunnel. Is it because its an easy win or is it because gens go too fast and maps are too imbalanced? You will never get rid of tunneling, but i'm sure some killers would start playing more "fair" if maps + some of the survivor perks and items were adjusted.

    I also don't believe you are getting tunneled, camped and slugged every single game you play.

    Lets say slobby gets nerfed...killers start using gift of pain. How long would it take for you to make another post for gift of pain to get nerfed? See my point here? You will never be happy unless you win 100% of your games?

    Yeah i heard this a lot:

    Nerf DS, killers will stop tunnelling. Nerf DH, killers will stop tunnelling. Nerf CoH, killers will stop tunnelling.

    This never gonna happen. If you wanna really stop tunnelling, you need to add mechanic which will punish tunnellers.

    And i am asking core game changes as well. Not for one side, for all sides. Solo - SWF - Killer. I know this game can not be balanced perfectly but we can ask for the closest version.

  • Why not?

    @Hannacia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415510#Comment_3415510

    Oh my well there it is.. You refuse to use good perks that counter issues.

    Because you think something is boring to use is not a legit reason to nerf a killer perk that is very much needed at the moment in this game.

    Killers have to adjust to new perks. Survivors can do the same.

    I adjusted to sprint burst, i was a 100% DH user. I never used we'll make it. I adjusted and learned to enjoy the perk. I save a lot of people so it works for me.

    Also im not trying to make villain out of you i'm simply pointing out the fact that you yourself don't want to change your perks or your build or so it sounds like at least. I can understand not liking to use sprint burst there are plenty of option, but botany will kill your medkit usage which makes your self caring harder, otherwise good perk

    Like i said, you have a lot problems in this game. And you can't get perks for fix every problem you have. It's not that simple. You limited with 4 perk slots.

    If i bring perks you mentioned, i can't counter slugging and tunnelling. If i bring perks for counter this strats, then i have to deal with slow heals or some other problems.

    Tunnelling and slugging are very popular strats btw, i don't know how you can say you won't see this type killers in every game. I almost seeing this type killers 70% of my time.

    Perks can not be fix for all DbD problems. That's why we need to talk and make them change game.

    And ofcourse, like i said if you open topic for killers i will support it as well if your points makes sense to me. I am not one-sided player.

  • @HugTechLover said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415498#Comment_3415498

    Dude, it’s a 1v4.

    Counter sloppy with a healing perk. It’s not hard.

    You know how to counter tunneling, slugging, and camping? Being good in chase. I don’t even mean that in a “git gud” fashion, but legitimately being good in chase hard counters all of those “free tactics”.

    Not to mention, SWF is a free tactic to everybody. There are tons of ways to find a SWF. Stop playing solo, find a SWF.

    We cannot just nerf every killer perk that brings inconvenience to survivors. “Sloppy gives killers free pressure and I don’t like how long my heal takes” is not a reason to nerf.

    And do you know not everyone are SWF in this game. And i don't like to play with some people i don't know maybe? Not everyone are tryharder in this game.


    And do you know you can't decide which solo survivors you will get. I am fine at loops. I can buy some time for my team. But this all out of topic. We are talking about Sloppy started to be problematic perk.

  • @Hannacia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415498#Comment_3415498

    Can i recommend a good build? Adrealine, Sprint burst, reassurance and we'll make it. Sure it has no anti tunneling, but i doubt you are getting tunneled and camped and slugged in every single match. ( i play soloQ too or with my boyfriend, and we do fine with this build. We counter the tunnelers and we heal fast.

    It happens sure killers tunnel and camp and do all them nasties, but you know killers need perks to counter survivors as well. Survivors demanding nerfs to every single perk starts getting a bit tiredsome after a while. You just got 2 of the strongest gen perks destroyed, Pain ress is..well it is what it is. Healing was slowed to counter this loss for the killers. Slobby helps to slow down the games when survivors bring 4 prove thyself, toolboxes and brand new parts.

    You never think the game from both sides do you?

    First SB is boring perk for sure. I never loved this perk. I want to run any time i want, this perk takes this from me.

    Adrenaline is fine. I am using it time to time. We'll Make It is another boring perk, you need hook save for it. I prefer Botany even it is 50% but all time.

    Reassurance is fine perk but forced to bring perk sadly. I don't wanna run a perk which will counter campers. I wanna be free with my builds. But sadly i can't.


    And here, i am talking about survivor issue, this post was about Sloppy. I did not say all survivor perks or stuffs are fine. I would agree for nerfing toolboxes, PT and removing BNP. And you did not say but some maps needs serious survivor nerfs: Coldwind, The Game, Garden of Joy etc.

    So don't villainize me please. I am not that type. Just because you and your bf have great time while playing survivor, this does not mean everyone have similar experience.

  • @Hannacia said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415483#Comment_3415483

    Survivors have multiple perks to counter slower healing. Only perk that gets hit hard this patch was self-care which is a perk that NO ONE should be running the first place.

    Change your perk load out. Stop using the same old same old. Put a healing perk in there, remove the windows of opportunity and add we'll make it. Adrealine is a good choice too. I use it. I always stay injured the last gen because i know i have a perk that will heal me automatically.

    Why is it that everytime something gets little bit harder it needs to be nerfed to the ground?

    Also CoH nerf was needed. That perk was trouble from the beginning and if im honest its still very strong and troublesome perk.

    DH nerf.. is it really a nerf? You can still use it 2 times. Its not un usable like Overcharge and brine are right now.

    Oh yes, i really like this mind: Bring perks bro

    I am solo

    Killers are tunnelling us. Use DS (even it is garbage atm) or OTR (meh perk).

    But they are also slugging us. Bring UB bro, it works.

    How about campers? Reassurance and Kindred are your answer my pal, i have more good advices for you.

    But killers are using these strats for free. They are also bringing perks which helps them. How i will counter them? You also have perks to counter their perks!

    But how? I only have 4 perk slots. Which perks i will bring? Counter perks for killer meta perks? Or counter perks for Slugging, Tunnelling and Camping which is free strats for killers?

  • @Hannacia said:

    Healing nerfs on survivors werent all that bad. How about we stop nerfing every perk that makes it little bit harder for survivors?

    I still heal myself fine 2 times per match and most people are now using we'll make it or botany to balance the few extra seconds.

    How about we stop nerfing every perk that makes it little bit harder for killers? No? But we did that, don't we? We nerfed perks from both sides because of complains.

    If perks are creating unfair scenarios, they needs to go. Simple. It does not matter which side has it, it should not be in the game.

  • @Xxjwaynexx said:

    So nerf all gen regress first and then your wanting to nerf sloppy the main counter to healing which if your good at the game is still really strong. Sloppy is fine it's mostly used for hit and run builds which are high risk high reward at best. Anything can be oppressive when the player(s) are better than you.

    You still have anti-gen perks: PR , Pop, Corrupt, Jolt, Eruption etc. But you also added Sloppy Butcher to your builds because it is much stronger than before with all of healing nerfs.

    So do not act like you have no weapons for gens anymore. You still have very solid combos. But this perk is making healing so worse and after all of healing nerfs , this perk should not be that strong and effective.

  • @Phasmamain said:

    The perk doesn’t need the increased regression it gives. The normal haemorrhage is enough

    Otherwise it’s fine if a bit annoying to fight

    I will be fine if they remove one of the effects. 2 effects are just so much at the current meta.

  • @adsads123123123123 said:

    He's decent now. Before the changes, flashlights and Dead Hard made Wraith unplayable.

    CoH too, do not forget about this perk lol. Wraith always trusted his hit & run strat. And this perk took all of his pressure because you could not leave survivor injured. They were running to boon and heal again, all pressure removed.

  • @Nos37 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3415126#Comment_3415126

    6.4.0 Forged in Fog> Features> Flashlight Update> "Killers are now immune to blindness while grabbing a Survivor out of a locker."

    Wow, i miss this when i was on break from DbD. This is very good change tho. So if this is the case, then op is right. They were cheating or there is bug.


    @TheTom20 do you have video record?

  • They never removed tho? Maybe i am wrong but can you link me where they mentioned this

  • That's how BHVR is changing this game atm.


    They are releasing new survivor perks which will work better with SWF.

    They are nerfing self-heal and not touching altruistic heal which will work better with SWF.

    They are creating 3-gen holder type killers and their counter is coordinated teams. And surprise, you need SWF for it.

    They are not touching camp & tunnel strategies because SWF teams can beat this with coordinate. Solo survivors? Who cares them.


    It is like play SWF or leave atm, so i am not happy with how is DbD after latest patches.

  • @KenwanObinobi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413589#Comment_3413589

    2700 hours do not mean anything.

    Do you even know what a checkspot is ? If you would, you would know that some jungle gym are unwinnable for non tier S killers. But yes, most survivors do not know about them at all.

    I love how you assumed i am survivor main. 🤣🤣🤣

    Please keep write, i am curious what is next.

    And i don't know how i am winning games as killer, if game is that unfair for killers. Guess i stucked at low mmr, even after a lot wins my mmr is not rising. Poor me, after 2700 hours i am still noob.

  • @KenwanObinobi said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413088#Comment_3413088

    Talking about skill while the game design mostly negate all the skill possibility.

    First that is just toxic and second you clearly do not know anything about DbD if you really think that at high MMR the problem revolves around skill and not map design.

    2700 hours on DbD atm. But you are the only one knows about DbD. We are all unskilled noobs, sure!

  • @mustdogen said:

    TBH,i think you should repair all the other gen first before you touch the 3 gen.

    SM will protect her 3 gen anyway.

    You should repair the other gen first,if she give up 3 gen and go for player,then you can go and break the 3 gen.

    If she keep protect her 3 gen, she need to face 0 hook four gens.

    You should win easily since she can't really chasing you in this moment.

    Yeah but problem is , this games takes forever to finish. Yeah she has 0 hooks and 4 gens finished. But she can hold last 3 gens longer than 30 minutes. This is very boring and unhealthy gameplay design. She should be reworked.

  • @Pulsar said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413525#Comment_3413525

    Because it is (depending on RNG) almost uncounterable on Console. I've been told it's also annoying on PC.

    It is noticeably bad.

    I don't know how is this perk on console, so i will take your words on that. On PC, it is annoying perk but doing almost nothing. But if it is that bad on consoles, then this perk should not exist.

  • Why? I am seeing a lot Boil Over lately but they are doing almost nothing. I am still hooking them.

  • The only way to break it at start of game. You have to make last 3 gens is very fay away from each other. But then SM will defend their 3 gens from start of game.


    There is actually no good counter for it. You just need to do gens, get hit, leave area, heal, come back. The only way is making her give up and chase someone to down.

  • @Cynwale said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413099#Comment_3413099

    The first and third points are refused, the second and last one are accepted.

    Nah, you will take all or non. Deal or not, can't wait all day Sir.

  • I want all old busted things back.


    Give me old OoO, so i can make killer run for infinite at Midwich.

    Give me old mori, so i can end survivor after their first hook.

    Give me old Dead Hard, so i can greed loops again.

    Give me old Nurse, so i can use Starstruck build on her again.

  • Since survivors are just skins... I think this will be good QoL change. And people will play whatever survivor they want without worrying about items/addons.

  • @Dennis1242 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407744#Comment_3407744

    I know but even with nurse, every chase lasted for about 20 seconds and 1 gen was done every single chase

    Sounds like skill issue. My killer games are better now without Dead Hard and CoH around. PR and Sloppy Butcher gives me good slowdown on gens already. And if they refuse to heal, that's nice for me. One hit and they on hook again.

  • Did not we say "they will go after other exhaustion perks even you nerf Dead Hard," . And nothing wrong with holding W. You can also hold w and catch survivors. You have skills, i am believing you.


    And now, i am just saying. If they remove exhaustion perks, different type survivor perks will be targeted for next. "Aura perks are so strong, they are creating problems. Please nerf them..."

  • @Maperson said:

    Give me Chucky already

    If it is not Alien or Chucky, i will disappoint.

  • @Mushwin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3412124#Comment_3412124

    No I mean, there is a new device, where need the other half to help you, not removing the hat, but with some saw movies, the other person needed to help to save both, sort of something like that -s-

    This can't work and mechanic like that never should exist in DbD.

    First, how solo survivors will coordinate. They have hard time even against Pinhead, the box hurts so much. System like that probably will destroy most of solo teams.

    And second, some people can troll you. They will just not help you to remove trap and they will leave you to die.

  • @AetherBytes said:

    I would like different mechanics for getting the trap off. We know they're willing to introduce different interaction machanics with skull merchant, maybe make it so every box has a different mechanism.

    SM's drones are not inta-killing you but Pig's traps are doing. They supposed to be simple and one mechanic only.

  • @Caiman said:

    Kate, Mikaela, Yun-Jin, and Zarina just got new skins recently.

    And those "boring" characters are way better than some hipster wannabe-witch girl who works in a coffee shop.

    Sure that's why this witch girl is more popular than this "way better characters" . Sure dude, whatever you say.

  • @Mooks said:

    The game isn’t even directed at kids though?

    The boon doesn’t enable self heal anymore. Though the perk Self-Care still exists!

    also the boon reveals the aura of injured survivors to all other survivors, which still helps in your situation

    edit: Medkits would also be possible but they have limited usage and it would be scummy to suggest this as an alternative to the unlimited Boon self healing ability.

    Imagine telling new players to use "Self-Care".


    No, don't do this @kingkos

    Use some heal builds maybe or learn to play without CoH (adept) but do not bring Self-Care. It is just bad perk which helps to killers more.

  • @Phasmamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410862#Comment_3410862

    Most popular characters have enough at this point though. There’s only so many times feng can get “cute streamer outfit” or mikaela can get “TikTok witch” outfit

    The unpopular characters usually have unexplored opportunities for cosmetics which can attract more people to play them. I never considered playing Thalita until they added her new cosmetic but I love it so I’ve started playing her more.

    They are getting costumes, true but not all of their costumes are good. For example, Mikaela has a lot costume but only few of them are good to use.

  • @KateMain86 said:

    I think the challenge right now is creating a new survivor that we see as often as Feng, Kate and Yui. The only recent one that has come close to this is Vittorio. They did something right with him. Characters like Haddie and others we hardly see should be thrown into the void and forgotten. Use your most popular characters as blueprints for the next one.

    As for cosmetics, I feel the same. The most used cosmetics should also be used as blueprints for future ones. Its one thing for a character to have a lot of cosmetics, but do they have a lot of good cosmetics? That is what matters.

    They already created some new popular survivors: Mikaela, Yun Jin and Vittorio.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410892#Comment_3410892

    Oh, well. If the people that do play them get some love. No skin off my nose. On a side note, you also mentioned Zarina. I hardly see her either.

    Zarina is not super popular, true but i am seeing her time to time. When she got her AoT costume, she was super popular. Maybe she needs some love which will make her more popular.

  • @[Deleted User] said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410862#Comment_3410862

    I'm happy to see characters that might not see a lot of skins get more love. Out of your list I would only agree that Zarina probably could do with a bit more love.

    But nothing changes. I am still not seeing them even after new costumes. They can add million costumes for them and everyone will still play Feng, Kate, Meg, Nea, Mikaela, Dwight etc.

  • @Steel_Eyed said:

    I thought quite a few of the new skins were solid. I particularly liked Artist, Knights, and Skull Merchants. Can’t argue with more content though.

    Yeah but the effort was for unpopular/boring characters. Popular characters deserves more love, more people are playing them and waiting for content.

  • @SketchyUtah said:

    Call of Brine? Now it only regresses the gen by 25%? What's even the point in running the perk? 4 Token of Pain Res? Is 4 uses of pop worth a perk slot? These weren't OP perks. I don't understand why they were nerfed.

    CoB is garbage now but i disagree with PR part.

    For PR, i think it is better than old version. It is adding another gen into game and it is rewards killer for hooking different survivors.

  • @HugTechLover said:

    Here we go. 🤦🏻‍♂️

    Go watch the Vods. It’s nothing but hard tunneling/slugging at 5 gens rinse and repeat. The only difficult thing about that is committing to a play style that boring for that many games.

    That streak is not a representation of blight’s power, but more so how strong tunneling and slugging is at 5 gens with full slowdown.

    So no, Blight should not be nerfed because of this “streak”.

    His some addons needs to be looked tho. But for his base-kit, i am fine.

  • New meta for survivors no heal and genrush, get Adrenaline.

    New meta for killers anti-heal builds, tunnel one of the survivors early and then kill rest later.


    So i have no fun in this game anymore. Actually i have not fun for very long time. Ruin - Pop meta was probably the best, i wish we back to this days.

  • People are warning potential players for staying away from DbD. And honestly it is understandable. The latest patch killed all fun for me. And looks like so much people have similar exp.

  • @averagemikaelamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404575#Comment_3404575

    Honestly,I'm starting to think about it. Any Killer suggestions out of original chapters? I dont have a lot of money to throw around for licensed ones.

    If you are looking high skill killers, Blight is best option. Very strong killer. Nurse is similar.

    If you are looking for easier killers with strong powers; Plague and Spirit are good killers.

  • @TonyXSplash said:

    I heard rumors that the boss of BHVR is a blight main. Maybe that’s why all killers add ons are moderate except for Blight?

    If this is the case, i don't know what to say but i doubt. But then, why Blight is not getting add-on changes while they are trying nerf Billy

  • BHVR is balancing game around SWF now but they are not getting Solos into SWF level. So yeah solo and casual players will have pain in this game now. This game is not for them anymore. BHVR does not care about them.


    My suggestion is just play killer. At least you won't be stomped every match. Most of your matches you will chill and have fun.

  • @sanees said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404247#Comment_3404247

    It's just lie, trutalent had an experiment where he didn't camp or tunnel + didn't use slow gen perks.

    the survivors were constantly wrong (they made 20+ serious mistakes) during this time tru was wrong 4 times in 50/50 situations

    and in such scenarios he lost

    if a killer with 10000h who played against often mistaken survivors (his chase time was no more than 20 seconds) could not win what you want from ordinary killers?

    I don't care the guy you mentioned, come with your opinion and your tests. Not with others. Thanks.

  • @Percival_nxs said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404238#Comment_3404238

    How? Jumping over the pallet like Wesker but using the Pig? Do you understand what GODPALLET means?

    I am sure i know what GODPALLET is after 3K hours on DbD. M1 killers have hard time on survivorside maps, true but this does not means you are hopeless.

    You don't have to chase survivor for 5 gens. Sometimes take your hit, get god pallet dropped, break it and leave for gens. Or use some chase perks on M1 killers. Or hard tunnel one of them, when they are close to death, they are usually stopping being greedy which helps to out god pallets faster.

    But i usually don't play M1 killers because they are all boring killers. Only m1 killer i love is Sadako and i am playing her for hit & run. New update made this style even more viable for me.

  • @Percival_nxs said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404240#Comment_3404240

    maybe because killers now have only tunnelling, cant defend gens anymore

    Nah killers were tunnelling from first days of DbD to today. Nothing changed. But probably tunnelling is happening more atm since gen perks mostly gutted.

  • Your problem is not generators, chases. If you finish chases faster, then you will have more pressure on survivors.


    Because one survivor is on hook. One have to go for save. One in chase. And atm only one is doing gen. If you keep give objectives to survivors like this example, gens should not be problem.


    But you can't end chases faster because BHVR have no idea about balancing maps.

  • @MaudetteClorel said:

    There we go again. Adding voice chat would fix the problem since the devs would actually be able to balance the perks/game mechanics properly.

    I've had ONE good usage of CoH so far (played around 20 matches after the patch dropped), other than that my teammates just don't give a damn about healing someone who's been standing inside the boon waiting.

    I won't run into boon area for just heal you. It is big time wasting. You can sit here for forever, i will stay on my gen.

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