MechWarrior3
MechWarrior3
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- MechWarrior3
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@Rapid99 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3948113#Comment_3948113
"Ah yes guys! If you can't hear this stomping from this video where I'm literally being carried by the killer so there's absolutely zero distance or walls between us, then you need to upgrade your headset!"
There's no shot your reply isn't satire.
I literally said “I can hear it a mile away from a gen.”
Let’s just ignore that part though.
It’s clear as day in the video as he walks away too.Let’s be so for real. This is on you at this point. Skull Merchant has nearly silent footsteps, you wanna kill switch her?
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@Rapid99 said:
Since you guys somehow still struggle to not make skins that provide an auditory benefit of being much quieter than their normal counterpart, in the big 2025.
Please killswitch it.
Ummm no. Upgrade your headset if you can.
If you can’t hear this stomping I don’t know what to tell you. I hear this a mile away even when I am on a gen.
https://youtu.be/6-cdtOCTdJk?si=phEfmmZTQCKoKVxj -
This is a duplicate :)
We got it added to the stack.
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947969#Comment_3947969
Healing under the hook drives me mad, whether I'm killer or surv. But when I play surv and I try to run somehwere else to heal safely my teammate just leaves me and now I'm injured and will probably immediately get downed again. There's no winning on soloq unless you use all your perk slots trying to counter other teammates bad behavior.
If they don’t have We’ll make it or something fast. Bye ✌🏼
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@Fix_Killers said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947969#Comment_3947969
The amount of times I return to Survivors healing under a hook, or body-blocking with basekit B T, and then they screech that I 'tunneled' is why I hate this term.
It's like some Survivors think they should be functionally immortal & the Killer should have to eat a body-block without retaliating.
BT was created so Survivors would get away IF the Killer tunneled.
But within 24 hours; Survivors were body-blocking with it, then malding that they were still being tunneled. Like, ######### do they want? And what did they expect would happen when they grind against the Killer?Oh I know. I’ve seen it all, from every angle, both as killer and survivor.
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@cogsturning said:
I'm kinda shocked how often I see killer mains defending tunneling. I play both and I never intentionally tunnel. The only way I'll go after my most recently hooked survivor is if they're fully healed and back in the game, and I just happened upon them again. If they're still disorientated and trying to get away to heal I just turn around and go the other way. It's really not that hard to not be cruel. What's the point of winning if there's zero challemge and engagement anyway?
I think a lot of killer mains need to spend time as a soloq survivor and see how crappy it feels to have almost every match involve tunneling and slugging.
I feel ya.
If I come back to the area to check around and you are STILL healing at the hook. 🪝
Welp. I will down you. Not gonna waste time on the healthy person when the injured guy is right there. More pressure for me which means I can breathe a little bit more.
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@TheSaltySaloon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947951#Comment_3947951
So basically only the killer is allowed to have fun.
Sorry you tunnel me (or someone else) into oblivion the first minute of the match or leave me on the ground for five minutes to get a 4K I’m leaving.
It’s ok for the survivor to have the most miserable time?Hard Tunneling (especially in the first minute) is so devastating to a match or DBD. To lose a crucial player so early on practically makes the match unwinnable especially so considering the killer. Look end game have at it, it’s a free for all but the first minute?
”Sorry you tunnel me (or someone else) into oblivion the first minute of the match”
You’re not dying in 1 minute and back to lobby. You’d have to be standing still letting the killer down you and hook you.
If you’re getting tunneled so aggressively, you need to throw on some counter perks. While they won’t make you invulnerable, they help. Can’t tell you how many times DS has saved me. No offense but killers often go after the “Weak Link 🔗” when it comes to chases.
If this is you, you will need not only an anti tunnel perk, but a chase build. -
The DC penalty needs to stay. We can’t have people leaving the game just for any reason. This would get abused. That’s why it was created in the first place. You’re also hurting queue times bouncing in and out of matches.
Tunneling isn’t always effective. That’s 3 other people working on gens for free. The time that person is dead and out of the game your down to the last gen. Unless your nurse, ghoul, or blight.
Don't worry though - the Anti Tunnel system will be here before you know it. I’ll be looking forward to it personally. -
All bugs for Houndmaster - (That I can think of that we have reported 📝) What am I missing?
*Unique voice lines for Mori’s don’t always show up.
*Unique voice lines for flashlight, pallet, blast mine and DS stuns don’t show up.
*Dog gets stuck on ledges, takes a long time to return.
*Dog doesnt always go to search destination where told.
*Dog slows killer to 3.5ms
*dog teleports when using chase interrupting the power.
*When using dog fps drops to 5.
*dog pulls people away for Houndmaster. -
@6yXJI0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947705#Comment_3947705
Yep! And it also happened after Snug vaulted a pallet!
AND in my video snug is dragging him AWAY from meeeeeeee 😭😭😭😭
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A couple of us have also reported this. It’s really unfortunate. I hope they can fix her before the Anniversary Event :(
She has around 8 bugs plaguing her right now and they are all pretty nasty. -
@Memesis said:
This is quality feedback, and I support it 100%
Thank you…..Truly. :D
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Here’s another video if this helps too. First time I encountered this. It’s awful :(
https://youtu.be/kHsa_T-D7aE?si=zGvoVieToTX-k38I -
@6yXJI0 said:
Ok! So I wasn't crazy about survivors being able to move too much with my dog on them! I swear majority of time Snug is pulling survivors away from me, like if he is trying to save them from me, instead of the opposite. Last time I played against HM and got latched on, I had a pallet 4m from me, but I couldn't reach it at all, cause Snug was occasionally doing a big strong pull, not letting me get to the pallet.
Exactly - it’s as @SoGo said too, snug needs to pull AWAY from pallets, then TO Houndmaster.
Most of the time the survivor gets pulled in a direction that helps them OR he doesn’t pull at all so they can move with no issue. On a rare instance pulls really hard once towards Houndmaster but that rarely happens if ever which is really frustrating more than anything.
We should test to see if X amount of meters away signifies stronger pulls? The further way the stronger the shorter the weaker? I don’t know.Either way it’s terrible and inconsistent. It should be fixed and adjusted
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@100PercentBPMain said:
if we had replays as easy as Rivals, I wouldn't need to rely on the twitch community to see my own content. It would help my self improvement so much
Oh a fellow rivals player 😈
“Feel the wrath of the GODDESS!” My main :p
Deal with it. 🤣
I would love this feature truly!
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W individual!
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@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947344#Comment_3947344
I got nothing productive to add, but I saw all that effort and couldn't not give it a friendly visibility bump :)
You’re so flattering thank you so much! Means a lot!
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@Yggleif said:
As for former Twins main best you can hope for is your killer feels good in like 2 years.
I won’t settle for that. For me everything is now 🤣
Thank you BHVR for all that you do despite my frustrations and wanting to throw my controller 🤣
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@100PercentBPMain said:
seems that this killers gone to the dogs.
I can’t with you 🤣🤣
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947213#Comment_3947213
Yes my beloved Piggly Wiggly would not like going through them. But consider this: lying in wait within the pit ready to strike ....
Sounds horrifying!
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@6yXJI0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947257#Comment_3947257
Yes! For every video I dropped I submitted a separate report with a video and a log file.
Good stuff!! 👏
Thank you so much! I’m on Ps5 so I don’t have log files sadly.
@SoGo Come check out our progress! “Huuurrryyyy!!!” 🐕
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@6yXJI0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3947247#Comment_3947247
After Snug latched on Feng, my movement speed dropped to a snail level till the end of the match. I was slower than survivors…
But yeah… My favorite killer and she is extremely unplayable. I swear she wasn't that bugged until recently.
Ewwww wth. 🤦🏻♂️
Did you make a bug report?
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@6yXJI0 said:
She has 3 very annoying bugs right now that makes her unplayable:
totally get it 💯
(What was the bug in the first video you were trying to show me?)
Some of my videos here are bugs, some are general frustrations. 😠
https://youtu.be/WtivM9Jkic4?si=W6vZph2Bd_nuYc3w https://youtu.be/jclX31A7yJs?si=jaz6i1uyfMLF2yx3 https://youtu.be/aNJbi6sfuzk?si=-acq4YQKzxFpC6zV https://youtu.be/p5g_bGySk8U?si=QkJr5L3wSkBhEhsg https://youtu.be/jHizMrkoJ6w?si=Ej2nxHLurvIHAkpJ https://youtu.be/C-kNG7fnUM8?si=UuAzcRmlt1kSZXZO https://youtu.be/6w9VIOXOQlU?si=23UHIFfdZSjiuUvI https://youtu.be/cqh4oOCjJic?si=5NuDQPKcy4Wr66p3 https://youtu.be/2TXjYZS_W7s?si=4AHW6WO3iLU5OtY4 -
@Star99er said:
Piggy wouldn’t be able to see going through it ☹️
🤣🤣
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While I don’t think this is a bug - it’s certainly annoying. It happens more than it should. Search mode - denied. 🙅♂️
https://youtu.be/jclX31A7yJs?si=ZP7rMlxKMrGFo3h4 -
@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3943654#Comment_3943654
Yeah so many times snug stays at a pallet is mind blowing. Like dang! PULL THEM! 🤣
Yeah, my thoughts exactly.
BTW, a new Houndmaster bug dropped, you can now start randomly stuttering as if you're moving at 5fps. So, there is that. I'll add it to the pile.
Somehow I missed this thread. So that’s what that is!?!? Okay yeah! I had no idea but I was wondering why I was stuttering so bad. Super annoying.
How this reported yet? If not I can do it or send a you video clip. If you need it for your report.
I saw you mentioned houndsense just gets deleted. I am witnessing this too. Very frustrating because houndsense does next to nothing, so now half the time it barely applies deep wound. -
@w0lferzTTV said:
The fact that Springtrap's door spawn right next to the generator's is unfair play. There is no slow down when he comes out of the door nor when it comes to his axe throws on top of him being undetectable. Blight has a moment where he cannot move when he comes out of the door. There is also no way to counter him teleporting with the doors being that close unlike with Blight and Onryo. In the games of FNAF, you are allowed to block the doors to keep the Animatronics out of the Security Room so why can that not be a mechanic in the game especially when there are soo many doors and many of them are super close to generator's.
https://us.v-cdn.net/6030815/uploads/B07JC8RPD96U/image-2025-06-19-211100231.png
You should be on the other side of the Gen to see the lit console just as the post below said here. Its really helpful.
@Valimure said:
This was a game changer for me: you can see when he's in the security room. If the green light on the door handle starts blinking, he's en route to that door.
Position yourself so you can see it! -
I've been using Corrupt, Deadlock, Agitation and NOED :D
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946823#Comment_3946823
I can imagine lol.
I would probably start sprialing if this happened to me.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946661#Comment_3946661
It's like he WANTS to get hit in the head.
I am collecting a lot of video. I wonder if I should make a separate thread just so the devs can see the endless amount of bugs she has, and WHY I am so frustrated with my beloved killer. She needs QOL and Bug Fixes ASAP SHARP! Please :D
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I split a blood vessel after this one. Pissed me off so much.
https://youtu.be/WtivM9Jkic4?si=ut6EJUSw3oVaY_Hl -
Another example. Snug needs to stop pulling people into pallets. He’s ALWAYS doing this. These pull cycles have got to be stronger.
In this example it was fairly strong which almost never happens BUT he pulled them into a pallet. Did I get the hit? Yes! Frustrating still.
https://youtu.be/jHizMrkoJ6w?si=hqrVZ6cmLD3yem2O -
@toukent said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945971#Comment_3945971
of course, nurse is not only the most op killer but also the most unfun to play against… what do you expect. I don't see how someone could even play a killer that is so easy to win with for so long, it definitely wouldn't be very exciting
Who cares? They enjoy that killer, that's the point of a videogame. Play what is fun to you.
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I like it! Not my first choice of power's to give him, but I don't dislike it.
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@Roco45 said:
Well, now if they tunnel people out quick enough it'll cause that Surv to get a DC penalty so really all BHVR did was incentive it even more for toxic Killers lol
That's been killswitched. So no, it wont anymore.
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@ThatRyanB said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946520#Comment_3946520
We don't have a specific day to share at the moment, but we're targeting next week.
Thank you :)
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When does the fix come to console?
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@KeefCheif said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945260#Comment_3945260
true, but at least the developers of BF2 aren't actively making the game worse.
I don’t believe this to be true for BHVR. Seems silly to me.
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Once it’s fixed and the system is polished please turn it back on, thank you 🙏🏼
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@ChaosWam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3946415#Comment_3946415
Likewise, just about to say the same thing. Currently streaming and trying boon and stealth builds to try and force it more.
Unsure if I can share a stream link to show here, but my twitch username is Voidlines.Thanks I will check it out.
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I have been on the lookout, but since Tuesday I haven’t gotten a single crow. Not from hiding, not from blessing or cleaning a totem. I have tried it all and tried to push the systems limits but nothing.
I’ll keep trying. -
I reckon they will stay. 20% while low, still a chance to go to that map. Sac ward will make sure that doesn’t happen.
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@rvzrvzrvz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945387#Comment_3945387
Yes i'm a little dramatic ^^ because this thing wasn't needed to begin with, game was fine, i'm also seeing more complaints about genrushing from killers because guess what you're pigeonholing everyone into the same playstyle
you keep adding these bad systems and the game is getting more and more robotic, I think you and devs are missing the bigger picture
This is false. It was needed to begin with. The whole reason it was implemented was because too many survivors were wasting too much time or holding the killer hostage when it’s the last 2 survivors.
I can’t tell you how many times I have had a teammate doing nearly nothing all match. Now they have to actually help. That’s my thing. Play the game or just don’t play.
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Someone that is on PC can you please attach logs. I am on PS5. I wont be able to help in that regard sadly.
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1. Give his teleport a starting cooldown. Now he can from the start of a match straight up teleport to the other side of the map and find 4 survivors. He doesnt even need deadly pursuer to do so. Bhvr has made that specific change previously with sadako, so if he wont get a general cooldown for the teleport, at least give him a starting cooldown.
This one is interesting. I totally get where you are coming from. Sadako has a 20-30 second cooldown before she can Teleport. Dredge has 8 to 12 second cooldown. Animatronic can use it as many times as he wants with no cooldown. While I don't necessarily have an issue with that but if that's the case Sadako should be able to TP to OFF Tv's but it wont give condemn from any tv if its off.
Yeah, he definitely is miles better than Demo sadly. At least demos portals are a slowdown for survivors when they cleanse them which is cool but I see both sides for sure.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945741#Comment_3945741I can't say I'm surprised.
At this point, it's a miracle that you can still play the game with her.
I know. I am shocked. Its not easy. Every trial I play with her its bugs happening multiple times a trial. Good thing I care enough to try to get her fixed. I will keep making videos and what I will also do is turn them into bug reports. I have already started.
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@SoGo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945175#Comment_3945175
People are overreacting, yes.
But I heard things like getting crows while in a chase or on hook, DC penalties hitting hard-tunneled survivors and StB users, ect. All of which are bugs.
Correct.
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Typo. Sorry.
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This was very frustrating. She has to get some QOL done to her like Vecna just did.
Dog couldn’t pull her at all.
https://youtu.be/cqh4oOCjJic?si=Ew5ufe7M0lRVvLdbSearch Command being annoying af.
https://youtu.be/6w9VIOXOQlU?si=qeYjqmHzArPQnj0uDog over corrected, got stuck? Idk. Couldn’t use my power when I tried. Frustrating…
https://youtu.be/C-kNG7fnUM8?si=FvZbmJWvgCx7qtcu -
I do enjoy him a lot. It will be SO much better though when I can use the Doors/Cameras without a huge audio issue.
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@Frost139 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3945557#Comment_3945557
All experiences are equally valid. He 100% stomps solo queue because stealth killers require comms
I play SoloQ 99% of the time and I rarely lose against a Ghostface. Not sure what else to tell ya.