Mc_Harty
Mc_Harty
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- Mc_Harty
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Comments
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They're banable because Mend times will take longer after each frenzy hit. You can literally have games where mending takes 5 minutes.
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I don't care what you do to survive. You're behind that screen, not the players trying to make you play differently.
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@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/425529#Comment_425529
There is a lot of ways to buff them without making them annoying to play against you know?
The devs tried buffing Legion.
Spoiler alert: It didn't work
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Last time Tyde was mentioned, people just attacked him. I don't like his personality either, but I think the mods might not want the same reaction.
Sucks it got deleted.
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Never saw the hype with Self-Care. I barely use it.
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@No1TheLarch said:
To everyone saying that she is fine, would you just say at LEAST bring back the black screen on fatigue, thereby requiring more skill, while not effecting power in competent hands.
It doesn't?
Been a while since I've played Nurse.
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Why was the blood changed to not be seen in Frenzy? Before, it was understandable because of the moonwalk exploit, but since Deep Wound is now tied to the terror radius and not chase, it seems like an unnecessary adjustment.
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I prefer changing her add-ons. Base Nurse is fine.
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@Jimmy_Voorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/422339#Comment_422339
By "attack the person" that's debate speak for your incessant need to make the topic about people and NOT the topic those people are trying to discuss.
You're literally just being a hindrance to this conversation, and this is my final post addressing you until you actually address the topic aside from " woohoo the cheese is gone, I don't care beyond that" . that's literally the most unconstructive, pointless, and ridiculous position to have.
Have a good night, see you in the fog.
Oh, is that what we we're having?
I thought this was a 'discussion' board. Good job at ignoring what I said about me rooting for Legion if he needs buffs.
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@Jimmy_Voorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/422319#Comment_422319
That's not an argument and adds absolutely nothing to the discussion. Unlike many of the other posters, you stick to not addressing the topic at all and instead attacking people instead of offering any sort of substance.
Or do you seriously think this rework is perfect?
I never said it was perfect. I said it stops cheese mechanics. That's good enough for me.
If Legion needs to be buffed after the changes, I'll root for his buffs. But only after I tried him out. Not any sooner.
Also, who the ######### did I attack? What are you talking about?
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@Jimmy_Voorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/422291#Comment_422291
I'm hard pressed to point to you saying anything other than just being contrarian.
I'm all for removing cheeses. This far exceeds that and literally makes legion a M1 killer.by nerfing his ability and buffing him by default, the typical player will now just M1 their way to victory. We have enough of those. Let's not add another.
And unlike many of the other posters here, I rather fix ######### that makes the game unfun, regardless of the role they main.
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@Jimmy_Voorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/422250#Comment_422250
Anyone with experience in this game can tell this is not a fix, improvement, or anything close to desirable. Same way a mechanic knows not to tune an engine certain ways without having done it. Experience gives foresight.
You however, just live to poke,prod, and flame bait. It's not constructive to anything, at all. 1500 posts and I'm willing to bet not one was actually helpful to anyone, anywhere.
Have a fantastic day.
Point to where I said it fixed anything other than cheese mechanics. Unless, of course you prefer exploiting Deep Wound to do what it's not designed to do?
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@Jimmy_Voorhees said:
https://forum.deadbydaylight.com/en/discussion/comment/422221#Comment_422221
Prime example of why I avoided this forum.
Nothing of value added, sad attempt at flame baiting people you disagree with instead of offering any argument or counter-point.
What's to argue?
Most people are calling the Legion ######### without even trying the changes. Most people are ignoring the fact that he was already bad before these changes will go live.
The difference now is there is no longer a cheese mechanic. And a lot of people are against it.
https://www.youtube.com/watch?v=QhnsC2V4_0w -
@FeelsVeryBadMan said:
Community: reewurk Leegun
Devs: *reewurk Leegun*
Rework: *isn't even out yet, changes listed on the forums, no one even got to play them yet*
Community: this reewurk is trash, im quitting dee bee dee and pls gib me a refund.
Can this please stop? Over and over again people have complained about something being weak, and weeks later decided that it was the best thing to happen. *cough* Spirit *cough*
Just wait for the changes to hit PTB and play it for yourself. Actually, now that I think about it, it won't change anything, people are still going to ######### about it until it's not their way.
Common sense isn't allowed on this forum, we gotta rage about a badly designed killer getting changed.
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/comment/422130#Comment_422130
Instead of jumping to the conclusions of those being alternate accounts like @McHarty did, I'd say it's people deciding to voice their opinion for the first time on the forum after reading about the changes.
So when I do it, it's jumping to conclusions.
When everyone else does it, it's an expected outcome.
Never change Doc.
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@Carpemortum said:
Is it just me, or are there A TON of brand new accounts posting about how "horrible" the Legion changes are?
Gotta love them alts.
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Like I give a damn about their soap-opera, victim bullshit.
Legion needed to be changed. Anyone who disagreed showed they only care about one side in the game. @Delfador
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@Weederick said:
https://forum.deadbydaylight.com/en/discussion/comment/421805#Comment_421805
115%. Guaranteed first hit with frenzy. Able to spread deep wound onto nearby survivors with aurareading. Seems like a Wraith with stalling potential.
I think legion will turn out strong. Not toptier, but good.
Regardless, it's healthier. I might try him out now.
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Legion changes pretty much killed Deep Wound cheese. God damn it feels ######### good to get rid of that bullshit.
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@Jigmac said:
https://forum.deadbydaylight.com/en/discussion/comment/421805#Comment_421805
He just got gutted like freddy.
He is beyond trash now.
I am so sorry you can no longer look at the ground to secure downs anymore.
My cold heart weeps.
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I'm ######### happy. No more Deep Wound bullshit in a chase. No more line of sight cheese. Now the question is, is he going to be good?
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Welcome to the asylum.
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@MystiKasT said:
Weak willed; you'd sell out the whole community (and bettering the game in the future) for immediate self-gratification.
This is how empires fall and games die.
You act like this community cares in the first place.
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@Kagrenac said:
I wouldn't mind. The only downside is that it would probably just encourage staying sick and working on gens even more.
There needs to be an actual incentive to not be sick other than the one hit down, like slower gen repair or something.
So much this.
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'we will be banning players who abuse the following...'
Seems like it.
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I love democracy...
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@drunky26 said:
https://forum.deadbydaylight.com/en/discussion/comment/419913#Comment_419913
That's the dumbest thing someone actually said.
What's dumb about answering your question?
You asked if people have them, I said I choose not to wear them. They're bright as #########.
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I just choose not to wear Legacy...
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You're making a timer that downs people count down in a chase, when it's not supposed to. How is it not an exploit?
Devs also said they'll change Legion if it becomes the norm. Guess what was announced a couple of days ago?
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/418276#Comment_418276
Did you miss the part about not getting hit in the first place? A default Frenzy cannot catch up to a survivor (without Sprint Burst) running in a straight line if the survivor starts running away at 8 or more meters.
Your solution for me to not get exploited is to not get hit against a killer that gets a speed boost, a notification reveal and ignores basic survivor defences...
I've been hit by legions using frenzy more than 8 meters away because they keep spamming m1.
Besides we're talking about Moon-walking Legions.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/418255#Comment_418255
Like I said, you can avoid getting hit in the first place through stealth or just by running away sooner.
What Legion moonwalks if they don't hit you with Frenzy?
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Enjoy your stay...
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/418251#Comment_418251
Moonwalking doesn't guarantee a survivor will go down either. Stealth or just running away sooner rather than later counters moonwalking - can't hit what you can't catch.
I'm just applying OP's logic to a different aspect of the game.
You're ignoring the 20 second timer Legion gives you, the Frenzy hits he'll use to decrease the timer and Bloodhound...
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/418236#Comment_418236
Shows you didn't read the comments.
The add-on stacking is probably considered an exploit by the devs, but moonwalking is not. The devs are the ones who consider what is or isn't an exploit, and therefore moonwalking is not an exploit.
OP says moonwalking is an exploit because it's taking advantage of the chase mechanic (and I think it should be an exploit), but the same argument can be made for looping, which exploits hitboxes and different accelerations.
Rather than accept that the devs are the ones who decide what is and isn't an exploit, OP is instead arguing that the same logic he used to declare moonwalking an exploit cannot be used for looping, because reasons. Double standards all the way.
I did read them. Got no ######### idea why anyone mentioned looping in a Legion thread.
And only Legion can exploit moon-walking because he's the only killer that benefits at getting a down. It contradicts the entire point of Deep Wound in the first place.
Looping doesn't make you invincible as a survivor, you still go down. There are perks that help deal with looping if you're struggling that much.
Odd for someone to claim an exploit then proceed to say that the devs decide what the exploit is.
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@Detective_Jonathan said:
https://forum.deadbydaylight.com/en/discussion/comment/418236#Comment_418236
i don’t think they understand looping has a counter-play, while moonwalking as well as 5 min Mend time doesn’t lol
As long as I can down survivors while they're exploiting, I don't give a ######### about looping.
Breaking chase doesn't work often. It's like they want survivors to be boring.
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What the ######### are these comments?
Looping's an exploit but causing unintended game mechanics to down a survivor by simply looking at the ground isn't?
5 minute mend times isn't?
This ######### community...
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Groovy
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@Delfador said:
I don't understand the part 'tweak'
How can they tweak their current power to make him fun for both sides without fundamental changes? It is super unfun to go against legion because it ignores all of survivor defense mechanics. If you take this from the legion, then there is nothing left for him
It seems to me that they will nerf a killer that doesn't need nerfing without addressing the issues leaving both sides upset. We'll see I guess
They are probably going to make Deep Wounds not as exploitative.
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It's a completely new power. I'm excited to learn it and I'm die-hard Freddy main.
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@NuclearBurrito said:
@Mc_Harty I call BS. There are a lot of things they could change to make him worse. Buffing franks mixtape, removing the DW timer not going down during mending, making it stun the legion if he hits a new target and never if he hits a target already with deep woulds. Having him hitting you literally break your computer. Having him give you 5 minute mend times.
Didn't the devs already tried most of these things last mid-chapter patch?
Seriously though, it doesn't change my point that he needed a rework regardless of whatever any Legion apologist says.
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@BBQnDemogorgon said:
@Mc_Harty It's not a good idea to just nerf Legion into the ground.
More killers need to be viable not less. Make him better so more people want to play as and against them.
Legion was already #########.
They could literally change anything about him and it would be better than what we have right now.
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Good. One less killer to worry about.
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@not_Queen said:
So I was waiting on our Dev Update to be able to answer this post but we are actually pushing a Legion Update in the next mid-chapter patch. We will give more details on gameplay elements next week :)
I hope it's a rework...
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Because it hasn't changed anything. The emblems are terrible no matter how much the devs put a bandaid over the 'harder' rank system. It was lazy.
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Incoming Legion apologist who think their character is perfectly fine...
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What are Discussions btw?
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Spine Chill and Unnerving Presence.
Again, not worth it considering the downsides.
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The perk is a good idea but too dependant on RNG and screws your teammates if you don't have those stacks. Not worth it.
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Why would you even want it to work against his power?
He already needs to hit you 4 times for a down.
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Legion
