MegHasCuteFeet
MegHasCuteFeet
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- MegHasCuteFeet
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Comments
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@PigMainClaudette said:
You can easily ignore Decisive Strike and countering Deathslinger is about basically denying him a chase.
so just let the survivor do gen for 120 seconds?
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no counterplay
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this is a low tier perk
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havent seen him in the past 30 matches
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@Folklore said:
We already have enough to do as survivors. Leave us alone.
m1 and hold w?
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@ble3kaudio said:
https://forum.deadbydaylight.com/en/discussion/comment/1571866#Comment_1571866
Nope. Your counterplay is to slug them, use as bait to pressure the survivor team for the res, snowballing more downs. If you can't snowball more downs, then you'll get your hook.
unbreakable??
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"All these nerfs are to expand the amount of time survivors spend in match."
Games last 5 mins.
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bait
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@Aven_Fallen said:
The only Streamer whose videos are constantly used on this forum as "evidence" is not good. What are you talking about?
And well, playing Killer just got easier and easier...
And:
"The problem is, BHVR won't balance the game around the potential that good survivors have, because most survivors simply are very bad. "
If the Survivors are very bad, why do Killers struggle that much? Because they are not as good as they think they are?
bad survivors can hold m1 and win the game, thats how survivor favored this game is
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its a simple way of making perks without balancing thoughts
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so he has a good ranged attack that does one health state of damage, cool
does he have mobility though? no
just do gens
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Deathslinger and Pyramid Head have no mobility, just do gens.
Start talking about counterplay when DS gets nerfed lmfao
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they are not just "good", they are plain overpowered
look at ds + unbreakable lmao
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if the best method is camping 3 gens, why are there 8 gens to begin with
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@BillyBigBrainBoi said:
https://forum.deadbydaylight.com/en/discussion/comment/1562621#Comment_1562621
we killers already have long queue, my q are always 10 min during night and 25+ during mornings.
glad this game is dieing
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If only BHVR would see that the majority of players complain about this perk.
Why do forums even exist?
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sad
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@FattiePoobum said:
https://forum.deadbydaylight.com/en/discussion/comment/1552259#Comment_1552259
So do killers
nice follow up bait
considering the killer facecamps, he can make one survivor depip while depipping himself
if the killer tunnels without facecamping, ds guarentees atleast a blackpip for survivors
try harder
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survivors have full control over making you pip or not just by dcing lmao
nice bait
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@WARW0LF said:
https://forum.deadbydaylight.com/en/discussion/comment/1552167#Comment_1552167
spoken like a true killer main nublet, let me guess "KiLlEr SuPpOsEd ToBe StRoNg" well yeah sure, but the game has to be fair and fun for the surv too, this isn't your weird power fantasy, we aren't playing a personal cutscene for your amusement, it's a game
the game is already fair for the survivors even without these perks
fyi i only play survivor because playing killer is actually not fair and fun to play as
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Red rank survivor takes no effort.
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Why do red rank survivor stack second chance perks on top of eachother even though survivors can hold m1 whole game to win?
Fundementally broken game.
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@lucid4444 said:
What if every survivor could pick themselves up? Once you get to 99% there's a difficult skill check and if you succeed you're back on your feet. Fail and you're back to 75% or something. Unbreakable would simply give faster recovery time, and tenacity would let you recover while moving. Soul Guard would only give you the endurance effect if you were hexed
To compensate for this, I think gen speeds should be slowed down. Make the games last longer and encourage more hooks and more saves. Slugging has been OP for a very long time
also need to rework ds again if this should happen otherwise its braindead autoinclude in all builds (like it is now with unbreakable lol)
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ds + unbreakable has no counterplay
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@Reaver_Raziel said:
Not to throw doubt in here. But where did they say that? Can I have a link?
It was in one of the Q&A they did, not sure which one but pretty sure after Ruin nerf.
They said they understand the problems about DS hitting the killer even if he hooked someone else and they gonna change something in the future. I think that was like 4 months ago tho lol
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best thing you can use is ebony mori and an add-on build like insta hatchets
but even THEN survivors have the upperhand
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cashgrab before the game dies lol
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Killer is not allowed to be the powerrole.
Btw Borrowed Time no restrictions at all lmfao.
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@Peanits said:
I don't know if we just watched the same match, but I just saw Otz 4k (and double pip) with speed limiter bubba and no meta perks.
nice attempt 2/10
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I think playing survivor is the most braindead thing you can do in this game.
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DS + Unbreakable literally no counterplay lmfao
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BHVR thinks this is fine and is too lazy to change anything about it.
Just look at the recent patches and you see how what BHVR idea of the game is.
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Of course not.
Did the devs fixed the problems of this game yet?
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You could just use the best swf tactic. Finish all gens in 4 minutes.
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This was in the game since her release btw. Apple :)
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Until the devs fix this game they won't get another cent lmao
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@Galklife said:
I can understand buff for Trappers traps, but why rework(and nerf) sabo overall?
ok maybe i will start with why i call it nerf?
1) hooks are respawning faster
2) you cant 99% hooks
and if you tell me when killer is carrying survivor you have "few seconds" (knowing devs i bet it will be 8) to find out to which hook killer will go, and then be there 8 SECONDS FASTER (just reminder full wiggle bar takes 16seconds) and if killer will hit you ALL progress with be destroyed xd
current sabo with 99% hooks was most of the time waste of time (because you have to waste whole game saboing hooks and following killer to do 1 or 2 saves)
only consistent strategy is 99% hooks in 1/4 of map droping them, in those 3min doing gens there and moving to other 1/4 (but even then killer can just slug you to death)
i wont do essay about nerfing flashlights again (yey most useless item is nerfed again, and why im called FL useless? because how hard it is to do fl saves and most of the time FL user is just wasting his time because of pick up speed), i dont mind nerfing keys, or medkits this way (keys are strong, and medkits got buff recently anyway) but FLs are always kicked in ass xd
TL; DR Devs are telling survivors: just do gens, we destroyed/nerfed 2 of 4 non doing gens/heal/chase activities. (other 2 are chests and totems)
"we're working on 2nd objective" X months later "btw we're killing other non gen repair action"
now its overpowered, grats
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"legit strategy"
i dont see how fair it is to abuse overpowered windows that give you a free escape
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Right now this state of this game is in a very bad spot.
Nobody wants to play killers because its just frustrating.
Queue times for survivors are too long.
Let's see if next update will fix that. (Probably not, not even ds nerf lmfao.)
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@ClickyClicky said:
ThEy oNlY cArE aBoUt SuRvIv0Rz FuN
*switches hatch from survivor sided to killer sided*
*nerfs instaheals*
3/10 bait
imagine someone thinking these were healthy for the game
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@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/1095724#Comment_1095724
Then DS did its job.
pretty overpowed if you ask me :)
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Do you know how to not get money?
Piss of the playerbase that actually spends money. :)
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Its the favorite perk of one of the devs therefore it will stay like this. :)
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I wont give this company another cent before they fix this terrible gaming experience.
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They actually fixed the stairs so now you can slip out of there.
Before you could put a RBT as pig on a survivor and kill him in basement because he cant get out.
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yes? i like my killer games less stressfull
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deceisive strike
borrowed time
dead hard
adrenaline
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@Almo said:
It is possible to mori-spam and lock a Survivor in place indefinitely. That is what's bannable.
post game racism and insults by a 4man swf group who tbagged whole game with flashlight is fine though right? thanks bhvr for this very healthy gaming experience :)!
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/898724#Comment_898724
We are aware, yes.
still waiting btw! :)
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3 gens in 1:45 is pretty slow tbh lmao