MechWarrior3
MechWarrior3
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- MechWarrior3
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Comments
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@piplup55 said:
something something something the trickster not scary, something something something sadako has telekinesis
Sadako is a ghost of course she has supernatural abilities. She fits perfectly. Lol
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@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942575#Comment_3942575
Not sure. Only reason BK came to mind is because i got it in chaos shuffle and saw the yellow bar when I healed a teammate. I'd assume leader would be the same since it gives a healing boost. Only thing to keep in mind is the person BEING healed doesn't see the different colors, just the person doing the healing.
Makes sense honestly.
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942579#Comment_3942579
I actually don't really use my bloodpoints since months, I assume I'd have easily 10s of millions (maybe more) if I could hoard them more. I'm really too lazy to use them xD
That’s why I want this button lol. I am too lazy to spend my points 🤣🥱
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@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/447818/2-more-days-until-the-new-update
Me. Partly because of springtrap but actually more because of the bulkspending, I can finally use my 7.4 millionen bloodpoints without clicking 20 minutes in the middle xD
Amen!!!!!!! You can say that again!! I have close to 7 mill too! I am so ready to spend away!!
I’m mostly excited for the QOL stuff but the chapter is cool too. -
@LordGlint said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942402#Comment_3942402
Yes, other perks like Botany knowledge will give you a yellow bar.
That’s pretty neat! Would leader do the same then too? I noticed for exit gates of course.
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@GeneralV said:
I think this killer needs more nerfs, tbh. He is extremely oppressive.
Facts.
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@DNet89 said:
Why doesn't the bar turn yellow when Healing with Do No Harm? Usually when doing an interaction and you do it faster than the default it turns yellow and red for slower. But even when healing a Survivor with two hook states it heals at 100% speed like Well make it or Circle of Healing it stays Grey.
Maybe a visual Bug??
I never noticed this with healing perks? Does it do this with other healing perks?
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942287#Comment_3942287
Thank you, my friend!
I must admit I did not like the axe, but other than that I am excited. I've been a FNAF fan since day seven, first saw the original game a week after its release and have been hooked ever since.
I hope you enjoy the chapter's release as much as I will.
I feel that I will! Even though that Axe isn't all that. He will still be neat. It sounds really cool though when it hits a survivor. :D
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The pull cycles need to be stronger. They barely even tug on the survivor. Its easy to move away with the dog.
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942329#Comment_3942329
I also want Houndmaster to get some love and attention. The facts say otherwise. It's like you mentioned skins.
What have we gotten in terms of skins since Houndmaster's release? I'm looking at it in comparison to other killers.
Dredge free Masquerade and Winter skins.
Unknown free Masquerade skin and archived skin.
Singularity 2-3 skins in the archive.Houndmaster Masquerade mask and Blood Moon skin that we'll see in a year, who just tried to squeeze money out of us. While Dredge and Unknown got their event skins or like Singularity archived skin.
If we're being fair, the Trapper skin should have been sold for money and the Houndmaster skin should have been free. Maybe it even helped Houndmaster a little. I feel the same way about Taurie Cain, who survived, she was also unlucky. Although my indignation with the survivor is softened by the fact that it was Vittorio Toscano, and not another Feng Min. May Feng Min fans forgive me.
We were even deprived of 5 seconds of Blocks the Exit Gates. While Cenobite continues to delay everything for 5 seconds. By the way, this also had its advantage - you could punish inattentive survivors. 1.5 seconds you have to press the spacebar very hard so that the survivors do not run away.
Multiple times this happened. Super annoying.
https://youtu.be/8Kl-nyBgTCU?si=5Ym3iRMX7g-te-wf -
@[Deleted User] said:
It's a real tragedy that such an interesting killer had the misfortune to appear at the end of the year with competition from licensed DLCs. Houndmaster simply has no chance to get attention. There are too many more priority targets in DBD. Sales of licensed DLCs and reworking of Skull Merchant.
It reminds me of the fate of Twins that came out at the end of the year. A hard fate, waiting for reworking for several years, 2.5 players so effective that Twins requires a nerf and very great efforts of the developers to make it so that now it is physically unpleasant for me to play Twins. I loved Twins.
Luckily for me, Houndmaster is still enjoyable to play despite the bugs and inconvenient controls. I am writing all this under the impression that I was once again unable to launch the dog into a pallet at a short distance, since the dog got stuck in the obstacle, and did not follow the designated route.
Yeah I really don't want Houndmaster to be forgotten about by any means. I certainly dont want to wait years either.
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You won’t need this after Tuesday.
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@GeneralV said:
I am ready to start this party!
Honestly I am so happy for you. ❤️
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@OnryosTapeRentals said:
Personally, I'm more excited for the changes coming with the chapter as opposed to the chapter itself but I'm happy for y'all.
Same 💯 exactly how I feel.
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@Host_yu said:
Bro I like this killer but my God I mean this when I say this ######### THE AI FOR THIS DOG! Its SOOOO infuriating playing and the dog doesn't want to go where you want it to, it takes forever to try and point to get him to go somewhere specifically. Houndmaster feels MISERABLE to play at times. Like I can't even use my power cause the dog gets stuck in a bush somehwere or around the corner like come on man
I feel ya. I’m P67 with her. I really enjoy this character a lot, but she is very frustrating. The dog does get stuck a lot, especially when you jump off high ledges. The dog will stay up on the ledge.
The good thing is at least will eventually teleport back down, but it takes time for that to happen and you still have to wait for your cooldown.
As you said the pointing for her search ability doesn’t work that well. It’s definitely clunky. A lot of people have been saying this, but search ability definitely needs a buff.
The time it takes for the dog to vault over a pallet or a window was nerfed a little too hard. I could be wrong, but it’s like 0.67 seconds if they reduced it to 0.57 seconds it would feel a bit better.
I hope in the near future, they will do some fixes with her in addition to some quality of life changes for her and if they have time, hopefully some add-on adjustments. It’s already been six or seven months since they said they were going to fix that one add-on that is completely useless now where if you get a hit after a dog grab, it reduces your basic attack.
These are just my thoughts though. Sidenote, I would love more cosmetics for her, especially being able to choose from different dogs. I want more dog options 🥰 -
@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942221#Comment_3942221
You can't defend your very flawed stance so you resort to cheap insults. I could call you a killer main considering you seem to be very complacent to the survivor role.
Another assumption. I didn’t make a single insult. There’s nothing to defend. In the scenario I described for the match I just had, there was 0 reason for the ace to go next.
They only need 1 gen left by the end of it. Had ace not went next 2 or 3 survivors could have possibly made it out.
Anywho - this topic isn’t going anywhere regardless with you respectfully so this will be my last response.
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@francesinhalover said:
Going Next 1-30 matches???? ARE WE PLAYING THE SAME GAME????
more like 15-30 matches
Play more solo q
Also feel its rude to tell devs to play their own game.
This game aint easy to deal with
Facts 💯!!! Thank you.
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@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942199#Comment_3942199
Because you remember a game where a killer was easy on you is not justification to ignore how other people perceive their chances of winning. To give clear example, you are not using gen regression which is clearly not running meta.
Imagine going to the doctor and he says to you, I am not going to cure your illness, I am simply going to treat your symptoms. "You'll have to like that."
Go next prevention will backfire and I will be the first to claim I was right.
You’re assuming the killer was “easy” on us/me.
Everything you say screams survivor bias aka the game is “killer sided”
There is no root problem to the survivor “experience” the issue is people go next for 48,000 different reasons and then want to blame the killer.
You’ll be the first to see this will help the soloq experience. If it wasn’t going to help I don’t think the devs would be adding it.
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@NarkoTri1er said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942114#Comment_3942114
dishonest? You want to tell me it's not your random teammate who destroys your match by turning it into 3v1 at first 2 minutes but killer instead?
There’s no debating with this person. They have insane takes. The account is pretty new. Likely a troll account.
They only see through one lense and one lense only. -
His previous nerfs were odd and not the issue.
His current issue is how quickly he can attack after a leap because he can cancel power mid leap. We need a cooldown.
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@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942193#Comment_3942193
They still weren't done, you can regress them, etc.
The problem is he didn't think it was winnable. Games should never feel that way.
Nearly finished. Haven’t kicked them. I had no gen regression. 🤷🏼♂️
There was no excuse to leave his team hanging. It doesn’t matter how it makes you “feel”
Do you know how many games felt unwinnable to me and I have had a complete turn around. We pulled through! Never would have known had I just went “next”
This is exactly why I am so looking forward to the go next prevention.
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@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942189#Comment_3942189
That explains why he quit.
It’s not a good reason. They had 2 gens nearly done. Why quit on the first hook. It ruined the game for them, the match was very winnable.
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@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942184#Comment_3942184
You forget the perspective of the other side. A lucky grab for you might seem like a ridiculous unfair grab for the other side. The game is snowbally so if you are getting hooks very quick into the game it explains why he thought there was no winning opportunity.
It was his first hook. They had over a minute to get a gen done and didn’t.
I got a grab through a window that they ran into. I consider this lucky, since most of the time they will easily avoid the dog since he vaults so slowly now. (Shack Window)
A mistake on their part though for running into him when he jumped over.
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942174#Comment_3942174
Skull merchant and Knight are the only killers I understand people don't want to play against. other than that is just unreasonable.
There’s no excuse not to play against skull merchant. She’s in bad shape atm.
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942045#Comment_3942045
That doesn't change the fact that the match got completely ruined when the survivor ragequit.
This happened yesterday. I was Houndmaster, got my first hook in at 5 gens. I got a lucky dog 🐕 grab. The ace that I hooked went next because of it.
Now at 5 gens there are 3 people.I felt bad honestly. The game is ruined now for those survivors. They won’t stand a chance of course and didn’t. All because I got a lucky grab.
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@RJoyYourJoy19 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3942036#Comment_3942036
you play survivor once a month, let's not act like you are suffering cause of hook suicides lmao
I love how you assume this..This is all I needed to know about you. It’s probably why the vast majority of people are also disagreeing with you.
Anyone that knows me here on the forums knows I play a good bit of survivor as well as killer 🤷🏼♂️
@GeneralV @CautionaryMary @ChaosWam @radiantHero23 @Pulsar @Langweilig @OnryosTapeRentals @Blueberry @ChuckingWong @solarjin1 @CountOfTheFog
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@StonedHermit said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941754#Comment_3941754
Trust me if there were another game that scratches my DbD itch I would drop this game in a second. The lack of competition is the ONLY reason BHVR get's away with being so lackadaisical in their approach to addressing the issues this game has.
They are constantly trying to make the game better with each patch. This game isn't perfect but no game is. Honestly, what more do you want from them? How would you improve the game? I would love to hear it. Truly. Let's see if you can come up with solid changes to the game that isn't already on the table.
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@RJoyYourJoy19 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941920#Comment_3941920
The game is the most killer sided it has ever been and now you're giving us the most killer sided patch of all time that also includes no way of going next (both removing hook suicides and reworking how DC penalties work) to keep survivors hostage in miserable and unwinnable matches as if it was a full time job and not a video game. How is that the healthiest the game has ever been? For the killers, sure, but they aren't the only ones in the playerbase and this is coming from someone who plays both sides equally.
This is false. Also, there is no way you actually believe this. If you do, this is the best bait I have seen on this forum in a long time.
I am tired of survivors throwing my matches. I am tired of almost winning the game and they just give up because the killer side eyed them. Its the most exhausting thing about playing Survivor. You know what you are signing up for when you come play this game. It's not always going to go your way and that is okay.
I play A LOT of survivor, my biggest gripes are just Ghoul right now. Are Blight and Nurse annoying too? God yes. Another topic though.
This game isnt swayed to one side or the other. It needs continuous balances and soloq still needs love for sure but killer sided? I find that too funny.
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@SkinnyWoman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941920#Comment_3941920
If you think that you need another job.
Or maybe you just need a new perspective? Honestly.
I have only been here since Wesker and this game as come a LONG ways even just since then.
Let's be kind and thankful for the people that are still around working on this game since Day 1. That care enough TO STICK around as long as they have. I am sure they have given this game a lot of insight overtime even if we don't always agree with it, we can find other areas where we do and work around it. Not to mention nothing is set in stone. If it doesn't work, it can be changed.
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@Flawless_ said:
I love how you argue that there are better ways to address the killer and then proceed to give zero ideas and feedback on how to do it.
What are your thoughts?
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It will not gut him. Thats hilarious. He was in my opinion nerfed in all the wrong ways.
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Exactly! That too!
@Skillfulstone said:
Not just for custom matches.
It would be great if, when a Killer DCs, they are replaced by a bot instead of ending the match instantly.
We know Killer bots are functional thanks to 2v8.
It would also have the side effect of stopping DCs from robbing Survivors of achievements/hard challenges, as well as making the Killer boredom-quit or ragequit (or a cheater forcing a DC, because yes cheaters can sever your connection and force a DC) no longer a way to end the game.
Yea!! For sure!! 💯
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No, you. :)
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I guess your world. Your response to the thread has no constructive feedback to it what so ever.
Let’s be so for real. Playing survivor will not be “unplayable” when this patch goes live. What on earth makes you think that?
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@Na1ts1rhc said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941760#Comment_3941760
Question for ya Ryan! Sorry if this has been asked/answered previously. But I'm curious if our stats up till this point will be recorded upon release or if due to the newness of this feature we'll be forced to start with everything at 0…
I can help with this…It’ll be recorded up from 2020. :)
That’s as far as their data allows them to go back.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941189#Comment_3941189
So glad to hear you're excited for it! The team's really excited to get this into folks' hands as well! And like anything else we do, we'll be keeping an eye on feedback around the Stats Tracker in case there are additional points folks would love to see included.
I missed the second part of the livestream sadly but I believe @Coffeecrashing informed me about the stats tracker. I am truly excited! I cannot WAIT to see how many people I have given the eye 👁️ 📺 to. 🤣
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@RJoyYourJoy19 said:
The thing I'm excited about the most is not spending any more money on this game since the survivor role will be unplayable after this patch.
This has to be bait 🤣🤣
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@Skeleton23 said:
On 2v8 have you ever had ur teammate weather not there a random or a friend have they ever Complained that you where stealing there Kills/Hooks
Nope. We always worked as a team.
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@Firellius said:
Or... Survivors should be able to see their teammates' loadouts at any time to help solos with their decision-making.
How about both ideas. Yours and the OG post. I don't see why not.
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Same here. Autohaven maps or Eyerie. Ocassionally MacMillan. I am not really shocked though.
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I hope they continue to focus on this. I was also hoping that this was something that was going to continue in our quality of life updates, but more abundantly.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/447301/is-undone-still-bugged
That's not a bug, there should not be an interaction with Merciless Storm and Undone, Undone works off regular skill checks not the special skill checks caused from perks.
Thank you so much :)
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Ghoul and Wesker. Both of these killers make me wanna pass away.
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2(I know his UVX can go through some walls to get special hits and plays I just want to know how to use UVX to make my shots less predictable
For this point here, I personally really love to shoot it through the ceiling or floor. Heh, you get some wild hits. You will need your ears though.
I don't know much about him but I can say aura perks are really nice on him not only to follow up with shots but your tps too! :)
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@DeBecker said:
Iam sooo excited. NOT. Worst licence ever. Worst iflux of people ever. And with this the worst gameplay while anniversary ever (imagine we still have to suffer from Ghoul players).
SpringTrap will be more fun to go against since he can’t travel 100mph with instant hits and free hits.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3941158#Comment_3941158
yepp if it's under review, do not worry it has been seen. The default is "pending" so anything different from that one means the bug report has been tagged by the team.
Noted - thank you for your time! Have a wonderful day :)
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@Mandy said:
If they've been "under review" that means the mods have collected the information to go to our internal QA team.
It's unfortunate but we do not have the bandwidth to go back, find every bug report and change the status on them - wish we did as then it could be a lot more useful for players, and less frustrating!
That makes complete sense! Thank you for taking the time to write on this!
So, if it says under review, then I should not worry about it? (I just don’t want any reports to be forgotten about since it takes a little time to get it together and organized for the team.) ❤️
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@IronKnight55 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940807#Comment_3940807
I don't know if you've played the PTB or not, but I played it every day until it was taken down, both as a survivor and as Springtrap. I found it enjoyable for both sides. There's no way this killer is PTW; not even close. He can only throw his axe once before it goes on cooldown (he is slower while carrying the axe), and he can teleport, which hardly makes him a PTW character.
I'm just curious: why do you think he is PTW?
Blond moment here. I am trying to follow the convo. What’s PTW?
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@Coffeecrashing said:
I’m really looking forward to the stat tracker.
Like, I know I’m supposed to say my favorite thing is that the Go Next, anti-hiding, and DC penalty updates, are all going to improve the quality of solo q games……. but I’ve really wanted that stat tracker for like forever.
Omg! I forgot about this! What stats will it track?!
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3940685#Comment_3940685
Or bring a Shiny Coin every game so everyone gets pissed.
And I will 🤣
