Dennis1242
Dennis1242
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- Dennis1242
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Comments
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885742#Comment_3885742
Well, I said "especially if" not meaning that was the only reason the bug might occur.
apparently it is not a bug and other people have the same issue so I just have to unlock them a second time by prestiging further
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885594#Comment_3885594
Hmm, well if you are 100% sure then it's a bug. Wouldn't be the first time that happened, especially if you did cross-progression.
I don't think I have done cross progression, and apparently I am not alone with this issue
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882243#Comment_3882243
Yes, it's not retroactive, so say you have just the one piece you got at P1 previously, then you will get nothing at 4, until you get to 5 to start getting pieces you do not have.
well for some reason I dont have them anymore and I have to get them a second time at prestige 4
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3882243#Comment_3882243
Out of curiosity i went and checked my couple remaining character's that i P1 before the prestige change, since i had several character's i very rarely played who are still P3 since after the change, i also had equipped there Bloody cosmetic's on those character's as i didn't have really anything else for them. They all seem to have been removed, since i don't play these characters very often i can only guess this was secretly done in the last update, if you were playing frequently enough with these character's over the ast month or 2.
I'm guessing you can just re-unlock them by getting to P4, as you still get the unlock notification for P1 character's that got jumped up to P3 (on the overhaul) when you hit P4, if they don't you'll want to submit a ticket to BHVR.
Edit: There also seem's to have been some Bug Report's about other missing cosmetics, not sure if the bloody cosmetics missing is part of that or not, but worth knowing about.
Well thanks for checking too. I actually thought only I had this problem
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@AbsolutGrndZer0 said:
When they changed to make it all perks earned on all characters at `1, 2, 3 That's when. So now it's 1, 2, 3 for each level of perks unlocked on all characters, then 4, 5, 6 for the bloody cosmetics, then 7, 8, 9 for charms of the character's perks. Any previously unlocked bloody cosmetic you should still have but not any you didn't unlock or new characters. if you think you are missing cosmetics, that's something for tech support.
So I am still supposed to own all the bloody cosmetics I’ve obtained before the change to p4-6 even if now I only have p3 on the respective characters?
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@DavidHypnos said:
I mean I think you can still report people for being toxic. They probably just won’t do anything about it?
so was it a bad thing that I didn't report him even tho I said I did?
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@Raconteurminator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3456009#Comment_3456009
You're not wrong, but fun is an incredibly subjective experience. It's just two sides trying to convince the other that their subjectivity is the objective truth, neither side really being willing to listen. I've been where you are, trying to convince randos to see the light and play a game in a way that I find more appealing, but ultimately, you will make yourself miserable long before you convince anyone of anything, friend.
so is it better to just let the killers play how they want ignore the ones that make the match miserable? Everytime I go against a fair killer I say gg and I keep telling him to continue to play like this because is the most fun for both sides
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@Raconteurminator said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455998#Comment_3455998
You don't get to choose how other people treat you, but you're a human with autonomy; you get to choose how to react. You're perfectly capable of saying nothing. No-one forced you to regress to the level of a 12-year old, you chose to do it.
Yes but I just want to let them know that by playing the way they are playing makes some matches miserable for the survivors and they should at least not do it all game. I know I could just ignore and act like that match didn't happen but I really don't want to see as many tunnelers, sluggers and facecamping killers, maybe it is their own strategy to win but it is not fun at all and games are made to be fun
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@Blinckx said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3455998#Comment_3455998
So YOU have decided that he is not playing properly so you have the rights to insult him ? Ok
I dont think saying to someone that he need to learn how to play is an insult, I didn't throw any slur. And no it is not ME that decided that he didn't play properly but what would you do if you get tunneled and slugged? what if by saying to that player that he needs to learn how to play actually makes him more curious and tries to play without doing these things
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@Blinckx said:
What if you simply don't say anything ?
I would love to do that but trust me, after a killer tunneled you the whole game,slugged you and was still toxic you can't just not say anything like that he should learn how to play "properly"
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@Blinckx said:
IF you throw anykind of insult to someone then yes, you should be banned
what if you say ez after a match?
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@Mooks said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419590#Comment_3419590
Uhm.. how are you forcing them?
just swinging in the air to tell them to stay in a place or something i guess, is it a better way?
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@Mooks said:
Don’t team up with someone against others and don’t force anyone to farm and you should be good. Those two scenarios would be reportable/bannable though!
is it bad if I force like one survivor to stand in a place so I can throw hatchets at him?
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@xEmoGirlxAlexisx said:
Damn i was so Happy to finally See a positive Knight since i Love Knight but then i just Reading the 2nd Part of ur Post and i was Mad because u just want to kill him whit Heavy nerfs he didnt Need
Knight is fine as he is Killer arent meant to be Fun to play against for Survivors Gen Rushing isnt Fun for Killer so we should nerf it ?
Its Funny that ppl Really think that Killers are here for the Survivors Fun and should make für Game Fun for Survivors
I would love to feel the same when facing knight, not just when I am playing him. I don't think survivors would genrush the same if the killer is a fun one, especially if different survivors could be in chase with a guard each, there won't be time for genrushing anymore
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@Cynwale said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3412852#Comment_3412852
Agreed, even if you get mean messages in end game chat and on your steam profile, you get immense pressure.
that can be countered. You make your steam profile private and when the match ends you just leave :)
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The last time I tunneled someone everyone came to take protection hits and he died only at 1 gen left. This is why I don't really like to tunnel, most people I tunneled in the past were pro survivors, even the ones with default dwight or something
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@09SHARKBOSS said:
dont focus on slowing gens instead focus on having fun -killer main
I know but every time I say I have found a fun killer main after I get a few cool matches, I get absolutely destroyed in the future matches and there is really no fun in getting t-bagged or something. Any tips?
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@PapaEmeritus69 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410241#Comment_3410241
Sure, they should and they do to a certain degree. But wouldn't you say its better to be an overall more skilled and consistent player in your fundamentals than having to run bamboozle or windows with every build? Knowing what tiles are worth playing and which chases are worth taking is easily the strongest skill to have in this game, especially as a killer. No perk tells you which survivor is the weakest on the team, that's something you learn by playing.
I agree with you on Pop and BBQ, they incentivize multiple chases and hooks. The only problem with them is nurse and blight exist. And you can say any killer perk in the game and I'll say that right back to you. Cause they are the issue when it comes to making more perks that reward healthy play. You'd just be making those two even stronger and that's not great. They are the best at getting multiple hooks so you're essentially buffing them when you go down that lane.
To the pain points thing, I'd say we still have many ways to deal with our short comings or annoyances. In regression and gen defense we still have dead mans switch, Deadlock, Corrupt, Pain res is still pretty good, Thrilling, discordance, jolt, pop has been coming back, I've seen eruption still carry some games even. To that though, I'd really like to see them make call of brine better and overcharge, I hate having dead perks that just collect dust and they bullied those two out of the game.
Essentially you're right, perks are crutches in some way to make up for a shortcoming a player or killer has. But if you can play without that crutch, you'll only get stronger. No hate on the crutch but some of them are almost considered staples at this point and no one likes loading into a game and seeing 0 perk diversity from either side. Lately its been fun seeing what everyone has decided to run at the very least. yeah, most still bring whatever is the best but some people have been going outside of the box and that's been pretty interesting.
Hey, sorry to bother but I have another question, It is not really DBD related but is it possible to delete a discussion posted by me?
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@luvcraft said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409866#Comment_3409866
OMG, just removing hook grabs is such a simple perfect fix for hook camping! Not being sarcastic! It wouldn't fix it completely, but it would be a huge improvement, and would stop people "hook tickling" which looks and feels dumb.
yeah it might remove it but why does a bubba wanna grab someone :) just saying
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409895#Comment_3409895
Oh, my bad.
Didn't notice not in chase. That would be mostly fine. Still should be killer specific, not all M2.
Why would you prevent Wraith from going to stealth....
I would probably start with Bubba and Trickster. Those I consider best campers.
I would still remove grabs for unhooking.
That sounds fine, but the chances of anything we have spoken about here being introduced are lower that winning the lottery so it doesn't really matter
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@DaddyMyers_Mori said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409879#Comment_3409879
Grabs let any killer do it.
And they are basically equivalent of DH counterplay. You need to bait it and hope killer won't grab you.
I don't think there is need for it in the game.
Bubba, sure. He may be one of killers that deserve it. But if you make range too big, survivors can abuse it and bring him towards hook so he can't insta down them.
Doesn't seem like healthy change....
If it is too small, he won't care and just wait at that distance.
I mean, if the power activates only when he is in chase near a hook then survivors will need to be sneaky and not get into chase. It might sound a bit clumsy but I don't know what other thing you are supposed to do against a facecamping bubba, and even other killers I don't think it will be a too harsh change because most killers that camp deserve it
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@DaddyMyers_Mori said:
1) would waste too much time
2) most killers don't deserve it, just remove grabs.
3) they would have to basically rebalance the game. Could work as an experiment for PTB.
Nerf to self heal made the game kinda scarier. It's not that comfy to work on gen while injured.
Mainly against stealth killers tho.
It is not about the grabs, it is most about facecamping bubba's
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@SuperMunchkin95 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409612#Comment_3409612
I understand if you don't want to sweat, but your a single killer, you can't just have a "low stress" game. There's a lot the killer has to take care of. besides you power and you perks, you are the one who judges the Trial's pace, now survivors have their little way of setting the pace, there's four of them. I could understand if you love playing killer, but if you are looking for "low stress" games, stick to survivor. They're expendable, not everything is on you, and the team shares some of the torture and the gnashing.
I would love to, but most survivor games end up getting tunneled and camped
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@PapaEmeritus69 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409736#Comment_3409736
Randomness is always going to be an element of this game, its in fact a huge gameplay mechanic. Maps are random, tiles are random, teammates are essentially random in solo Q, as are spawns for the most part. MMR isn't entirely accurate with skill, and some metrics found that a soft cap is implemented that makes the system really no different than the old ranking system. Essentially we are either playing against New players, bad players, and decent player. New is pretty self explanatory, they have little to no experience. Bad is people who have played for some time but still hover on the lower end of the spectrum in terms of skill. Decent is people who can survive a trial semi consistently and have decent to very good looping skills and understanding of game mechanics.
The problem is that most of the player base is DECENT, which also encompasses highly skilled or great because the mmr doesn't track that difference, only major ones. So one game you could have 4 decent players that look like potatoes compared the next group you get. That's my understanding at least. So you'll face drastically different levels of players, even on the highest mmr scale. And swfs changes everything when it is competent people.
As for your games, getting 1 hook with nurse in a 4 or 5 minute game (assuming it was short because you were gen rushed) is pretty definitive that you aren't particularly good with her. She's still the best killer in the game and any decent nurse can do a lot of damage with her, even perkless. You probably played 4 easier opponents the first match , even though they were close to similar mmr. Then your next game was better players but still in that mmr bracket. It can jarring to get a 4k easy one match and lose your pants the next, I know, but that is how it works. You wont win every game, you wont lose every game. And I'd be willing to bet you win most of them.
I did before recent updates and I don't know why. I think I play the same. Before this year I would 4k almost every match and get a merciless but things changed drastically
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@PapaEmeritus69 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409626#Comment_3409626
I agree with you, its completely dependent on how someone takes the game or personally decides to play it. But my argument would be that the majority of players lack certain fundamentals because they relied so heavily on the things that were baked into the game to protect them. I feel for the people that say they aren't having fun because they lost X thing, but blanket statements on your experience being weaker as a whole don't really stand on those laurels alone. If you can't cope without that thing, that isn't a statement on the games health, its personal. Doesn't mean you're bad, just that you need to find alternatives or improve in other places.
We have this coming from both sides, meaning they're both missing this safeguard. I can relate. When the kicking/pop meta died like 4 years ago or whatever, I felt lost as a killer. I played Ghost Face with surveillance/pop/bbq/bamboozle, and I felt unstoppable and thought I was really getting good. Then they nerfed it to the ground and I realized how ineffective my pressure skills were and my game sense was ass without bbq telling me where to use pop every game. I decided to quit for a while cause I blamed the game, not me. When I could have been taking my chases smarter, or dropping bad tiles faster, stuff that I didn't have to do when I could just POP everything if I just got the smallest snowball going.
I understand why people are saying that balance isn't nerfering both sides at the same time but these were things that were both massively unhealthy for the game as a whole. 3 gening isn't particularly fun for either side, at least for me. And hitting a survivor and watching them heal back to full while in chase is probably one of the most demoralizing things that can happen while playing killer. These were addressed pretty well in my opinion. medkits were broken for way to long and coh should have never let you self heal. I think the DH change was harsh tho.
Can I ask you a question tho? What is with this randomness in matches. I played 2 matches with nurse. The first one ended in like 4 minutes with a 4k and the other one ended with only 1 hook against a genrushing squad
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@PapaEmeritus69 said:
I don't get this woe is me and mine mentality right now. If we have a new thread come up every 5 minutes from someone saying they quit killer or survivor because X thing is broken, then what is the real issue? Are they both right or is this proof that the game is actually getting close to some kind of balance and people don't really like that?
I'm a 60/40 killer pref player and I have to say, this is one of the BEST metas I've ever played in the last 4 or 5 years. All I can say anecdotally is that 90% of my survivor games start with someone DCing or killing themselves on hook. As killer, my games can range from pub stomp to sweat fest but I usually feel in control more or less. Playing with hard regression every game dulled a lot of you guys in my opinion, just like it dulled a lot of survivors when they had a 7 second self heal. You lost your comfortable tools and now you don't know what to do without them. So you're sputtering instead of adapting, both sides.
I don't know how am I supposed to adapt to this. There is no fun in sweating and playing dirty to win. Where did the casual killer matches where I didn't need to stress too much about gens being done fast? It is almost impossible to be in a chase longer than 20 or 30 seconds and not have a gen or almost a gen done. I don't get it, everything was better before this update.
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@DragonMasterDarren said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407751#Comment_3407751
Deadlock, Surge, and Eruption are still super solid slowdown perks, i suggest using those
That is exactly what I did, at least deadlock and surge/jolt. But with m1 killers it is almost impossible now to win a match
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@DragonMasterDarren said:
You kill survivors, that's your slowdown
That is what I did, but even then, gens were flying
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@GentlemanFridge said:
The best stall has always been quick chases. Quick chases = more pressure = other survivors get less time on gens.
This is why the first chase is so important.
I know but even with nurse, every chase lasted for about 20 seconds and 1 gen was done every single chase
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I am speechless. I have never seen someone answering at a question with this much detail. Well done and thank you for the response. I wish you good luck in whatever you are doing right now and I hope you succeed!
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@[Deleted User] said:
Netflix own stranger things this includes all licensing & likeness including cosmetics.
Charging shards or cells is irrelevant as Behavior would be in breach of multiple laws & sued for so much the game probably would actually die!!
They can't just take something from somewhere else & put it in the game regardless how they charge for it. Technically their still making profit from someone elses property as they could never prove that someone didn't buy the game just for those cosmetics.
PPersonallyI think Stranger things will come back, probably for the anniversary.
Its a win for pretty much everyone concerned including netflix.
Until then we'll all just have to keep on waiting.
I wish it comes back
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oh man , but what if the cosmetics return to be bought with iridescent shards?
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@MikeyBoi said:
The code is MASTERMAKER for his shirt, redeem it in in game store :)
isn't it too late?
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@Mystic_Mizu said:
Do you have a picture of it?
unfortunately not, I skipped the lobby thinking it isn't a big deal but after I realised
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3199117#Comment_3199117
As far as I know, it's just your current state that they would look at
So as long as I deleted them nothing can happen to my account? what if they decide to check the files from the past tho?
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@[Deleted User] said:
Right click DbD in your Steam library and click verify game files. It should change anything back that needs to be changed. Not much else you can do aside from a clean install of the game. But EAC isn't going to retroactively detect a security violation from X amount of time ago. This is the same program that thousands of hackers bypass on an hourly basis. DbD isn't exactly Fort Knox.
So as long as I dont use them anymore I should be fine forever?
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/comment/3199117#Comment_3199117
As far as I know, it's just your current state that they would look at
is it really? That means that people can use hacks and if nobody reports them they can just remove them and be fine?
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@TotemSeeker91 said:
https://forum.deadbydaylight.com/en/discussion/347640/can-someone-help-me-with-this
From what I understand, that anti cheat thing hasn't ever actually banned anyone from using those, that warning is just necessary so people don't get any dumb ideas.
Although IIRC BHVR did say that if they did ban you, there isn't anything they can do, again, probably just a false warning, but if you already deleted the files you are more than fine
is it the same thing as if I never used them?
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@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3199025#Comment_3199025
I understand, but it would be a lot easier to just not use them at all maybe :/
Since none of the answers you are getting seem to ease your mind.
I don't use them and if I didn't use them in the past I would't ask these questions now
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@My_Aespa said:
This is your 4th forum thread asking the same thing, you're gonna get the same answers. Idk what kind of answers you're looking for at this point. EAC doesn't ban for these, and mods don't either.
Sorry dude I can't control my OCD it's horrible
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@Dennis1242 said:
https://forum.deadbydaylight.com/en/discussion/comment/3199004#Comment_3199004
thank you my dude I just want to know that is impossible to get banned after deleting them
I've got a question tho, If you delete them is it the same thing as if you never used them?
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@ThiccBudhha said:
If you already deleted the files, you should be fine. The anti-cheat is not going to flag your account from the past, fam. It is reading for programs and whatnot installed at the moment. That being said, plenty of content creators use those custom icons and they are not getting flagged by anti-cheat. I would not use them myself, as why even take the risk at all, but seriously, you will be fine. The Buddha gives you his blessing.
thank you my dude I just want to know that is impossible to get banned after deleting them
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/3162499#Comment_3162499
As the name calls, it looks on every file of your game and if any is corrupt/missing, it gets replaced.
ok thanks
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btw do you know what veryfing the integrity of game files on steam actually does?
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/3162474#Comment_3162474
So to finally answer that:
1. If for some obscure reason EAC banned you already, no. It's too late.
2. If it becomes bannable and you know of it, removing the icons prevents a ban.
Finally, thank you
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I think too many people commented, all I wanted to know is if there is still a chance of me getting banned after deleting the custom icons.
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@Tsela said:
https://forum.deadbydaylight.com/en/discussion/comment/3162159#Comment_3162159
Altering the game files can always be bannable, nobody will give some sort of press release about when they ban for which altered file. You simply shouldn't do it, if that wasn't clear enough. But I guess it's me spreading missinformation... Don't worry many will give you advices about hacking and how you will never be banned for their smartass advices. It's just up to people to follow these advices or not.
Officially it is not supported, not recommended, and if you get banned the responsibility is yours, that's all. Otherwise you do whatever you like with your computer.
I mean both of you are right
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It would be stupid for EAC to ban 20k people at the same time and nobody will do anything
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/3162057#Comment_3162057
Because if EAC bans you, it's permanent. You can, however, change the files BEFORE they make it bannable. But they won't. Ever. Half of the PC player base uses custom icons. Many streamers do. I remember even some devs doing it. There's just no way EAC will decide to start looking into a folder that has no files that bring a gameplay advantage, that half the PC playerbase changed.
I have seen some people say something about transparent perk icons that can give a little advantage, is this really a thing?
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@Pukenplag said:
https://forum.deadbydaylight.com/en/discussion/comment/3162000#Comment_3162000
Yeah you know, it's just a mater of theory vs reality. In theory, can you get banned? Yeah, if EAC does something weird. But realistically? Never.
Can you win the lottery? Theoretically, yes. Realistically? Never.
You're right but then why do people say that if it was so people will get banned deleting the custom icons from the game files won't help you escape the ban?