Mat_Sella
Mat_Sella
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- Mat_Sella
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Comments
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2763177#Comment_2763177
The darken addon could be replaced with "traps dig down deeper and only show the claw"
yeah, that seems like a more practical idea than changing the visual design of the map.
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Oh, I faced a Leon as well and I was unable to perform actions after picking up a person. The Leon proceeded to teabag me as I was unable to fight back at all.
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or just change the challenge to also include Blessing as an option as well, now everyone wins!
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They could add oil patches to the floor, with oil occasionally rising up, to mask the trap entirely.
Somethings gotta give Trapper an advantage, it should at least be the map itself.
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Someone give this man a Nobel Prize!
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I would say I'm satisfied with Ghostface in DBD now, his range is limitless due to no "real world" tie-ins. He could be an agent that The Entity itself created if BHVR wanted to go that route.
Survivors from Scream would be cool, but ultimately unnecessary.
As for the map, they don't need a license for that, the store GF went into during his cinematic would be more than welcomed by the community, and a fun as hell concept.
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As a Nemesis player I've seen zombies miss their attacks on several occasions, there's a chance you'll be just fine if you poke and run
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Scorpion done properly would honestly a scarier skin for Deathslinger than Deathslinger is. Honestly is anyone scared of an undead cowboy?
Kotal Kahn would make a great Oni as well, very fitting Power wise.
Kollector for Blight
D'vorah for Plague.
Honestly, MK fits pretty well here.
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Doctor helps is a variety of otherwise annoying situations:
cant flashlight/Syringe Med-kit mid-chase with Tier III madness
Can't bodyblock BT without risking dying (the time difference between healing Deep Wound and removing Madness is minimal)
Can't sneakily go for a flashlight save if you have Static Blast available
If there's only two survivors remaining and one is downed, having the second survivor at Tier III prevents them from picking up their teammate
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@C3Tooth said:
For some reason, its not willing to read PNG but JPEG.
its a compressed and artifact'd world, and we just live in it
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Just yesterday I though I'd enjoy playing a killer match.
What do I get? A leon with the ability to lag me out, prevent me from moving and disable my power for the rest of the match.
Good times, so fun...
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@Smoe said:
https://forum.deadbydaylight.com/en/discussion/comment/2750496#Comment_2750496
Also something else that further proves that BHVR and BP is no longer partnering, if you go to Boss Protocol's site and check the tab about their partners, BHVR does not appear on the list.
Wait...why didn't they clarify that information a long time ago? Would've saved them a lot of grief.
Just seems off.
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Not that I know, but I can only assume one was downed while they DC'd, and the other was injured.
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I work 6 days a week now, barely ever have time to reach Iri I unless I play DBD exclusively (which sounds horrible).
it's 90% playtime, 10% skill... For the first 2 weeks. After that point, anyone with excess time in their hands will reach Iri I if they want it bad enough.
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Yes.
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I enjoyed using blast mine, but since they buffed repressed alliance i say to myself: Why delay gen destruction when I can prevent it entirely?
I suppose Blast Mine allows you to escape what would otherwise be a killer dead-set on killing you if you had used RA, but even then is it worth it?
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Wraith scared the living hell out of me, because I didnt see them coming
Michael was extremely creepy and made my heart race to the point where I couldnt play another game for a while.
Any global sound put me in a state of terror (Nurse wail, Billy saw)
Edit: oh yeah, pallet vacuum
black hair being visible across the entire map, through fog
Hair physis going crazy and stretching across the map
this:
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I like to play Trapper when im not feeling the CoH mood, healing makes no difference when the trap will leave you downed or grabbed in the press of a button.
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its fun to do
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B without coordination
C- with coordination
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@anarchy753 said:
TBH I've never seen a Jonah in any of my games that wasn't going for adepts. I don't see a point in tunneling him since all his perks are awful.
yeah, all his perks are awful, therefore its easy to tunnel him
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@ShinobuSK said:
Probably because they are clunky, uninteresting, ugly, buggy and horrible killer to play
dont forget ugly
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The same reason people left Freddy, the skill to effectiveness ratio dropped so they all left.
Some people enjoy difficult killers, some people want the easiest kills, the latter dropped freddy the same way people left Spirit.
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There was a time in which I used Distortion, that time is beyond me and this buff will change things.
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Power Struggle + Boon: Exponential, if they stop to break the boon they get pallet stunned by the time they arrive to pick you up again.
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I'll take the shards, the masks were dumb.
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The real question is why they're nerfing a Zombie add-on, when they've yet to fix any of the issues with the zombies AI?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2729071#Comment_2729071
You got tombstoned. I'll say this...It is slightly on you for not knowing how to deal on it. But can't expect everyone to know everything about the game. You counter tombstone by jumping in a locker.
I believe you can also hang onto a gen or anything else you can otherwise get grabbed out of, as the Grab action overrides the Kill action.
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Considering I always have Kindred equipped, its kinda a "you know this games gonna go to hell, right?" moment.
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@Tr1nity said:
Pain.
Scourge Hook: Pain.
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I try to perform the match as normally as possible from my own gameplay standards.
I can attempt a little bit to stray from the path but I in no way am wanting to sacrifice the potential outcome of the match for some petty bloodpoints and a few rift fragments.
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Hatch will only appear when there is one survivor in the trial. If there is more than one survivor in the trial, the hatch does not exist.
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Looking at your perks you should have already known you were in a bad position.
Taking Franklins when only one survivor had an item, a flashlight of all things which a survivor can easily waste their time using.
Deerstalker, which is already a desperate perk to even want to take, has barely any use unless you purposely want to make survivors miserable through slugging.
Huntress Lullaby is pretty crap amongst all hex perks in existence, skill checks wont be something you'd want to place a bet on against survivors actually decent at the game
Bitter Murmer can be clutch, and since all gens were done you got full value out of it. With Huntress, you could have been able to snipe a few people if you had the skill to do so, but that varies on the map.
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Has to be, had a spirit who my team faced in the cornfield map. After she downed someone, she phased immediately to the next person and down them as well. After my third teammate died she phased to the locker I was hiding in before BBQ could take effect, then pulled me out.
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Like most matches in the game, it can swing wildly from one mistake from either side.
Just like you can make a mistake, you can also try to force mistakes on the opposing side, turning things back over.
As long as you keep practicing and don't give up you'll have survivors being afraid of ever being injured in no time!
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Alchemist Ring is okay, but Pinhead was just far too broken to remain the way he was for the 2 months he was released for and had to be nerfed.
Yup, that's balance for you.
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absolutely insane, the amount of effort you put into this is ludicrous
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Does the answer still count if you assist in saves? I will put my boon up close to the hook or the escape area closest to the hook and then sabotage if i have a toolbox available and take a hit assuming the proper killer
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Scourge Hook: Pain Resonance.
If you can end a chase fast enough you'll stop the gen from finishing and snowball to win.
There, end of your problems.
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@GoodBoyKaru said:
Legal issues. Welcome to contract law
Hopefully they learn in the future and include that perk names are just perk names and have no relation to any character, IP, or otherwise.
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It needs to hide blood trails and maybe even grant a delay to the UI notifying the killer that they've been unhooked.
It is called Off the Record after all.
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Truly I dont think most people care about either of them, but until they rework Wraith's model like they did Trapper, Trapper will be more iconic.
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you know I never really gave it much thought until today, i didnt even notice how disgusting that hand looks.
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even if it only took 1/10th of a second to break, that would still make a difference when you catch someone right by a pallet or window
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Why is your face in a locker and you get blinded anyways? if i faced a wall in any other situation, I would avoid the blind altogether. Remove it!
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Michael Myers, it always feels thrilling knowing that at any moment, Michael could be nearby stalking you. Truly the spirit of DBD.
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I agree, Ghostface and Myers needs additions to their powers so that loops don't destroy their ability to play the game
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well if survivors can have themselves not spazzing out on the ground, and killers can have their powers not eaten, its a win-win
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Jeff sound injured when he's healthy.
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I'm all for good competition, glad to see something of substance