MeltingPenguins
MeltingPenguins
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- MeltingPenguins
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@IsJustMe said:
https://forum.deadbydaylight.com/de/discussion/comment/1485954#Comment_1485954
gut da hast du natürlich auch wider recht, ich finde jedoch das es einfach nicht passen würde. welchen meinst du jetzt genau? XX direkt als Killer (ghostface vermute ich schwebt dir da vor) oder ehr ein detektiv im Trenchcoat?
wobei ich vermute das die devs gerade einen anderen weg einschlagen wenn ich mir Oni oder Jane ansehe schnuppert das aktuell sehr nach griechischer mythologie ;)
GhostFace is lizensierter killer, aber afaik sind die linzenzhalter da offen. XX wäre constantin film IIRC.
Soweit ich's überschauen kann will ein großer teil der community eh einen trenchcoat für Jake, und Dwight steht so ne melone sicher gut. ;)
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@IsJustMe said:
https://forum.deadbydaylight.com/de/discussion/comment/1485930#Comment_1485930
Ja natürlich ich bin verzweifelt auf der suche nach der gemeinsamen Assoziation Horror.
ich rede nicht von einer horror assoziation, ich rede nur von cosmetics. wenn wir sagen 'x ist parodie/etc' dann müssten wir etwa die hälfte von Aces outfits streichen
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@IsJustMe said:
Moin,
- DbD = Horrorspiel
- Edgar Wallace = KRIMI
- Kalkofe = Komödiant der seine beste zeit in den 80ern hatte (das ist jetzt meine Persönliche Meinung, der Typ ist ein Witz mittlerweile)
Aber wie kommst du auf die Idee das man das machen könnte? Vor allem die Charakter eines gänzlich anderen Generes und dazu noch einer Parodie.... Wie sollte dies auch nur ansatzweise zu DbD passen?
du weißt von welchem film ich spreche, oder (titel geht leider nicht durch den forumsfilter)
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I'm not colorblind or anything (mild eye injury though) but since the update I have a hard time playing killer as the gens and scratchmarks are now indistinguishable from each other, if I see them at all.
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@Pr0p3r9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1485271#Comment_1485271
After the '50s, belief in magic definitely declined. Saying that someone with any form of atypical psychology is demon possessed is now considered backward and taboo. The belief that science can rationally explain everything that occurs in the world has never been higher, even if some people don't trust the scientists themselves, they still believe in the method.
Left 4 Dead's zombies are scientific, no magic required. He wouldn't break the no magic rule. Correct me if I'm wrong, but Ash doesn't ever actually use magic except once or twice to summon or banish things with the Necronomicon. He doesn't understand the principles of magic, he's just following the notes by rote I do believe. When it comes to actually fighting and interacting with the world, he prefers using his chainsaw, shotgun, and occasionally his car to actually achieve his goals, typically.
I haven't played Silent Hill, and it seems like Cheryl is a violation of this rule. But the devs really couldn't ever turn down having a SH survivor, the series is just too iconic. So even with licenced content, only one of them breaks my rule, and if I knew more about the series I could maybe even argue against that one. As it stands, I'll concede that Cheryl is a lone violation of my rule.
As for your unreliable narrator allegations, I don't really understand where you're coming from. The guy who writes the Arcus entries is a scholar from some kind of magi-tech Clarke tech civilization who seems to have been given the unenviable assignment to make an expedition into the Entity's realm. He's more than qualified to make observations about what's occurring in the realm.
With Kate, the allegation is a little less ridiculous, but I still strongly disagree that it's unreliable narrator. Just reading the text to me makes it clear that it's meant to be taken as a literal and truthful statement about her abilities. Throughout the entire tome, she's clearly getting visions precipitating her own abduction, almost certainly as a result of an ability to perceive the Entity's presence. Kate's not portrayed by the text as a conspiracy theorist or a lunatic, she's presented by the text as someone with a deeper connection to the supernatural than any other survivor seen thus far.
There is no basis in any of Kate's flavor text, anywhere, to allege that she has some kind of psychosis or tendency towards delusion necessary to erroneously make this kind of conclusion. If anything, she's quite humble and introspective, spending a great deal of time examining her inner motivations. If it was even someone like Ace making the memory, I'd almost understand because Ace does seem very full of himself, but there is no basis in Kate's character to say that she'd fall prey to this kind of delusion. Her worst flaws seem to be a failure to live up to her potential and greed; and neither of those flaws would instigate her to have this kind of delusion.
@Raven014 To some degree, I think the various patches of dbd represent the progression of time after the realm. I base my belief that the Plague came later in the Entity's local time than Legion partly on the Plague being released later than the Legion. When the Plague was released the devs spoke a lot in streams about the then-upcoming release about the Entity's ability to go to places and eras unbothered by the normal constraints of linear time. So partly on the kind of things the devs said during the Plague's release, and partly on the fact that the patches to the game are the only thing that seems to measure time somewhat consistently within the realms.
Being a scholar doesn't equal being a relatable narrator.
Just, again, look at real life, and how often scholars are biased by their own culture, experience and upbringing.
I mean, there still ARE scholars that claim women (cis women that is) are naturally and scientifically weaker than cis men and are unable to withstand pain as much as men. There's scholars that do claim Black people are naturally less intelligent than white people. if you are autistic, you can't get a diagnosis if you grew up in a supportive environment, because scholars insist you can not be autistic if you don't have trauma. and they are dead serious about it.
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@gatsby said:
The Farm maps, Swamp maps, Forest Maps and Asylum especially run into the issue of few and far between hooks. Maybe there should be an update where larger maps spawn more hooks on average and they're centrally located. I just feel like as Killer having Survivors escape your grasp simply because there are no hooks nearby should never happen.
They were fine-ish before the update. Since 4.1.0 it feels like every map is perma-running the surv's branch sacrifice that reduces the number of hooks?
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Question is: Do people from 'nowadays' really struggle metaphysical shenanigans less well?
I mean, if that were the reason, why the heck would the Entity get Bill, Ash and Cheryl? sure, they are all licensed chars, but I dare say the memory and observations are all severely 'unreliable narrator'.
like, with kate... it's a memory. so, isn't it more her interpretation of things? same with the arcus. they are, for all we know, written by someone quite full of themselves. Look at the real world and how some people are certain the pyramidic structures around the world are an evidence for aliens, because 'people in that day could never have had the knowledge and technology to achieve this'
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Some killers have the wrong walking animation
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@Pr0p3r9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1484877#Comment_1484877
The text regarding the Entity snatching people only from magically illiterate socieities is in Arcus 557 of Tome I. I'd also like to correct something I said earlier. I said that Kate's families were Seers or something, but after looking that up, that's not true. Having relooked over Kate's memories, I realized that I was misremembering Kate's Memory 3255, which essentially confirms that Kate has some degree of natural magical aptitude, by describing the artists of the modern day as being people who would have been shamans in ages past.
In any event, Kate isn't magical in the sense that she understands the practice of magic, no, but Kate's connection with her muse is said to connect her to other worlds, and allow her to see things that others cannot in Memory 3255. In the hours leading up to Kate being abducted by the Entity, she begins to hear a horrific, terrifying song. Either the Entity has chosen to torment Kate with a song (the Entity has never, to my knowledge, taunted someone like that for hours before abducting them), or Kate was able to perceive the Entity's attention and interaction with the world to some small degree, which manifested in her mind as a musical tune.
Despite her talent, at the end of the day she's got no training in it beyond maybe using magic to subconsciously increase her ability to write music, on occasion. That's why I said that I think Kate represents the upper limit on how much magical knowledge a human can have to be eligible for abduction, because she's still got a near-zero amount of magical skill, but it's also a non-zero amount of magical skill.
haven't unlocked that one yet.
But I think you are taking things a little too literal. I don't think pre-1950s would count as 'magically literate', nor that Kate's muse isn't more metaphorical. I mean, I'm an author, and I don't think I'm actually somehow connecting to another world for my stories. (not out of the possibilities though, but unlikely)
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Where does it say the Entity doesn't snatch people who believe in magic? Also, Kate isn't really 'magical' either, as I don't think we ought to take the whole muse thing literal.
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@Nebula said:
https://forum.deadbydaylight.com/en/discussion/comment/1482877#Comment_1482877
I don’t know this change seems extremely backwards and unnecessary. I don’t know how this would exactly help with bugs, but this isn’t the solution.
I think the auras now use the lighting map on objects/characters, which iirc CAN improve graphical performance. The problem is that it makes the auras hardly visible as a result, meaning there was a good intend, but the execution is a mess.
it should be possible to make the aura look selectable (flat map vs lighting map)
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@Todgeweiht said:
possibly a bug, report it on bug reports just in case.
A lot of animations are messed up. Mannequin!Nancy, wrong walk cycles on killers, this...
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How are the new auras an improvement?
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@Mellow7 said:
Do you have a picture?
there's a thread in the feedback section.
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I mean, I understand the IDEA here: use the lighting on the models to create an aura, which might increase performance.
But it's a terrible designchoice and, as stated several times now, makes it neigh impossible to play when one's colorblind.
In short:
Please, please please revert it back to the flat-mapping auras from before and add a colorblind mode for auras and scratchmarks.
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If I may throw in a fitting line from 'Dr Sunshine is dead':
If we can’t see each other then there’s no more use for hiding
I’ve decided I’ll abide it, why deny the color black?
I’m not a flower, not a solar-powered calculator.
Damn my eyes for seeing what’s not there.
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First match as killer had me to a double take at the new auras.
I play on low and I had a moment where I wondered 'wait, I don't run any hex perks wth... oh wait, those are the gens WTH'
on low the auras are barely existent now :(
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@SpaceCoconut said:
Screenshots for those of us at work pretty please?
just imagine a match without any auras, neither on killer or survivor side
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But also:
This is WHY we need to play PTB more. cause by experience from other games the 'high end' players doing betas rarely point out (bleep) like that to the devs...
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I'm playing on low and... I might as well not run any aura perks at all. There's just.... nothing...
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Manage to get my 4ks in with Deathslinger on it by now. (getting tremors from the shrine was a blessing for this map)
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if you type 'speedtest' into google, you can check your connection speed. it might be that, or an issue with your firewall
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(European servers, rank 17-15)
Most common lately:
Nurse
Spirit
Trapper
Huntress
Least common:
Deathslinger
Legion
Plague
Oni
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also: Mobile's accessibility features (the optical heartbeat etc indicators)
pls pls pls devs, give us that on the other platforms
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New thought: If we restrict it to killer versions of survivors, who'd have a whip like weapon?
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i wouldn't do that with perks, but maybe simply give the option to not just wiggle, but fight. Also, kicking the killer in the face when hooked.
and let survivors throw their empty items.
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I am still quite certain the tome outfit is a shout-out to megaforce...
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1478573#Comment_1478573
No like why you can't be nice when cakes or streamers are brought in, I know you don't have to but.
i cannot NOT be nice when someone brings cake and streamers. I have a heart, after all. It's absolutely rotten, but it's still a beating heart
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@End_of_Slayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1476988#Comment_1476988
https://forum.deadbydaylight.com/en/discussion/comment/1478061#Comment_1478061
Based on certain parts of outfits, they are all correct. Now, I'm not saying 100% that they are all lore relevant, but for example, demon Oni was used. That one could be a alternate timeline where he was literally becoming the thing he hated. Another example of this is Susie's Lunar Event cosmetic where it says she wore that cosmetic to kill people. Yet Susie only killed the Janitor, and no one else during her original backstory, hell even in the new lore Susie only caused mayhem and injuries, no deaths.
I tried explaining Legion's tome awhile ago, I think there are two distinct possibilities on why it is such a big retcon to the original, because they can easily read the original and base it off that. I think that either its a different timeline, which explains why Julie came up with the name, why Joey is one of Julie's best friends, instead of a random party goer. Why the death of the janitor is so vastly different. Or, it's Julie remembering specific details wrong. Frank came up with the name, obviously, because we have Jeff creating the mural. So Julie creating the name moments before or the day of the janitor's death makes no sense. Another problem, Julie slaughters the janitor without Susie or Joey taking a stab at him. Which didn't happen, so it could be Julie remembering herself in this way instead of a coward to impress Frank. Remember, these are memories lost to the fog, meaning they have a chance to be different. If it's one person, we have to believe it is right. If it's a group of people like Legion, we have to assume details will be wrong. They will remember all of it differently than each other based on what they want the other's to think of themselves.
Maybe we can assume that the entity takes outfits from realities 'near' the killers.
Like, you have reality A, where a killer and (probably) their memories as seen in the tomes stem from.
And then you have reality B, C and D, which are timelines that went only slightly different. sometimes overlapping, sometimes not.
Caleb IS a good example:
We have two or three sets where he has dark hair, and while hair can go grey quickly, given the short timeframe in which the hellshire gang existed (6 years) it seems a little... off, especially since I think we can assume that his leg injury happened during the time of the hellshire gang.
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@CheyeneKL said:
LOL I wish you had a screenshot of the gen auras. It's such a humbling moment when you realize you've 3-gen'd yourself HARD.
i'll remember it the next time something like it happens XD it was a work of art <3
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@Golden_spider said:
https://forum.deadbydaylight.com/en/discussion/comment/1478745#Comment_1478745
Don't forget to make the Survivors find those totems while Killer has to deal with 4 god pallets.
we might as well just all settle down in the library and wait for the Entity to regret its decision to send us to midwich
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@sulaiman said:
I like the indoor maps, both as survivor and killer. Midwich has to be played different than many other maps, and if you understand that, the killer never gets you.
speaking as someone this happened to thrice now: That has nothing to do with a different playstyle. we just all get lost on the bloody thing.
I swear, there's an unlisted version of it that has three floors.
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@Golden_spider said:
https://forum.deadbydaylight.com/en/discussion/comment/1478740#Comment_1478740
Don't worry there's like one window on the upper floor, let me just take 20 minutes finding the correct hallway to one of the stairways then finding the correct hallway that leads to it while everything looks the same.
I found midwich gets a lot more enjoyable if the killer opens the breakable doors while the survivors try to find a single gen. takes about the same amount of time.
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assuming you can find a window there.
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I am absolutely taking bets on how long it'll take for the 'why was he nerfed' to do a 180° to 'omg he's so overpowered now, nerf pls'
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Oh gods, yes.
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Doctor, Spirit, Pig.
I dunno why Pig exactly, but as for doctor and spirit, they are the only killers that manage to stress me out and not in the usual ingame way (but a genuine irl stress response as if I were in actual danger. It's as creepy and uncomfortable as it sounds)
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It's the mass of platforms people have:
here, steam, tumblr, twitter, etc.
It'd need more active devs in the threads here to get people here.
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Keep getting lost on Midwich and Hawkins, managed to have several matches on those without running into killer/survivors (with the latter also not being able to FIND a gen within roughly 3-4 minutes on midwich)
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Weirdest:
Killer was Ghostface...
Casually mention they could very well add the mask from Scary Movie. Cue the entire chat going WHAAAZZZZAAAAP
Sweetest:
Got completely lost on Midwich, run face first into Huntress, await getting hooked. Instead she understood I got lost, lead me to the gens and opened the door for me and the others.
We thanks her profusely and dubbed her 'Mama Anna'
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Because I like to play those killers?
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You can also see as the last 0.1 % being a hearty kick/slap to the gen/switchboard/behind
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If you bring cake or party streamers, I can't not be nice (usually play Deathslinger, Plague or sometimes wraith)
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@Andevrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1478004#Comment_1478004
True. Makes me wonder, what if Deathslinger gets a buff where he can sprint like in Call of Duty. That would knock him up a tier for sure. lol
not with that leg of his.
I think a lot of people put him in B as they maybe play him like they'd play e.g. huntress or trapper so... confrontational (that the word?). Caleb is at his best when you manage to sneak up on people, hit them and then shoot them when they run.
I'm by no means a high rank, but when i manage to pull that off the way I want it I get praise (or rants) about how scary my deathslinger is.
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@GoodLookinCookin said:
With dbd it really seems like when you play survivor, you are not trapped in a room with a killer, a killer is trapped in a room with you. It would be more fun if I was actually scared of the killer, mind gaming is fun but is it really too much to ask for something more?
i think that'd require turning off any warning signs (aka no TR, no red beam on any killers) and make them 'regular sized' (aka if a killer is meant to be around 6ft they shouldn't be taller than a survivor who's meant to be 6ft)
I like the idea.
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we really need gestures for the killers.
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that either he's running the distortion add-on, is unpractice, or simply having fun. 'tis a nice bell.
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On that note, is there an official height chart for the various characters?
I know wriath, plague, huntress and spirit got official cosplay guides, but no height on them
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1477629#Comment_1477629
Yeah,i'm really sad about the Ace Outfit too.Everyone is getting great skins but ace :(
ace absolutely reminds me of Ace in Megaforce, cue all the jokes
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1477054#Comment_1477054
Not really.
Not like he could do anything about it.
A character, often a Cloudcuckoolander, whose innocent attempt to make something (typically a drawing) comes across as Nightmare Fuel to the other characters. Unlike with normal Nightmare Fuel, other characters in the show will notice how …I can't really put into words what i mean, sorry :(
and says you.